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July 2022 Class Balance Patch on Korean PTR

Last Updated:July 30, 2022

LA Class Identity 1024 X 341

Introduction

Welcome to the July class balance patch overview of the Korean Test Servers, which will most likely arrive to EU/NA servers in the following weeks/months. But be aware that the changes below can be adjusted once more by Smilegate before they hit the KR live servers.

General Balance

Hallucination Set

  • 4 set effect changed:  Increases the critical hit rate by 15/18/20%. On Crit Hit, Hallucination's duration +1s. (Cooldown: 0.4s).
  • 6 set effect changed: If Hallucination lasts more than 9s, gain Reality for 90s 120s. Reality: Damage to foes +12/14/15%. Crit Rate +5/7/8%. On Crit Hit, Reality duration +1s. (Cooldown: 0.4s.)

Developer Comment

Gunner

Artillerist
Header Class Artillerist V 1

PvE

The Specialization Combat Stat scaling of Barrage skills has been increased 0.5 to 0.6.

Instead of increasing the efficiency of Firepower Meter buff, the Specialization Combat Stat now increases the Barrage Meter gain.

The Firepower Meter gain factor based on Specialization Combat Stat has been reduced from 0.7 to 0.1.

Increased the PvE Damage of all Normal Skills and Awakening by 16%.

Increased the PvE Damage of all Barrage Skills by 25.3%.

Reduced the PvP Damage of all Skills by 6%.

Freeze Shell

  • This skill has replaced by a new skill called 'High Pressure Thermal Bullet'.
  • Freeze Shell gem has been changed to 'High Pressure Thermal Bullet' gem.

Enhanced Shell

  • Skill animation has been modified.
  • Law of the Jungle changed: The Barrage Meter gain for each hit is increased by 100.0/112.0/124.0/137.0/150.0%.
  • Piercing Shell changed: Changes the shell to pierce, making it pierce foes in its path and reducing their Movement Speed by 60%.

Multiple Rocket Launcher

  • Back Step changed: The rocket fire speed is increased by 100.0%, and the recoil distance is 0.4 meters with each rocket blast. As the distance to the enemy increases, the Damage dealt to the enemy also increases by up to 20.0/26.0/32.0/38.0/44.0%.
  • Access Denied changed: On top of the existing effect, it reduces the rocket spread.

Homing Barrage

  • Power Bomb changed: Drop a bomb that inflicts +85.0/94.0/104.0/115.0/126.0%.

Forward Barrage

  • The Firepower Meter and Barrage Meter gain increased by 50%.
  • Firepower Control changed: On hit, Barrage Meter recovery +100.0/112.0/124.0/137.0/150.0%.

Flamethrower

  • Increased the PvE Damage by 31.2%.
  • Increased the PvP Damage by 9.3%.
  • The Firepower Meter and Barrage Meter gain increased by 7.8%.
  • Cooldown Time increased from 20 to 27 seconds.
  • Mana Consumption increased by 18.8%.
  • Quick Prep: Cooldown Reduction changed from 4.0/4.7/5.4/6.2/7.0 seconds to 5.0/6.0/7.0/8.0/9.0 seconds.
  • Firepower Control changed: Per hit, Barrage Meter recovery +100.0/112.0/124.0/137.0/150.0%.

Gravity Explosion

  • Increased the PvE Damage by 90%.
  • The Firepower Meter and Barrage Meter gain increased by 92%.
  • Increased the "Perfect Zone" range.
  • Free Fire changed: Crit Rate increases by 20.0/26.0/32.0/38.0/45.0%. This tripod can be leveled up to level 5.

Jump Barrage

  • All skill hits occur 0.1 seconds faster, except the Rocket Jump tripod.

Barrage: Howitzer

  • Cooldown Time reduced from 9 to 7 seconds.

Barrage: Energy Cannon

  • Changed to a “Holding Skill”.

Identity

The Identity Meter has been split into Firepower Meter and Barrage Meter.

Here the Firepower and Barrage Meter gain based on the current EU/NA Identity Meter gain:

  • Normal Skills: Acquire 270% Firepower Meter and 60% Barrage Meter of the original (current) Identity Meter gain.
  • Barrage Skills: Acquire 100% Firepower Meter of the original (current) Identity Meter gain. You can't gain Barrage Meter by using Barrage Skills.
  • Awakening Skills: Acquire 100% Firepower Meter and 100% Barrage Meter of the original (current) Identity Meter gain.

Once the Firepower Meter is full, the lvl 3 Firepower buff is activated, but the duration limit of it has been removed and the Fire Power meter doesn't reset after the buff ends. The meter gradually decreases if you didn't hit any foes for a certain period of time. The lower level Firepower buffs are acquired once the meter starts to decrease.

You can enter Barrage Mode once the Barrage Meter is full. While being in the Barrage Mode, all Damage taken is reduced by 10%. At the end of the Barrage Mode, you enter a “cooling state”, during which you can't acquire any Barrage Meter.

Class Engraving

Firepower Enhancement

  • Changed: Incoming Damage -20%, and when the Firepower Meter is full, the overheat effect is activated, increasing the Damage of Normal Skills by 8/15/25%. The duration of the Firepower Meter is increased to 8/10/12 seconds.

Barrage Enhancement

  • Changed: The Damage of the Barrage Skills is increases by 15/22.5/30%, and Crit Rate of the Barrage Skills is increases by 10/20/30%. Increases the acquisition amount of the Barrage Meter by 30% and removes the cooling state.

Developer Comment

Check out the current Artillerist Raid Guide!

Mage

Summoner

PvE

Increased the Specialization Combat Stat scaling factor of the Ancient Skills from 0.75 to 0.85.

Magic Bolt

  • Increased the projectile speed by 43%.
  • Increased the Ancient Meter gain by 40%.

Instant Explosion

  • Increased the Ancient Meter gain by 40%.

Spirit Rush

  • Increased the PvE Damage by 10%.
  • Increased the Ancient Meter gain by 40%.

Released WIll

  • Increased the Ancient Meter gain by 40%.

Marilyn

  • Reduced the Ancient Meter gain by 60%.

Pauru

  • Reduced the Ancient Meter gain by 40%.
  • Communication Tripod Changed: Increases Damage to Push-Immune foes by 15.0/21.1/27.3/33.6/39.9 and can be leveled up to level 5.

Water Spirit

  • Increased the PvE Damage by 10%.
  • Increased the Ancient Meter gain by 20%.
  • Water Cannon Tripod Changed: The attack angle of the spirit is reduced by 50.0%, but the attack range is increased by 100.0%. On hit, Ancient Energy obtained increases by 100.0/112.0/124.0/137.0/150.0%. This Tripod can be leveled up to level 5.

Ancient Spear

  • Casting time reduced by 0.5 seconds.
  • Reduced the PvP damage by 22%.
  • Flame Spear Tripod Changed: [Fire Attribute] Damage +25.0/31.0/37.0/43.0/50.0%.

Winged Spirit

  • Increased the PvE Damage by 10%.
  • Increased the Ancient Meter gain by 40%.
  • Thunder Spirit Tripod Changed: [Lightning Attribute] ignores 40.0/47.0/54.0/62.0/70.0% of enemy's defense.

Shatter Earth

  • Increased the PvE Damage by 30%.
  • Increased the Ancient Meter gain by 40%.
  • Ground Manipulation Changed: Mana consumption +30.0%, but damage to foes +120.0/132.0/144.0/157.0/170.0%.

Electric Discharge

  • Increased the Ancient Meter gain by 40%.

Sticky Swamp Moss

  • Increased the Ancient Meter gain by 40%.

Electric Storm

  • Casting time reduced by 0.5 seconds.
  • Increased the PvE Damage by 10%.
  • Reduced the PvP damage by 18%.
  • Increased the Ancient Meter gain by 20%.
  • Sturdy Robe Tripod Changed: Crit Rate +15.0/21.0/27.0/33.0/40.0%.
  • Vital Attack Tripod Changed: Each thunder strike increases Damage to foes +10.0/12.0/14.0/16.0/18.0% up to a maximum of 50.0/60.0/70.0/80.0/90.0%.
  • Red Storm Tripod Changed: The electric storm changes to red and the thunder strike interval is reduced by 50.0%. The number of hits increased by 5 times. When Enhanced Duration Tripod is applied, the total number of strikes increases to 24. Damage dealt to foes +25.0/31.0/37.0/44.0/50.0%.

Awakening

Bagron's Wrath

  • Increased the Ancient Meter gain by 100%.

Class Identity

  • Categorized summoner skills into General Skills and Summoning Skills.
  • Reduced the “Shift-Key” quick command execution time.

Osh Skill

  • Attack attribute changed to Earth.
  • Increased the PvE Damage by 20%.

Alimage Skill

  • Increased the PvE Damage by 18%.

Phoenix Skill

  • Skill effects have been improved.
  • Increased the PvE Damage by 16%.

Zahia & Ligaas Skill

  • Changed from Holding to Normal skill.
  • Reduced the PvP damage by 21%

Akir Skill

  • Increased Akir's Attack Speed.

Class Engraving

Senior Summoner Engraving Changed: Reduced Wisdom Orbs cost for Spirit Summoning Skills by 1. Damage of Normal Skills and Spirit Summoning Skills +2/5/10% and Crit Rate +3/8/16%.

  • Osh (Senior Summoner): Summons the ancient spirit Osh to a designated location within 15m. Osh tramples the enemy with his huge feet, dealing Earth Attribute Damage to the target and knocks them down.
  • Alimage (Senior Summoner): Summons the ancient spirit Alimage in the shape of a dragon at a designated location within 15m. Alimage swallows the target and inflicts Earth Attribute Damage, then explodes to deal Fire Attribute Damage and lifts the target high in the air. If the target is staggered, the damage dealt is increased by an additional 50%.
  • Phoenix (Senior Summoner): Summons an ancient spirit phoenix, dealing Fire Attribute Damage to everyone on its path. After a short delay, explosions occur at the location where the phoenix flew, dealing additional Fire Attribute Damage.
  • Zahia @ LIfaas (Senior Summoner): Summons the water spirits Zahia and Ligaas to inflict Water Attribute Damage to all nearby enemies, then instantly freezes the vortex to deal Water Attribute Damage and freezes the target for 4 seconds. After using the skill, receive the protection of Zahia and Ligaas to create a shield that absorbs Damage equal to 30% of your maximum HP for 5 seconds.
  • Akir (Senior Summoner): Summons the ancient spirit Akir to a designated location within 14m. Akir draws nearby enemies to his location, inflicting Dark Attribute Damage, then drops lightning with a powerful roar, dealing Dark Attribute Damage.

Ancient Energy Engraving Changed: Marilyn, Pauru, Carnivorous Lily, Shredi, and Water Spirit summon +5/10/20%, and damage +10/17/25%. Increases the Movement and Attack Speed of summons +3/6/10%, and reduces the cooldown of pet command skills by 3/6/10%.

Developer Comment

Summoner has limited pools of Skills, Engravings and Tripods to choose from, if you want to deal high Damage. This results in a very static gameplay. We decided that this part needs a change even for adventurers who are trying to create a new Summoner. Therefore, the General Skills, Summoning Skills and Tripods that are difficult to use due to the long Casting time or lack of effectiveness, have been improved. Now you can pick your play style actively and utilizes the Summoning Skills in a more efficient way.

Martial Artist

Scrapper
Header Class Scrapper V 1

PvE

Reduced the PvE Damage of all Shock Skills by 3.7%.

Developer Comment

Check out the current Taijutsu and Shock Training Scrapper Raid guides!

Warrior

Berserker
Header Class Berserker V 1

Class Engraving

Berserker's Technique

  • Changed: During Burst, Crit Damage +35/50/70% Damage +16/24/32%. Negates Exhaustion after Burst ends.

Developer Comment

Check out the current Berserker's Technique and Mayhem Berserker Raid Guide!

Credits

Written by Perciculum
Reviewed by Starlast

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