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Tier 4 Mayhem Berserker Build Guide

Last Updated:December 2, 2024|Changelog

Welcome to the Tier 4 Mayhem Berserker Build Guide! This build revolves around maintaining a permanently enraged state, maxing out Attack and Movement speed and dealing consistent big bursts of damage. No matter the situation Mayhem will be constantly dishing out massive damage.

Outside of that, this build provides great Stagger and Destruction to the party. The main things to watch out for are his lack of mobility and unique Health mechanic where he is permanently locked at 25%. This can be really disorientating for new players, as you may always feel that you are at risk of a lethal blow.

Pros
  • Non-positional gameplay
  • Easy to learn
  • Low APM
Cons
  • Poor mobility
  • Melee
Tips

Builds

Raids
Kurzan Front

Ark Passive

Skills Setup

  • Overdrive is our highest damage skill.
  • Finish Strike is our second-highest damage skill and has Destruction.
  • Hell Blade and Sword Storm are bonus damage skills.
  • Brave Slash and Tempest Slash are bonus damage skills with additional Destruction.
  • Red Dust is your primary self-buff skill and Synergy from Damage Amplification.
  • Chain Sword is your Counter.
  • Berserk Fury is your Awakening. It is preferred for it having decent damage, Stagger, and Destruction.

Alternative Skill, Tripod, and Rune Options

Chain Sword can be swapped for Mountain Crash, using Damage Amplification, Vital Point Hit, and Purify.

  • This does roughly the same thing at the cost of more skill points, it is a great alternative if you do not like using Chain Sword as a Counter.

Ark Passive

Skills Setup

  • Finish Strike, Hell Blade, and Overdrive are your best elite and boss killing skills.
  • Whirlwind, Tempest Slash, Brave Slash, and Sword Storm are your best skills for dealing with mobs.
  • Red Dust is your self-buff skill that increases overall damage.
  • Chain of Vengeance is your Awakening. It provides amazing area of effect and one shots anything including bosses.
  • Preemptive Strike
  • Contender
  • Raid Captain
  • Cursed Doll
  • Magick Stream
!
Warning

This build is optimized and meant to be used only in Kurzan Front. For Ebony Cube please use a Raid build.

Identity & Gameplay

This entire build revolves around being permanently in Burst Mode (Z) thanks to Mayhem.

Activating his identity grants you the following effects while in Burst Mode (Z).

  • 16% Damage Increase
  • 15% Attack and Movement Speed Increase
  • 72% Damage Reduction
  • Health is locked to 25% Maximum
  • -60% Healing Received
  • -75% Shielding Received

Berserker Identity

Berserker Slayer 809 X 506
Fury Meter

You are focused on a high uptime playstyle, constantly trying to unload your damage rotation at any moment you can. This build brings great Stagger and Destruction to the team and performs exceptionally well. It is important to always land your Red Dust to get the full buff, and this is the main difficulty of the build. Once landed you can enjoy a massive uninterrupted dump of damage and due to the high super armor of your skills.

There is one awkward downside of this build, Mayhem modifies your Health to be permanently locked at 25%. This makes it very disorientating to get used to and learn how to efficiently use potions and stay safe while doing damage.

Mayhem also modifies our identity skill, transforming it to Dark Rush. Sadly, this makes the skill relatively low damage so it is mostly filler, but it provides great Stagger and Destruction.

Rotation

Standard Damage Rotation

  • Red Dust buffs our damage for 8 seconds, this gives us a window to try to deal as much damage as possible. It is technically possible to fit all 6 damage skills in this window but is extremely difficult in real raid scenarios.
  • You can Back Attack to get a minor damage increase. However, it is never worth holding any skills as it will result in less total damage.
  • Whenever you have Fury Method available you should use it immediately after Red Dust as well as Berserk Fury. This will help keep your rotation in sync.
  • Your Red Dust will fall off mid-rotation and not apply to the last few skills, this is ok, and you should always full send as much as possible.

Stagger Check Rotation

  • You can hold on to any of your main damage skills if the stagger window is short. Remember, you can also use a Whirlwind Grenade if you have one equipped!

Gems

Gems are another significant aspect of your build, as they directly impact the damage and cooldowns of your skills. You can equip up to 11 gems at a time. Here are the ones you should focus on in order to maximize this build's potential, listed according to their priority.

Damage Gems

  • Overdrive
  • Finish Strike
  • Hell Blade
  • Brave Slash
  • Sword Storm
  • Tempest Slash

Cooldown Gems

  • Hell Blade
  • Finish Strike
  • Overdrive
  • Red Dust
  • Sword Storm

Engravings

Engravings are a core part of your build. You can equip up to five at a time, freely swapping between them.

  • Grudge
  • Keen Blunt Weapon
  • Raid Captain
  • Cursed Doll
  • Master's Tenacity

Bracelet

Bracelets provide beneficial effects to yourself or to your party members depending on the rolls they have.

The primary goal is to get the main stats used by this build - Swiftness and Crit. After that, you should be aiming for Special Rolls to get more damage. Please note that this system is heavily reliant on RNG, and you should not expect to get much more beyond your main stats early on.

Optimal Bonus Rolls

Crit
Swiftness
Circulate
Hammer
Wedge
Cool-Headed

Alternative Bonus Rolls

Precise
Assail
Superiority
Weapon Power
Strength

Elixir

The recommended Elixir Set for this build is Critical.

Credits

Written by Civo
Reviewed by Perciculum

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