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Advanced Honing System Guide

Last Updated: June 22nd 2024

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Advanced Honing is a system that increases your character's item level and your power through raw stats. Just like traditional honing, it interacts with the same materials, but it has a different structure. It is not meant to be a significant power increase like Transcendence or Elixirs, instead providing an easier way to increase your item level.

It is important to note that this system has no interactions with traditional honing, which keeps the current levels you have and remains available regardless of Advanced Honing progress.

With the upcoming release of Tier 4, it's been mentioned that this system will still be in place, but it will use Tier 4 materials once the respective gear pieces are obtained. For more information on Season 3 and Tier 4, check out our LOA ON Summer 2024 Summary!

This guide assumes you are already familiar with the basics of traditional honing. If you need to learn about that first, check out our Gear Honing Guide.

Unlocking the System & Materials

These are the materials you will be using when interacting with this system:

  • Agris's Scale
    • Used to temper gear, unlocking levels 1 - 10.
    • Acquired directly from the Echidna Kazeros Raid (Normal Mode).
  • Alcaone's Eye
    • Used to temper gear, unlocking levels 11 - 20.
    • Acquired directly from the Echidna Kazeros Raid (Hard Mode).
  • Honor Shard
  • Radiant Honor Leapstone
  • Refined Obliteration Stone
  • Refined Protection Stone
  • Prime Oreha Fusion Material
  • Solar Grace
  • Solar Blessing
  • Solar Protection
  • Gold
  • Silver

As mentioned before, each gear piece must be tempered using Agris's Scale or Alcaone's Eye before you can hone that item. This process is similar to filling the Honor Shard requirement in traditional honing, with the main difference being that you only need to do it once per 10 honing levels.

  • Armors require 12x Agris's Scale or Alcaone's Eye to temper.
  • Weapons require 30x Agris's Scale or Alcaone's Eye to temper.
  • Alcaone's Eye can be used as a substitute for Agris's Scale at a 1:2 ratio.
Tempering Gear

Honing Interface & Progression

Unlike traditional honing, this system has a fixed progress bar instead of a varying chance to succeed the enhancement. Once the bar reaches 100 points, the hone is successful. The aim of this change is to greatly reduce the variance between successfully honing within a few attempts and reaching pity. Each successful hone adds 1 item level to that piece, resulting in a maximum of 20 item levels gained from this system.

Each attempt has a chance to increase the progress for that level by 10, 20, or 40 points. This chance can be influenced by using a specific amount of Solar Grace, Solar Blessing, and Solar Protection.

Ancestor's Grace

Ancestor's Grace Effects

Every six attempts, your next try will have an additional effect, picked at random. This is represented by the six Protection Orbs in the top right corner of the interface. There are four effects available:

  • The progress gained this attempt is multiplied by 5.
  • The progress gained this attempt is multiplied by 3.
  • Gain an additional 30 progress and restore Ancestor's Grace.
  • Gain an additional 10 progress and no materials will be consumed for the next attempt.
    • This only affects regular materials. Solar materials will be consumed as usual, and can be deselected during this free attempt.

Because of how powerful these enhanced effects are, it's recommended to use all available Solar materials on the attempts where they are applied.

Effects

The value for armor pieces is measured in STR/DEX/INT, while for weapons it is measured in Weapon Power. All armor pieces provide defensive stats as well, but only the offensive stats are measured. Here are the effects your character can receive from this system:

Helm Shoulders Chest Pants Gloves Weapon
Level 1+234+249+187+202+281+405
Level 2+236+251+189+204+283+409
Level 3+238+253+190+205+285+412
Level 4+240+255+192+207+287+415
Level 5+241+257+193+209+290+417
Level 6+242+258+194+209+290+419
Level 7+244+260+195+211+293+422
Level 8+246+262+197+212+295+425
Level 9+247+264+168+214+297+429
Level 10+249+264+229+216+299+432
1 - 10+2,417+2,573+1,934+2,089+2,900+4,185
Level 11+250+266+200+216+300+433
Level 12+252+268+202+218+303+436
Level 13+254+270+203+219+305+440
Level 14+256+272+205+221+307+443
Level 15+258+275+206+223+309+446
Level 16+258+275+207+223+310+448
Level 17+260+277+208+225+312+451
Level 18+262+279+210+227+315+454
Level 19+264+281+211+229+317+458
Level 20+268+284+213+230+320+461
11 - 20+2,582+2,747+2,065+2,231+3,098+4,470
Total+4,999+5,320+3,999+4,320+5,998+8,655

Costs & Efficiency

Besides the reduced variance for success, one of the main benefits of this system is the reduced cost, allowing you to reach item level 1630 more easily than traditional honing would. The following costs are just an estimate, and do not include any Solar materials. Your real experience with the system will vary.

Level 1 - 10
Armors x307,500 x1,230 x53,200 x1,005 x53,150
Weapon x503,200 x1,565 x55,950 x1,675 x62,900
Total x2,040,700 x7,715 x266,000 x55,950 x6,700 x328,650
Level 11 - 20
Armors x615,000 x1,565 x72,685 x1,120 x100,640
Weapon x950,500 x2,015 x89,500 x1,845 x140,000
Total x4,025,500 x9,840 x363,425 x89,500 x7,445 x643,200
Total 1 - 20 x6,066,200 x17,555 x629,425 x145,450 x14,145 x971,850

REMINDER: Solar materials are very important to this system, and will greatly reduce the costs presented above if used efficiently.

For a more detailed breakdown, check out our Honing Calculator.

Unlock Order

This depends largely on your current goals for each specific character, and their current item level.

  • If your aim is to increase your power, you should focus on the Weapon first, as it provides the most damage. This is recommended for characters above item level 1630.
  • If your aim is to increase item level in order to access new content, you should take a more balanced approach, honing all gear equally. This is recommended for characters under item level 1630.

Echidna Raid Rewards

Normal Mode (1620 Item Level)
Gate ProgressGate 1Gate 2Total
Gold Reward5,0009,50014,500
Bonus Loot Cost2,2003,4005,600
Materials3x Agris's Scale6x Agris's Scale9x Agris's Scale
Bonus Loot Materials3x Agris's Scale6x Agris's Scale9x Agris's Scale
Hard Mode (1630 Item Level)
Gate ProgressGate 1Gate 2Total
Gold Reward6,00012,50018,500
Bonus Loot Cost2,8004,1006,900
Materials3x Alcaone's Eye6x Alcaone's Eye9x Alcaone's Eye
Bonus Loot Materials3x Alcaone's Eye6x Alcaone's Eye9x Alcaone's Eye

There is a first clear reward of 10x Agris's Scale.
A chest containing 5x Agris's Scale or 5x Alcaone's Eye is available on auction at the end of Gate 2.

Additionally, Agris's Scale and Alcaone's Eye can also be exchanged at the raid vendor for rewards.

ItemCostRequirementLimit
Desire Growth Material Chest10x Agris's Scale
Desire Growth Material Chest5x Alcaone's Eye
Echidna, Master of Desire
(Jukebox Song)
15x Alcaone's EyeSnake's Tears Achievement (1 clear)1 per roster
Mount: Wings of Longing40x Alcaone's EyeSnake's Tears Achievement (1 clear)1 per roster
Echidna Emoticon Pack30x Alcaone's EyeSnake's Tears Achievement (1 clear)1 per roster
Metallurgy: Welding Compound
(Metallurgy: Welding Compound x1)
8x Alcaone's Eye1 per week
Metallurgy: Professional Welding
(Metallurgy: Professional Welding x1)
4x Alcaone's Eye1 per week
Tailoring: Mending Compound
(Tailoring: Mending Compound x1)
2x Alcaone's Eye5 per week
Tailoring: Professional Mending
(Tailoring: Professional Mending x1)
1x Alcaone's Eye5 per week
Metallurgy: Professional Welding
(Metallurgy: Professional Welding x1)
8x Agris's Scale1 per week
Tailoring: Professional Mending
(Tailoring: Professional Mending x1)
2x Agris's Scale5 per week

Summary

  • Clear Kazeros Raid: Echidna to obtain Agris's Scale and Alcaone's Eye.
  • Visit the [Gear Honing] NPC in any major city.
  • Use Agris's Scale and Alcaone's Eye to temper your gear.
  • Hone to obtain item levels and stats!

Credits

Written by Raeinor
Reviewed by Perciculum

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