Wake of Fire Assassin Guide

Last Updated: 24 May 2023

Share on Social

Wake of Fire Assassin is a very chill and straight forward build. She has great mobility and clears density with ease.
The Wake of Fire / Death Sentry Assassin aka "Fire-Trapsin" lays down Traps that auto attack from a distance. As of Patches 2.6 and 2.7, both +x% Elemental Skill Damage and -% Enemy Fire Resistance apply on Trap attacks.

Her Fire and Physical Damage Skills are supported by Lightning Sentry as well, making Immunes easy to deal with. Death Sentry's Corpse Explosion deals massive area damage as soon as a corpse is around, starting a domino effect. This allows the Assassin to clear areas like The Secret Cow Level effectively.

Burst of Speed and Teleport provide high mobility that makes the Fire-Trapsin a real joy to play.

Ideal Standard Setup
Ideal Standard Setup

Wake of Fire

Death Sentry

Fire Blast

Lightning Sentry

This build guide assumes you have a Character at Level 75 before transitioning to it. Check out our Assassin Leveling Guide and our General Leveling Strategies to reach Level 75.

Very Tanky ✔
High Mobility ✔
Beginner Friendly ✔
Low Entry Budget Option ✔

Best in Slot Is Expensive
Slow Build Up For Damage
Bad Act Boss Farmer Early On
Requires Infinity For High Damage

Sunder Charm Setup

Patch 2.5 introduces a new way of breaking Immunities: Sunder Charms. Any enemy that would be Immune to your damage type is instead reduced to 95% Resistance, before any other Resistance reductions apply. (e.g. Conviction, Lower Resist) The Charm also reduces YOUR Resistance against the sundered damage type! Check out our post on Sunder Charms to learn more about these new Charms. The following setup uses Flame Rift, allowing you to farm anywhere you want.

Sunder Charm Setup
Sunder Charm Setup

Gear Changes

To optimize this Sunder Charm you need Conviction and Lower Resist. Equip a Wand of Lower Resistance and an Infinity Giant Thresher on your Mercenary.

Counteract the negative effect of Flame Rift with a Rare Ring or Fade.

Terror Zones

The new Terror Zone mechanic combined with Sunder Charms open up a wide range of farmable areas. The following list highlights the best and worst Terror Zones for this build on the Starter or Budget setup. With the Sunder Charm Setup, more Terror Zones become accessible. Learn more about Terror Zones here and see how they stack up in our Terror Zone Tier List.


The Secret Cow Level - High Density, Easy Mobility, No Immunities
Tal Rasha's Tombs - High Density, Many Elite Groups, Quick Access
Flayer Jungle + Flayer Dungeon - High Density, Quick Access
Stony Tomb ONLY - Many Elite Groups, No Immunities
Far Oasis - Easy Mobility, No Immunities, Quick Access


Chaos Sanctuary - Immunities, High Elemental Damage
Travincal - Immunities, High Elemental Damage
Durance of Hate - Immunities, High Physical Damage, High Elemental Damage
Cathedral + Catacombs - Trash Mobility, Immunities
Arreat Plateau - Low Density, Few Elite Groups


Put 1 Skill Point into each of the following Skills:
1. Death Sentry
2. Cloak of Shadows
3. Mindblast
4. Shadow Master
5. Burst of speed
6. Fade

Max out the following Skills in this order:
1. Wake of Fire
2. Fireblast
3. Wake of Inferno
4. Death Sentry
5. Lightning Sentry

Use the Scroll Bar to see Skill Point Progression
Use the Scroll Bar to see Skill Point Progression




Note: This section provides you with the standard Stat Point allocation. Build Variants can require a different allocation!


Allocate enough Stat Points into Strength to equip all of your gear. Take into account how much Strength your gear provides when equipped.


Allocate enough Stat Points into Dexterity to equip all of your gear. Take into account how much Dexterity your gear provides when equipped.


Allocate any remaining Stat Points into Vitality after meeting Strength, Dexterity and Energy requirements.


Don't allocate any Stat Points into Energy. This build gets enough Mana from gear, buffs, Charms, and Mana Potions.


Gear Options

Farming Spots





Build Variants



The Starter Variant of the Wake of Fire Assassin relies heavily on +x to Skills to deal damage. Shop Anya in Act 5 for Cunning Greater Talons. Lore, Stealth, Spirit Crystal Sword, and Ancients' Pledge are easily obtainable sources of Life, Resistances, and Faster Hit Recovery. A rhyme provides Cannot Be Frozen. Being frozen reduces your trap laying speed, so this feels very comfortable.


Equip your Mercenary with a Body Armor and Helmet that provides Resistances and Life. Insight is an easy Runeword to make that gives a great amount of damage and Quality of Life with Meditation. Hire the Might Aura Mercenary for extra damage against Fire Immunes.


Put 1 Skill Point into each of the following Skills:
1. Death Sentry
2. Cloak of Shadows
3. Mindblast
4.Shadow Master
5. Fade

Max out the following Skills in this order:
1. Wake of Fire
2. Fireblast
3. Wake of Inferno
4. Burst of speed


Allocate enough Stat Points into Strength and Dexterity to equip your gear. Put remaining Stat Points into Vitality.


Death Sentry

Burst of Speed



  • Spread out your 5 Wake of Fire Traps to maximize your damage’s surface area.
  • Place 1-2 Death Sentrys after the first monster dies to blow up the surrounding mobs with Corpse Explosion.
  • Keep your Mercenary close to enemies to apply his Conviction Aura.
  • Utilize Death Sentry is used for Fire Immune monsters.
  • Use Fire Blast to increase damage output after your Traps are deployed.
  • Keep up Burst of Speed at all times on Softcore Characters.
  • Use Fade instead of Burst of Speed if you want to cap your Resistances and Physical Damage Reduction.
  • Cloak of Shadows and Mindblast are great sources of Crowd Control.

Wake of Fire is one of the coolest looking Skills in the game and is incredibly satisfying to pilot when combined with Death Sentry. The easy access to powerful Crowd Control and high damage output rewards a highly mobile playstyle.

Good luck!


Updated by Teo1904
Original Author BTNeandertha1
Reviewed by MacroBioBoi and Teo1904


  • 3 May 2023
    Updated to Patch 2.7
  • 13 February 2023
    Updated to Patch 2.6
  • 21 September 2022
    Updated to Patch 2.5 - Added Sunder and Terror Zone sections - Added Gear Options - Added Sunder to Playstyle - Added Sunder Charm Suggestion in variants
  • 24 April 2022
    Updated to Patch 2.4 - Reworded Introduction - Reworked Skills section - Added Gear Options - Added Farming Spots - Playstyle adjustment for new skill usages - Reworked all Build Varients - Reworked Summary

© 2023 Maxroll Media Group, All Rights Reserved