is a Auto Rifle introduced in Episode: Echoes. You can obtain it through Seasonal Activities or by opening . Stasis build synergyDamage Origin TraitEndgame utility perk WARNING: requires Episode: Echoes to unlock. Weapon Details WeaponTypeElementCraftableSourceOrigin TraitPrimary AmmoYesEchoes...
is a Special Grenade Launcher introduced in Episode: Echoes. You can obtain it through Seasonal Activities or by opening . This unique weapon is great for ad clear. Stasis build synergyAOE damageDamage Origin Trait WARNING: requires Episode: Echoes to unlock. Weapon Details...
is the first Sidearm and won't be the last. Hailing from the Warlord's Ruin Dungeon, this Weapon's God Rolls are dearly held and used by many Guardians. Highly VersatileAmmo Efficient Effortless Ad-Clear WARNING: requires the Lightfall Dungeon Key to unlock. Weapon Details...
is a Sidearm whose God Roll really plays into its Element. Sourced from the Iron Banner, it is ironically absolutely terrible for PvP - yet VERY good in PvE. Highly Ammo Efficient Effortlessly Apply DebuffsThe Origin Trait Does Absolutely Nothing NOTE: is obtainable without Expansion Ownership!...
The Pro Memoria is a great heavy option for those starting The Final Shape. This Machine Gun has the versatility to be either a great run and gun weapon or boss damage option. Having access to in the first column and perks like or in the second makes the Pro Memoria a great option. Very easy to...
False Idols is an incredible Sword added during The Final Shape that's a top choice for those looking to fight up close and personal. It's is incredibly strong and it has a solid set of perks. It's able to be crafted early in The Final Shape so take advantage of this. Very easy to obtain from...
The Shotgun is a solid option for those wanting a good secondary. A versatile weapon that can be used for PvP or PvE, Someday is a solid craftable option for newer players. Easy to acquire and craft.Swappable between PvE or PvP High damage for any PvE encounter. WARNING: requires The Final Shape...
has come out as the best weapon from the Pale Heart by a couple miles for its unique frame and incredible perk pool. First off the has become a staple for many builds for it's power and ability to carry double special setups. Perk combinations of and or and give this weapon versatility that many...
Embraced Identity is the perfect sniper for those looking to have an easy to craft option. Acquired from Ghost in the Pale Heart, this has a solid roll of and that is perfect for DPS phases in higher tier activities. Easy to acquire and craft.Solid rolls for those looking to have high DPS in...
Axial Lucuna is a great secondary option for those looking for a Fusion Rifle with a solid set of perks. It's is very solid on a Fusion and gives a very balanced experience for the player. A solid perk spread with first column having the likes of and and second having and . All around a really...
No Hesitation is another incredibly unique weapon added when The Final Shape dropped. A primary ammo AR that can take out enemies with ease, but also is able to heal allies as well. Shoot enemies to charge the weapon and then hip fire at allies to heal them. This is an incredibly useful weapon in...
is a Pellet Shotgun from Episode Revenant Act 2, you can get it from related Episodic Activities. While most may see it as a PvP Shotgun, it's got an explosively fun PvE God Roll in its back pocket. Explosions!Extremely Ammo EfficientVoid Build crafting Potential WARNING: requires Episode Revenant...
is a Sniper Rifle introduced in Episode: Revenant, Act 1, and can be obtained through Seasonal Activities or . on demand.Damage perk in the third column. WARNING: requires Episode: Revenant to unlock. Weapon Details WeaponTypeElementCraftableSourceOrigin TraitSpecial AmmoNoRevenant Activities ...
is an Pulse Rifle introduced in Episode: Revenant, Act 1, and can be obtained through Seasonal Activities or . Easily overflow magazine with Origin Trait.Good ad clear with .Long range Primary for harder difficulty activities. WARNING: requires Episode: Revenant to unlock. Weapon Details...
is a Heavy Grenade Launcher from the Vesper's Host Dungeon. Its God Roll is inarguably an amazing Heavy Weapon, and single-handedly sparked a controversy that resulted in a highly impactful bug being fixed. This Weapon is NOT "Chill". It is however, worth your time. Extremely High DPSExtremely...
is an Auto Rifle from the Vesper's Host Dungeon. Beyond it's beautiful design, we recommend it since it's a workhorse Primary who's God Roll spews out Orbs of Power and deadly electric currents. Highly VersatileAmazing for Arc BuildcraftingEasy to Use - Just Hold Down the Trigger WARNING: requires...
is a Grenade Launcher from the Vesper's Host Dungeon with an outstanding God Roll. It's a burst-firing which excels at just that and a whole lot more. Look for the massively synergistic Perk on it! Highly VersatileSo. Many. Orbs of Power.Easy to Use - Just Land 1 of 5 Projectiles WARNING: requires...
is a Submachine Gun from Episode Revenant Act 2, you can get it from related Episodic Activities. It's a workhorse Primary who's God Roll spews out Orbs of Power and deadly electric currents. Highly VersatileAmazing for Arc BuildcraftingEasy to Use - Just Hold Down the Trigger WARNING: requires...
God Rolls once terrorized the Iron Banner - it still does that, but now it also terrorizes PvE combatants. Get it by focusing Iron Banner Engrams at Lord Saladin, only available while Iron Banner is active. If Weapons are tools, this God Roll is a swiss army knife - it plays into buildcrafting,...
is a Special Grenade Launcher introduced in Episode: Revenant, Act 1, and can be obtained through Seasonal Activities or . Liturgy is fairly unique as it's a Frame Grenade Launcher and these deal more damage than their counterparts. Great utility weapon. enemies and stuns Overload Champions with...
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