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Flurry Rogue Leveling Guide

Season 6 - Season of HatredLeveling

Last Updated:October 8, 2024|Changelog

Welcome to the Flurry Rogue Leveling Guide! This build is an easy-to-play melee variant that's great for leveling. You have good mobility and high AoE damage to blast through monster packs while decimating larger foes with an onslaught of blades and Imbuement effects.

Flurry is a Core Skill that hits enemies up to four times per use in front of you. With the Encircling Blades Aspect you convert it into a 360° Area of Effect that jumps into the fray and destroys everything around you. This is enabled by Improved Flurry which allows you to close the gap by being able to teleport to a targeted enemy.

Combo Points requires a 3:1 rotation between a Basic Skill and Flurry to maximize your damage and Attack Speed. You use Blade Shift to grant Unhindered and a Movement Speed boost that is extended by Enhanced Blade Shift. Each Combo Points rotation has a little extra punch thanks to Fundamental Blade Shift.

Shadow Imbuement gives this build some additional Area Damage while leveling, making short work of weaker enemies while helping restore your Energy with Consuming Shadows. When you transition to the Flurry Endgame Build in Torment I, you swap to Poison Imbuement to take advantage of additional damage multipliers and utility effects.

This is a well-rounded, beginner-friendly build if you're looking for a melee playstyle. Once you have the main setup together, you cruise through the leveling journey. This guide teaches you all about how to reach the endgame in Diablo 4 with the Flurry Rogue. The Flurry Rogue Endgame Build Guide explains more once you reach Torment 1. Let's get started!

Flurry Rogue Leveling
Note

This build guide takes you up to level 60 and gets you started for the early Endgame on Torment 1 difficulty. If you're looking for in-depth Endgame guides, check out our Endgame Rogue Guides section!

Pros
  • Very Mobile
  • Beginner-Friendly
  • Formidable All-Rounder
Cons
  • Small AoE
  • Always in Melee
  • Mediocre Single Target

Check out our Leveling Builds Tier List to see how this build compares to others.

Season Theme

Season 6 - Season of Hatred
Flurry Rogue

Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for an XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:

  • Seething Opal of Equipment
  • Seething Opal of Gold
  • Seething Opal of Materials
  • Seething Opal of Socketables
  • Seething Opal of Torment

Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.

Learn more details about the season theme in our full Season Guide.

Skills & Gameplay

Season 6 - Season of Hatred
Flurry Rogue

Getting Started

To start off you have to put 2 points into Basic Skills to unlock the other sections. Blade Shift is your choice because it grants you Unhindered, which allows you to move through enemies. Each time you do this, Enhanced Blade Shift extends the duration of the Movement Speed buff. Fundamental Blade Shift allows you to deal more damage after any other skill cast, so weave this into your combos to deal more damage.

Unlocking Flurry

Flurry is your Core Skill. It hits four times in a cone in front of you or in a full 360° radius with Encircling Blades. Make sure to unlock this Aspect as early as possible! The Enhanced Flurry upgrade applies the Vulnerable debuff to enemies and the Improved Flurry upgrade improves mobility and defense by healing you and teleporting you to your targets.

Flurry Rogue Leveling Skills

Defense and Mobility

At this point, you unlock Agility Skills. Here you pick up Dash and Shadow Step to move around the map faster. Methodical Dash and Disciplined Shadow Step allow you to use the skills more often while Enhanced Shadow Step is a reliable way to apply Vulnerable to high priority targets.

Once you unlock Subterfuge Skills, pick up Dark Shroud. It gives you much needed defense, Movement Speed, and Critical Strike Chance. Cast Dark Shroud often to remain at full stacks.

Specialization

At level 15, you unlock your class mechanic called Specializations. Then, choose one of three to augment your build. The Flurry Rogue uses Combo Points which allows for a large burst of damage with Flurry after casting Blade Shift three times, while also giving you a massive attack speed boost.

Imbuement

Shadow Imbuement allows for additional Shadow damage explosions when you kill an enemy that has previously been hit by a Shadow Imbued skill. Combine Shadow Imbuement with the Consuming Shadows passive to get Energy back from the explosion. This is a great Imbuement to use early on. Avoid using Shadow Imbuement before casting Shadow Step, wait until you are ready to cast Flurry or Dash as they can both hit multiple targets.

Key Passive

Momentum is your Key Passive of choice for the build. It is a great all rounder that provides you Movement Speed, Damage Reduction, Energy Regeneration, Max Energy, and increased damage. Stacks are gained by casting Cutthroat skills which are Blade Shift, Flurry, Dash, and Shadow Step. Once it has been fully stacked, you don't need to worry about losing stacks as this build uses no Marksman skills.

Final Journey to Level 60

At this point, the core setup is complete. All of your remaining points go into boosting your damage, defenses, speed or already allocated skills. Check out the skills progression above to see where to put your points as you go, but feel free to deviate from the order displayed as necessary. For example, you can pick up Target Practice or Stutter Step earlier over Sturdy if you don't feel you need this extra defense.

Poison Imbuement Swap

Once you acquire the Imbuement Abundance tempering manual, you can add more imbuement charges to your Rings and Amulets. By combining additional Poison Imbuement with Mixed Poison Imbuement, you can effectively have all skills Poison Imbued. This enables full uptime on Alchemical Advantage and Debilitating Toxins. The build still focuses on dealing direct damage instead of Damage Over Time. More info in the Flurry Rogue Endgame section below.

Check out our Renown Guide to unlock all your additional Skill Points efficiently. 

Rogue Specializations

The Rogue's Class Specialization allows you to choose one out of three powerful passive effects to boost your build. The three available choices are:

  • Combo Points (lvl 15) - Use Basic Skills to boost your subsequent Core Skill for more damage and various other effects.
  • Inner Sight (lvl 20) - Attack enemies to fill the gauge. Marked enemies fill it faster. When full, gain 25%[+] Critical Strike Chance and unlimited Energy for 4 seconds.
  • Preparation (lvl 30) - Every 75 Energy used reduces the cooldown of your Ultimate Skills by 5 seconds. Casting an Ultimate Skill resets all other cooldowns and grants 15% Damage Reduction for 10 seconds.

Unlocking Specializations

Once you reach level 15, you have to complete a short questline starting in Menestad, Fractured Peaks. A Priority Quest leads you there to help out Leyrana. After a few stops outside of town you enter the Forsaken Quarry Dungeon and finish the quest there, unlocking Combo Points. After that, the other two Specializations unlock automatically once you reach their minimum level.

Learn more details in our full Rogue Specialization Guide.

Gear & Stat Priorities

Season 6 - Season of Hatred
Flurry Rogue

To get started as a Flurry Rogue, focus the most on upgrading your melee weapons as their damage is the base for all further damage calculations for all Cutthroat skills. Otherwise, follow the priority list below. Since this build does not use any Marksman skills for damage, your ranged weapon becomes a stat stick that does not need to be replaced often. While you don't have all of the desired temper manuals available, simply try to get anything useful on your gear until you get the right ones. For example, % Damage, Damage to Close, Vulnerable Damage, etc. all work as long as you activate their conditions. Likewise, you can temper multiple defensive options such as Resistances, Life, Armor to fill gaps in your survivability. Tempering low level gear is relatively cheap and the results can be very impactful.

Tip: For the early game, Elemental Surge Weapon Tempers are very powerful due to their high base damage, especially if you are twinking. If you find these, you may want to keep imprinting them on your weapons for an easy time.

1-60 Leveling
T1 Starter

Read more about itemization in our Beginner Articles about Damage, Defense and Stats.

Legendaries & Uniques

Season 6 - Season of Hatred
Flurry Rogue

The Codex of Power is a collection of Legendary Aspects you can imprint onto Rare or Legendary items at the Occultist. They unlock after completing specific Dungeons located around Sanctuary or salvaging items with these powers. Check out our Map Tool to locate these Dungeons.

For leveling, there are a few powers that can significantly help if you have the funds to imprint them. In addition, keep an eye out for powerful Unique items you may find for this or other builds.

Must-have Dungeon unlocks

  1. Encircling Blades (Forsaken Quarry - Fractured Peaks)
  2. Rapid (Buried Halls - Dry Steppes)
  3. Expectant (Underroot - Scosglen)

Nice-to-have Dungeon unlocks

  1. Disobedience (Halls of the Damned - Kehjistan)
  2. Might (Dark Ravine - Dry Steppes)
  3. Wind Striker (Shivta Ruins - Kehjistan)
  4. Energizing (Sanguine Chapel - Fractured Peaks)
  5. Retribution (Abandoned Mineworks - Kehjistan)
  6. Enshrouding (Ghoa Ruins - Hawezar)

Other useful Aspects (drop/gamble)

  1. Stolen Vigor
  2. Breakneck Bandit's
  3. Umbrous
  4. Juggernaut's
  5. Accelerating
  6. Coldclip
  7. Starlight
  8. Concussive Strikes
  9. Noxious Ice

What to Gamble

OffensiveGloves
DefensiveHelm, Chest, Pants
Utility, MobilityBoots
ResourceRings

Great Uniques for this build

  1. Asheara's Khanjar
  2. Condemnation
  3. Penitent Greaves
  4. Tibault's Will
  5. Mother's Embrace

Jackpot Drops

As you level up, you may get lucky and find some great random drops. Some of these can massively amplify your power and speed up the leveling by switching to another build. Keep in mind that there are many more Aspects and Uniques that can be useful to multiple builds; this just lists some of the most impactful ones. While it's usually recommend starting with Endgame Builds at level 60, you often can make them work earlier with these drops:

Build-defining Aspects

Build-defining Uniques

Learn more details in our articles covering the Codex of Power and Unique Items.

Runes

Season 6 - Season of Hatred
Flurry Rogue

You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your armor pieces to replace normal gems. The Flurry Rogue focuses on the following combos:

Best in Slot

  • Tam + Zec - You reduce Death Trap cooldown even more as you attack, increasing Preparation up time.
  • Lith + Tzic - Gives you a reliable Knock Down source for Malice and increases Stagger rate.

Alternative choices

As long as you haven't unlocked the final setup or found the top Runes, you can also benefit from these options:

  • Ohm - Grants moderate uptime of War Cry to increase damage
  • Bac - Consistently generates Offering in Speedfarming.
  • Wat - Decrepify helps with Stagger, defense, and executes enemies at 10% HP. When combined with Xol in your other Runeword it also generates large amounts of Offering
  • Cir - Generates Offering when building Combo Points
  • Poc - Another way of generating Offering
  • Xal - For extra defense
  • Gar - To reach 100% Critcal Strike Chance more reliably
  • Mot - Generates Dark Shroud for extra defense

Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.

Mercenaries

Season 6 - Season of Hatred
Flurry Rogue

Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) Mercenary during solo play and a reinforcement who assits you from time to time in certain situations.

Hired: Raheir

He offers you unparalleled defense that in turn buffs your offense. Valiance and Bastion reduce the damage you take and save you in dire situations. Inspiration gives you two great damage boosts as Raheir uses his skills either to save you or to attack enemies.

Reinforcement: Varyana

Call Varyana, the Berserker Crone as your reinforcement Mercenary when you cast Blade Shift to attack with Earth Breaker, amplifying your damage through the Malice Knock Down bonus and applying additional Stagger to bosses.

Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.

How To Level

Season 6 - Season of Hatred
Flurry Rogue

In Diablo 4, you can level by completing the Campaign, collecting Grim Favors for the Tree of Whispers, completing Helltide activities, grinding Dungeons, clearing Strongholds, fighting in the Undercity of Kurast or interacting with the Seasonal Mechanics. While there are many ways to level up in Diablo 4, not all of them are equal.

Campaign Leveling
Seasonal / Alt Leveling
Tips & Tricks
Speedrun Route

Campaign Leveling

  • For your first character in Diablo 4, completing the Campaign provides all the background lore information but is not necessary.
    • The Campaign is the slowest way to level, but it's worth experiencing the Campaign and Diablo 4's storyline at least once.
    • To play Seasonal Content you need to have completed or skipped the Campaign.
    • If your account is below Rank 4 Renown in each zone, focus on completing your Renown.
      • This only needs to be done once per realm (Softcore / Hardcore).
    • After finishing the campaign, you should focus on earning experience in Helltides by combining Helltide activities with Grim Favors for the Tree of Whispers or completing Gathering Legion Events.
    • Strongholds provide a big boost of experience for little time investment. Make sure to clear all of them after around level 40.

Seasonal / Alt Leveling

  • Complete the Seasonal Questline in order to progress your Seasonal Journey to unlock additional Legendary Aspects and work on your Seasonal Powers.
  • If your account is below Rank 4 Renown in each zone, focus on completing your Renown.
    • This only needs to be done once per realm (Softcore / Hardcore).
  • Complete the Dungeons needed for any Legendary Aspects from your Codex of Power.
  • From level 1-60 you should focus on earning experience in Helltides by combining Helltide activities with Grim Favors for the Tree of Whispers or completing Gathering Legion Events.
  • Strongholds provide a big boost of experience for little time investment. Make sure to clear all of them after around level 40.
  • If you're playing an Alt, make sure to use Tempers and Leveling Caches crafted from the Alchemist to speed up your progression.
  • Find the most efficient way of leveling your character in detail with our Speed Leveling Guide.

Tips and Tricks

  • Don't Imprint Your Melee Weapons
    • It is a better idea to put your best Offensive Aspect on your Ranged Weapon and Amulet, which will usually not be replaced as often as your Melee Weapons.
  • Compare Your Items
    • Press Shift to activate item comparison. Use this build guide's Stat Priorities section to identify potential upgrades.
  • Choose an Easy Difficulty
    • Ideally, start on Hard difficulty for the extra XP modifier, then try to go higher when it's way too easy. If that slows you down noticeably, it's better to stay on a lower difficulty.
  • Use Your Materials
    • There's no point in holding on to your gold or materials for later. Use everything to speed up your journey to 60. If you're twinking, make sure to craft the Allowance Caches from the Alchemist at level 20 and if available, equip your Mythic Uniques at level 35 to make the leveling a breeze.

Speedrun Route

  • If you're looking to min/max your time spent on the way to 60 instead of following a generic guideline, you need to use a specific strategy.
  • This usually includes farming certain activities up to a specified level and then switching to other tasks while gathering XP in high density areas and pushing the difficulty as high as you can.
  • We update this strategy seasonally in our Speed Leveling Guide.

Endgame Transition

Season 6 - Season of Hatred
Flurry Rogue

As you approach level 60 with the Flurry Rogue, you unlock higher item power gear that represents a massive jump in character power. This is a good time to refresh your setup with new tempers and imprints.

At level 60, Paragon Levels and The Pit unlock. Work towards Tier 20 to enter Torment 1, where the Endgame begins. Focus on overcapping your Armor (1000+) and Resistances (70%+) as you receive some penalties to your character's stats:

  • -250 Armor per Torment difficulty
  • -25% All Resistances per Torment difficulty

At this point, your setup should look roughly like this before you dive into min/maxing with Uniques, Mythics & Masterworking. With better gear, more levels and Glyphs, you can push further and eventually unlock higher difficulties for increased rewards.

The transistion into the Flurry Rogue Torment 1 Starter Setup has you swap to Poison Imbuement as described at the end of the Skills and Gameplay section, change your Specialization to Preparation and use Death Trap to activate the effect, and rely on Umbrous for Dark Shroud generation.

This step marks the end of the Flurry Rogue Leveling Guide. Below is the Paragon setup to get you started in Torment difficulty, but ideally, you should now transition towards the endgame version of this build or choose another of your liking.

Flurry Rogue T1 Starter Setup

Paragon & Glyphs

!
Important

Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.

Use the slider to see progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.

Flurry Rogue Paragon
Tip

Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.

Glyph Leveling Priorities

To Level 15

  1. Control
  2. Devious
  3. Combat
  4. Canny
  5. Fluidity

To Level 46

  1. Devious
  2. Combat
  3. Control
  4. Canny
  5. Fluidity

There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.

Video Guide

Season 6 - Season of Hatred
Flurry Rogue

Coming soon.

Summary

Season 6 - Season of Hatred
Flurry Rogue
  • The Flurry Rogue comes online easily and is a speedy farming build with high mobility skills and area damage.
  • Build 3 Combo Points with Blade Shift then unleash Flurry. Continue repeating this combo to maximize your damage output.
  • Activate Shadow Imbuement for Shadow Damage explosions on kill.
  • Maintain Dark Shroud stacks by casting on cooldown.
  • Focus on improving your Melee Weapons more than any other items.
  • Look out for helpful Legendary Powers in the Codex of Power, especially Encircling Blades and those that provide extra damage and defense.

Credits

Season 6 - Season of Hatred
Flurry Rogue

Written by DeezyTheMonster
Reviewed by M1PY

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