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January 2023 Korean Class Balance Patch


Introduction

Welcome to the January class balance patch overview of the Korean Live Servers. The Korean PTR server went offline on the 25th of January without any additional changes to the previously revealed balance patch. However, please note that these changes may be further adjusted before they are implemented on EU/NA live servers.

Tip

Hover over the Tripod embeds to compare the current values with the upcoming ones.


Gunner

PvE

The Specialization Combat Stat now increases the natural Hawk Meter gain.

The Specialization Combat Stat now increases the Damage dealt by your Skills while Silverhawk is summoned by a factor of 0.085.

Electric Nova
  • Replaced Electric Nova with the new skill “Hawkshot”.
  • Changed Electric Nova gem into “Hawkshot” gem.
Atomic Arrow
  • Amplified Damage fixed: The Damage buff activates now on hit.
Arrow Wave
  • Reduced PvE Damage by 14.6%.
  • Giant Whirlwind changed: Tornado width +20%. Outgoing Damage +60.0/68.4/76.8/85.8/94.8% while Silverhawk is summoned.
Arrow Shower
  • Master of Evasion changed: Damage to Challenge or below foes +50.0/57.5/65.0/72.5/80.0%. This Tripod can now be leveled up to Level 5.
  • Heavy Rain changed: Attack area +20%. Damage to foes +20.0/23.4/26.8/30.4/34.0% every 1s.
Moving Slash
  • Increased the skill animation speed.
  • Wealth Rune can not be attached to this skill anymore. Already attached runes will be unequipped.
  • Silver Master changed: On hit, Hawk Meter restores by 22/24/26/29/33 every 1s for 10s.
  • Law of the Jungle changed: Crit Damage +100.0/115.0/130.0/145.0/160.0% while Silverhawk is not summoned.
Blade Storm
  • Reduced PvE Damage by 11.0%.
  • Wealth Rune can not be attached to this skill anymore. Already attached runes will be unequipped.
  • Ranged Hit changed: AoE Radius +20%. Outgoing Damage to Challenge or below foes +50.0/57.5/65.0/72.5/80.0%.
  • Silver Master changed: On hit, Hawk Meter restores by 22/24/26/29/33 every 1s for 10s.
  • Lightning Blade changed: Element is now [Lightning]. Crit Rate +30.0/37.0/44.0/52.0/60.0%.The last attack sends of an additional Lightning Blade that spins in 4 directions, increasing AoE Radius of certain angles.
  • Master of Evasion changed: Crit Damage +100.0/115.0/130.0/145.0/160.0% while Silverhawk is not summoned.
Claymore Mine
  • Increased PvE Damage by 21.0%.
  • Repulse changed: Crit Damage +60.0/75.0/90.0/105.0/120.0% while Silverhawk is not summoned.
Charged Shot
  • Swift Fingers changed: Outgoing Damage +60.0/68.4/76.8/85.8/94.8% while Silverhawk is summoned.
  • Fast Fire changed: Charge level increases Range, but no longer adjusts Damage. Max Range -25%. Upon reaching the targeted area, an explosion occurs, dealing +50% Damage. Crit Damage +50.0/62.0/74.0/86.0/100.0%.
Evasive Fire
  • Quick Pace changed: Outgoing Damage +60.0/68.4/76.8/85.8/94.8% while Silverhawk is summoned.
Deadly Slash
  • Wealth Rune can not be attached to this skill anymore. Already attached runes will be unequipped.
  • Silver Master changed: On hit, Hawk Meter restores by 22/24/26/29/33 every 1s for 10s.
  • Kick Up, Kiss Down changed: Crit Damage +100.0/115.0/130.0/145.0/160.0% while Silverhawk is not summoned.
Smokescreen Arrow
  • Attack Range +25%.
  • Duration of Move Speed and Vision reduction duration +3s.
  • Sticky Fog changed: Move Speed debuff remains for 5.0/5.2/5.4/5.7/6.0s even after leaving the smoke area.
  • Dark Fog changed: Blind debuff remains for 5.0/5.2/5.4/5.7/6.0s even after leaving the smoke area.
  • Poisonous Fog changed: Inflict Deadly Poison on foes in smoke area. Inflicts Damage every 1s for 3s. Deadly Poison can stack up to 6 times. Stuns the foe, upon reaching 3 stacks.
Snipe
  • Deals the total Damage in 1 hit.
  • Increased hit speed slightly.

Identity

  • Increased Silverhawk's PvE Damage by 196.4%.
  • Now you can cast Wings of Storm while casting other skills.
  • The "Silver Master" Tripod effect is applied even during the Silver Hawk summon animation.
  • The Specialization Sub Stat no longer affects the Hawk Meter recovery effect of the "Silver Master" Tripod.

Class Engraving

Death Strike
  • Changed: When using Last Rush, recover 50% of the remaining Hawk Meter. On hit, target Damage taken +30/40/50% for 8s.
Loyal Companion
  • Changed: Summons Silverhawk MK-II, allowing Move Speed +4%, Silverhawk's Basic AoE Radius +60%, Silverhawk skill's Crit Rate +10/20/40%, and Silverhawk's summon duration +30/60 /100%. On Basic Attack or Wings of Storm hit, foes get a Mark of Death: foe takes +3/7/12% Damage from you. Additionally, when Silverhawk is summoned Atk. Power +1/3/6%.

Developer Comment

Sharpshooter is a class that uses mechanical bows and special arrows in combat. Originally, it was intended that the Hawk Meter fills up automatically. However, due to the 'Silver Master' tripod effect in the dagger skill, you were forced to use melee skills. When using both Class Engravings at the same time, the combat becomes clunky, and It was deemed as overly difficult play style.
To improve the situation, the 'Silver Master' Tripod effect is changed to a form that recovers Hawk Meter over time rather than immediately. The 'Silver Master' Tripod effect has been added to the new skill 'Hawk Shot'.
The recovery duration lasts long enough to use a rotation of your skills without any issues.
In addition, by adding effects to Specialization Combat Stat, adjusting identity functions, and adding 'colleagues' and 'alone' tripods, etc., improvements have been made so that each Class Engraving is clearly separated with a unique play style.

Check out the current Sharpshooter Raid Guide!


Mage

PvE

PvE Damage of all Skills reduced by 4.0%.

Class Engraving

Master Summoner
  • Changed: Reduced Wisdom Orbs cost for Spirit Summoning Skills by 1. Damage of Normal Skills and Spirit Summoning Skills +2/6/12% and Crit Rate +3/8/16%.

Developer Comment

Summoner is currently performing at a peak level in the current end content since the last balance patch. Especially, the Communication Overflow build displays the highest average damage in the end content. Since this is more than what we aimed for, we reduced the overall skill Damage of the Summoner Class.
But Master Summoner build was performing not as well as the other build, which is why we adjusted the Class Engraving numbers to slightly boost the Damage.

Check out the current Summoner Raid Guides!


Assassin

PvE

Surprise Attack
  • Open Weakness changed: Upon Dual Blades attack landing, grant an Open Weakness debuff and outgoing Damage from all party members +4.0% for 6.0s. Frontal and back attacks inflict +5.0%.
Spincutter
  • Open Weakness changed: Upon Dual Blades attack landing, grant an Open Weakness debuff and outgoing Damage from all party members +4.0% for 10.0s. Frontal and back attacks inflict +5.0%.
Turning Slash
  • Open Weakness changed: Upon Dual Blades attack landing, grant an Open Weakness debuff and outgoing Damage from all party members +4.0% for 12.0s. Frontal and back attacks inflict +5.0%.

Class Engraving

Remaining Energy
  • Changed: Death Trance does not consume Death Orb Meter for 2s when activated. Atk./Move Speed +6/9/12% and Atk. Power +(11%, 22%, 33%)/(13%, 26%, 39%)/(16%, 32%, 48%) depending on the number of Death Orbs available when using Deathblade Surge, for 30s.

Developer Comment

Deathblade's party synergy 'Open Weakness' provides variety to party composition, but we decided that there was a problem where the damage level of a specific class varied greatly depending on the party composition. Accordingly, adjustments have been made in the direction of mitigating the gap.
The 'Surge Zero' Deathblade has a characteristic that the damage varies greatly depending on the content characteristics. We expect that these 'Open Weakness' party synergy adjustments will have the effect of lowering the excessive damage of the 'Surge Zero' Engraving. In the case of the 'Remaining Energy' Deathblade, the Damage numbers were lower than the intended level in the end content, so the Engraving was buffed to meet the expectations.

Check out the current Deathblade Raid Guides!


Martial Artist

Class Engraving

Pinnacle
  • Changed: Adds Pinnacle: Flurry/Focus I instead of the Flurry/Focus Stage 3 effect added upon changing stances while the Dual Meter is maxed at Level 3.
    Pinnacle: Flurry I/II/III: Atk. Speed +12.5/13.8/15%, Damage +13/15/17%, Crit Rate +20/22/25%.
    Pinnacle: Focus I/II/III: Move Speed +15%, Damage +16/19/22%, Crit Damage +37.5/43.8/50%.
Control
  • Changed: Cannot use Focus stance. Flurry skills Damage +20/30/40%.

Developer Comment

The Glaivier is excellent at adapting to different kind of situations, but even after the previous balance changes, the Damage at the end content is not where it should be. To improve it, we increased the damage provided by the Class Engravings.

Check out the current Control Glaivier and Pinnacle Glaivier Raid Guide!


Warrior

PvP

Reduced all Fury gain by an additional 10%.

PvE

Increased the Specialization Combat Stat scaling factor of Fury gain from 0.4 to 0.8.

Reduced the Specialization Combat Stat scaling factor of Burst duration from 1.25 to 0.95.

Increased the Fury gain of all skills except basic attacks and Awakenings by 25%.

Strike Wave
  • Replaced Strike Wave with the new skill “Overdrive”.
  • Changed Strike Wave gem into “Overdrive” gem.
Aura Blade
  • Replaced Aura Blade with the new skill “Brave Slash”.
  • Changed Aura Blade gem into “Brave Slash” gem.
Double Slash
  • Skill animation was adjusted to be more accurate.
  • Enhanced Strike changed: Attack charge up time +0.1s. Out going Damage +25.0/31.0/37.0/43.0/50.0%.
  • Swift Fingers changed: Charge up time is removed.
Crime Hazard
  • Focus changed: Ignores 40.0/47.0/54.0/62.0/70.0% of enemy Defense.
  • Burst Enhancement changed: Upon entering Burst Mode, the Cooldown of this skill is reset. Increases Damage during Burst Mode by 40.0/47.2/54.8/62.4/70.0%.
  • The Damage increase of Burst Enhancement doesn't apply if you are using Mayhem.
Finish Strike
  • Bleed Effect changed: Damage dealt increased by 8.0/14.0/20.0/26.0/32.0%.
  • Enhanced Strike Tripod name changed to “Full Strike”.
Whirlwind
  • Fixed the cancelling animation of the skill.
Power Break
  • Increased the charge speed when using Power Accumulation Tripod.
  • Increased the animation speed when using Whirlpool Tripod.
Mountain Crash
  • Focus changed: Fury Gain +50.0/56.0/62.0/68.0/75.0%.
  • Enhanced Strike changed: On hit, Crit Rate +20.0/23.2/26.4/29.8/33.2% for 4.0 seconds.
Diving Slash
  • Attack range has been adjusted to match the skill animation.
  • Increased the attack range when using Swordswipe Draft Tripod.
Hell Blade
  • Shortened the cancel animation of the skill.
  • Lava Jet changed: Now, the element of the skill changes to [Earth] if you pair this tripod with Earth Flip.
  • Bloody Eruption changed: On top of the existing effect, the Damage of the finishing blow is increased by 55.0/63.0/72.0/81.0/90.0%, and cooldown is reduced by 12.0 seconds.
Chain Sword
  • Damage reduced by 10.3%.
  • Fury gain increased by 12.1%.
  • Mana cost reduced by 7.8%.
  • Skill Cooldown reduced from 15s to 13s.
  • Vital Point Hit changed: On hit, Crit Rate +20.0/23.2/26.4/29.8/33.2% for 3.0 seconds.
  • Quick Prep changed: Cooldown -6.0s. Outgoing Damage -50.0/48.0/45.0/42.0/39.0%.
Wind Blade
  • Focus changed: Fury gain +80.0/90.0/100.0/110.0/120.0%.
Maelstrom
  • Skill animation modified to be more accurate.
  • The attack direction of the second attack will now align with the direction of the first attack when using Power Accumulation Tripod.
  • The time to combo into the second part of the skill has been reduced.
  • Vital Point Hit changed: On second Attack hit, Crit Rate +20.0/23.2/26.4/29.8/33.2% for 5.0 seconds.

Identity

  • The Burst duration has been reduced by 20.0%.
  • When using Mayhem Class Engraving, the Identity description updates accordingly.

Class Engraving

Berserker's Technique
  • Changed: During Burst, Outgoing Damage 16/25/36%. After Burst, Exhaustion does not occur.
Mayhem
  • Fury Meter remains at max, and turns into Burst Mode with the power of darkness. Burst Mode: Outgoing Damage +3/8/16%, Atk. and Move Speed +15%, all incoming Damage -70%. When Burst Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when Healing is applied. Can only receive 40% of healing effects and 25% of shield. Press the [X] key to cancel Burst Mode and recover 25% of Max HP, but cannot enter Burst Mode again for 30s.

Developer Comment

Berserker's Technique deals more damage in a Burst Mode after filling the Fury gauge by hitting your skills. However, compared to the rapidly changing battle environment, the somewhat longer Burst Mode duration was judged to not suit the recent combat meta. Therefore, by shortening the Burst Mode duration, we wanted to make Burst Mode utilization more special.

In addition, some tripod effects were improved, and new ones added to skills, to further increase the efficiency of Berserker's Technique. On top of that, we have further increased the additional Damage provided by the Berserker's Technique Class Engraving, which was performing not well enough in the past.

Mayhem Berserker has been adjusted in the past with “high risk and high return” playstyle in mind. Due to excessive Damage output in the past, it was nerfed. However, as the battle environment changes, it is now recognized as an Engraving with only risks remaining. I was placed in a situation where I as a Mayhem Berserker was not favored as a party member.
So, rather than focusing on these high-risk, high-return, we improved the pace and further reduced the Damage taken. The tripod effect has been improved so that charging and holding skills can be used as normal skills. In addition, Strike Wave and Aura Blade, which didn't feel quite right, have been replaced with new skills.

The importance of Burst Mode for each of the two Class Engravings, which was previously unclear, is clearly divided into 'Burst Mode' and 'State of Mayhem'. It has been improved so that you can now feel the difference in play-style more than before by giving different tripod options according to each state.

Check out the current Berserker's Technique and Mayhem Berserker Raid Guide!


Credits

Written by Perciculum.
Reviewed by Starlast.