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Smite Hammerdin Paladin Guide

Patch 1.1

Last Updated:July 7, 2024|Changelog

Welcome to the Smite Hammerdin guide. Hammerdin is an especially popular build from Diablo 2, and this build offers something new by taking the traditional Hammerdin and adding Lightning Bolts that strike enemies from the sky, creating a playstyle that is flashy, fun and highly effective!

The build offers exceptional performance. Hammers fill the screen and zap enemies with Lightning that then chains to other enemies, which makes clearing packs of enemies an easy and satisfying experience. To play the build to its fullest potential, you should have Adorned Rahyeh Idols with Chance To Cast Smite When You Hit With Throwing Attacks to proc Smite through Hammer Throw.

This setup doesn't require any Unique to function but gains tremendous Damage scaling from Devotion and Defense from Face of the Mountain.

Overall, the Smite Hammerdin is a fresh take on an ARPG staple while also being fully capable of defeating all of the content in the game. It's easy to play, has great Damage and good tankiness. If you are looking for a new and flashy twist on an iconic playstyle then this is the build for you!

End Game Gear Planner - Click To Open Full Planner

This build guide assumes you have a Level 70 Character.
Reach Level 70 with our Paladin Leveling Guide.
If you are looking for a different playstyle, check all our Build Guides!

Pros
  • Good Clear
  • Quite Tanky
  • Iconic Playstyle
  • Great Single Target Damage
Cons
  • Mana Management
  • Needs Gear To Crit Cap
  • Heavy Buff Management
  • Vulnerable To DoT Damage

Skills

Hammer Throw

Hammer Throw is your means of creating Smite procs. Iron Spiral allows your hammers to spiral so they can hit large targets more than once. Catapult allows you to throw three hammers at once. Take enough points in Ballista to reach zero mana, then invest elsewhere.

Click the Nodes at the bottom to see Skill Tree Progression

Alternative Skills & Tips

Passives

Passives provide powerful effects that dictate the playstyle of a Class and its Masteries. Remember that you can allocate Passives on the first half of all Masteries regardless of the one you chose.

  1. Armour Clad grants Damage Reduction and is crucial for any Sentinel's survivability.
  2. Juggernaut, Abyssal Endurance, Holy Icon and Defiance provide tons of Resistances. Use them as needed.
  3. Place at least 1 Point into Gladiator, Steel Aegis, Honour and Shield Wall for the Block Chance.
  4. Heavenfire and Sanctuary Guardian provide a ton of Flat Spell Damage.
  5. Holy Precision is important for scaling your Crit Chance and Crit Multiplier.
  6. The stats granted by Reverence of Duality are extremely powerful.
  7. Invest your final Points in Prayer Aegis or Light of Rahyeh, depending on your needs.
End Game Gear Planner

Make sure to complete the Campaign to get all your Passive Points.

Gameplay

This Paladin uses Hammer Throw to proc Smite, which calls down Lightning upon the battlefield. Remember that you don't need Smite on your Skill bar. Make sure you are familiar with enemy mechanics to know when to use your Support Skills to stay alive. Pay attention to their telegraphed attacks!

Skill Usage/Rotation

  • Cast Sigils Of Hope until you're low mana to maximize the damage gained from Devotion.
  • Spam Hammer Throw at enemies. Stand close to them to maximize damage.
  • Use unspecced Shield Rush or Lunge to move across the map.
  • Cast Volatile Reversal and Holy Aura on top of enemies for their buffs and extra Damage.
  • Maintain 4 Sigils Of Hope up at all times while also using it to keep your mana low.

Mapping

  • Rush to the objective with unspecced Shield Rush or Lunge.
  • Proc the Haste buff from Holy Aura's Expedite Node for the additional Movement Speed.
  • Be careful not to backtrack when using Volatile Reversal.
  • Group mobs before using Volatile Reversal and Holy Aura to maximize their Buffs.
  • For large groups, use Hammer Throw while staying on the move to maximize clear and reduce incoming damage.

Bossing

  • Burn your mana with Sigils Of Hope just before engaging the boss.
  • Take advantage of all your defensive buffs and keep them active.
  • Actively use Holy Aura to double the effect of its buffs.
  • Use Volatile Reversal to ramp up your damage then spam Hammer Throw, staying as close as you can to the boss to maximize damage and the potential for multiple hits from the same hammer. In this setup, Volatile Reversal can have 100% uptime so use it on cooldown as long as it won't place you into a bad position.
  • Keep unspecced Shield Rush off Cooldown for emergency situations or telegraphed Boss attacks.

Advanced Skill Tips

Learn more about how to maximize your gameplay in the Build Scaling section of this guide.

Gear

Gearing in Last Epoch revolves around finding Items and then using the powerful Crafting System to enhance them. As long as an Item has Forging Potential left, players can upgrade or modify their Affixes up to Tier 5. However, the powerful Exalted Tier Affixes are drop only and can't be modified by players.

Using the correct Item Bases allows you to make use of their amazing Implicits, this is fundamental for gearing efficiently. Combine Implicits, Passives, Idols and Blessings to cap your Resistances and stack as many other defensive layers as possible. Plan ahead for your next upgrades and consider the final Empowered Blessings of your build while gearing. Finish up by farming Uniques with Legendary Potential and Sealing Affixes into Exalted Items to unleash all of your build's power!

Here are the Stat Goals for this build:

  • Capped Resistances
  • 100% Reduced Bonus Damage Taken from Crits
  • Capped Endurance
  • 3000 - 4000+ Health
  • 60% - 70% Armour Mitigation (Pre Buffs)
  • 2500+ Block Effectiveness
  • 50% - 100% Block Chance
  • 100% Smite Crit Chance
  • 60%+ Throwing Attack Speed
  • 500+ Mana

Gear Progression

Starting Gear
Advanced Gear
End Game Gear
Aspirational Gear

Milestone 1
Make sure you have several Idols with well rolled Chance To Cast Smite When You Hit With Throwing Attacks Prefixes. Aim for good Item Bases with four valuable T5 Affixes. The defensive rolls on T5 Suffixes are very important at this stage as they can easily cap all your Resistances when combined with Item Implicits, Idols, Blessings or Passives.

Milestone 2
Make sure your Critical Strike Avoidance is capped. Remember that Woven Flesh is always an option early on. It can be farmed by killing the Abomination in the Fall of the Outcast Monolith Timeline.

Milestone 3
Get T1 Throwing Damage and Reduced Mana Cost on both of your Rings to help with your rotation. Fit as much Health into your gear as possible. Hybrid Health and Health are extremely valuable, but can be hard to find early on. Use regular flat Health until you find them.

Starting Gear Planner

Milestone 4
Get a source of Life Leech. Use Avarice or Tome of Elements and later switch to Grand Hunger of the Void.

Milestone 5
While you look for this basic set of gear, start farming your Empowered Blessings and look for any Idols that can help you cap all your Resistances momentarily. Continue looking for Chance To Cast Smite When You Hit With Throwing Attacks Idols with high rolls and good suffixes.

Milestone 1
If you don't already have a Devotion begin to push for one now. Use any Rune of Ascendance you have on Amulets, and once you have your blessings covered work The Age of Winter Timeline for the Unique echo rewards.

Milestone 2
Get Chance to Apply Frailty on Hit to decrease the Damage enemies deal to you. Get Chance to Chill on Hit and Chance to Shock on Hit on your Wand. These Ailments are really important and should always be kept in mind. Keep looking for any useful Idols.

Milestone 3
When all your core Defenses are covered, start working on your Damage. Get as much Mana and Throwing Attack Speed as you can. Get enough Crit Chance to cap Smite. Try to get Level of Smite on your Relic.

Advanced Gear Planner

Milestone 4
Continue to look for better Adorned Rahyeh Idols with Chance To Cast Smite When You Hit With Throwing Attacks and either Chance To Shred Armor on Hit with Throwing Attacks, Block Effectiveness or Health.

Milestone 1
Upgrade your T20 setup with Exalted items, high value Sealed Affixes or ideally both. Obtain the Affixes included in the Planner, but prioritize the indicated Item Bases for their Implicits. Make sure to Seal highly efficient low tier Affixes. Ward and Ailment Cleansing on Potion Use is a must have for Belts.

Milestone 2
Push to get crit capped if you haven't already. An exalted Spell Critical Strike Chance on your wand will give you ~30%, and a good Copper Ring with Critical Strike Chance will get you most of the way there.

Milestone 3
Maximize your defenses. A Dawn Plate and Dawn Helm will provide a ton of Armor if you can get the right affixes. You can upgrade your defense with an Exalted Ironglass Shield with T7 Block Chance and Block Effectiveness on your Idols.

End Game Gear Planner

Milestone 4
Get all your Idols as optimal as possible. Keep stacking as much Health. Push your Mana as high as you can without sacrificing other valuable affixes. Farm Razorfall for its Movement Speed.

Milestone 1
Keep upgrading your gear with Exalted Items with Sealed Affixes. Get every stat in the right place and in the correct Item Base. Min/Maxing your gear in Last Epoch can be pushed to the extreme as Items with multiple Exalted Affixes are technically possible.

Milestone 2
Start farming for Face of the Mountain with the maximum Legendary Potential you can find. This Shield allows you to cap Block by stacking Endurance. Getting T7 Block Chance on it is recommended to reach the Block cap easier. It drops from the Lightless Arbor Dungeon boss. Kill the boss in T4 difficulty to maximize drop rate. Foot of the Mountain is an option if you need more Endurance.

Milestone 3
Get Wrongwarp with Legendary Potential to substantially increase your Damage.

Milestone 4
Feel free to experiment with any crazy Unique, Legendary or Experimental items that you might craft, trade or find! The possibilities are endless!

Aspirational Gear Planner

Learn the basics for crafting gear with our Beginner Crafting Guide.
Check our Unique Item & Set Farming Guide and learn how to get them!
Want to know more about Legendary Items? Check our Legendary Guide!

Blessings

Completing a Timeline in the Monolith of Fate lets you choose one of several randomized Blessings from its unique pool. Their benefits are permanent and persist even outside of the Monolith of Fate.

Empowered Blessings are a fundamental part of all builds, so getting the correct ones for each is key.

The sooner you reach Empowered Monolith, the faster you can start farming your desired Blessings!

End Game Blessings
Normal Blessings
Empowered Combat Blessings
Empowered Drop Rate Blessings

Normal Blessings are not important as they are eventually replaced by Empowered Blessings. However they can still be a great source of Resistances, Critical Strike Avoidance or Life Leech for your build early on.

Pick up these Normal Blessings on your way to Empowered:

  • Hunger of the Void
  • Bastion of Divinity
  • Survival of Might
  • Persistance of Will
  • Bones of Eternity
  • Embers of Immortality
  • Body of Obsidian
  • Mysteries of the Deep

Note: Don't target farm Normal Blessings. Get to Empowered Monolith as fast as you can.

Reaching Empowered Monolith unlocks all the level 100 Timelines and the ability to farm Empowered Blessings. Unlike Normal Blessings, these need to be farmed until you get the desired ones for your build. It is extremely important to get this set up as fast as possible to free up affix slots on your gear. Remember, the more value you get from your Blessings, the easier it is to craft efficient gear!

These are the core Combat Empowered Blessings for this build:

  • Start with Grand Hunger of the Void to take care of your sustain and free up gear slots.
  • If you are lacking Critical Strike Avoidance, get Grand Survival of Might next. If you're building Reduced Bonus Damage Taken from Critical Strikes, go for Grand Resolve of Humanity instead.
  • For damage, take Grand Mysteries of the Deep, which provides a significant damage boost against bosses. For defense get Grand Bones of Eternity. The order in which you pick these up is your preference.
  • Grand Body of Obsidian provides a huge amount of Armor that really improves your defenses.

These Empowered Blessings are flexible and depend on your current needs and goals.

These are valuable Empowered Drop Rate Blessings for this build:

  • Grand Mark of Agony is very valuable to help you find a Adorned Rahyeh Idol with a well rolled Chance To Cast Smite When You Hit With Throwing Attacks Prefix and good Suffixes.
  • Grab Grand Slumber of Morditas to help find more Relics with Exalted Level of Smite. Once you're satisfied with your relic you can switch to Grand Binds of Sanctuary to help you find more Shields or Grand Vision of the Aurora to find more Amulets for Legendary slams.
  • Take Grand Cruelty of Formosus to find more Crystal Wands.
  • The other Blessings are completely optional and will have minimal impact on your farming efficiency.

Learn how to farm Blessings fast with our Advanced Monolith Strategies.

Idols

Idols grant your character bonuses when equipped in the dedicated Idol Container. Unlock all the slots of your Idol Container by completing the Campaign and some of its Side Quests. Remember that some Idols are Class specific and you won't be able to equip them with other non-compatible Classes.

These are the Idols recommended for this build:

  • Find Adorned Rahyeh Idols with Chance To Cast Smite When You Hit With Throwing Attacks and Chance To Shred Armor on Hit with Throwing Attacks, Block Effectiveness or Health.
  • Get 4 Large Rahyeh Idols with Increased Damage With Vengeance And Smite.
  • If you need Resistances, use Stout Lagonian Idols, Small Lagonian Idols or Small Eterran Idols.
End Game Idols

Other useful Idol Affixes

Make sure to complete the Campaign to get all your Idol Slots.
Learn how to be efficient with Idols with our Advanced Idols Setups Guide.

Build Scaling

This Paladin uses Hammer Throw to create spirals of Hammers throughout the battlefield that call down Lightning with Smite. Scale your Throwing Attack Speed and Mana as much as possible. This build also has good survivability thanks to the multiple defensive layers it can take advantage of.

Damage
Defense
  • Throwing Attack Speed: This build gets a ton of it thanks to the buffs provided by its Skills and Passives. The more you have, the more often you proc Smite and apply ailments.
  • Mana: Thanks to Devotion, we get flat spell damage for every 5 missing mana we have. This means pushing our Max Mana over 500+ and then burning it down with Sigils Of Hope provides us with a ton of damage. Don't go too crazy on pushing your Mana over other damage stats or you may end up with a net damage loss. 500-700 Max Mana is the sweet spot.
  • Attunement: Smite gains 4% Damage per point of Attunement. Additionally it grants Max mana per point, which further improves our Devotion scaling. However, the Mana gained is low, so don't choose this over large sources of Added or Increased Mana.
  • Critical Strike Chance: Critical Strikes deal double damage by default and scale with Critical Strike Multiplier. Thanks to Conviction and Holy Precision, we have a lot of baseline Crit Chance. An exalted Spell Critical Strike Chance on your wand will give you another ~30%, and a good Copper Ring with Critical Strike Chance will get you most of the way there.
  • Critical Strike Multiplier: Increases the Damage your Crits deal. We don't have a lot of room for this on our gear, but we get a sizable amount from Holy Precision and Deep Impact. Getting extra on your Relic and Amulet really boosts your damage. This stat is also interchangeable with Increased Lightning Damage Shard/Spell Damage on your Crystal Wand without much difference in performance.
  • Sigils Of Hope: They grant increased Damage through Empowering Sigils.
  • % Increased Damage: We get most of this from our Passive tree, Buffs and Attunement. Lightning Damage on your belt and either Spell Damage or Lightning Damage on your Crystal Wand are significant damage boosts.
  • Volatile Reversal: The Harbinger of Dust Node applies a powerful debuff on your enemies that makes them take additional Damage.
  • Level of Smite: This is a big boost to our damage since it allows us to invest in additional multipliers from the skill tree.
  • Grand Mysteries of the Deep and Shock: Since the build attacks so fast and has so many hits, it is extremely easy to apply 10 stacks of Lightning Resistance Shred and Shock to your targets. Together, these ailments provide 40% additional damage against Bosses.
  • Armour Shred: Shredding Armor is a damage multiplier for all hit builds and should always be invested in. Getting Armour Shred stats on our Gloves, Idols and Helmet is a huge damage boost to the build.
  • Armour Clad: Grants Damage Reduction and is crucial for any Sentinel's survivability.
  • Block Chance: Block is a defensive mechanic that grants a chance to reduce the Damage taken from Hits. Whenever you take a Hit, your Block Chance is rolled to determine if you Block the Hit. On a successful Block, a percentage of the Damage is mitigated. This build can have anywhere between 50% and 100% block. Face of the Mountain enables 100% Block Chance.
  • Block Effectiveness: The percentage of Damage reduced on Block depends on how much Block Effectiveness you have. The percentage cannot exceed 85%. The Grand Bones of Eternity blessing is an exceptional source of Block Effectiveness. Additionally, Sentinels have access to the Block Effectiveness Suffix on their Idols.
  • Endurance: It allows you to take up to 60% less Damage while below a certain Health threshold. The Iron Sigils node from Sigils Of Hope makes this especially valuable for Sentinels. With Face of the Mountain, it also scales your Block Chance.
  • Strength: Grants 4% Armour per point. We don't scale damage through this stat so it's not a priority investment, but we do pick some up through the Passive Tree.
  • Armour Mitigation: This setup can get high Armour. Combine the Armour from your Item Implicits and all the %Armour this build has to reach 50-60% Mitigation.
  • Health: This build can stack a decent Health pool that can surpass the 3000 mark without sacrificing other defenses. Health is very effective when combined with all the other defensive layers.
  • Leech: Grand Wrath of Rahyeh provides this build with plenty of sustain.
  • Chill: Is an Ailment that greatly reduces the Action and Movement Speed of your enemies. It's a must have on most builds, especially once you reach hard content with insane speed modifiers.
  • Frailty: This Ailment reduces the Damage dealt by enemies by 6% for 4 seconds. Stacks 3 times.
  • Ward and Ailment Cleansing on Potion Use: Cleanse all Ailments on Potion use. Great for dealing with DoT damage or Chill/Slow/Shred/Marked for Death

Our Damage Explained Article covers all you need to know to scale Damage.
Learn all you need to know to scale Defense with our Defense Explained Article.

Loot Filter

Loot Filters are critical in Last Epoch. Making sure you highlight all the related valuable Item Bases, Affixes, Uniques and Idols is crucial to ensure your character's progression. As your gear gets better, remember to hide the rules that are no longer useful to avoid screen clutter.

Here is the Endgame Loot Filter for this build:

Learn how to load and make Filters with our Loot Filter Guide.

Video Guide

COMING SOON!

Summary

This Paladin throws shotgunning Hammers in a spiral that summon Lightning from the sky through Smite procs. Overall this Paladin is an excellent setup capable of completing all the content in the game. It has great AoE, survivability, speed and single target DPS.

  • Blast through enemies with shotgunning Hammers, calling down Lightning from Smite.
  • Scale Crit to turbo charge the damage thanks to large amounts of Crit Multi from Holy Precision and Deep Impact.
  • Scale damage by stacking Mana thanks to Devotion.
  • Use Volatile Reversal on top of enemies for extra Damage.
  • Use Face of the Mountain to cap your Block Chance and reach amazing levels of tankiness.

Credits

Written by Volca.
Reviewed by Facefoot, Lizard_IRL

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