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Gunlancer PvP Build Guide


Introduction

The Gunlancer is one of Lost Ark's premier tanks introduced in the starting roster of the game. Not only can he protect himself, but he can also provide a plethora of support to his teammates. His unique space bar dodge, Back Step, is a defensive tool, unlike other classes.

In PvP, the Gunlancer stays true to his description, a big tanky class. His greatest strengths lie in his supportive kit. Don't let his looks fool you though, as he can also dish out respectable amounts of damage as well. Be prepared to be everyone's best friend if you play this class well.

This article assumes you have a Character with a minimum level of 26 before transitioning to it. Check out the Gunlancer Leveling and 1-50 Leveling guides to reach Level 26.

Check out the General PvP Guide for a better understanding of the arena systems in place.

Good Support ✔
High Disruptions ✔
High Survivability ✔
High Push Immunity ✔

❌ High Skill Cap
❌ Some Mana Issues
❌ Damage Can Be Low
❌ Hard Matchup Into Ranged


Core Skills

  • Dash Upper Fire is a great skill for disrupting opponents and Knocking Up opponents. It has great range and a fast animation, so it's quite hard to actually react to it.
  • Counter Gunlance provides Full Immunity during the animation of the skill to counter opponents (blocks damage as well).
  • Surge Cannon is your main damage skill best paired with Defensive Stance.
  • Gunlance Shot is another damaging skill with good a nice Knock Up and Push Immunity.
  • Bash is a close range stun that also shreds opponent's armor. Don't be afraid to use this skill just for the damage.
  • Hook Chain is a long range pull to set up combos and displace opponents. This skill only effects opponents without Paralysis Immunity.
  • Shield Charge is a great mobility skill and displacement tool. You can cancel the skill early for the Knock Up(similar to Dash Upper Fire). You can also toggle on Defensive Stance before using the skill for a protected charge.
  • Nellasia's Energy is a great team support skill providing damage mitigation and a large shield to teammates near you. Make sure you are safe or have Defensive Stance before casting, as this skill can be interrupted during the animation.
  • Defensive Stance is the first Identity skill for this class. You can toggle it off and on whenever you please as long as you have gauge for it. Toggle it on before using unprotected skills like Surge Cannon and Nellasia's Energy. Make sure to toggle it back off this stance on it off to prevent draining it.
  • Battlefield Shield is the second Identity skill for this class. You won't be using this much as it's very situational and depletes all your gauge that could be used for Defensive Stance. Only use this for last-minute saves or mobility.

PvP Builds

Team Deathmatch (3v3)

Combat Stats

750 Swiftness, 1 Critical and 249 Domination

Standard

No Chains

Alternatives

  • Shout of Hatred can be taken over Guardian's Thunderbolt or Hook Chain.
  • Armor Destruction can be used on Bash.
  • Bombardment Spear can be used on Counter Gunlance for a Knock Down.
  • Lance of Judgment can be used over Guardian's Protection if you want more DPS.

Basic Combo #1

  1. Hook Chain into Bash
  2. Follow with Surge Cannon or Gunlance Shot (toggle on Defensive Stance to prevent interruption).


Basic Combo #2

  1. Lift opponents up with Shield Charge.
  2. Stun them on the way down with Bash. You might have to walk forward a bit if they are too far.
  3. Finish with a damaging skill.


Basic Combo #3

  1. Lift opponents up with Shield Charge.
  2. Gunlance Shot while midair.


Gameplay

  • Stick with your team and try to hold a front line for them. You are a tanky disrupter with all the Crowd Controls in your kit.
  • Gunlancer has a lot of peeling tools at his disposal like Dash Upper Fire, Gunlance Shot, Hook Chain, Bash and Shield Charge.
  • Look to engage with Hook Chain to start the Basic Combo.
  • Pay attention to your teammates. Nellasia's Energy and Guardian's Protection are powerful mitigation spells for your team.
  • Abuse your Push Immunity skills such as your Back Step, Defensive Stance, Gunlance Shot and Guardian's Protection. When combined with their innate tankiness and Nellasia's Energy, a well-played Gunlancer is a challenge to kill.
  • Proper timing for Back Step is important to avoid Crowd Controls.
Team Elimination (1v1)

Combat Stats

750 Swiftness, 1 Critical and 249 Domination

Standard

Extra Push Immunity

Alternatives

  • Charge Enhancement can be taken on Charged Stinger for more damage.
  • Guardian's Thunderbolt is an option for more Push Immunity
  • Either Awakenings work.

Basic Combo #1

  1. Catch with Hook Chain.
  2. Follow with Rising Gunlance or Dash Upper Fire. Note that you can incorporate some Basic Attacks (LMB) before going for Dash Upper Fire.
  3. Finish with Shield Shock.


Basic Combo #2

  1. Landing a Hard Crowd Control like Bash can lead to Lance of Judgment.

Gameplay

  • In the 1v1, focused on catching your opponent with Dash Upper Fire, Leap Attack, Shield Charge or Hook Chain, so you can start the Basic Combo. You need to deal damage for Identity gauge to sustain your shield.
  • Remember to abuse your Push Immunity skills like Gunlance Shot, Counter Gunlance, Back Step and Defensive Stance.
  • Don't be afraid to use Guardian's Protection early for map control.
GvG
Heavy Armor
Spirit Absorption
Fortitude Awakening

Gameplay

GvG is more chaotic than Arena battles, so you rarely have the opportunity to do long combos. This mode is more about zoning/interrupting objectives and assisting allies. Do your best to coordinate with your team and stick together. Refer to 3v3 section for more gameplay tips.

Please refer to the GvG Islands and GvG Builds Guide for more information!

Heavy Armor Equipment
Spirit Absorption
Judgment

There are no actual combos listed here compare to the other PvP builds because the build is built around zoning/interrupting objectives and mostly assisting allies. Since there will be more than 8 enemies on the field, it'll be really hard to pull off a long combo with many spells and attacks being unleash on the field.

Basically, use the skills base on the situations. Holy Land, can be use for annoying enemies on the objectives as it can prevent enemies from trying to capture the objectives by interrupting the capturing animation from the damage ticks that the ground effect does, and it helps in mass fights were the enemies can't stand on top of your allies for more than 3 ticks before they get stun by the skill.

GvG can be a lot more chaotic than Arenas as theres more than 3 opponents rushing into the fight, Paladin's role usually be sticking close to the backlines or allies immobile range classes to assist them if they get group on, while also play around from their range since the build is kitted with more range skills than Arena builds.

GvG Engraving

Priority

  • Heavy Armor Equipment-engraving] level 3 increases all defense for higher survivability. Moreover, armor shredding debuffs doesn't affect the bonus defense increase effect from the engraving.
  • Spirit Absorption increases attack speed and movement speed by a significant amount at level3 engraving effect which will help with positioning and getting skills cast out quicker.
  • Judgment level 1 increases duration of Sacred Executioner by 100% to 40 seconds. Additionally increases sword skills damage and identity gauge gain rate.

Additional Choices

  • Cursed Doll since Cursed Doll doesn't affect a player character, this is the next best engraving for damage increase in general. Furthermore, Island PvP disables consumables so the penalty isn't too penalizing and GvGs consumables are very limited as well which eventually player will run out consumables quick as well.
  • Divine Protection, Fortitude and Strong Will these are the engravings to stack for maximum defenses.
  • Raid Captain is also another good damage engraving option for Island PvP and GvGs since players will be stacking high Swiftness stats for having fast animation casting speed and general movespeed as well as more cooldown reductions then stacking with Spirit Absorption will max out 140% movesment speed cap which will grant the max 18% damage increase from Raid Captain.
  • Champion's Tenacity Island PvP with disabled consumables and the very limited amount of consumables in GvGs means a lot of the time the player spent being damaged and unable to heal up, so this engraving will help give some boost to damage while the player is below 50% health pool.
  • Shield Piercing self-explanatory; usually well coordinated guilds will stack lots of classes that has team shield or personal shields, this engraving will help a little from shield stack pushes.

Placeholder GvGs
  • Basic Game Plan;
    • there's no actual combos listed here compare to the other PvP builds because the build is built around zoning/interrupting objectives and mostly assisting allies. Since there will be more than 8 enemies on the field , it'll be really hard to pull off a long combo with many spells and attacks being unleash on the field. Basically , use the skills base on the situations.
    • Holy Land, can be use for annoying enemies on the objectives as it can prevent enemies from trying to capture the objectives by interrupting the capturing animation from the damage ticks that the ground effect does, and it helps in mass fights were the enemies can't stand on top of your allies for more than 3 ticks before they get stun by the skill.
    • GvG can be a lot more chaotic than Arenas as theres more than 3 opponents rushing into the fight , Paladin's role usually be sticking close to the backlines or allies immobile range classes to assist them if they get group on, while also play around from their range since the build is kitted with more range skills than Arena builds.
  • Basic Combo;
  • Basic Combo;
  • Basic Combo;
  • Basic Combo;


Summary

  • Stick with the team and focus on keeping each other safe from opponents.
  • Remember to Toggle Defensive Stance on and off.
  • Good usage of Back Step and Nellasia's Energy is important for survivability.

Credits

Written by Starlast
Reviewed by Lexyu


Changelog

May 27th 2022
Updated builds and gameplay.

Feb 5th 2022
Article updated for Tier 3 content.