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Alchemist Potions & Elixirs

Last Updated: January 8th 2024

Season 2 - Blood

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The Alchemist allows you to create Potions, Elixirs, Incenses and Crafting Materials for your character. Whether it's empowering your Healing Potion to help top off your Life pool, or crafting a powerful Elixir to increase your Attack Speed and Experience gain, the Alchemist is your one-stop shop for min-maxing your potential with consumables. After you've gathered some Resources in the Demon-infested mountains of the Fractured Peaks, make sure to stop in and see what the Alchemist can brew for you.

Unlocking the Alchemist

When your character reaches Level 10, you receive a Priority Quest objective to go and see the Alchemist in Kyovashad. Here you are given the task of upgrading your base Weak Healing Potion to a Tiny Healing Potion! At the low cost of 8 Gallowvine, your Healing Vial increases its efficiency by 31 additional Life.

From here you can see the Level progression and materials required to further upgrade your Potion, and the other options the Alchemist has available. Once you have the Alchemist unlocked you can see the different consumables that can be crafted, including Elixirs and whatever the unfinished Incense tab holds.

Veroka, the Alchemist of Kyovashad

Upgrade Potion

As your character's level increases, you are able to increase the base Life granted on use by your Healing Potion. The cost to do so includes Gold as well as Resources found by picking flowers and completing side-quests. The cost and resource intensity is fairly linear all the way to Character Level 90.

Upgrade Potion Costs

Craft Elixirs

Elixirs are consumable items that give your Character specific buffs for a 30-minute duration. These can include different Resistances, increase your Attack Speed, and every Elixir increases your Experience gain by 5% for the entire duration. Keeping a steady supply of Elixirs in your "Consumables" tab is a sure-fire way to blast through the leveling progression and min-max your Character for difficult content. You may only have one Elixir active at a time and they don't expire on Character death.

Elixers have increasing costs of resources and Gold. As you reach higher levels, stronger options of the base Elixers become available for crafting. While early versions only need Gallowvine and a handful of common, stronger versions require more rare materials and monster drops.

Fire Resistance

Fire Resist, Experience Gain.

  • Weak Elixir of Fire Resistance
  • Elixir of Fire Resistance
  • Strong Elixir of Fire Resistance
  • Potent Elixir of Fire Resistance
  • Heady Elixir of Fire Resistance

Poison Resistance

Poison Resist, Experience Gain.

  • Weak Elixir of Poison Resistance
  • Elixir of Poison Resistance
  • Strong Elixir of Poison Resistance
  • Potent Elixir of Poison Resistance
  • Heady Elixir of Poison Resistance

Shadow Resistance

Shadow Resist, Experience Gain.

  • Weak Elixir of Shadow Resistance
  • Elixir of Shadow Resistance
  • Strong Elixir of Shadow Resistance
  • Potent Elixir of Shadow Resistance
  • Heady Elixir of Shadow Resistance

Precision

Critical Strike Chance + Damage, Experience Gain.

  • Weak Precision Elixir
  • Precision Elixir
  • Strong Precision Elixir
  • Potent Precision Elixir
  • Heady Precision Elixir

Assault

Attack Speed, Experience Gain.

  • Weak Assault Elixir
  • Assault Elixir
  • Strong Assault Elixir
  • Potent Assault Elixir
  • Heady Assault Elixir

Iron Barb

Armor, Thorns, Experience Gain.

  • Weak Iron Barb Elixir
  • Iron Barb Elixir
  • Strong Iron Barb Elixir
  • Potent Iron Barb Elixir
  • Heady Iron Barb Elixir

Death Evasion

Prevents Death and grants Immunity.

  • Elixir of Death Evasion

Curative

Obtained by completing the Pinch of Poison Side Quest, which also gives you the recipe to craft them as well.

  • Curative Elixir

Cold Resistance

Cold Resist, Experience Gain.

  • Weak Elixir of Cold Resistance
  • Elixir of Cold Resistance
  • Strong Elixir of Cold Resistance
  • Potent Elixir of Cold Resistance
  • Heady Elixir of Cold Resistance

Lightning Resistance

Lightning Resist, Experience Gain.

  • Weak Elixir of Lightning Resistance
  • Elixir of Lightning Resistance
  • Strong Elixir of Lightning Resistance
  • Potent Elixir of Lightning Resistance
  • Heady Elixir of Lightning Resistance

Crushing

Overpower Damage, Experience Gain.

  • Weak Crushing Elixir
  • Crushing Elixir
  • Strong Crushing Elixir
  • Potent Crushing Elixir
  • Heady Crushing Elixir

Third Eye

Dodge Chance, Experience Gain.

  • Weak Third Eye Elixir
  • Third Eye Elixir
  • Strong Third Eye Elixir
  • Potent Third Eye Elixir
  • Heady Third Eye Elixir

Acrobatics

Evade Cooldown Reduction, Experience Gain.

  • Weak Acrobatics Elixir
  • Acrobatics Elixir
  • Strong Acrobatics Elixir
  • Potent Acrobatics Elixir
  • Heady Acrobatics Elixir

Slaying

Increased Damage Against Monster Families, Experience Gain.

  • Elixir of Beast-slaying
  • Elixir of Demon-slaying
  • Elixir of Man-slaying
  • Elixir of Undead-slaying

Magic Resist

Increased All Resistance, Experience Gain.

  • Elixir of Magic Resist

Specialty Elixirs

More powerful and niche elixir effects, Experience Gain. These MUST be dropped in the game and cannot be crafted.

  • Elixir of Cruelty
  • Elixir of Resourcefulness
  • Elixir of Combatant Fortune
  • Expertise Elixir
  • Elixir of Fortitude
  • Iron Skin Elixir
  • Elixir of Savagery

Refine Resources

The Resources you collect are always useful, because you can transmute certain Resources into others. This allows the Player a way to give their Gallowvine and Iron Chunks a necessary glow-up when the materials they need to craft become more rare, or downgrade rarer materials if you're in need of some cheaper options. Seems like this Alchemist tab is enabling all the hoarder-style players like me, to stop and pick every flower they see!

Resource Refining Recipes

Converting Malignant Body Parts

As you advance your build, Uniques become a more integeral part of your build. In order to target farm them, there are special bosses that have specific loot tables. One such boss is Echo of Varshan. In order to summon him, you must have one each of the following (Blackened Femur, Gurgling Head, and Trembling Hand) for WT3. In WT4 however, you require all the previsouly mentioned items plus Malignant Heart. These items are obtained while doing World Bosses, The Gathering Legion Event, Whisper Collection Rewards, and from Malignant Monsters that have a chance to spawn after completely a Whisper.

Example body part conversion recipe

With that know, it can be difficult to get some Body Parts as compared to others. Luckily, the Alchemists allows you to convert Body Parts in two different ways:

  • The first set of 3 recipes allow you to take a Blackened Femur, Gurgling Head, or Trembling Hand (with other materials) and craft a cache that has a RANDOM chance to give you one of the three Body Parts back. Yes, you can get SAME one you used to create the cache. We don't usually recomend doing these recipes as the cost is pretty high for just a random chance of getting the correct one you need.
  • The second set of 3 recipes allows you to take a Malignant Heart and create a cache to specifically target one of the other three Body Parts. While still being costly, this at least allows you to get the one you require 100% of the time, no RNG.

Summoning Item Recipes

In any case, these recipes are good to use in a pintch or if you have a lot of materials left over to use. Usually the answer to, "Should I use these?" is...just do more Whispers.

Craft Incense

Incense applies a buff to all players within a decent sized range around the user for 20 minutes. Players can only benefit from one of each buff at any given time. Incense grant an experience buff and presist through death. You can only use one Incense of each type (I, II, III) at a time. Four players in a Dungeon can hypothetically benefit from a total of 9 Incense buffs.

Type I Incenses:

  • Spirit Dance
  • Desert Escape
  • Storm of the Wilds
  • Ancient Times
  • Blessed Guide
  • Queen's Supreme
  • Sage's Whisper
  • Song of the Mountain

Type II Incenses:

  • Soothing Spices
  • Scents of the Desert Afternoon
  • Spiral Morning
  • Reddamine Buzz

Type III Incenses:

  • Chorus of War

Video

Summary

  • The Alchemist can empower your Healing Potion, brew powerful Elixirs to boost your Stats and Experience gain, and refine your Resources into others for a small cost.
  • Your Healing Potion can be upgraded at major level milestones up to Level 90! Make sure to keep the necessary resources on hand when you hit these milestones to always have the strongest Potion on your belt!
  • Resource Refining lets you swap your resources on the fly! Stop and smell the flowers every once in a while as you cleanse Sanctuary of Demons... you might need that Gallowvine later!
  • Incense allows you to provide a buff to all players around you, or your team members while in a dungeon. You can only benefit from one of each type of Incense at a given time.

Credits

Written by MacroBioBoi
Reviewed by wudijo

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