Quill Volley Eagle Spiritborn Endgame Build Guide
Welcome to the Quill Volley Eagle Spiritborn Endgame Guide! This build relies on Eagle Skills and represents a ranged attack powerhouse. Our main skill, Quill Volley, fires several feathers than fan out and can shotgun enemies at close range, creating a superb mix of AoE and single target damage.
While the build relies on Eagle skills to deal damage, we choose primary Gorilla and secondary Jaguar in our Spirit Hall to benefit from extra barriers and damage passives. Together with Harmony of Ebewaka we gain a massive damage bonus by combining these different spirits in the same setup.
This build doesn't need much to get started besides one Dungeon Codex Power, but Spiritborn has access to many strong aspects that amplify this build. Our primary objective in this case is creating an infinite resource engine as soon as possible to spam Quill Volley while triggering Rod of Kepeleke every attack. This can be achieved with Ring of the Midnight Sun and sources of Resource Generation, supercharging the build in the lategame. Early on, we start with Vital Strikes and multiple ability-based Vulnerable sources and then transition to Prodigy's Tempo once the above setup is achieved.
All in all, the Quill Volley Eagle Spiritborn is an amazing allrounder that progresses through the Torment difficulties easily and can deal with anything the game throws at you. Let's get started!
This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Spiritborn Leveling Guides. See how this Build compares against others with our various Build Tier Lists.
Witchcraft Powers
Season 7 is the Season of Witchcraft. It features two separate borrowed power mechanics in the forms of Witchcraft Powers and Occult Gems. Both Seasonal mechanics are unlocked and improved by new NPCs found at the Tree of Whispers after collecting resources from Headhunt Zones, Seasonal areas similar to Helltide that appear across Sanctuary.
There are 25 Witchcraft Powers, 6 of which can be equipped at a time. Each Power belongs to one of four Schools (Eldritch, Growth & Decay, Psyche, and Lost), tags that promote synergies within themselves and with Occult Gems. Each School has a single Unique Witchcraft Power, only one of which can be equipped at a time. These Unique Powers max out and gain an additional effect at rank 5, while the other Powers max at rank 21 and gain their bonus effects at various levels. To unlock and improve Witchcraft Powers, defeat Headrotten or complete Whispers within the Headhunt Zones to collect Restless Rot. Lost Powers are an exception, requiring you to randomly encounter a Forgotten Altar in Dungeons to unlock them.
Best-in-Slot Witchcraft Powers
- Soul Harvest - This Power dramatically increases Core Stats based on monster density and is a reliably strong choice, especially for builds which can group mobs together e.g. with Vortex. Gather a large pack at the start of a run and refresh the stacks until the end.
- Breath of the Coven - A massive attack speed boost (cap 2) when combined with all three types of Witchcraft powers.
- Aura of Siphoning - Deals negligible damage, but activates the "Growth & Decay" part for Breath of the Coven, adds more damage with Dust Stone and heals us even more.
- Abyssal Resonance - Activates the "Eldritch" part and pulls in enemies regularly.
- Aura Specialization - Improves the radius of our auras, but more importantly adds a massive crit multiplier.
- Vengeful Spirit Servant - Activate the "Psyche" part for Breath of the Coven and grants extra life regularly.
Alternate Witchcraft Powers
- Twilight Warding - Allows us to passively build a barrier as an alternative to Que, helping with keeping up Auspicious and Viscous Shield.
- Hex of Shattering - The damage reduction provides great extra defense.
- Piranhado - Can replace your unique power to unleash mayhem and pull enemies for you!
Occult Gems
Rarely, Headrotten Bosses appear with a still-attached Fugitive Head stolen from the Tree of Whispers. Slay these enemies and return the Heads to Gelena to unlock and upgrade Occult Gems. These Gems are socketable in Jewelry and each provide +160 Armor and +8% Resistance to All Elements. More importantly, each Occult Gem grants a unique effect that synergizes with your equipped Witchcraft Powers to provide a variety of Offensive, Defensive, and Utility-based bonuses.
Best-in-Slot Occult Gems
- Dust Stone - Provides a straightforward damage buff with all the auras and hexes we include in the setup.
- Moonlight Ward - Adds lots of extra defense.
- Hungering Void - Regularly pulls in enemies so we can attack them more easily.
Alternate Occult Gems
- Friend of the Bog - With some tweaks to your powers, you can include this for a sizable gain in damage and defense.
Learn more details about the season theme in our full Season Guide.
Skills & Gameplay
- Quill Volley is our main ability. We either spray into packs or delete elites and bosses from close range. In the lategame, we use this ability non-stop while pressing our other cooldowns from time to time.
- Ravager adds chip damage against targets we hit but more importantly allows us to dash into packs using Quill Volley and increases resource generation while active. This is an important part of the infinite resource engine with Ring of the Midnight Sun and we aim for 100% uptime.
- Armored Hide is our defensive tool and main source of Resolve. Keep an eye on your stacks and activate it as needed for a powerful defensive buff from Perseverance and offensive with Colossal + Redirected Force.
- Scourge grants us lots of extra damage and healing, but fears enemies away.
- Since we usually want to stay close to enemies and shotgun them with Quill Volley, we use Vortex to keep them grouped up.
- The Hunter is our Ultimate Ability. It does a moderate amount damage on its own but is mainly used for mobility and a range of offensive buffs: Supremacy, Resolution and Harmonious Hunter.
- Counterattack grants us extra dodge and crit damage passively with Ring of the Midnight Sun.
- Before the above final setup comes online, we play with Soar (over Armored Hide), The Seeker (over The Hunter), Rock Splitter (over Vortex) and Vital Strikes (over Prodigy's Tempo) to solve our resources.
Skill Rotation
- Spam Quill Volley at all times to deal damage. For tanky elites and bosses, get into melee range for the shotgunning effect.
- Keep up Ravager and Armored Hide as much as possible (reset by Prodigy's Tempo).
- Vortex enemies to group them up and knock them down.
- Activate Scourge for extra damage when nuking elites and packs.
- Activate The Hunter as often as possible for various buffs like Supremacy and Resolution or to move to the next pack.
Spiritborn Spirit Hall
Primary: Gorilla gives us a barrier for Viscous Shield and triggers thorns a stacking damage buff from Revenge.
Secondary: Jaguar adds more Ferocity and allows us further damage scaling with Harmony of Ebewaka.
Learn more details and how to unlock this system in our full Spiritborn Spirit Hall Guide.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
Use the slider to see the progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
To Level 15
- Fulminate
- Talon
- Spirit
- Revenge
- Colossal
To Level 46
- Fulminate
- Spirit
- Talon
- Revenge
- Colossal
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your Armor pieces to replace normal gems. The Quill Volley Eagle Spiritborn focuses on the following combos:
Best in Slot
- Poc + Que - We constantly spend all of our resources, triggering Earthen Bulwark for extra defense and synergy with Viscous Shield
- Xol + Jah - With the free Teleport cast we can go even faster and jump from pack to pack while oneshotting screens
- Thul, Ohm or Xal - Can be used instead for damage or life if needed, especially in pit pushing.
Alternative choices
As long as you haven't unlocked the final setup or found the top Runes, you can also benefit from these options:
- Wat - Decrepify helps with stagger, defense and allows execute at 10% HP. When combined with Xol in your other runeword it also generates large amounts of offering
- Cir - Generates a large amount of offering regularly
- Vex - More skill ranks help with damage and cooldowns
- Gar - For more crit (before Rod of Kepeleke)
- Tam - We spam our core skill all the time
- Kry - To group up enemies more often
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.
Hired: Raheir
He provides us with Fortify, Stuns, some extra damage, more armor for Unyielding Hits and prevents us from getting oneshot every 30 seconds thanks to Valiance. Beware that he's not present when playing in groups and make sure you remain armor capped without him.
Reinforcement: Varyana
We choose Earth Breaker for extra crowd controls which preferably happens exactly when we cast Scourge so monsters don't run away.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
Stat Priorities & Item Progression
To enable the Quill Volley Eagle Spiritborn to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Recommended Endgame Stat Thresholds
- 20+ total Quill Volley ranks
- 100%+ Resource Generation
- 60%+ Attack Speed
- 1500+ Dexterity
- 4,000+ Armor
- 80%+ All Resistances
- 6,000+ Life
- 180%+ Movement Speed
It is critical that Ring of the Midnight Sun fully restores your Vigor every time you hit. If it doesn't you won't do any damage. You will need at least 100% resource generation with a perfect 50% roll on Ring of the Midnight Sun. Here are a few data points showing Ring of the Midnight Sun roll and the required Resource generation to fully restore Vigor:
- 35% roll on Ring of the Midnight Sun requires 186% resource generation
- 40% roll on Ring of the Midnight Sun requires 150% resource generation
- 50% roll on Ring of the Midnight Sun requires 100% resource generation
This means that a good affix on Ring of the Midnight Sun is required to have a chance of making the combo with Rod of Kepeleke work. Resource Generation stacks multiplicatively with each source. In this build sources are: Intelligence, Vigorous, Measured Ravager, Paragon nodes on the Sapping board. This leaves you with Vigorous ranks from Rod of Kepeleke, Yen's Blessing and/or Resource Generation tempers on jewelry to finish the rest. With good endgame gear, one of these is enough, but before that you may need to add extra tempers and masterwork crits ranks to achieve this result. Learn more about this interaction in the mechanics section below.
Item Progression Goals
Before you dive into the Endgame with the Quill Volley Eagle Spiritborn, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
Build Variants
This section is designed to guide your Quill Volley Eagle Spiritborn from a fresh level 60 into the very late endgame using the three variants Starter, Ancestral and Mythic. At the final step, you should be fully decked out with a great all-rounder build. From there, follow the other min/max variants if you want to optimize around certain activities such as Pit Pushing, Speedfarming and more.
If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.
Gear & Skills
- Early on in your progression, focus on Armor & Resistances to survive. Each Torment difficulty adds a penalty of -250 Armor and -25% All Resistances and it's recommended to keep both capped (1000 Armor, 70+ Res) at all times. As you unlock higher power gear, masterworking levels and more Paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats.
- Before acquiring Ring of the Midnight Sun, we have to be a lot more mindful about resources, but Vital Strikes helps a great deal. Use Evade to fire free Storm Feathers and regain Vigor.
- Redirected Force scales your damage through Resolve stacks as well as Armored Hide. Keep an eye on your buffs and time your defensive skill to boost it.
- Unyielding Hits is a massive damage buff that triggers automatically via Gorilla. With it we can convert excess armor into more damage and we add as much as we can to the build (up to 5000).
- Plains Power & Forest Power spawn Mystic Circles that grant us barriers, armor (for Unyielding Hits) and extra damage. Try to make the best use of these circles especially on bosses but don't let them slow you down when they're not in the right place.
The goal here is to progress through the Torment difficulties as you unlock Ancestrals, Paragon points, all Legendary Aspects, Temper mods and the most important Uniques to pilot this build. Some Legendary Aspects are used temporarily to fill slots that may be replaced with more Unique items later on.
Gear & Skills
- As you upgrade your gear to Ancestrals with more masterworking levels and reach higher Paragon, your Armor & Resistance values are constantly shifting. Ensure to stay capped at with at least 1000 Armor and 70%+ Resistances for the difficulty you're currently in to maximize survivability.
- Focus on reaching high Armor, Attack Speed, Ranks to Potent & Quill Volley as your primary damage attributes on gear.
- Rod of Kepeleke is the first major upgrade. With it we no longer need to worry about resources and can switch to the endgame skill tree. However, just casting your Core Skill for free is only the beginning as we aim to gain the guaranteed empowered crit on every attack later on. In addition, this item allows you to benefit from buffs to Basic Skills like Basic Damage tempers, Basic Skill Ranks on pants, Follow Through and Prodigy's Tempo.
- At this point we replace Rebounding with Moonrise for more damage and speed.
- Ring of the Midnight Sun is the second piece of the resource puzzle. With a good roll and enough extra Resource Generation, it's possible to fill your entire resource bar at once after Rod of Kepeleke consumed it all, creating an infinite loop of full and empty resources between every attack. In order to achieve this, we combine the bonus from Intelligence, resource tempers on jewelry, Measured Ravager and paragon nodes like Opportunist on the Sapping board.
- Resource Generation bonuses multiply with each source, so with a 50% Ring of the Midnight Sun roll you actually need less than a combined nominal 100% bonus from other sources. If you are not hitting the full resource reset on every attack, add or masterwork Resource Generation tempers or rank up Vigorous. See more in the Mechanics section below.
- Harmony of Ebewaka is an incredible damage buff to our Gorilla + Jaguar Spirit Hall combo as we combine a total of 3 Spirit types in this build. At this point we pick up Furnace on the tree.
- Yen's Blessing (alternatively Rakanoth's Wake) is almost exclusively used for its huge all resistance bonus but also comes with a good amount of movement speed and helps us reach the Resource Generation target. With it we can focus on stacking armor instead of resistances for Unyielding Hits.
This is the final version of the build's progression, including all regular Unique items, Mythic Uniques, Legendary Aspects, Temper mods and Masterworking, leaving you with a great all-rounder build for all content in the game. Additional variants use this as a baseline to optimize around certain activities.
Gear & Skills
- Shroud of False Death provides a multitude of small benefits that add up to a ~40-60% damage gain on top of more survivability. It also comes with resource generation that makes Yen's Blessing obsolete, but we keep these boots anyway for their resistance buff.
- Tyrael's Might is an alternative to the above to achieve near-immortality thanks to its high damage reduction and bonus to Maximum Resistances. With it we no longer need to rely on resistances from Yen's Blessing or Rakanoth's Wake and go with regular boots + Apprehension.
- As you min/max your setup, aim to keep your resistances capped and get your armor as close as possible to 5000 for Unyielding Hits. Don't forget you can use can use consumables, too!
This Speedfarming variant optimizes the build for easy activities like Helltides, Whispers, Nightmare Dungeons and lower Pit Tiers after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
- Straying from the standard setup, you can optionally hypercharge your cooldown reduction by adding Harlequin Crest, Rakanoth's Wake and Jacinth Shell for easy lower end content. Just be aware this this loses the Jaguar tag and Furnace no longer functions.
- Jacinth Shell massively speeds up your cooldown recovery. With it you can keep up all of your buffs permanently with ease but it comes at a hefty life cost. You can heal with Scourge, but it will leave you at low HP when out of combat. Play around your barriers to survive and for example use healing potions when entering a boss arena.
- We also switch to Adaptive Stances to gain back some of the damage of switching the chest piece among other adjustments on the tree.
This setup optimizes the build to push the highest possible Tiers in The Pit after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
- This setup is largely the same as the mythic variant.
- When fighting monsters in high tiers of the Pit, remember that after crowd controlling elites for 5 seconds, they become Unstoppable for 8 seconds. This may be the right moment to start kiting them around because they can freely retaliate and it's difficult to keep them into the right position for shotgunning.
FAQ & Mechanics
Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
What can I do to improve survivability?
Why am I not doing any damage?
What can I do when I run out of Vigor all the time?
Why is Counterattack chosen but not on the bar?
Which adjustments should I make on Hardcore?
Mechanics
Rod of Kepeleke + Ring of the Midnight Sun
Rod of Kepeleke
Jacinth Shell
Unyielding Hits
Mystic Circles
Convergence
Drive
In-Fighter
Counterattack
Ravager
Barrier Generation
Attack Speed Caps
Stagger
Video Guide
Summary
The Quill Volley Eagle Spiritborn is a highly mobile allrounder that combines great AoE clear and single target damage.
- Spray into packs or blast elites from close range with Quill Volley.
- Combine Rod of Kepeleke and Ring of the Midnight Sun with enough resource generation to proc a guaranteed crit every time.
- Stack Armor, Attack Speed and Critical Strike synergies.
- Keep up your Resolve stacks.
- Go pew pew pew!
Credits
Written by wudijo