October Balance Patch – KR 10/22

Introduction
This article covers the changes that came with the balance patch released on the Korean Live Servers in October.
Warrior

Stats
HP Coefficient in PvP has been reduced 2.5 → 2.4.
Skill
Bash
- Cooldown in PvP has been increased from 10s to 14s.
Spear Dash
- The distance traveled while charging the skill has been reduced by half.
Identity
The passive Shield gauge consumption in PvP has been increased from 4% per second to 5% per second.

Lance Training

Fortified

Precision

Combat Readiness

Empower Efficiency

Lone Knight
3 Levels
+6/12/18% +7/14/21% Damage for Gunlance skills.
Battlefield Shield is disabled.

Skilled Tactician

Tactical Training

Lance Master

Lance Strike Stance

Vanguard
3 Levels
Gain Battle Ready while in Defense State.
Battle Ready: +42/45/48% +39/42/45% Damage for normal skills.
Combat Readiness now stacks up to 4/5/6 times (0.5s cooldown). Stack duration increased to 20 seconds.

Tactical Maneuver

Impulsive

Vanguard's Protection
3 Levels
Shield Dash distance +40%.
Shield Dash Cooldown -25/37.5/50%.
Grant nearby party members a shield equal to 20% of Max HP for 4 seconds when Shield Dash is used.

Critical Spear

Quick Spear Art


Gravity Armor

Gravity Shock

Sharp Hammer

Gravity Charge

Enh. Gravity Release

Rage Hammer

Gravity Training

Enhance Mode

Gravity Conversion

Gravity Release
3 Levels
Hypergravity Mode changes to Gravity Release mode, which lasts 16 10 seconds. Using a Gravity Release skill will end Gravity Release mode.
Gravity Release: gain Push Immunity, +10% Damage, +15/35/55% +20/45/70% Damage for Gravity Release skills, can generate cores with Concentrated Skills, but Gravity Shield and Damage Reduction effects no longer apply.

New Core

Gravity Acceleration

Focused Assault
3 Levels
Chain Strike Cooldown -0.7 seconds each time a basic attack hits in Hypergravity and Gravity Release mode.
Chain Strike's initial hit is removed.
Chain Strike Damage +15/40/65% +6/18/30% and Crit Rate +10/20/30%.

Gravity Preservation

Gravity Accumulation

Circulating Energy

Skill
Bloodlust
- Can now be canceled with Spacebar.
Enlightenment

Tireless Strength

Endless Fury

Enhanced Skill

Predator

Quenched

Punisher
3 Levels
+9/18/27% +10/20/30% Damage during Burst Mode.
-50% Burst Mode duration.

Frenzy
3 Levels
+16/32/48% +17/34/51% Crit Damage during Burst Mode.
When you exit Burst Mode, decrease the duration of Exhaust based on your Fatigue stacks.

Combat Instinct

Overwhelming Terror
5 Levels
Increase the size of the explosion upon entering Burst Mode by 8m, and it now applies Terrified and Damage Amplification to enemies for 15 seconds.
Terrified: +1.2/2.4/3.6/4.8/6% Damage taken (15s duration).

Unstoppable Fury
3 Levels
+4/8/12% Damage.
After using Bloodlust, gain Enhanced Burst.
When entering the Burst state, it becomes Enhanced Burst.
Enhanced Burst: +4/8/12% Damage and Bloodlust gains 20% Attack Speed..

Deepening Fury
3 Levels
While in Burst Mode, restore 5% of Max MP on hit. Every 3 hits, gain Enhanced Burst.
Enhanced Burst: +1.3/2.6/4% Damage per stack. Stacks up to 10 times.
You can return to Normal state by pressing the X key.

Ruthless Strike

Skill
General: Damage in PvP for all skills except Basic Attacks, Awakening and Hyper Awakening has been reduced by 10%.
Crime Hazard
- Enhanced Strike tripod effect has been changed as follows:
- Outgoing Damage +25/31/37/43/50%,
MP Cost +40%.
- Outgoing Damage +25/31/37/43/50%,
Mountain Crash
- Damage in PvE increased by 197.6%.
- Vital Point Hit has been replaced with "Tech Charging"
- Skill can gain up to two charges.
Chain Sword
- Damage in PvE increased by 40.4%.
- Vital Point Hit has been replaced with "Integrity"
- Gain Paralysis Immunity during skill use.
Maelstrom
- Vital Point Hit has been replaced with "Concussion"
- Increases Stagger level to High and Crit Rate by 15/21/27/33/40%.
Red Dust
- Damage in PvE increased by 17.4%
- Vital Point Hit has been replaced with "Enhanced Strike"
- Outgoing Damage +25/31/37/43/50%.
- Blood Slash bleeding damage reduced by 50%.
Bloody Rush
- Can be cancelled with Spacebar.
Dark Rush
- Can be cancelled with Spacebar.
Identity
The "Burst" state has been changed as follows:
- Movement speed increases by 20%, attack speed increases by 20%, and critical hit rate increases by
30%60%.
Engraving
Mayhem
- Fury Meter remains at max and turns into Mayhem Mode with the power of darkness. Mayhem Mode: Outgoing Damage +3/8/18%, Atk. and Move Speed +15%, all incoming damage -72% and Crit Rate increases by 30%. When Mayhem Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when healing is applied. Can only receive 40% of healing and 25% of shield.
Enlightenment

Strong Body

Mayhem
3 Levels
Fury gauge is always full in Normal mode.
Enter Mayhem mode when you Burst.
Bonus Attack and Move Speed +5/10/15%, Crit Rate +10/20/30% during Mayhem. Fury gauge doesn’t decay.
All incoming Damage -72%. When Mayhem Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when healing is applied. Can only receive 40% of healing and 25% of shield. Press the X key to cancel Mayhem Mode. Cannot enter Mayhem Mode again for 30s.

Body Activation

Fury Activation

Body Awakening

Berserker's Technique

Cold Fury

Fury Stimulation

Fury Consumption

Enhanced Burst

Enhanced Shadow

Rush
5 Levels
Movement Skill Cooldown resets when you enter Burst or Mayhem mode.
Movement Skill is replaced by Rush, reducing distance by 2m 1m and cooldown by 2s, and granting the Rush buff.
Rush: Outgoing Damage +0.3/0.6/0.9/1.2/1.5% +1/2/3/4/5%. Max 4 stacks.
Martial Artist

Skill
General: PvP gauge gain increased by 50%.
Esoteric skill: Azure Dragon Supreme Fist
- Damage in PvP increased by 12%.
Esoteric Skill: Thunderclap Kick
- Cooldown in PvP reduced from 60 seconds to 45 seconds.

Enlightenment

Energy Overflow I

Robust Spirit

Energy Forbiddance

Energy Activation

Natural Body

Energy Overflow II
3 Levels
Outgoing Damage +7/14/21% +6/12/18% when Energy is below 30%.

Enhance Robust Spirit

Sharp Energy

New! Lucky Strike
5 Levels
Damage to enemies +0.7/1.4/2.1/2.8/3.5% and reduces the remaining time of Hype Recovery state by 0.1/0.2/0.3/0.4/0.5% every time you use a Normal Skill.

Energy Combust

Limit Breakthrough
3 Levels
All Hype Buff Effectiveness +11/22/33%.
Normal Skill Cooldown -50% and Outgoing Damage -50% during Normal or Hype Recovery State.
When using Awakening, your Attack Power increases by 55.6% during 6 seconds.

Rebound Control

Skill
Deadly Red Dragon
The skill effect has been changed as follows:
- Jump backwards to gather energy, then dash forward with the Red Dragon's energy and strike foes to inflict N Damage
4 times, knocking them back.
Enlightenment

Control

Pinnacle I

Flurry Movement

Pinnacle II

Critical Cut

Flurry Strengthening

Pinnacle III

Powerful Stab

Yeon-Style Mark

Yeon-Style Technique

Yeon-Style Compact Atk.
3 Levels
Gain the Yeon-Style Compact Attack (X) skill.
Yeon-Style Compact Attack: Consume 1 Dual Gauge bar. Damage +23/46/70% for the next skill used. Can only be used once per stance swap.
Can be used anytime, even during other skills. However, the damage is still applied to the next skill used.

Flurry Conversion

Skill
Flashstep
- Skill cooldown in PvP increased from 14 seconds to 16 seconds.
Punishing Wave
- In PvP, the Paralysis Immunity effect has been removed.
Zaffre Nova
- In PvP, the Paralysis Immunity effect has been removed.
Eye of the Storm
- When using the Sweet Spot tripod, the skill cancellation timing has been changed to be slower.

Enlightenment

Esoteric Flurry

Deathblow

Step by Step

Orb Increase

Surprise Ambush

Esoteric Concentration

Deathblow II

Critical Esoteric

Martial Art Strength
5 Levels

Flurry Enhancement
3 Levels

Blessing of Beads
3 Levels
Esoteric Skill Damage -20/17.3/14.5% -16/13/10%.
When an Esoteric Skill is used, reset all other Esoteric Skills' Cooldown.
After consuming 16 Elemental Orbs, next Esoteric Skill’s Damage +35/57.5/80%.

Full Charge
5 Levels

Enlightenment

Stamina Recovery

Speed Boost

Fighting Spirit Recovery

Shock Recovery

Sharp Strike

Extreme Martial Arts

Shock Training

Ducking
5 Levels
Movement Skill distance +1 meter.
Outgoing Damage +1.4/2.8/4.2/5.6/7% for 10 seconds after using Movement Skill +1/2/3/4/5%.

Deadly Fighting Spirit

Earth Splitting

Acceleration

One-sided Strike
Gunner

Skill
Missile Launcher
- Damage in PvP reduced by 10%.
- Cooldown in PvP increased from 70 seconds to 85 seconds.
Enlightenment

Barrage Enhancement

Firepower Enhancement

Load Barrage

Firepower Sustain

Swift Barrage

Barrage Power Enh.

Overdrive
3 Levels
Gain Overdrive when Firepower is Level 1 or higher.
Overdrive: Normal Skill Damage +15/25/35% 16/26/36%.

Firepower Longevity

Teleportation System

Call A.C.T.

Gunfire Strike
3 Levels
Outgoing Damage +3/9/15% +4/10/16%.
Barrage Mode is replaced with Gunfire Mode (Z) (video).
Gunfire Strike Damage +0/20/40% +0/30/60%.

Overheat

Skill
Sign of Apocalypse
- Changed the Combo attack to be faster.
- The skill description has been changed as follows:
- Fire your shotgun 2 times, inflicting N and N Damage.
Nearby foes receive x2 Damage.Deals double damage to foes within 4.5m in front.
- Fire your shotgun 2 times, inflicting N and N Damage.
- Close Shot tripod description has been changed as follows:
- Outgoing Damage to
nearby foesfoes within 4.5m in front +25/31/37/43/50%.
- Outgoing Damage to
- Full Range tripod description has been changed as follows:
- All attacks
are considered Melee Damagedeal double damage. Outgoing Damage +10/16/22/28/35%.
- All attacks
- Increased the casting speed of the last attack when using Aftermath of Calamity by 10%.
Judgment Day
- The skill effect has been changed as follows:
- Fire the shotgun 3 times. Each shot inflicts N Damage. Movement is possible while firing.
Damage inflicted on nearby targets can increase up to 2 times.Damage to foes within 4.5m in front is doubled.
- Fire the shotgun 3 times. Each shot inflicts N Damage. Movement is possible while firing.
- Buckshot Choke tripod description has been changed as follows:
- The field of fire narrows, but the
range increasesmaximum range increases by 1m.
- The field of fire narrows, but the
- Shot Spreader tripod description has been changed as follows:
- The field of fire widens.
With Hour of Judgment, the filed of fire windes and increases the size of the bullets fired.
- The field of fire widens.
- Close Shot tripod description and effect has been changed as follows:
- Damage dealt to
nearby foesfoes within 4.5m in front+35/42/49/57/65%+45/52/59/67/75%.With Hour of Judgment, damage to nearby foes does not increase, but a total of 5 Buckshot pellets are fired. Outgoing Damage +10%.
- Damage dealt to
- Dragon Breath tripod description and effect has been changed as follows:
- Element is now [Fire] and Double Damage is applied to all attacks. Fires Dragon Breath bullets. Outgoing Damage
+35/42/49/57/65%+30/37/44/52/60%. Burns foes, inflicting N Damage every 1s for 5s. Burn stacks up to 4 times.
- Element is now [Fire] and Double Damage is applied to all attacks. Fires Dragon Breath bullets. Outgoing Damage
- Rock Salt Bullet tripod description has been changed as follows:
- Element is now [Earth]. Fire Rock Salt Bullets. Outgoing Damage -15%, but on hit, Bleed foes, inflicting N Damage every 1s for 5s. On hit, applies 2 stacks of Bleed. Foes hit
at close rangeat up to 4.5m in front receive up to 4 stacks of Bleed. Bleed stacks up to 12 times. At 10 stacks, stuns for 3s.
- Element is now [Earth]. Fire Rock Salt Bullets. Outgoing Damage -15%, but on hit, Bleed foes, inflicting N Damage every 1s for 5s. On hit, applies 2 stacks of Bleed. Foes hit
- Hour of Judgment tripod description and effect has been changed as follows:
- Old: Fires 4 Buckshot pellets. Pellets do not apply Back Attack. Deals damage equal to 100/105/110/115/120% of the damage per 1 shot regardless of the distance of the hit foe. With Rock Salt Bullet, each pellet applies 1 stack of Bleed.
- New: Back attack is no longer applied, but skill casting speed increases with each shot and damage with each shot increases by +100/110/120/130/140%.
- Farewell tripod description and effect has been changed as follows:
- Shots fired +4 and the weapon reloads with each shot. Each shot's outgoing Damage +27/34/41/48/55%.
Shotgun Rapid Fire
- Skill casting speed has been increased.
- The distance moved backwards has been decreased by 1m.
- The skill description has been changed as follows:
- Fire your shotgun 3 times, inflicting N, N, and N Damage,
pushing foes far back with the last shot. Nearby foes receive x2 Damage.and deals double damage to enemies within 4.5m.
- Fire your shotgun 3 times, inflicting N, N, and N Damage,
- When using the Combo Rapid Fire tripod, the next attack has been changed to quickly perform a combo attack.
- Close Shot tripod description has been changed as follows:
- Outgoing Damage to
nearby foesfoes within 4.5m in front +30/37/44/52/60%.
- Outgoing Damage to
- Full Range tripod description has been changed as follows:
- All attacks
are considered melee Damagedeal double damage. Atk. Speed +15%. Outgoing Damage +20/26/32/38/45%.
- All attacks
Shotgun Dominator
- The skill description has been changed as follows:
- Old: Fire two shotguns at foes, inflicting up to N Damage, followed by a finishing shot that knocks down foes for N damage. Nearby foes receive 2x the Damage.
- New: Hold the shotgun with both hands and shoot forward, dealing up to N damage and knocking down foes. Deals double damage to enemies within 4.5m in front.
- Full Range tripod description has been changed as follows:
- All attacks
are considered melee Damagedeal double damage. Outgoing Damage +10/16/22/28/35%.
- All attacks
- Close Shot tripod description has been changed as follows:
- Outgoing Damage to
nearby foesfoes within 4.5m in front +25/31/37/43/50%.
- Outgoing Damage to
Enlightenment

NEW! Tactical Bullet
3 Levels
Gain "Tactical Bullet" when switching stances.
Tactical Bullet: The buff is consumed on skill use, and increases its damage by +3/6/9%.

Pistoleer

NEW! Ammo Replenish
2 Levels
Gain 2/3 "Tactical Bullet" buff stacks when switching stances.

Brilliant Footwork

NEW! Fixer's Movement
5 Levels
When using Spacebar during a Shotgun skill, move 4 meters in the direction of the cursor and gain Push Immunity while moving.
Damage of all skills increases by 0.8/1.6/2.4/3.2/4.0%

NEW! Precision Shooting Training
3 Levels
Grants an additional +8/16/24% Crit Rate and +4/9/14% Crit Damage.

Handgun Enhancement

Quick Draw

High Explosive Bullet

Strategic Equipment
3 Levels
+1 Shotgun Skill slot.
Outgoing Damage +4/12/19% +0/5/10%, and Shotgun Skill damage +5/7/9%.

Secret Weapon

Glowing Bullet

Skill
Shotgun Rapid Fire
- Casting speed increased.
- Distance moved backwards reduced by 1m.
- When using the Combo Rapid Fire tripod, the next attack has been changed to quickly perform a combo attack.
Target Down
- The casting speed of the preparation movement has been increased.
Assault Sniper
- Damage in PvE increased by 20%.

Skill
Command: Orbital Bombardment has been deleted and a new skill "Neo Fire" has been added.
Command: Active Pulse
- The shield conversion ratio of the Pulse Shield tripod in PvP has been reduced from 50% to 30%.
- Expulsion Pulse effect has been changed as follows:
- Changes to an attack that gathers foes to the center and inflicts Damage equal to 30/37.5/45/52.5/60% of Base Damage before knocking them away. Cooldown
+4s+6s.
- Changes to an attack that gathers foes to the center and inflicts Damage equal to 30/37.5/45/52.5/60% of Base Damage before knocking them away. Cooldown
Point Exclusion
- Skill description and effect changed as follows:
- Create a polyhedral hologram veil at the target location by generating multiple parts, and attack foes within the veil using a laser, inflicting up to N damage 9 times then exploding, dealing N damage and knocking down foes.

Evolutionary Legacy

Arthetinean Skill

Oversync

Drone Defense System

Core React Amplification
5 Levels
Sync Skill Damage +1/2/3/4/5%.
Joint Skill Battery consumption +3/6/9/12/15%, but Joint Skill Damage +3/6/9/12/15% +2/4/6/8/10%.

Battle Mode

Technology Upgrade

NEW! Tactical Reload
5 Levels
The reload buff is changed to "Tactical Reload" and can stack up to 8 times.
Damage to enemies increases by +0/1/2/3/4%.
Tactical Reload: Move speed, Attack speed and Battery recovery increase by 1%.

NEW! Self-Destruct Sequence
5 Levels
When Hyper-Sycn state ends or is cancelled, it enters Self-Destruct Sequence and explodes, dealing N damage to nearby enemies and knocking them down. (Cooldown: 5 seconds).
Sync Skill Damage +0/1.1/2.2/3.3/4.4%.

EX – Point Zero

Core Enchant

The Best Joint

NEW! Optimization Mode
3 Levels
Neo Fire Battery consumption -80%.
Neo Fire Damage +15/35/55% and Attack Speed +20%.

New! Focus Power
3 Levels
Neo Fire is changed to Charging skill, the number of shots is reduced to 3, and the total damage increases by 24/46/68%.

New! Auto Pilot
3 Levels
Point Exclusion is instantly cast at your cursor position.
Point Exclusion Damage +15/35/55%.

Sync Combination
3 Levels
After using Point Exclusion the next Sync Skill used has reduced cast time.
Point Exclusion Cooldown -25% and Damage +0/18/36%.
Mage

Enlightenment

Igniter

Reflux

Embers of Igniter

Energy of Reflux

Firepower Charger

Combustion

Enhanced Reflux

Amplification Seal

Blink Explosion

Mana Feedback

Magick Charge

Overcharge
5 Levels
Gain a stack of Overcharge after using Blink.
Overcharge: Outgoing Damage +0.6/1.2/1.8/2.4/3% +0.7/1.4/2.2/3.0/3.8% and Gauge Consumption +75/150/300% +10/20% for 30 seconds. Max 3 2 stacks.

Enlightenment

Empress’s Grace

Order of the Emperor

Empress’s Trick

Emperor’s Bestowal

Empress’s Greed

Empress’s Banquet
3 Levels
4-Stack Ruin Damage +5/15/25% +7/14/22%.

Feast of the Emperor

Emperor’s Mercy

Empress’s Knight

Empress’s Whisper

Another Emperor

Emperor’s Judgment

Skill
Mariposa
- The casting speed has been increased.
- The time for flowers to fully bloom has been reduced.
- After using the skill, the movement and skill cancelation timing have been adjusted to be faster.
- The damage distribution ratio has been changed.
Igna
- Damage in PvE increased by 25%.
- Damage in PvP increased by 9%.
Judge Kelsion
- Damage increased by 9%.
- Damage distribution ratio has been changed.
Leap

Bloom
3 Levels
Mariposa Damage +10/20/30% +12/24/36%.
Mariposa's last hit Damage +10/17/24%.

Blessing of Mariposa

Taming
3 Levels
Igna Damage +18%.
Igna summon duration +0/2/4 +0/3/6 seconds.

Igna's Breath
3 Levels
When Igna is summoned, the Command Skill is now Flame Breath.
Flame Breath Damage +225/342/459% +200/312/424% of Igna's basic attack.

Skill
Vivace
- Skill effect has been changed as follows:
- Old: Float into the air and play the harp to summon music marks that draw a magick circle every second 4 times and inflicts N Damage.
- New: Float into the air and play the harp to summon music marks that draw a magick circle every second 4 times and inflicts N Damage. Collision with adventurers and enemies at challenge grade or below are ignored.
Assassin

Skill
Wild Slash
- Backstep distance has been reduced.
- The finishing hit animation has been shortened.
Storm Grinding
- The number of hits has been reduced from 13 to 9.
- The damage per hit, excluding the first and last hits, increased by 44.4%

Skill
In PvP, damage of all skills except Basic Attacks, Awakening, Hyper Awakening and Hyper Awakening Technique reduced by 3.5%
Deathly Slash
- Skill type changed from Normal to Point.
- The casting time has been reduced.
Flash Blink
- Damage in PvP reduced by 12.5%.
Enlightenment

Surge Enhancement

Rapid Strike

Orb Compression

Remaining Energy

Orb Control

Limit Breakthrough

Firm Will

Strong Swordsmanship

Enhanced Energy

Energy Compression
3 Levels
Gain a stack of Energy Compression after using Surge.
Energy Compression: Surge Damage +7/14/21% +8/16/24% (60s duration). Max 2 stacks.

Acrobat

Orb Circulation

Skill
Shadow Knife
- Instead of moving backwards, the skill has been changed to keep you in place.
Finishing Step
- Shortened the animation.

Lunar Voice

Bloodscent

Phantom Dancer
3 Levels
Lunar Voice now also includes Crit Rate +3/6/10%.

Hunger
3 Levels
Chaos Meter gain +17/33/50%.

Acrobat

Shadow Stepping

Thirst

Assassin’s Handiwork

Stealth

Vital Point Detection
3 Levels
Gain a stack of Weakness Break after landing a Swoop Skill as a Back Attack in Persona Mode. Lasts 30 60 seconds.
Weakness Break: Gain Shadow Blade at 3 stacks.
Shadow Blade: Next Swoop Skill Damage +28/55/80%, and it will be considered a Back Attack regardless of where it lands. Lasts 30 60 seconds.

Killer Instinct

Chaos Enhancement
5 Levels
Chaos Mode duration -3 -2 seconds when Swoop Skill is used.
Dagger, Shadow, and Swoop Skills Damage +1.2/2.4/3.6/4.8/6% in Chaos Mode.

Cheap Blade
3 Levels
Shadow Knife Crit Rate +25% +20%.
Shadow Knife Persona Meter generation -90%.
Shadow Knife Cooldown -10/22/33% +12/24/36%.

Cruel Blade

Assassin's Trace

Shadow Beast

Skill
Gluttony
- In PvP, the first hit has been changed to lift the enemy in the air, and the second hit has been changed to knock them down.

Soul Society

Night’s Edge

Full Moon Executioner

Death Forging

Soul Amplification

Enhanced Execution

Sunken Edge

Enhanced Soul

Soul Guide

Soul Resonance

Soul Execution
3 Levels
Gain a stack of Soul Collection when Ghast Skills are used in Soul Snatch.
Soul Collection: At 9 stacks, enables the Soul Execution (Z) skill (video).
When in Soul Snatch state, you can press Z to use Soul Decapitation. After using it, Soul Snatch ends.
Soul Decapitation Damage +0/80/160%.


Dark Requiem
3 Levels
Fatal Finale Damage +8/17/26% +12/24/36%.
Fatal Finale Crit Damage +7/14/21% +15/30/45% when cast during Deathlord Mode.

Soul Harvester

Judgment

Soul Crave
Specialist

Enlightenment

Wind Fury

Drizzle

Ventilation

Rain Shield

Natural Flow

Swiftness

Sunny Day
3 Levels
Weather Skills Damage +10/20/30% +11/22/33% when Sun Shower is active.

Annealing

Path of the Wind

Dividing Space

Dazzling Day

Vapor Charge
Credits
Written by Sekwah