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Flurry Rogue Endgame Build Guide

Last Updated: May 15th 2024

Season 4 - LootB-Tier

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Welcome to the Flurry Rogue Endgame Build Guide! This build is a mobile, melee oriented take of the class that's an excellent starter and beginner friendly. Flurry Rogue is a fast hitting melee skill that we spam often, even with Combo Points, while applying various crowd control effects. This build is great for all around play in all types of content and easy to use due to its high sustain, making this build quite tough, more-so than the other Rogue builds.

Flurry only hits enemies in front of you, but once you get the Aspect of Encircling Blades, you're able to deal damage in a 360° circle, making the positioning requirements a lot more forgiving and increasing clear speed. With high Critical Strike Chance and Vulnerable procs we are able to boost our burst damage utilizing all Imbuement skills to make sure we're dealing the most damage possible with each cast.

Being a melee build, mobility is high priority, and Flurry Rogue has it all with Dash and many other stats to boost movement speed for incredible nimbleness.

In this guide we teach you all you need to know to be successful with the Flurry Rogue in Diablo 4. Let's get started!

Flurry Rogue Endgame Setup

This build guide assumes you have a Level 50 Character and finished the Campaign. Level up with our Flurry Leveling Guide. If you are looking for a different Rogue playstyle, check out all of our Rogue Guides


Season 4 - Loot Reborn

In Season 4, the Season Theme revolves around helping out the Iron Wolves. Compared to past themes, this one does not offer any borrowed power as the entire game has been redesigned with new itemization and crafting options, increasing player power substantially across the board. Instead, you can gather reputation similar to the Vampire Bounty Board from Season 2 to unlock rewards that supercharge your leveling journey to 100 with extra items, crafting materials and eventually even a Resplendent Spark to craft an uber unique.

We recommend to follow the seasonal questline until you unlock the reputation system, check which rewards suit you most and then follow your regular leveling path. To learn more, check out our full Season 4 guide for more information.

Skill Tree & Gameplay

  • Puncture is your Basic Skill of choice to build Combo Points and apply the Vulnerable and Slow debuffs. It's mainly used for its utility, not damage. This skill helps to build Combo Points fast!
  • Flurry is our main ability. It's a simple skill that hits 4 times per use in a cone in front of you. With Aspect of Encircling Blades, it becomes a 360° AoE.
  • Dash gives you incredible mobility to fly across the battlefield. Incredible value for only 1 point invested.
  • Shadow Step provides additional movement options to close the gap between you and monsters, while also providing an unstoppable to get out of crowd controlled situations
  • Shadow Imbuement fills the last slot. It buffs Flurry by converting it to Shadow damage. Both can't be used simultaneously. Its primary use is to blow up trash packs efficiently and improving Energy restoration.
  • Caltrops is used for crowd control, damage buff and a reliable way to freeze enemies. With the temper size increase, this gives the skill some much needed quality of life to really take advantage of the multitude of buffs this skill provides.


  • Close Quarters Combat is the Key Passive of choice as it's easy to get the maximum damage bonus as Puncture is a Marksman skill and Flurry is a Cutthroat skill.
Flurry Rogue Skills


The Flurry Rogue Endgame Build is a full melee playstyle. To deal the most damage, you need to dive into the middle of a pack and start your rotations immediately. Good news is this build is pretty tough, so surviving the dive won't be difficult and you can setup your damage with ease.

  • Use Dash to engage a pack.
  • Use Shadow Step for additional movement to close the gap between you and monsters, while also providing an unstoppable to get out of crowd controlled situations.
  • Plant Caltrops once you're engaged to get the buffs provided.
  • Shadow Imbuement is great for taking out large packs with ease, regenerate Energy, and add a multiplicate 12% bonus to targets that did not blow up initially for even more damage. Always start the fight with this imbue.
  • Puncture is used to generate Combo Points and gives perks to Flurry. Puncture is our main way of applying Vulnerable. Always build 3 Combo Points before using Flurry.
  • Flurry is our main attack. All of the steps above are to build up Flurry to become a monster of a Core Skill. Once we obtain the Aspect of Encircling Blades, we get a nice 360 area of effect to complement the skill. Make sure to apply all of the above before using Flurry for maximum effect. Enhanced Flurry is what allows us to stick around a bit inside the pack with its life leech capabilities so don't be afraid to dive in and sit for a bit!
  • Close Quarters Combat is active always by just using a normal rotation. Its free attack speed and damage for playing the build!

Rogue Specialization

Rogues choose one out of three special passives that enhance their playstyle. Flurry can be played with either Combo Points or Inner Sight, though Flurry gets a lot of benefits from the Combo Points specialization so this is the prime choice.

Building up Combo Points with your Basic Skill gives you more damage and significantly more attack speed which aids life sustain with the Siphoning Strikes passive, making for a "tank n spank" playstyle that's easy as well as fun to play!

Later on you unlock further synergies that make this Combo Point playstyle even more powerful with Condemnation and Aspect of the Expectant. Attack speed rolls work well in building Combo Points quicker for faster burst.

Learn more details and how to unlock this system in our full Rogue Specialization Guide.

Resource & Cooldown Management

As with all Combo Point builds, resource management is rather easy as you're naturally regenerating Energy when you're not using Flurry. Puncture and Energy cost reduction on gear all aid in resource management to where you don't have to think about it.

As for cooldown, you only have to keep up with Shadow Imbuement, and this is easy to do with Hectic and Shadow Imbuement tempers on jewelry. Due to the heavy investments in imbue stats, it is critical that you're always using an Imbue before firing Flurry, otherwise your damage and utility falls off a bit.


Feel free to use Dash whenever necessary to go faster. When you see elites or mob types that have lots of crowd controls, it's best to keep Shadow Step ready so you can get out of them.

Paragon Board

Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 when they reach level 15!

Flurry Rogue Paragon Board

Level the Paragon Board by scrolling. Each step optimizes progression.


We need to level up our Glyphs to increase their power and activate their Additional Bonus with surrounding nodes. Glyphs have a radius of 3 by default, this increases to 4 at Glyph level 15. Complete Nightmare Dungeons to obtain Glyph experience.

Note that there are some Glyph position swaps and a few adjustments to surrounding Paragon nodes once they reach level 15. See the last two steps in the Paragon progression above for details. The setup displayed by default is the final version of the build.

Glyph Leveling Priorities

Level 15

  1. Control
  2. Closer
  3. Combat
  4. Efficacy
  5. Devious
  6. Canny

Level 21

  1. Control
  2. Closer
  3. Combat
  4. Canny
  5. Efficacy
  6. Devious

There are a total of 225 Paragon Points. Starting with level 50 you gain 4 Paragon Points per level, including 20 from Renown, and 4 from Altars of Lilith. Also check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.

Endgame Gear & Skill Progression

When you start diving into the Endgame, you don't have all the tools available to achieve the final build versions. Let us guide you through different progression points to give you a smooth transition from our Leveling Guides to the final build version.

Progression Goals

Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. While we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.

  1. Unlock the following Aspects in your Codex of Power:
  2. Find the following Legendary Aspects by farming in Dungeons, Nightmare Dungeons, Helltides, through the Tree of Whispers, or gambling with Obols:
    • Elements
    • Umbrous Aspect
    • Icy Alchemist's
    • Concussive Strikes
    • Hectic
  3. Acquire the following Unique items either as a random drop or by farming specific Boss drops.
    • N/A
  4. If you're lucky enough to obtain the following Uber Uniques, they're useful for the build.
    • Harlequin Crest
    • Ring of Starless Skies
    • Doombringer

Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.

Progression Steps

to 100
& the Pit

Once you have completed the leveling guide, only the Codex of Power Aspects are guaranteed. With this setup, you can farm the Legendary Aspects and Unique items you need for the next progression point.


  • Unlock Aspect of Encircling Blades, Edgemaster’s Aspect, Rapid Aspect and Aspect of the Expectant in the Codex of Power.
  • Look for Elements, Umbrous Aspect, Icy Alchemist's, Concussive Strikes and Hectic
Flurry Rogue Starter


  • No changes to skills
Flurry Rogue Skills

In this setup, you have access to all Legendary Aspects and Temper mods, allowing you to pilot a much stronger version of this build. Additional Legendary Aspects are used to fill slots that may be replaced with Unique items later on.


  • Work on getting the tempers mentioned to further progress the build.
  • Work on acquiring Umbrous Aspect as much as possible by gambling Chest or Pants with Obols. A good roll gives you nice uptime on Dark Shroud shadows which essentially gives you a free skill.
  • Acquire Hectic to greatly reduce our cooldowns and make our rotations feel much more fluid.
  • Acquire Icy Alchemist's for additional chill splash and freeze effect.
  • Acquire Elements for big rotational damage.
  • Look for better rolls from Aspects that you may have used in the Codex.
Flurry Rogue Leveling to 100


  • No Changes to Skills
Flurry Rogue Skills

In this setup, you have access to all Unique items, Legendary Aspects, Temper mods and Masterworking. This allows you to pilot this build at its peak efficiency. Let's take a look at the changes you need to make to implement them.


  • Here we are in the realm of min-maxing what we already have. Look for Greater Affixes for key stats to continue to scale your damage.
  • Make sure to reach at least 9230 Armor to be capped against all enemies in the game and boost your Resistances to 70%. The planner is designed to help you reach cap easily. There's a little bit of headroom in case you get lowballed on some rolls.
Flurry Rogue Endgame/Pit

Uber Uniques

The Harlequin Crest is a really good uber unique to obtain for this build, adding crucial ranks to Dark Shroud for defense, stronger explosions for Shadow Imbuement and of course more Flurry damage.

The Ring of Starless Skies is a nice choice that helps with resource management and additional damage.

The Doombringer is great for defense, though with how tough Flurry already is, it's preferred to go more offensive. If you're playing Hardcore mode, then the Doombringer is a nice pickup.

Flurry Rogue Endgame/Pit with Ubers


The Harlequin Crest is a really good uber unique to obtain for this build, adding crucial ranks to Dark Shroud for defense, stronger explosions for Shadow Imbuement and of course more Flurry damage.

The Ring of Starless Skies is a nice choice that helps with resource management and additional damage.

The Doombringer is great for defense, though with how tough Flurry already is, it's preferred to go more offensive. If you're playing Hardcore mode, then the Doombringer is a nice pickup.

Flurry Rogue Skills

The Speedfarming variant optimizes the build for easy activities like Helltides, Whispers, Nightmare Dungeons and lower Pit Tiers. Rogues are by default a fast class, but with a few tweaks, can be even more so for these activities.


  • Gear does not change from the Endgame and Pit setup.
  • If you have the Harlequin Crest, slot that over the legendary helm.
Flurry Rogue Speedfarming


  • No changes to Skills
Flurry Rogue Skills

Hardcore Adjustments

Hardcore requires you to build into more defenses. Here are some tips to be successful in this game mode:

  • You can replace Dexterity and Dodge with Maximum Life on gear.
  • Focus on acquiring Doombringer and include it instead of an offensive aspect.
  • Take more defensive minded aspects in place of utility aspects on Chest and Pants.

Build Scaling

Read on to learn all about how to scale this build into endgame:

  • Combo Points: With the Combo Point Specialization you can use Puncture up to 3 times to boost your next Flurry. This is further enhanced by and Aspect of the Expectant.
  • Damage to Crowd Controlled: Take this stat everywhere, as the synergy with Close Quarters Combat is crazy strong.
  • Critical Strike Chance: Try to scale this as high as you can for high output.
  • Defensive Legendaries: Aspect of Might and Cheat's Aspect are both great defensive aspects as you're always attacking and have access to a Crowd Control. Aspect of Disobedience is good too after you pick up a bit of attack speed. Umbrous Aspect is excellent as it gives you free Dark Shroud shadows just for attacking. The best defense however is not to get hit.
  • Stack Defense stats on Chest and Pants: These 2 gear slots provide the most protection for your character, stats that are difficult to get elsewhere. If you feel squishy, it is probably because you're lacking defensive stats on these slots.
  • Movement Speed: One of the most important stats you can get for defense. The faster you are, the easier it is to dodge and not get hit. Stack as much of this as you can with Haste, Subverting Dark Shroud, and movement speed stats on boots and amulet.

Our Damage Explained article explains how to scale your Offense.
Learn all you need to know to scale Defense with our Defense Explained Article.

Stat Priorities & Gear Options

To enable your build to perform optimally, you need to reach certain Stat "Breakpoints". Some examples are reaching 100% to Critically Strike, or 20 Resource per second. Since there are many values of these stats on different pieces of gear, read the checklist below and refer to the recommended Tempered Affixes and Masterwork Crits . Desirable Greater Affixes will always be the top three recommended Affixes.

Recommended Stat Thresholds

  • 6+ total Shadow Imbuement Count
  • 8+ total Shadow Imbuement Ranks
  • 15+ total Flurry Ranks
  • 12+ total Dark Shroud Ranks
  • 1000+ Dexterity
  • 100% Attack Speed Bonus
  • 1200%+ Damage to Crowd Controlled Enemies
  • Armor Capped 9,230
  • Resistance Capped 70%
  • 33,000+ Life
  • 30%+ Dodge Chance
  • 50%+ Chance to Daze
  • 180%+ Movement Speed
  • Helm: Might
  • Direct swap for Harlequin Crest if you find one.
    1. Lucky Hit
    2. Shadow Imbuement Ranks
    3. Maximum Life
    4. Armor
  • ⚒️ Dodge Chance
  • ⚒️ Chance to Stun/Daze/Freeze/Immobilize
  • Chest Armor: Umbrous
    1. Dark Shroud Ranks
    2. All Resistance
    3. Maximum Life
    4. Armor
  • ⚒️ Armor %
  • ⚒️ Chance to Stun/Daze/Freeze/Immobilize
  • Gloves: Concussive Strikes
    1. Ranks to Flurry
    2. Critical Strike Chance
    3. Lucky Hit Chance
    4. Dexterity
  • ⚒️ Damage to Crowd Controlled Enemies
  • ⚒️ Chance to Stun/Daze/Freeze/Immobilize
  • Pants: Frostbitten
    1. All Resistance
    2. Maximum Life
    3. Armor
    4. Dodge
  • ⚒️ Flurry Healing
  • ⚒️ Chance to Stun/Daze/Freeze/Immobilize
  • Boots: Hectic
    1. Movement Speed
    2. Dodge Chance
    3. All Resistance
    4. Maximum Life
  • ⚒️ Movement Speed
  • ⚒️ Chance to Stun/Daze/Freeze/Immobilize
  • Amulet: Elements
  • 1. Ranks to Frigid Finesse
  • 2. Critical Strike Chance
  • 3. Movement Speed
  • 4. Ranks to Exploit
  • ⚒️ Damage to Crowd Controlled Enemies
  • ⚒️ +2 Shadow Imbuement Count
  • Rings: Edgemaster’s & Icy Alchemist's.
    1. Critical Strike Chance
    2. Dexterity
    3. Lucky Hit Chance
    4. Maximum Life
  • ⚒️ Damage to Crowd Controlled Enemies
  • ⚒️ +2 Shadow Imbuement Count
  • Crossbow: Edgemaster’s
    1. Dexterity
    2. Maximum Life
    3. Critical Strike Damage
    4. Vulnerable Damage
  • ⚒️ Flurry Size
  • ⚒️ Damage to Crowd Controlled Enemies
  • Main Hand: Expectant
    1. Dexterity
    2. Maximum Life
    3. Critical Strike Damage
    4. Vulnerable Damage
  • ⚒️ Flurry Size
  • ⚒️ Damage to Crowd Controlled Enemies
  • Off-Hand: Rapid
    1. Dexterity
    2. Maximum Life
    3. Critical Strike Damage
    4. Vulnerable Damage
  • ⚒️ Caltrops Size
  • ⚒️ Damage to Crowd Controlled Enemies

Fill your item's sockets with the following:

  • Royal Sapphiremethyst[/d4-item] into Weapons for extra damage.
  • Royal Ruby into Armor for more survivability.
  • Royal Diamond or Royal Skull depending on what you need capped.

FAQ & Mechanics

Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.

Why aren't we building Flurry around Grenades with the new unique ring?

How are Dark Shroud stacks generated in this build?


Dark Shroud Scaling

Attack Speed Caps

Video Guide


The Flurry Rogue is a great farming build to get started in a season and has lots of fun mechanics. You are fast, destroy most monster packs with ease and can do all endgame content reasonably well. With some adjustments, it can be very tanky to push into higher Nightmare Dungeons as well. Good luck!

  • Build 3 Combo Points with Puncture before using Flurry.
  • Hit as many enemies as possible with Flurry + Encircling Blades.
  • Use Evade and Dash to reposition in combat and proc Metamorphosis.
  • Always use an Imbuement when attacking, as all of your damage is based around Imbuement stats.


Written by DiEoxidE
Reviewed by Wudijo

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