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Reflux Sorceress Build Guide

Last Updated:February 22, 2025|Changelog

Welcome to the Reflux Sorceress Build Guide! This build revolves around continuously slinging spells at your enemies while evading their attacks with unparalleled mobility through Blink (X).

Reflux Sorceress excels at providing Stagger and Counter on demand. Her Destruction capability is average.

Pros
  • Non-positional gameplay
  • Good mobility
  • Ranged
Cons
  • Low defense
  • High APM
Tips

Builds

Raids
Kurzan Front

Skills Setup

  • Reverse Gravity, Esoteric Reaction, Rime Arrow, Seraphic Hail and Rushing Glacier are your main Damage skills.
  • Inferno and Punishing Strike are filler damage skills.
  • Blaze is your Synergy skill.
  • Squall is your Counter skill. It also deals Destruction and restores mana thanks to Charge MP.

Skills Setup

  • Reverse Gravity and Ice Shower are your main ways to deal with large packs of lesser monsters.
  • Punishing Strike, Esoteric Reaction and Inferno can all deal with Elite monsters on their own.
  • Preemptive Strike
  • Contender
  • Raid Captain
  • Cursed Doll
  • Magick Stream
!
Warning

This build is optimized and meant to be used only in Kurzan Front. For Ebony Cube please use a Raid build.

Identity & Gameplay

This build focuses on constantly dealing damage by overwhelming the enemy with a multitude of spells in quick succession, while remaining safe with Blink (X).

Arcane Rapture is disabled, leaving you with Blink.

Thanks to the Magick Charge Ark Passive node, her Blink becomes a buffing skill, providing additional damage during 30 seconds.

Almost all of your skills' animations can be cut short by using your spacebar skill, Phase Leap. However, if you are not careful and use it too early, you will cancel the skill entirely and it will do no damage. The most common spells for this combination are Rime Arrow, Esoteric Reaction, and Seraphic Hail.

Sorceress Identity

Sorceress 3
Arcane Meter

Rotation

There is no strict rotation for Reflux. Instead, you use your skills based on boss patterns and positioning. Constantly using your high damage skills as well as keeping your Magick Charge buff up at all times is key.

Example Opening Rotation

  • After this initial sequence, cooldowns will come up at different times, so use your fight knowledge to prioritize the best skills at the right moment.
  • Remember to use Phase Leap (spacebar) and Blink to cancel animations whenever possible.
  • Always maintain your Synergy up with Blaze.

Gems

Gems are another significant aspect of your build, as they directly impact the damage and cooldowns of your skills. You can equip up to 11 gems at a time. Here are the ones you should focus on to maximize this build's potential, listed according to their priority.

Damage Gems

  • Reverse Gravity
  • Esoteric Reaction
  • Rime Arrow
  • Seraphic Hail
  • Inferno
  • Blaze
  • Punishing Strike

Cooldown Gems

  • Reverse Gravity
  • Esoteric Reaction
  • Rime Arrow
  • Seraphic Hail

Engravings

Engravings are a core part of your build. You can equip up to five at a time, freely swapping between them.

Engravings are listed in order of importance.

  • Grudge
  • Keen Blunt Weapon
  • Adrenaline
  • Hit Master
  • Cursed Doll

Alternative Setup

  • Grudge
  • Keen Blunt Weapon
  • Adrenaline
  • Hit Master
  • MP Efficiency Increase

Engravings Information

  • MP Efficiency Increase can help with mana problems, but provides slightly less damage than Cursed Doll.

Tripods

Tripods affect your skills directly by providing utility, damage, cooldown reduction or gauge generation. You should level up these first:

  • Reverse Gravity: Vibrancy Overflow, Electric Attack Area
  • Esoteric Reaction: Quick Prep, Enhanced Strike, Shockwave
  • Rime Arrow: Quick Prep, Piercing Strike, Ice Pick

Bracelet

Bracelets provide beneficial effects to yourself or to your party members depending on the rolls they have.

The primary goal is to get the main stats used by your build. After that, you should be aiming for Special Rolls to get more damage. Here are the effects you should look out for, in no particular order:

Tier 3Tier 4
CritCrit
SwiftnessSwiftness
SuperiorityCrit Rate +3.4/4.2/5%. Crit Hit Damage +1.5%.
CirculateCrit Damage +6.8/8.4/10%. Crit Hit Damage +1.5%.
FervorDamage +2/2.5/3%. Damage against Staggered foes +4/4.5/5%.
HammerAdditional Damage +2.5/3/3.5%. Demon & Arch-Demon Damage +2.5%.
WedgeDamage +4.5/5/5.5%. Skill Cooldown +2%.
AssailOn hit, Weapon Power +1,160/1,320/1,480 and Att. & Mov. Speed +1%.
(max 6 stacks, 10s duration).
PreciseWeapon Power +7,200/8,100/9,000.
When HP is above 50%, on hit Weapon Power +2,000/2,200/2,400 for 5s.
Weapon PowerWeapon Power +6,900/7,800/8,700.
On hit, Weapon Power +130/140/150 (max 30 stacks, 120s duration).
IntelligenceDamage +2/2.5/3%.
 Additional Damage +3/3.5/4%.
Non-Directional Attack Damage +2/2.5/3%.
Crit Rate +3.4/4.2/5%.
Crit Damage +6.8/8.4/10%.
Weapon Power +7,200/8,100/9,000.
Intelligence

Elixir

The recommended Elixir Set for this build is Master.

Credits

Written by Sekwah
Reviewed by Perciculum

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