March Balance Patch – KR 03/06
Introduction
This article covers the changes that came with a small balance patch released on the Korean Live Servers in March.
Tip
Hover over the Tripod embeds to compare the current values with the upcoming ones.
All Class Changes
- Summoner, Arcanist, Bard, Sorceress, Deadeye, Artillerist, Sharpshooter, Machinist, Gunslinger, Shadowhunter, Reaper, Soul Eater, Artist, and Aeromancer received an increase in HP or Defense scaling.
Gunner
PVE
Specialization coefficient of Barrage Mode Damage increased from 0.48 to 0.5.
Barrage: Focus Fire
- Removed: Extra damage done to Staggered foes.
Check out the current Firepower Enhancement and Barrage Enhancement Raid Guides!
Mage
PVE
Gauge gain for all skills increased by 10.2%.
Inferno
- Damage increased by 9.5% in PVE.
- Mana consumption reduced by 10.9%.
- Gauge gain increased by 15.4%.
- Cooldown reduced from 18 to 14 seconds.
- Firepower Expansion
- Removed additional mana consumption.
- Firepower Supplement
- Damage now increases by +50.0/57.0/64.0/72.0/80.0%.
Doomsday
- Cooldown reduced from 32 to 30 seconds.
- Mana consumption reduced by 3.2%.
- The falling animation after the skill is cast has been significantly reduced.
- Timing, movement, and skill cancellation after using the skill have been sped up.
- Flame Area
- Removed the falling animation speed increase.
- Damage now increases by +27.0/33.3/39.7/47.3/54.9%.
- Magick Amplification
- Damage now increases by +24% during Arcane Rupture.
Punishing Strike
- Magick Amplification
- Damage now increases by +24% during Arcane Rupture.
Explosion
- Magick Amplification
- Damage now increases by +24% during Arcane Rupture.
Reverse Gravity
- Gauge gained reduced by 22.7%.
- Quick Prep
- Replaced with Concussion: Increases Stagger to Mid.
- Law of the Jungle
- Replaced with Overflowing Energy: Outgoing damage +155.0/168.9/182.9/198.4/213.9%, but the identity gauge cannot be obtained.
Apocalypse Call
- Skill changed from casting around yourself to an area where your mouse is targetting.
- Meteors are now concentrated in a smaller range.
- Damage per meteorite reduced by 28%.
- Cannot gain gauge from skill.
- Stagger increased from Mid-High to High.
Engraving
Igniter
- Crit Rate during Arcane Rupture increased to +12/20/30%.
PVE
Normal skills damage increased by 26.8% in PVE.
Steed Charge damage increased by 45% in PVE.
Pauru
- Twilight Combustion
- Replaced with Light Force: Damage to Challenge or lower foes +30.0/37.5/45.0/52.5/60.0%.
Elcid
- Magick Amplification
- Replaced with Corrosive Explosion: Reduces defense of enemies hit by 12% for 6 seconds.
Sticky Moss Swamp
- Ready Attack
- Replaced with Better than Meat: Damage to Challenge or lower foes +50.0/57.5/64.0/72.5/80.0%.
Shurdi
- Corrosive Projectile
- Replaced with Mental Fortitude: Mana consumption reduced by 50.0/53.0/57.0/62.0/67.0%.
Engraving
Master Summoner
- Damage increased to 2/10/20%.
Communication Overflow
- Damage increased to 15/25/35%.
Check out the current Communication Overflow and Master Summoner Raid Guides!
PVE
Scratch Dealer
- Safety Device buff duration changed to 4.0/4.2/4.4/4.7/5.0 seconds.
Four of a Kind
- Stagger increased from Mid to Mid-High.
Evoke
- Split Magick Circle reduced to 2 seconds.
Deathbound
- Damage increased by 310%.
- Cannot increase damage by detonating stacks.
Identity
Chancellor buff duration increased from 10 to 12 seconds.
Star
- Changed: Mana is frozen for 12 seconds, and mana consumption is reduced by 100%.
Reduced the probability for the following cards to appear:
- Corrosion
- Ghost
- Clown
Martial Artist
PVE
Spiraling Spear
- Stagger increased from Low to Mid.
Starfall Pounce
- Stagger increased from Low to High.
- Concussion
- Stagger increased to High.
Red Dragon's Horn
- Stagger increased from Low to High.
Engraving
Control
- Added: When guage is consumed, the cooldown of Mirage Dash is reduced by 2 seconds.
Warrior
Engraving
Mayhem
- Damage reduction during Mayhem has increased from 70% to 72%.
Check out the current Berserker's Technique and Mayhem Raid Guides!
PVE
Specialization coefficient of Gravity Release skills increased from 0.515 to 0.535.
Specialization coefficient of Hyper Gravity skills increased from 0.5 to 0.51.
Class Identity
- Damage of normal attacks and Gravity Shocks in identity increased by 5.6% in PVE.
- Additional damage on staggered foes removed.
- Vortex Gravity
- Damage increased by 5.6% in PVE.
Check out the current Rage Hammer and Gravity Training Raid Guides!
Credits
Written by Starlast
Reviewed by Perciculum