Blood Surge Necromancer Endgame Build Guide
Build Requirements:
- Cruor's Embrace - While the build works without these, the addition of multiple drains transforms your gameplay to a whole new level.
This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Necromancer Leveling Guides. See how this Build compares against others with our various Build Tier Lists.
Season Theme
Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:
- Seething Opal of Equipment
- Seething Opal of Gold
- Seething Opal of Materials
- Seething Opal of Torment
- Seething Opal of Socketables
Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.
Learn more details about the season theme in our full Season Guide.
Skills & Gameplay
- Reap is mainly used to get more attack speed, especially effective when it comes to clearing high tier Pits.
- Blood Mist is your get out of jail free card. While you are Immune, reposition yourself to gain an advantage.
- Decrepify applies a powerful CC effect that also causes Lucky Hit procs to reduce Cooldowns on your Skills. Prioritize casting this on any new monsters, or when it runs out. This also greatly reduces incoming damage and makes kiting monsters easier.
- Corpse Tendrils, one of the most critical skills you need to use efficiently, to group and pull targets. It also generates blood orbs to activate Blood Begets Blood.
- Soulrift solves Vulnerable, Resource and defense by providing Barrier, while also buffing your damage.
- Blood Surge has two damage components. The first one hits the entire screen and "drains" the targets, which empowers the second smaller AoE damage "surge" and scales with targets hit by the first damage portion.
- Cruor's Embrace is used as corpse consumption for Grim Harvest, Fueled by Death and Flesh-eater.
Skill Rotation
- Blood Surge is a very simple, yet powerful build to pilot. While constantly castingBlood Surge your Cruor's Embrace keeps Flesh-eater and Fueled by Death active.
- Your Essence will constantly be filled by Soulrift and "Lucky Hit Chance to Restore Essence" affix from one of your weapons.
- Cast Decrepify preemptively when engaging Elites and Bosses to profit off of the damage reduction provided before getting close.
- Reap should be used before monsters dying to gain attack speed. It can also generate a corpse to start the fight off with Corpse Tendrils.
- Often times Blood Surge consumes all corpses, however you can generate a corpse using Reap or Soulrift often generates corpses procing Hewed Flesh. Before starting your damage rotation, make sure to use a corpse to cast Corpse Tendrils so you can generate blood orbs as well as pulling monsters together. Positioning your Blood Surge to overlap with as many targets as possible is very important to maximize your DPS output. This is especially important when pushing high tier Pits.
- Move around the battlefield in between your Blood Surge casts to collect Blood Orbs and activate Blood Begets Blood. You can also cast while moving, this helps you maintain your Blood Begets Blood buff without losing any cast time.
- In case you find yourself in a dangerous situation, Blood Mist not only makes you Immune but also Unstoppable.
- Make sure to keep Soulrift active to not only help solve Resource, but also provide constant Vulnerable and Barrier.
Book of the Dead
There are 3 different Minion types you can choose to summon or sacrifice, located in the Book of the Dead. The Blood Surge Necromancer chooses to sacrifice Skeletal Warriors - Skirmishers for the Critical Strike Chance bonus, Skeletal Mages - Bone for the massive increase to Overpower Damage and Golems - Iron for Critical Strike Damage bonus.
If you have reached 100% critical strike chance, you can sacrifice Skeletal Warriors - Defenders to increase your resistances especially while breaking into higher Torment tiers.
Learn more details and how to unlock this system in our full Book of the Dead guide.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
Use the slider to see the progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
- Eliminator
- Essence
- Corporeal
- Sacrificial
- Dominate
To Level 46
- Essence
- Dominate
- Sacrificial
- Corporeal
- Eliminator
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your Armor pieces to replace normal gems. The Blood Surge Necromancer focuses on the following combos:
Best in Slot
- Poc + Xal - This Runewords tremendously increases your Maximum Life which directly feeds into increasing your Overpower damage.
- Tam + Ohm - Provides a powerful 15% Damage Multiplier.
- Tam + Wat - This rune combination is very crucial for pit pushing. It auto curses and executes enemies, significantly increasing clear speed. Make sure to check out pit pushing variant down below.
Alternative choices
If you haven't unlocked the final setup or found the top runes, you can also benefit from these options:
- Lum - For additional Essence generation if you are not sustaining your Essence yet.
- Moni - Solid Offering generator if you do not have any alternative available.
- Mot- For extra defense.
- Zec - Good option early game when your Soulrift is not yet permanent.
- Gar - if you can't to reach 100% crit chance due to gear, this rune can help you get there in the meantime.
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.
- Hired: Subo
Provides great visibility of the map, showing where the monsters are. This is also highly important when pushing pits. It also provides damage multipliers.
- Reinforcement: Raheir
You choose Bastion. It provides you damage mitigation and unstoppable.
Stat Priorities & Item Progression
To enable the Blood Surge Necromancer to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Recommended Endgame Stat Thresholds
- 100% Critical Strike Chance, with counting Skeletal Warriors - Skirmishers, Inspiring Leader
- 81.8%+ Attack Speed
- 63.8% Blood Attack Speed
- Cap 1 + Cap 2 aims to reach 145% attack speed to reach 16 frames per second. Read up more on Attack Speed in our dedicated guide by Ava.
- 80%+ Chance for Blood Surge to Deal Double Damage.
- Cooldown reduction 15%+
- Ultimate Cooldown Reduction 28%+ to have more Soulrift uptime
- Armor Capped 1,000
- Resistance Capped 70%+
- 10,000+ Life
- 160%+ Movement Speed
Item Progression Goals
Before you dive into the Endgame with the Blood Surge Necromancer, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
Build Variants
This section is designed to guide your Blood Surge Necromancer from a fresh level 60 into the very late endgame using the three variants Starter, Ancestral and Mythic. At the final step, you should be fully decked out with a great all-rounder build. From there, follow the other min/max variants if you want to optimize around certain activities such as Pit Pushing, Speedfarming and more.
If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.
Gear & Skills
- Early on in your progression, focus on Armor & Resistances to survive. Each Torment difficulty adds a penalty of -250 Armor and -25% all Res and it's recommended to keep both capped (1000 Armor, 70+ Res) at all times. As you unlock higher power gear, masterworking levels and more Paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats.
- Keeping Soulrift up permanently helps solve your Essence issues.
- Trigger your Iron Maiden by tagging enemies with your Cursed Aura to restore Essence.
- Stutter step around the battlefield to consume Blood Orbs for even more Essence generation through your BloodOrbs Restore Essence Temper.
The goal here is to progress through the Torment difficulties as you unlock Ancestrals, Paragon points, all Legendary Aspects, Temper mods and the most important Uniques to pilot this build. Some Legendary Aspects are used temporarily to fill slots that may be replaced with more Unique items later on.
Gear & Skills
- As you upgrade your gear to Ancestrals with more masterworking levels and reach higher paragon, you can focus more and more on replacing Armor & Resistance rolls with better stats, but ensure to stay capped at 1000 Armor and 70%+ Resistances for the difficulty you're currently in.
- Once you acquire Cruor's Embrace you are BLASTING! This item constantly procs Grim Harvest and Flesh-eater as long as you generate corpses through Hewed Flesh or the natural way.
- Blood Moon Breeches skyrockets your damage with a gigantic damage multiplier.
This is the final version of the build's progression, including all regular Unique items, Mythic Uniques, Legendary Aspects, Temper mods and Masterworking, leaving you with a great all-rounder build for all content in the game. Additional variants use this as a baseline to optimize around certain activities.
Gear & Skills
- Shroud of False Death is another mythic you utilize on this build. +1 to all passives significantly improves the build, boosting damage and utility.
- Heir of Perdition is a new mythic unique helmet that boosts damage significantly. It also helps with reaching 100% critical strike chance.
- At this point Ring of Starless Skies, Lucky Hit: Chance to Restore Primary Resource on your 1h Mace and all aforementioned Essence generators solve your Essence.
This Speedfarming variant optimizes the build for easy activities like Helltides, Whispers, Nightmare Dungeons and lower Pit Tiers after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
- Speed farming version of this build maintains mostly the same gear as mythic, with an emphasis on Unstoppable and quick movement. You should have no problem surviving in most speed farming content. So you can prioritize masterwork movement speed in general.
- In boots, you replace Cursed Aura withMetamorphosis.
- Speedfarming variant utilizes Jah rune to access teleport and another source of unstoppable.
This setup optimizes the build to push the highest possible Tiers in The Pit after you have finished the Mythic variant and reached a plateau in your progression.
Gear & Skills
- When fighting monsters in high tiers of the Pit, remember that after crowd controlling elites for 5 seconds, they become Unstoppable for 8 seconds.
- This setup is HYPER optimized, meaning that every recommended Greater Affix and Masterwork Crit is tailored to hit the exact caps that are necessary. This allows you to swap more Masterwork Crits to + Ranks on Skills and other damage increases. While you may not see a difference at lower tier content, these changes make the differences between highest possible Pit Tier clears.
- Make sure to check Attack Speed and Critical Strike Chance caps so that you neither miss out on a breakpoint, or overcap either of these stats. You want to reach 145% attack speed from both cap 1 and cap 2.
- Utilize Reap effectively to boost your attack speed further during combat.
- Tam + Wat - This rune combination is very crucial for pit pushing. It auto curses and executes enemies, significantly increasing clear speed.
- To benefit from another damage multiplier, Pit Push variant utilizes Concussive Strikes on boots. Wat rune does the job of cursing targets, Cursed Aura is no longer needed.
FAQ & Mechanics
Once a guide is released, many players have questions on why and how you are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
How Does Overpower Work?
How do I Manage My Essence?
Blood Surge
How do I Reset my Cooldowns Faster?
Mechanics
Lucky Hit Chance (LHC)
Attack Speed Caps
Stagger
Video Guide
Summary
The Blood Surge Necromancer is incredibly nuanced and rewards the player for learning as much as you can about Overpower mechanics and how to maximize your Overpower procs. With your huge Maximum Life pool, Fortify and healing, you can survive damage that other builds could never conceive of!
- Blood Surge can hit a target twice, as long as they're within range of the "drain" and the "surge". The "drain" hits the entire screen, while the "surge" only hits Close Enemies.
- Overpower has been drastically overhauled in Patch 1.2! It finally plays well with other damage scalers like Critical Strike and Vulnerable.
- Blood-bathed Aspect allows you to cheat out an extra "surge" for free. This Overpowers when the base Skill does.
- Happy blasting 🚀!
Credits
Written by LordxSaura