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Crushing Hand Gorilla Spiritborn Endgame Build Guide

Season 6 - Season of HatredEndgame

Last Updated:October 7, 2024|Change Log|FAQ

Welcome to the Crushing Hand Gorilla Spiritborn Endgame Guide! This build relies on Gorilla Skills and combines extreme speed with high AoE damage by spamming combos of 3x Crushing Hand that trigger Unrelenting and Prodigy's Tempo. Through stacking Maximum Resolve tempers we scale damage and defense with Perseverance, Colossal and Rampant Crushing Hand.

While the build relies on Gorilla skills to deal damage, we choose primary Centipede and secondary Jaguar in our Spirit Hall to benefit from Ferocity, various passives and more damage reduction to scale our offense in other ways. Later on, we include Harmony of Ebewaka to combine the effects of three Spirits at the same time.

This build doesn't need much to get started besides one Dungeon Codex Power, but Spiritborn has access to many strong aspects that amplify this build. Unyielding Hits and Redirected Force are powerful legendary effects that buff our damage by stacking armor and block chance. Our resources are solved differently depending on the tools available to us, starting with Vital Strikes and various ways of triggering Vulnerable which is later replaced by Prodigy's Tempo and the Rod of Kepeleke + Ring of the Midnight Sun combo which allows us to permanently crit with massive extra damage on every attack once we reach a high enough resource generation threshold.

All in all, the Crushing Hand Gorilla Spiritborn represents a fun AoE machine that excels at speedfarming but still packs a punch against tough enemies. Let's get started!

Crushing Hand Gorilla Spiritborn Endgame Setup
Note

This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Spiritborn Leveling Guides. See how this Build compares against others with our various Build Tier Lists.

Season Theme

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:

  • Seething Opal of Equipment
  • Seething Opal of Gold
  • Seething Opal of Materials
  • Seething Opal of Torment
  • Seething Opal of Socketables

Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.

Learn more details about the season theme in our full Season Guide.

Skills & Gameplay

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn
  • Crushing Hand is our main ability. It's a simple skill that creates two AoE effects on your sides which overlap in the center. Focus elites while smaller enemies just explode on the side. With more Resolve stacks its damage increases, so way aim for a high count at all times. We also build extra barriers while attacking with this skill.
  • Ravager adds chip damage against targets we hit. It also allows us to dash into packs using Crushing Hand and increases resource generation while active. This is an important part of the infinite resource engine with Ring of the Midnight Sun and we aim for 100% uptime.
  • Scourge proves a powerful damage buff to crowd controlled enemies and massive amount of healing.
  • Armored Hide is our defensive tool and main source of Resolve. Keep an eye on your stacks and activate it as needed for a powerful defensive buff from Perseverance and offensive with Colossal. Rock Splitter can be used early on to gain Vigor and a block chance buff and more Resolve stacks if needed. In the lategame, there is no need for a generator.
  • The Hunter is our Ultimate Ability. It does a good amount damage on its own but is mainly used for a large range of offensive buffs: Supremacy, Resolution, Intricacy and Harmonious Hunter paired with Plains Power.
  • Before the above final setup comes online by acquiring either Accursed Touch or Ring of the Midnight Sun, we play with Soar (over Armored Hide), The Seeker (over The Hunter), Rock Splitter (over Counterattack) and Vital Strikes (over Prodigy's Tempo) to solve our resources.
Crushing Hand Gorilla Spiritborn Endgame Skill Tree

Skill Rotation

  • Use Crushing Hand to deal damage. Ideally, overlap the two AoEs on elites and cast it 3x in a row every time to trigger Unrelenting and Prodigy's Tempo.
  • Keep Ravager and Scourge active as much as possible.
  • Activate Armored Hide when low on Resolve stacks, when you're crowd controlled or when taking heavy damage.
  • Activate The Hunter as often as possible for various buffs like Supremacy and Resolution.
  • Press Counterattack to dodge all incoming hits (doesn't work against ground effects).

Spiritborn Spirit Hall

Primary: Centipede slows enemies and reduces their damage, allowing us to stack more offensive stats on the rest of our setup.

Secondary: Jaguar provides us with easy access to Ferocity for more Attack Speed and further synergies like Potent & Furnace once we acquire Harmony of Ebewaka

Crushing Hand Gorilla Spiritborn Spirit Hall

Learn more details and how to unlock this system in our full Spiritborn Spirit Hall Guide.

Paragon & Glyphs

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn
!
Important

Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.

Use the slider to see the progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.

← Use the slider for progression steps →
Crushing Hand Gorilla Spiritborn Endgame Paragon
Tip

Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.

Glyph Leveling Priorities

To Level 15

  1. Fitness
  2. Spirit
  3. Outmatch
  4. Colossal
  5. Turf

To Level 46

  1. Spirit
  2. Outmatch
  3. Fitness
  4. Colossal
  5. Turf

There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.

Runes

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your Armor pieces to replace normal gems. The Crushing Hand Gorilla Spiritborn focuses on the following combos:

Best in Slot

  • Poc + Que - We constantly spend all of our resources, triggering Earthen Bulwark for extra defense and synergy with Viscous Shield
  • Xol + Jah - With the free Teleport cast we can go even faster and jump from pack to pack while oneshotting screens
  • Ohm - Can be used instead for the War Cry damage buff if needed, especially in pit pushing

Alternative choices

As long as you haven't unlocked the final setup or found the top Runes, you can also benefit from these options:

  • Wat - Decrepify helps with stagger, defense and allows execute at 10% HP. When combined with Xol in your other Runeword it also generates large amounts of offering
  • Cir - Generates offering by spamming your core skill
  • Xal - For extra defense
  • Gar - For more crit (before Rod of Kepeleke)
  • Mot - Generates Dark Shroud for extra defense
  • Tam - We spam our core skill all the time
  • Yul - Another efficient way of generating offering

Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.

Mercenaries

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.

Hired: Raheir

He provides us with Fortify, Stuns, some extra damage, more armor for Unyielding Hits and prevents us from getting oneshot every 30 seconds thanks to Valiance. Beware that he's not present when playing in groups and make sure you remain armor capped without him.

Reinforcement: Varyana

We choose Earth Breaker for extra crowd controls which preferably happens exactly when we cast Scourge so monsters don't run away.

Crushing Hand Gorilla Spiritborn Mercenaries

Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.

Stat Priorities & Item Progression

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

To enable the Crushing Hand Gorilla Spiritborn to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.

Recommended Endgame Stat Thresholds

  • 15+ total Crushing Hand ranks
  • 30+ Resolve stacks
  • 50%+ Attack Speed
  • 1800+ Dexterity
  • 4,000+ Armor
  • Resistance Capped 70%
  • 5,000+ Life
  • 180%+ Movement Speed

It is critical that Ring of the Midnight Sun fully restores your Vigor every time you hit. If it doesn't you won't do any damage. You need at least 100% resource generation with a perfect 50% roll on Ring of the Midnight Sun. Here are a few data points showing Ring of the Midnight Sun roll and the required Resource generation to fully restore Vigor:

  • 35% roll on Ring of the Midnight Sun requires 186% resource generation
  • 40% roll on Ring of the Midnight Sun requires 150% resource generation
  • 50% roll on Ring of the Midnight Sun requires 100% resource generation
Starter
Ancestral
Mythic

Item Progression Goals

Before you dive into the Endgame with the Crushing Hand Gorilla Spiritborn, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.

Starter
Ancestral
Mythic

Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.

Build Variants

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

This section is designed to guide your Crushing Hand Gorilla Spiritborn from a fresh level 60 into the very late endgame using the three variants Starter, Ancestral and Mythic. At the final step, you should be fully decked out with a great all-rounder build. From there, follow the other min/max variants if you want to optimize around certain activities such as Pit Pushing, Speedfarming and more.

Starter
Ancestral
Mythic
Speedfarming
Pit Pushing

If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.

Gear & Skills

Starter Crushing Hand Gorilla Spiritborn Gear
Starter Crushing Hand Gorilla Spiritborn Skills
  • Early on in your progression, focus on Armor & Resistances to survive. Each Torment difficulty adds a penalty of -250 Armor and -25% All Resistances and it's recommended to keep both capped (1000 Armor, 70+ Res) at all times. As you unlock higher power gear, masterworking levels and more Paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats.
  • Before acquiring Ring of the Midnight Sun and great rolls on your gear, the combo of Accursed Touch + Vital Strikes is your ticket to infinite Vigor. If you don't have this aspect yet, check out the first step in the skill tree above that includes Soar & The Seeker instead of Armored Hide & The Hunter, among other smaller adjustments on the tree.
  • Redirected Force scales your damage through Armored Hide, Patient Guard and your weapon if you're using a quarterstaff. Keep an eye on your buffs and time your defensive skill to boost it.
  • Unyielding Hits is a weapon damage buff that we activate automatically with our skills. This aspect is so powerful that we overcap armor massively in order to scale it.
  • Plains Power & Forest Power spawn Mystic Circles that grant you insane barriers, armor (for Unyielding Hits) and extra damage. Try to make the best use of these circles especially on bosses but don't let them slow you down when they're not in the right place.

The goal here is to progress through the Torment difficulties as you unlock Ancestrals, Paragon points, all Legendary Aspects, Temper mods and the most important Uniques to pilot this build. Some Legendary Aspects are used temporarily to fill slots that may be replaced with more Unique items later on.

Gear & Skills

Ancestral Crushing Hand Gorilla Spiritborn Gear
Ancestral Crushing Hand Gorilla Spiritborn Skills
  • As you upgrade your gear to Ancestrals with more masterworking levels and reach higher Paragon, your Armor & Resistance values are constantly shifting. Ensure to stay capped at with at least 1000 Armor and 70%+ Resistances for the difficulty you're currently in to maximize survivability.
  • Focus on reaching high Attack Speed, Critical Strike Chance & ranks to Furnace & Crushing Hand as your primary damage attributes on gear.
  • Rod of Kepeleke is the first major upgrade. With it we no longer need to worry about resources and can switch to the endgame skill tree. However, just casting your Core Skill for free is only the beginning as we aim to gain the guaranteed empowered crit on every hit later on. In addition, this item allows you to benefit from buffs to Basic Skills like Basic Damage tempers, Basic Skill Ranks on pants, Follow Through and potentially Prodigy's Tempo.
  • Ring of the Midnight Sun is the second piece of the resource puzzle. With a good roll and enough extra Resource Generation, it's possible to fill your entire resource bar at once after Rod of Kepeleke consumed it all, creating an infinite loop of full and empty resources between every attack. In order to achieve this, we combine the bonus from Intelligence, resource tempers on jewelry, Measured Ravager and paragon nodes like Opportunist on the Sapping.
  • Resource Generation bonuses multiply with each source, so with a 50% Ring of the Midnight Sun roll you actually need less than a combined nominal 100% bonus from other sources. See more in the Mechanics section below.
  • Harmony of Ebewaka is an incredible damage buff to our Centipede + Jaguar Spirit Hall combo as we combine a total of 3 different Spirit tags with it. At this point we pick up Furnace on the tree.
  • Maximum Resolve Stacks tempers grant us more hits until we lose our damage reduction but you still aim to keep them as high as possible at all times due to Perseverance, Colossal and Rampant Crushing Hand.
  • Rakanoth's Wake is almost exclusively used for its huge all resistance bonus but also comes with a good amount of movement speed and cooldown reduction. With it we can focus on stacking armor instead of resistances for Unyielding Hits.

This is the final version of the build's progression, including all regular Unique items, Mythic Uniques, Legendary Aspects, Temper mods and Masterworking, leaving you with a great all-rounder build for all content in the game. Additional variants use this as a baseline to optimize around certain activities.

Gear & Skills

Mythic Crushing Hand Gorilla Spiritborn Gear
Mythic Crushing Hand Gorilla Spiritborn Skills
  • This build doesn't aim for any Mythic Uniques. Instead, we just keep min/maxing the existing setup further, scaling our damage with better rolls, masterworking and more armor.
  • Make sure to stay resistance capped as you enter Torment 4. You can freely swap between resistance rolls and armor rolls on your gear and then tweak it further with gems ins your jewelry.

This Speedfarming variant optimizes the build for easy activities like Helltides, Whispers, Nightmare Dungeons and lower Pit Tiers after you have finished the Mythic variant and reached a plateau in your progression.

Gear & Skills

Speedfarm Crushing Hand Gorilla Spiritborn Gear
Speedfarm Crushing Hand Gorilla Spiritborn Skills
  • If you want to fly through easy content, equip a Jacinth Shell and replace Counterattack with Soar.
  • Jacinth Shell massively speeds up your cooldown recovery. With it you can keep up all of your buffs permanently with ease but it comes at a hefty life cost. Scourge helps us to heal up, but it will leave you at low HP when out of combat.
  • Play around your barriers to survive and for example use healing potions when entering a boss arena.

This setup optimizes the build to push the highest possible Tiers in The Pit after you have finished the Mythic variant and reached a plateau in your progression.

Gear & Skills

Pit Push Crushing Hand Gorilla Spiritborn Gear
Pit Push Crushing Hand Gorilla Spiritborn Skills
  • When fighting monsters in high tiers of the Pit, remember that after crowd controlling elites for 5 seconds, they become Unstoppable for 8 seconds. This may be the right moment to start kiting them around because they can freely retaliate and it's difficult to keep them into the right position for shotgunning.
  • We replace a few utility nodes and Auspicious to take up more damage on the tree and run Ohm instead of Jah for the War Cry buff.
  • Take note that this build has a few crowd control-based damage modifiers such as Dominant and Revealing, which cannot activate on Unstoppable targets and non-staggered bosses.

FAQ & Mechanics

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.

What can I do to improve survivability?

Why am I not doing any damage?

What can I do when I run out of Vigor all the time?

Which adjustments should I make on Hardcore?

Mechanics

Rod of Kepeleke + Ring of the Midnight Sun

Rod of Kepeleke

Jacinth Shell

Unyielding Hits

Mystic Circles

Convergence

Drive

In-Fighter

Counterattack

Ravager

Barrier Generation

Attack Speed Caps

Stagger

Video Guide

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

Coming soon.

Summary

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

The Crushing Hand Gorilla Spiritborn is powerful AoE speedfarmer that nukes everything around it with ease.

  • Spam Crushing Hand, ideally 3x in a row for the extra hits from Unrelenting.
  • Combine Rod of Kepeleke and Ring of the Midnight Sun with enough resource generation to proc a guaranteed crit every time.
  • Stack Armor, Attack Speed and Critical Strike synergies.
  • Keep up your Resolve stacks.
  • Kapow!

Credits

Season 6 - Season of Hatred
Crushing Hand Gorilla Spiritborn

Written by wudijo

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