Twisting Blades Rogue Leveling Guide
Last Updated:October 19, 2024|Changelog
The Twisting Blades Rogue is one of the fastest leveling builds in Diablo 4. It combines a melee playstyle with extremely high mobility to maximize the number of targets hit and fly through the zones. While it's not easy to play, it feels amazing once it all comes together.
Twisting Blades is a two-step Core Skill that deals moderate single target damage in melee range first before launching returning blades from your target that follow you, dealing high damage to everything in their path. The entire build revolves around the second part of the skill because it's stronger and can decimate entire packs in one go. This converts an otherwise simple melee build into an extremely active hit-and-run playstyle that requires quick thinking and repositioning. In addition, the Bladedancer's Aspect adds a unique characteristic to the skill by allowing the returning blades to spin around you for AoE damage.
To make all of it work together, we invest into Dash and Shadow Step to zip around the battlefield so that the returning blades destroy everything. Depending on the situation, we use Shadow Imbuement or Poison Imbuement to boost our damage against packs or single targets.
This guide teaches you all about how to reach the endgame in Diablo 4 with the Twisting Blades Rogue. Let's get started!
This build guide takes you through the Campaign and Early Game up to Level 50. If you're looking for Endgame guides, check out our Rogue Guides section!
- Fast Playstyle
- Strong against Bosses
- High Mobility
- Difficult to Play
- Blades are delayed
- Not Dance of Knives
Season Theme
Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:
- Seething Opal of Equipment
- Seething Opal of Gold
- Seething Opal of Materials
- Seething Opal of Torment
- Seething Opal of Socketables
Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.
Learn more details about the season theme in our full Season Guide.
Skills & Gameplay
Getting Started
To start off we have to put at least 2 points into Basic Skills to unlock the other sections. Blade Shift is our choice because it attacks quickly and gives a short burst of Movement Speed which is great for leveling.
Unlocking Twisting Blades
Twisting Blades is the heart of this build. After attacking an enemy in melee range, the blades return to your current position 1.5 seconds later, hitting all enemies in their path. Whenever you fight more than one target, positioning yourself so that you hit as many as possible with the returning blades is key. Right now you don't have the mobility tools you'll acquire soon, so it comes down to walking and Evade in those situations. Attack enemies 1-3 times, then start running so that pursuing monsters get hit from behind.
Adding Mobility
At this point you unlock two of the Rogue's signature skills: Dash and Shadow Step. The first has two charges and allows you to quickly engage, escape or reposition yourself. The second is another mobility tool that's best used to engage or quickly jump to another target, allowing you to hit more enemies with Twisting Blades. It also allows teleportation across cliffs which is very helpful in outdoor zones.
At level 15, we unlock the Rogue's Specialization class mechanic. Finish this Priority Quest as soon as possible to get Combo Points. Using a Basic Skill up to 3 times to boost the damage of your next Core Skill and buff you with more Movement Speed, allowing for much better Energy economy.
Introducing Imbuements
This is the part where the full build comes online. Imbuements are Skills that can buff your Core Skills with extra effects.
- Shadow Imbuement is an AoE tool, best used when there are many enemies nearby. It also refills Energy via Consuming Shadows.
- Poison Imbuement is great to melt single targets like elites and bosses.
- Note that both Imbuements cannot be used simultaneously.
At this point you should have some Veiled Crystals from salvaging Rare items that allows you to imprint an item at the Occultist. Complete Jalal's Vigil to unlock Bladedancer's Aspect and put it on your Amulet (because it's 50% stronger and Amulets are replaced very infrequently).
The Final Passive & Journey to Level 50
Momentum is our Key Passive of choice for the Twisting Blades Rogue build. It can easily be activated by naturally using Blade Shift + Twisting Blades, providing a substantial damage, movement and defensive bonuses.
At this point, the core setup is complete. All of our remaining points go into boosting our damage, defenses, speed or already allocated skills. This makes transitioning into the endgame very smooth with this build.
Check out our Renown Guide to unlock all your additional rewards efficiently.
Rogue Specializations
Combo Points - Use Basic Skills to boost your subsequent Core Skills.
Whenever you fight bigger enemies, use this effect to boost your Energy efficiency so you don't run out of resources. Against weaker foes, this may not be necessary. Combo Points are displayed above your XP bar near the bottom of the screen.
Unlocking Specializations
Once you reach level 15, you have to complete a short questline starting in Menestad, Fractured Peaks. A Priority Quest leads you there to help out Leyrana. After a few stops outside of town you have to enter the Forsaken Quarry Dungeon and finish the questline there, unlocking Combo Points. After that, the other two Specializations unlock automatically once you reach their minimum level (Inner Sight at 20, Preparation at 30) and can be freely assigned at any time.
Learn more details in our full Rogue Specialization Guide.
Gear & Stat Priorities
To get started as a Twisting Blades Rogue, always use your highest DPS Melee Weapon available for more damage. Your Ranged Weapon is simply a stat stick to fuel your power, so its DPS is secondary. Otherwise, follow the priority list below. While you don't have all of the desired temper manuals available, simply try to get anything useful on your gear until you acquire the right ones. For example, % Damage, Damage to Close, Vulnerable Damage, etc. all work as long as you activate their conditions. Likewise, you can temper multiple defensive options such as Resistances, Life, Armor to fill gaps in your survivability. Tempering low level gear is relatively cheap and the results can be very impactful.
Tempering Tip:
For the early game, Elemental Surge Weapon Tempers are very powerful due to their high base damage, especially if you are twinking. If you find these, you may want to keep imprinting them on your weapons for an easy time.
Legendaries & Uniques
The Codex of Power is a collection of Legendary Aspects you can imprint onto Rare or Legendary items at the Occultist. They unlock after completing specific Dungeons located around Sanctuary or salvaging items with these powers. Check out our Map Tool to locate these Dungeons.
For leveling, there are a few powers that can significantly help us if we have the funds to imprint them. In addition, keep an eye out for powerful Unique items you may find for this or other builds.
Must-have Dungeon unlocks
- Bladedancer's (Jalal's Vigil - Scosglen)
- Energizing (Sanguine Chapel - Fractured Peaks)
Nice-to-have Dungeon unlocks
- Expectant (Underroot - Scosglen)
- Enshrouding (Ghoa Ruins - Hawezar)
- Volatile Shadows (Ancient's Lament - Dry Steppes)
- Protector (Lost Archives - Fractured Peaks)
- Wind Striker (Shivta Ruins - Kehjistan)
- Arrow Storms (Howling Warren - Scosglen)
- Vengeful (Inferno - Kehjistan)
- Retribution (Abandoned Mineworks - Khejistan)
Other useful Aspects (drop/gamble)
- Umbrous
- Stolen Vigor
- Synergy
- Elements
- Accursed Touch
- Concussive Strikes
What to Gamble
Offensive | 1h Weapon, Offhand |
Defensive | Helm, Chest, Pants |
Utility, Mobility | Boots |
Resource | Rings |
Great Uniques for this build
- Cowl of the Nameless
- Fists of Fate (also used in the Dance of Knives Endgame Rogue)
- Penitent Greaves
Jackpot Drops
As you level up, you may get lucky and find some great random drops. Some of these can increase your power temporarily or if you are interested in trying another build archetype. Keep in mind that there are many more Aspects and Uniques that can be useful to multiple builds; this just lists some of the most impactful ones. While we usually recommend starting with Endgame Builds at level 60, you often can make them work earlier with these drops:
Build-defining Aspects
- Star Shards (enables the Endgame Dance of Knives Rogue)
- High Velocity (enables the Endgame Barrage Rogue)
- Encircling Blades (enables the Endgame Flurry Rogue)
Build-defining Uniques
- Saboteur's Signet (enables the Endgame Grenade Rogue)
- Eyes in the Dark (enables the Endgame Death Trap Rogue)
- Scoundrel's Kiss (enables the Endgame Rapid Fire Rogue)
- Skyhunter (enhances the Endgame Rapid Fire Rogue)
- Andariel's Visage (enables the Endgame Andariels Rogue)
- Shard of Verathiel (enables Endgame Heartseeker Rogue)
Learn more details in our articles covering the Codex of Power and Unique Items.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them into your Armor pieces to replace normal gems. The Twisting Blades Rogue focuses on the following combos:
Best in Slot
- Tam + Ohm - Invokes War Cry. With our frequent use of Twisting Blades, we keep this up a lot.
- Poc+ Lac - Invokes Challenging Shout. We spend a lot of resource, so this is active often and boosts our defenses.
Alternative Choices
If you haven't unlocked the final setup or found the top runes, you can also benefit from these options:
- Cem - We evade frequently so that is a good alternative to Noc.
- Yax - We drink a potion frequently to keep Unstable Elixirs up, so this rune can also be beneficial.
- Kry - To group up enemies before having access to Shroud of Khanduras.
- Wat - Decrepify helps with stagger, defense and allows an execute at 10% HP, can be combined with Xol in your other Runeword to generate large amounts of offering.
- Mot - You can use this before you have access to Umbrous in addition to taking Dark Shroud on your skill bar.
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.
Hired: Subo
He reveals all enemies and materials on the minimap, allowing you to farm Iron Chunks and Bundled Herbs easily. The highlighting is very useful to spot out Elites in Dungeons, as you will recognize the pattern for elites quickly after getting used to it.
You gain a multiplicative increase to your Lucky Hit Chance whenever Subo attacks an enemy through his Ambusher passive. This greatly benefits your Arrow Storms procs.
With how frequently we want to drink Potions for Unstable Elixirs, Share a Drink helps us to generate more.
Reinforcement: Raheir
We choose Bastion for extra defense when fighting.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
How To Level
In Diablo 4, you can level by completing the Campaign, collecting Grim Favors for the Tree of Whispers, completing Helltide activities, grinding Dungeons, clearing Strongholds, fighting in the Undercity of Kurast or interacting with the Seasonal Mechanics. While there are many ways to level up in Diablo 4, not all of them are equal.
Campaign Leveling
- For your first character in Diablo 4, completing the base Campaign provides all the background lore information but is not necessary.
- The base Campaign is the slowest way to level, but it's worth experiencing the Campaign and Diablo 4's storyline at least once.
- To play Seasonal Content you need to have completed or skipped the Campaign.
- If your account is below Rank 4 Renown in each zone, focus on completing your Renown.
- This only needs to be done once per realm (Softcore / Hardcore).
- After finishing the campaign, you should focus on earning experience in Helltides by combining Helltide activities with Grim Favors for the Tree of Whispers or completing Gathering Legion Events.
- Strongholds provide a big boost of experience for little time investment. Make sure to clear all of them after around level 40.
- If you have already completed the base Campaign you can dive straight into the Vessel of Hatred Campaign. This is a decent way to level up as completing these quests provides a lot of experience.
Seasonal / Alt Leveling
- Complete the Seasonal Questline in order to progress your Seasonal Journey to unlock additional Legendary Aspects and work on your Seasonal Powers.
- If your account is below Rank 4 Renown in each zone, focus on completing your Renown.
- This only needs to be done once per realm (Softcore / Hardcore).
- Complete the Dungeons needed for any Legendary Aspects from your Codex of Power.
- From level 1-60 you should focus on earning experience in Helltides by combining Helltide activities with Grim Favors for the Tree of Whispers or completing Gathering Legion Events.
- Strongholds provide a big boost of experience for little time investment. Make sure to clear all of them after around level 40.
- If you're playing an Alt, make sure to use Tempers and Leveling Caches crafted from the Alchemist to speed up your progression.
- Find the most efficient way of leveling your character in detail with our Speed Leveling Guide.
Tips and Tricks
- Don't Imprint Your Weapon
- It is a better idea to put your best Offensive Aspect on your Amulet, which will usually not be replaced as often as your Weapon.
- Compare Your Items
- Press Shift to activate item comparison. Use this build guide's Stat Priorities section to identify potential upgrades.
- Choose an Easy Difficulty
- Ideally, start on Hard difficulty for the extra XP modifier, then try to go higher when it's way too easy. If that slows you down noticeably, it's better to stay on a lower difficulty.
- Use Your Materials
- There's no point in holding on to your gold or materials for later. Use everything to speed up your journey to 60. If you're twinking, make sure to craft the Allowance Caches from the Alchemist at level 20 and if available, equip your Mythic Uniques at level 35 to make the leveling a breeze.
Speedrun Route
- If you're looking to min/max your time spent on the way to 60 instead of following a generic guideline, you need to use a specific strategy.
- This usually includes farming certain activities up to a specified level and then switching to other tasks while gathering XP in high density areas and pushing the difficulty as high as you can.
- We update this strategy seasonally in our Speed Leveling Guide.
Endgame Transition
As you approach level 60 with the Twisting Blades Rogue, you unlock higher item power gear that represents a massive jump in character power. This is a good time to refresh your setup with new tempers and imprints.
Level 60
At level 60, Paragon Levels and The Pit unlock. Work towards Tier 20 to enter Torment 1, where the Endgame begins. Focus on overcapping your Armor (1000+) and Resistances (70%+) as you receive some penalties to your character's stats:
- -250 Armor per Torment difficulty
- -25% All Resistances per Torment difficulty
At this point, your setup should look roughly like this before you dive into min/maxing with Uniques, Mythics & Masterworking. With better gear, more levels and Glyphs, you can push further and eventually unlock higher difficulties for increased rewards.
The T1 Starter variant changes a few key things about the build to have a smoother transition into higher Torment tiers, as the damage from Momentum does not scale as well into the Endgame. Instead of Momentum, you spec into Alchemical Admixture to fully embrace Poison Imbuement.
Into the Endgame
This step marks the end of the leveling guide. Below is the Paragon setup to get you started in Torment difficulty, but ideally, you should now transition towards the endgame version of this build or choose another of your liking.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
Use the slider to see progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
To Level 15
- Bane
- Efficacy
- Control
- Tracker
- Versatility
To Level 46
- Bane
- Efficacy
- Control
- Tracker
- Versatility
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Video Guide
Updated S6 Video Guide coming soon.
Summary
- The Twisting Blades Rogue is a super fast, fun to play leveling build.
- Attack enemies, then utilize your mobility through Evade, Dash or Shadow Step to hit more enemies with returning blades.
- Use Shadow Imbuement against groups and Poison Imbuement versus tough single targets.
- Focus on improving your Melee Weapons more than any other items.
- Look out for helpful Legendary Powers in the Codex of Power, especially Bladedancer and those that generate Energy and buff your damage/damage reduction.
Credits
Written by M1PY
Special Thanks to wudijo