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Barrage Enhancement Artillerist Build Guide

Last Updated:February 26, 2025|Changelog

Welcome to the Barrage Enhancement Build Guide! This build revolves around generating gauge to unleash a massive barrage of explosive attacks. Utilizing the high-power artillery of this class, you become an immobile turret that is incredibly tanky with a massive gun unloading rockets and lasers. Due to Barrage Enhancement your attacks become even stronger, creating a burst transform playstyle.

Outside of that, this build provides great Stagger to the party. The main things to watch out for are his lack of mobility, some delayed attacks, and a complete lockdown of movement in the Barrage state. If you can get around that, then this class becomes a remarkable burst damage dealer that doesn't have to worry about being smacked around.

Pros
  • Non-positional gameplay
  • Good defence
  • Ranged
Cons
  • Poor mobility
Tips

Builds

Raids
Kurzan Front

Ark Passive

Skills Setup

  • Homing Barrage is your biggest damage skill outside of Barrage.
  • Enhanced Shell is your way of applying your Synergy from Armor Destruction.
  • Flamethrower, Gravity Explosion, Forward Barrage, Air Raid, and Napalm Shot are all of your meter generation skills.
  • Homing Barrage, Gravity Explosion, and Napalm Shot all additionally provide Destruction.
  • Energy Field is your utility shield that will grant you Push immunity.
  • Missile Barrage is your Awakening. It will do some decent damage and fill up your meter.

Barrage Skills:

  • Barrage: Howitzer is your third-highest damage skill with extra Destruction.
  • Barrage: Focus Fire is your highest damage skill.
  • Barrage: Energy Cannon is tied with your highest damage skill with extra Destruction.
  • Bombardment: Impregnability is a utility shield that protects you inside of Barrage.

Alternative Skill, Tripod, and Rune Options

Enhanced Shell can be swapped for Summon Turret, using High-Speed Recharge, Enhanced Turret, Laser Turret, and Bleed.

  • This will give you a minor damage increase and may be slightly more comfortable to use but will put a strain on your mana so it is generally not recommended.

Ark Passive

Skills Setup

  • Pressurized Heatbomb, Air Raid, and Homing Barrage are the best skills for killing elite mobs and bosses.
  • Flamethrower, Multi-Rocket Launcher, and Gravity Explosion are the best skills for dealing with mass waves of mobs.
  • Energy Field and Enhanced Shell are simply filler skills.
  • Barrage skills are not really worth using in Chaos Dungeons.
  • Missile Barrage is your Awakening. It is great for doing large area of effect bombing for mass waves of bombs or bosses.
  • Preemptive Strike
  • Contender
  • Raid Captain
  • Cursed Doll
  • Magick Stream
!
Warning

This build is optimized and meant to be used only in Kurzan Front. For Ebony Cube please use a Raid build.

Identity & Gameplay

Barrage Enhancement buffs your damage and meter gain while completely removing the exhaustion effect from exiting Barrage, allowing you to consistently re-enter the state doing massive burst damage.

His identity has two parts.
The left is the Firepower Meter

  • Gain 10/20/30% Damage depending on Firepower Meter Level (White/Yellow/Red)
  • This will decay outside of combat

The right is the Barrage meter

  • Once filled, can transform into Barrage state
  • 20% Damage Reduction in Barrage
  • Push Immunity in Barrage
  • Access to Barrage skills

Artillerist Identity

Artillerist 2
Firepower Meter

Your first goal will be to generate a full Barrage meter using the rotation listed below. Once you do, then you transform using Barrage and dump your damage skills, leave form and repeat. The playstyle is relatively simple with a large amount of super armor, however it can be tricky at times.

There are two key pairs for your build, Flamethrower + Gravity Explosion, and Homing Barrage + Air Raid.

Flamethrower + Gravity Explosion are used together, since you should use Energy Field to grant Push Immunity to make sure these skills aren't cancelled, and their cooldowns are aligned.

Homing Barrage + Air Raid are used together since you can also pair their cooldown, and they have delayed damage, so timing them together on a good window is vital to maximize damage.

Missile Barrage will generate a full meter, giving you an extra Barrage whenever available.

Rotation

Meter Generation Rotation

  • just means to enter your Barrage state. Reference the rotation below to see what to do during it.
  • Your goal is to always pair Flamethrower and Gravity Explosion to line up the rotation and keep everything in sync to always be using Barrage as much as possible. This also applies to Homing Barrage and Air Raid.

Burst Rotation

  • There is no real strict rotation. However, it is ideal to use Barrage: Howitzer early on to assure it lands. The rest of the skills can be used whenever you feel necessary.
  • Use Barrage: Steel Rain when it is available.

Stagger Check Rotation

  • Simply follow this rotation to do good Stagger. Remember you can also use a Whirlwind Grenade if you have one equipped!

Gems

Gems are another significant aspect of your build, as they directly impact the damage and cooldowns of your skills. You can equip up to 11 gems at a time. Here are the ones you should focus on to maximize this build's potential, listed according to their priority.

Damage Gems

  • Barrage
  • Homing Barrage
  • Air Raid
  • Gravity Explosion

Cooldown Gems

  • Energy Field
  • Gravity Explosion
  • Flamethrower
  • Homing Barrage
  • Air Raid
  • Forward Barrage
  • Napalm Shot
Note

If you are using a Level 10 Annihilation Gem (T3) on Barrage, do not convert it to Tier 4, as it would result in a damage loss. It should be replaced with a Lv. 9 Doomfire Gem (T4) (or higher) eventually.

Engravings

Engravings are a core part of your build. You can equip up to five at a time, freely swapping between them.

  • Grudge
  • Keen Blunt Weapon
  • Cursed Doll
  • Adrenaline
  • Hit Master or All-Out Attack

Tripods

Tripods affect your skills directly by providing utility, damage, cooldown reduction or gauge generation. You should level up these first:

  • Flamethrower: Load
  • Forward Barrage: Load
  • Homing Barrage: Power Bomb
  • Air Raid: The Big One
  • Gravity Explosion: Vital Point Barrage

Bracelet

Bracelets provide beneficial effects to yourself or to your party members depending on the rolls they have.

The primary goal is to get the main stats used by your build. After that, you should be aiming for Special Rolls to get more damage. Here are the effects you should look out for, in no particular order:

Tier 3Tier 4
SpecializationSpecialization
CritCrit
SuperiorityCrit Rate +3.4/4.2/5%. Crit Hit Damage +1.5%.
CirculateCrit Damage +6.8/8.4/10%. Crit Hit Damage +1.5%.
FervorDamage +2/2.5/3%. Damage against Staggered foes +4/4.5/5%.
HammerAdditional Damage +2.5/3/3.5%. Demon & Arch-Demon Damage +2.5%.
WedgeDamage +4.5/5/5.5%. Skill Cooldown +2%.
AssailOn hit, Weapon Power +1,160/1,320/1,480 and Att. & Mov. Speed +1%.
(max 6 stacks, 10s duration).
PreciseWeapon Power +7,200/8,100/9,000.
When HP is above 50%, on hit Weapon Power +2,000/2,200/2,400 for 5s.
Weapon PowerWeapon Power +6,900/7,800/8,700.
On hit, Weapon Power +130/140/150 (max 30 stacks, 120s duration).
DexterityDamage +2/2.5/3%.
 Additional Damage +3/3.5/4%.
Non-Directional Attack Damage +2/2.5/3%.
Crit Rate +3.4/4.2/5%.
Crit Damage +6.8/8.4/10%.
Weapon Power +7,200/8,100/9,000.
Dexterity

Elixir

The recommended Elixir Set for this build is Critical.

Credits

Written by Civo
Reviewed by Perciculum

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