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Firepower Enhancement Artillerist Raid Build Guide


Introduction

Artillerist is one of the gunner classes in Lost Ark that is easy to learn, but difficult to master. The Firepower Enhancement build focuses on high sustain Damage, with the help of the Firepower Meter.

Artillerist's Specialty Meter is split into 2 separate meters. The left one is the Firepower Meter, which fills up when dealing damage and has 3 Stages. The more it fills up, the higher the resulting Damage increase. The meter gradually decreases if you don't hit any foes for more than 6 seconds. The lower level Firepower buffs are acquired once the meter starts to decrease. Firepower Enhancement increases your Normal Skill Damage upon reaching full Firepower Meter (Overheat). Additionally, it increases the Firepower Meter Buff duration and reduces the Damage taken, as long as you are not in the Barrage Mode.

The second meter on the right side is the Barrage Meter, which fills up when dealing damage. Once it is full, you can enter Barrage Mode. While in this mode you take 20% less Damage. While in Barrage Mode, your Normal Skills get replace by 4 skills: Bombardment: Howitzer, Bombardment: Focus Fire, Bombardment: Energy Cannon and Bombardment: Impregnability. You become immobile once you enter the Barrage Mode, but you can use [Spacebar] to immediately exit it.

Click Here to view Stats and Engravings Details
Hit Master
Firepower Enhancement

Artillerists deal consistent damage and have high Stagger on most skills. Synergy wise, he provides a Stagger increase party buff with Target Focus from Napalm Shot. With Enhanced Shell or Summon Turret and their Armor Destruction Tripod, he provides defense debuff on targets for the team as well.

Check out the Barrage Enhancement Artillerist build for an alternative play style.

Check out the Guardian Raids and Abyssal Dungeons guides for an introduction to their content.

This build guide assumes you have a Character at Level 50 before transitioning to it. Check out the Artillerist Leveling and 1-50 Leveling guides to reach Level 50.

Difficulty
Very Low
Mobility
Average
Survivability
High
Back Attack
None

Raid Skill Build

  • Depending on your preference or content, Swing can be replaced with Napalm Shot or Forward Barrage.
  • Missile Barrage can be used as your Awakening to refill your Firepower Meter completely. But this Awakening has a long cast animation and has a high chance to miss. For more consistent damage, use Heavy Turret instead.
Use the Scroll Bar to see the minimum Skill Point allocation

Gameplay

Keep Armor Destruction active by using Enhanced Shell (or Summon Turret).

The main skill rotation

Once you are in the Overheat state, you should use your Damage skills on Cooldown. There is no mandatory rotation. The rotation below can be used at the start of each combat.

  1. Summon Turret
  2. Homing Barrage
  3. Air Raid
  4. Enhanced Shell
  5. Summon Turret
  6. Multi-Rocket Launcher
  7. Pressurized Heatbomb

Energy Field increases survivability while performing the rotation and prevents getting interrupted while casting the main damage skills. Swing, Forward Barrage or Napalm Shot are your Counter skills.

Optional:
Enter the Barrage Mode once it is ready while your main damage skills are still on cooldown. Cast quickly Bombardment: Impregnability followed by Bombardment: Energy Cannon and leave the Barrage Mode to return to your main rotation.


Stats Priority

The Artillerist's main Combat Stats are Swiftness and Crit. Early game, it is fine to have a 50:50 distribution. But towards the endgame(T3), try to focus on either Swiftness or Crit on all your accessories, with the other one as your second stat on your necklace. If you focus on Crit as your main Combat Stat and you have always a Crit Synergy buffing class in your group/party, you can swap out a Crit Earring for a Swiftness Earring to further min-max your damage.


Engravings

Class Engravings provide powerful benefits that dictate the playstyle of a class. Battle Engravings are generally used to increase damage. Below are the recommended Engravings for this build. 

Check out the Engraving Guide for more details.

Starter Engravings

  • Firepower Enhancement increases your Normal Skill Damage upon reaching full Firepower Meter (Overheat), the Firepower Meter Buff duration and reduces the Damage taken, as long as you are not in the Barrage Mode.
  • Hit Master can be used since your main damage dealing skills don't have positional attack modifiers.

Add-On Endgame Engravings

  • Keen Blunt Weapon* is a good engraving to utilize when you have more than 70% Crit Rate.
  • Adrenaline increases Crit Rate and is easily stackable with the amount of Artillerist skills to rotate through.
  • Raid Captain replaces Keen Blunt Weapon if you focus on Swiftness more than Crit.

Advanced Engravings

Note: The Advanced Engravings are the Best in Slot setup for Tier 3 content. The penalties attached to these can be hard to overcome for new players. Only use the following engravings if you are experienced with the boss fights!

  • Grudge* increases damage done while also increasing damage received. The engraving is a highly effective damage increase without requiring specific positioning, making it worthwhile even with the penalty.
  • Cursed Doll* provides an attack power increase at the cost of 25% healing penalty.

(*)These Engravings should only be used at Engraving Level 3.

Optimal Setups

Engravings are listed in order of priority from left to right.

Standard

Crit focused:

Firepower Enhancement
Grudge
Hit Master
Adrenaline
Keen Blunt Weapon

Alternative

Swiftness focused:

Firepower Enhancement
Grudge
Hit Master
Adrenaline
Raid Captain

Gear Sets

These are the specific gear sets for each tier.
Check out the Gear Set Guide for more details.

Notes :

  • If speedrunning your alts, you can skip Abyss Dungeon Gear up to 1370 gearscore by just honing Chaos Dungeon Gear.
  • If you're close to 1445 gearscore and were already doing Valtan/Vykas Normal Mode, you can skip crafting the Legendary Legion Raid Gears.
  • If you have already crafted Relic Gears, hold onto them because once you unlock the Gear Set Conversion feature, you will be able to freely swap between Relic Legion Raid Sets.

"Play at your own pace" Route

Tier 1

340 gearscore
Seraphic Oath Set

460 gearscore
Boisterous Elemental Set

Tier 2

840 gearscore
Marvelous Earth Set

960 gearscore
Unyielding Will Set

Early Tier 3

1302 - 1370 gearscore
Twisted Dimensional Set

Tier 3 Argos Set

1370 - 1415 gearscore
Harsh Oath Set

Tier 3 Legion Raid Set

1415 - 1444 gearscore
Preordained Diligence Pauldrons
Preordained Diligence Gloves
Demon Beast Strength Chestpiece
Demon Beast Strength Hat
Demon Beast Strength Launcher
Demon Beast Strength Pants

1445+ gearscore
Poem of Salvation Set
or
Nightmare Flower Set (lower dps at current state of the game)


Runes

Runes enhance skills with extra bonuses. All Rune drops are account bound and have limited availability, so placement of Runes on the correct skills is important. Below are the recommended pairings.

Check the Rune Guide for more details.

SkillsRunes
Enhanced ShellQuick Recharge
Multi-Rocket LauncherGalewind
SwingOverwhelm
Air RaidGalewind
Summon TurretBleed
Homing BarrageRage
Energy FieldQuick Recharge
Multi-Rocket LauncherGalewind
  • Quick Recharge on a low cooldown skill like Enhanced Shell helps to shorten the downtime of your highest Damage skills.
  • Galewind helps to shorten the cast animation of slow skills.
  • Bleed paired with Summon Turret increases the bleed uptime.

Gear Skill Tree and Tripods

While Gems add benefits to skills, you can also increase the effects of tripods themselves. Tripod levels go up to 5 and each level can increase the damage, cooldown reduction or buff that they provide.

For more information on how to add equipment tripods and how to get them, please visit our Tripod System Guide.

Air RaidQuickfire
Flame Barrage
The Big One
Multiple Rocket LauncherFlame Rocket
Quick Bombardment
Access Denied
Enhanced ShellBullet Enhancement
Internal Ignition
Summon TurretSub Battery
Enhanced Turret
Laser Turret
Pressurized HeatbombCondense
Scatter Shot
Additional Firepower
Homing BarrageWeak Point Detection
Power Bomb
Energy FieldEnergy Increase

Gems

Gems grant bonus damage and cooldown reduction to specific skills. You can only equip 11 of these Gems at a time so it is recommended that you prioritize the Gems for your most important skills.

Please visit our Gem System Guide for more information like how to create higher tier Gems.

Attack Gems

Air Raid
Homing Barrage
Pressurized Heatbomb
Multiple Rocket Launcher
Summon Turret

Cooldown Gems

Air Raid
Homing Barrage
Pressurized Heatbomb
Multiple Rocket Launcher
Summon Turret
Energy Field


Card Sets

Cards are an endgame system for maximizing your character. Below are the recommended sets for the class.

Check the Card Guide for more details on how to obtain them.

Budget Card Set

Optimal Damage Card Set


Summary

  • Use Energy Field to increase your survivability and reduce the risk of getting interrupted.
  • Keep Armor Destruction active by using Enhanced Shell.
  • Use Spacebar to cancel long animation skills or exit Barrage Mode, to dodge incoming attacks if necessary.
  • Focus on keeping your Firepower Meter at the “Overheat” state for maximum Damage.

Credits

Written by Perciculum
Reviewed by Starlast


Changelog

Nov 18th 2022
Article updated after the Nov 16th Balance Patch.

Sep 28th 2022
Separated both builds into two different articles and updated Rotation, Rune, Skill & Gem recommendations.