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Master Summoner Raid Build Guide


Introduction

Summoner is one of the original Mage classes that was introduced. Although a bit old, the class has gone through several changes and iterations that have made the class a lot more interactive to play. Don't be fooled by the class name! Lost Ark's Summoner doesn't fully embrace the classic Summoner archetype but has its own quirks and aesthetics that make the class really stand out from the rest.

With the recent changes, Summoners are now divided between a Specialization focused build Master Summoner and a Pet Swiftness version Communication Overflow.

Aside from the Pets, her Identity consists of 5 different Ancient Spirit Summons that have different effects when used. Deciding when to use the appropriate Ancient Spirit is key to maximizing your damage. Dealing damage will fill up your Identity Bubbles, which will allow you to use specific Ancient Spirits. Stuck in a pinch and need protection? Jahia & Ligheas has your back. Confident in your ability to hit Doomsdays? Akir acts similarly as their huge nuke. This class is very versatile with her Ancient Spirit Summons, allowing her to deal with different situations with ease.

If you're interested in trying out the class, but not too keen on Pets, try the Master Summoner build. This build will be focused on Identity gauge generation instead of Pet damage.

Check out the Communication Overflow for an alternative play style.

Check out the Guardian Raids and Abyssal Dungeons guides for an introduction to their content.

This build guide assumes you have a Character at Level 50 before transitioning to it. Check out the Summoner Leveling and 1-50 Leveling guides to reach Level 50.

Difficulty
Average
Mobility
None
Survivability
Average
Back Attack
None

Raid Skill Build

  • Flash Explosion is your flex skill. You can replace it with Steed Charge for more Stagger or Pauru for an additional Attack Power buff.
  • Always try to have Shurdi up.
  • Flash Explosion is great for keeping up Adrenaline.
  • Ancient Spear, Electric Storm and Water Elemental are the skills for the most Identity Gauge.
  • Water Elemental is your Counter.
Use the Scroll Bar to see the minimum Skill Point allocation

Gameplay

Ancient SpiritOrb CostWeak pointStaggerDamage
Osh3Lv 2NoneLow
Alimaji4Lv 2Mid-HighDecent
Phoenix5LV 1LowDecent
Jahia & Ligheas6NoneHighestHigh
Akir7NoneMidHighest
Ancient Spirit effect changes if you have Advanced Summoner

Akir skill rotation

Use the following skills (It is recommended to have Akir for the opener):

  1. Summon Shurdi and Pauru (if you run it)
  2. Akir
  3. Electric Storm
  4. Sticky Moss Swamp
  5. Bagron's Wrath
  6. Use Akir during Bagron's Wrath (Bagron's Wrath multi hits and can waste gauge if not careful)
  7. Elcid
  8. Akir
  9. Ancient Spear

Normal skill rotation

  1. Use whatever skill is available to fill up Identity Gauge for Akir.
  2. If you need Stagger, use Alimaji, Jahia & Ligheas or Steed Charge.
  3. Try to keep Magick Amplification from your skills before using your nukes.
  4. Don't hold onto Akir for too long. You'll lose damage overall waiting too long for Attack Power buffs. Just use the skill and move on.

Tips

  1. You can space yourself to hit all 3 spears from Ancient Spear.
  2. Summoner has animation cancels similar to Sorceress. You can Electric Storm (while casting get the indicator of another skill up ie: Ancient Spear). Press Ancient Spear after Electric Storm casts. As you can see, you can do animation cancels into animation cancels with a class like Summoner. Be sure to take advantage of it to speed up your rotation!

Stats Priority

For this build, the recommended Combat Stats are 100% Specialization. The leftover stats from Necklace can go into Swiftness for Shrieking Hallucination or Crit if you are running Poem of Salvation.


Engravings

Class Engravings provide powerful benefits that dictate the playstyle of a class. Battle Engravings are generally used to increase damage. Below are the recommended Engravings for this build. 

Check out the Engraving Guide for more details.

Starter Engravings

  • Master Summoner for the build.
  • Adrenaline increases Crit Rate and overall good engraving. Helps reach Keen Blunt Weapon threshold.

Add-On Endgame Engravings

  • Keen Blunt Weapon* is a good engraving to utilize when you have more than 70% Crit Rate.
  • Hit Master can be used since your main damage dealing skills don't have positional attack modifiers.
  • Ether Predator is good for a +1.

Advanced Engravings

Note: The Advanced Engravings are the Best in Slot setup for Tier 3 content. The penalties attached to these can be hard to overcome for new players. Only use the following engravings if you are experienced with the boss fights!

  • Grudge* increases damage done while also increasing damage received. The engraving is a highly effective damage increase without requiring specific positioning, making it worthwhile even with the penalty.
  • Cursed Doll* provides an attack power increase at the cost of 25% healing penalty.

(*)These Engravings should only be used at Engraving Level 3.

Optimal Setups

Engravings are listed in order of priority from left to right.

Standard

Master Summoner
Grudge
Keen Blunt Weapon
Adrenaline
Hit Master

Alternative

Master Summoner
Grudge
Keen Blunt Weapon
Adrenaline
Cursed Doll

Gear Sets

These are the specific gear sets for each tier.
Check out the Gear Set Guide for more details.

Notes :

  • If speedrunning your alts, you can skip Abyss Dungeon Gear up to 1370 gearscore by just honing Chaos Dungeon Gear.
  • If you're close to 1445 gearscore and were already doing Valtan/Vykas Normal Mode, you can skip crafting the Legendary Legion Raid Gears.
  • If you have already crafted Relic Gears, hold onto them because once you unlock the Gear Set Conversion feature, you will be able to freely swap between Relic Legion Raid Sets.
  • Summoner is no cheap class and requires care for a smooth endgame experience. For newer players, the Shrieking Hallucination Set will be much easier to play out. For more experienced players, Poem of Salvation Set will be the set to go.
  • Charming Instinct Set for a cheaper alternative/alt focused build.

"Play at your own pace" Route

Tier 1

340 gearscore
Seraphic Oath Set


460 gearscore
Boisterous Elemental Set

Tier 2

840 gearscore
Marvelous Earth Set


960 gearscore
Unyielding Will Set

Early Tier 3

1302 - 1370 gearscore
Twisted Dimensional Set

Tier 3 Argos Set

1370 - 1415 gearscore
Preordained Diligence

Tier 3 Legion Raid Set

1415 - 1444 gearscore
Preordained Diligence
Demon Beast Strength Headpiece/Weapon


1445+ gearscore
Poem of Salvation Set
(Specialization/Crit Build) or

Shrieking Hallucination Set (Specialization/Swift Build)


Runes

Runes enhance skills with extra bonuses. All Rune drops are account bound and have limited availability, so placement of Runes on the correct skills is important. Below are the recommended pairings.

Check the Rune Guide for more details.

SkillsRunes
Ancient SpearGalewind
Electric StormWealth
Earth CollapseWealth
Water ElementalWealth
ShurdiBleed
ElcidGalewind
Sticky Moss SwampBleed
Steed ChargeOverwhelm
  • Wealth on high identity generators.
  • Galewind on skills that need to be cast faster.
  • Rage can be used on your flex skills aside from Steed Charge for speed.
  • Overwhelm on Steed Charge for more stagger.

Gear Skill Tree and Tripods

While Gems add benefits to skills, you can also increase the effects of tripods themselves. Tripod levels go up to 5 and each level can increase the damage, cooldown reduction or buff that they provide.

For more information on how to add equipment tripods and how to get them, please visit our Tripod System Guide.

Steed ChargeWeak Point Detection
Destruction Charger
Sticky Moss SwampReady Attack
Earth CollapseFlame Collapse
Shake
Earth Manipulator
Water ElementalWater Cannon
Electric StormGuiding Storm
Sustain Enhancement
Swift Cast
Ancient SpearQuick Prep
Explosive Spear
Ancient Strength
ElcidMagick Amplification
Elite Summoning
ShurdiShining Growth
Faltering Shurdi

Gems

Gems grant bonus damage and cooldown reduction to specific skills. You can only equip 11 of these Gems at a time so it is recommended that you prioritize the Gems for your most important skills.

Please visit our Gem System Guide for more information like how to create higher tier Gems.

Attack Gems

Akir
Ancient Spear
Earth Collapse

Cooldown Gems

Steed Charge
Elcid
Shurdi
Sticky Moss Swamp
Water Elemental
Electric Storm
Ancient Spear


Card Sets

Cards are an endgame system for maximizing your character. Below are the recommended sets for this class.

Check the Card Guide for more details on how to obtain them.

Budget Card Set

Optimal Damage Card Set


Summary

  • It's recommended to go Charming Instinct if you don't have the necessecary Tripods/Gems/Specialization/Engraving for a smooth experience.
  • Try to have Akir for your opener and follow the rotation guide!
  • Don't hold onto Akir for too long for the perfect buffs, it could potentially lead to a DPS loss.
  • Remember animation cancels on the class.
  • Try to be in position to hit all 3 spears!

Credits

Written by Starlast
Reviewed by Perciculum


Changelog

Dec 12th 2022
Article Published.