Korea July PvP Update
Overview
Hi everyone, this will be my first go at an update article like this specifically for future PvP patches. This article will follow the latest update in Korea which revolves around all things PvP related.
Aside from a few new system features and some class balancing, not too big of an update. This article will cover 2 of the most recent PvP updates into one.
Korea PvP July Overview
Content Summary of the updates as follows.
- New PvP Season in Korea (Season 6)
- PvP Class Balance
- Z-Axis Change Reverted
- New Custom Lobby Features
- New Build Feature
- New MVP Screen
Season 6 PvP Season
Current leaderboard after a couple of days. Don't look too much into it as it'll likely shift around over time.
Chicken Removal
The usable item has been removed from the following PVP map (dynamite and chicken). This map is also added to the Ranked map pool.
Curfew Time/Dodge Penalty
- In Korea for this season, it seems like you can't queue ranked between 6am-10am (Kr Time).
- Not sure if this is a permanent feature or not.
- They have increased the severity of dodging queues.
General PvP Balance
There have been more PvP changes, especially to classes like Destroyer and Arcanist in the latest balance patch here.
Forced Push Immunity
- Changed: Forced Push Immunity is activated if an additional hit or more is received after the amount of damage exceeds
43 seconds.
Stealth Detection for Reaper stealth type skill and battle item
- Changed: When an enemy character approaches within a radius of
4.0m 7.0m, you are seen translucently.
Developer Comment
Gunner
PvP
Summon Silverhawk
- In PvP, Hawk Gauge does not decrease during non-combat.
Stalker
- Tenacity changed:
Before the 1st attack hits, gain Push Immunity.
Check out the current Sharpshooter PvP Guide!
PvP
Stampede
- Changed:
810 seconds
Quick Step
- Changed:
1012 seconds
Check out the current Gunslinger PvP Guide!
Mage
PvP
Ice Shower
- Slightly increased the Stagger time that occurs when hitting the target.
- Frost Fragment changed: freeze foes for
2.51.5 seconds. - Frost Zone Stagger time has been slightly increased.
Lightning Vortex
- Casting speed increased.
Check out the current Sorceress PvP Guide!
PvP
Scratch Dealer
- Slightly increased the stiffness time when the skill hits a target during PvP.
Celestial Rain
- Slightly increased the stiffness time when the skill hits a target during PvP.
Spiral Edge
- Slightly increased the stiffness time when the skill hits a target during PvP.
Check out the current Arcanist PvP Guide!
PvP
Released Will
- Reduced mana consumption by 6.6%
- Changed:
1614 seconds
Fleeting Gale Bird
- Changed:
SoftHard Stagger when hitting the skill in PvP. Ice Bird only the first attack applies Stagger.
Martial Artist
PvP
Charging Blow
- Destroyer the pushing distance and hit time slightly increased.
Fierce Tiger Strike
- Slightly increased the damage time when it hits in PvP.
Check out the current Scrapper PvP Guide!
PvP
Swift Wind Kick
- Water Round Kick changed: slow debuffs
42 seconds.
Wind's Whisper
3036 seconds.
Check out the current Wardancer PvP Guide!
PvP
Swift Wind Kick
- Water Round Kick changed: slow debuffs
42 seconds.
Check out the current Striker PvP Guide!
Warriors
PvP
Mountain Crash
- Numbing Effect changed: slow debuffs
42 seconds.
Check out the current Berserker PvP Guide!
Assassin
PvP
Demonize
- Reduced damage in PvP by 9%.
Demonic Slash
- Numbing Effect changed: slow debuffs
53 seconds.
Demon's Grip
- Numbing Effect changed: slow debuffs
42 seconds.
Grind Chain
- Impaired Mobility changed: slow debuffs
32 seconds.
Check out the current Shadowhunter PvP Guide!
PvP
Black Mist
- Reduced the movement speed of the Reaper by 15% while casting the skill.
- Fake Fog reduced the speed of moving fog by 25%.
Specialist
PvP
Phalaenopsis Dream
- Rest of Dreams Tripod does not have lingering stun.
Z-Axis Changes Reverted
During the PvP offseason, the developers changed how skills interacted with each other in the air (the Z-Axis). Skills like Phoenix Advent, Leap Attack, Diving Slash, Starfall Pounce and Stalker were the main culprits of this change, essentially making these skills uninterruptable while mid-air. This gave these skills Full Immunity (Tier 4).
Examples
*video is taken from Inven post*
After some debate and community input, they have decided to revert it back to the old patch.
Developer Comment
New Custom Lobby Features!
- You can now play against bots in your custom lobbies (Berserker, Scrapper, Artillerist and Sorceress).
- Only 1 default difficulty. I believe more will come later.
- Bots seem to be more like training dummies than actual practice, even for new players.
- Seems like it would be the go-to feature to test PVP combos.
- New camera controls were added for spectators (QoL of camera controls for spectators)
New Build Feature
A new feature that helps players import high rank builds into their books. The builds refresh every hour, gathering data from the top 1000 builds of that specific class.
New MVP Screen
Credits
Written by Starlast