Windwalker Monk Mythic+ Guide

11.1 - Undermine(d)

Last Updated:February 26, 2025|Changelog|FAQ

Welcome to the Windwalker Monk Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Windwalker Monk
Windwalker MonkMythic+
Single-Target
Strong
AoE
Average
Utility
Excellent
Survivability
Strong
Mobility
Excellent
Windwalker Monk Mythic+ Best in Slot

Hero Talents

Patch 11.1 - Undermine(d)
Windwalker Monk
  • Conduit of the Celestials does outperform Shado-Pan in the raid currently, but you can play both hero talents in dungeons now.
Shado-Pan
Conduit of the Celestials
  • Every 240 Energy you spent while in combat, you unleash Flurry Strikes, which makes it vital to not overcap Energy.
  • Efficient Training
    • Spending 50 Energy spent reduces the cooldown of Storm, Earth, and Fire by 1 second.
  • Wisdom of the Wall
    • Every time Flurry Strikes proccs with 10 stacks(it is pretty much guaranteed) you gain one of the four buffs.
    • It is possible to have multiple buffs at the same time.
  • Shado-Pan Choice Nodes are:
    • Pride of Pandaria
    • Protect and Serve
      • Protect and Serve provides a decent chunk of healing combined with Vivacious Vivification.
    • Whirling Steel
  • Gain access to Celestial Conduit a powerful 90 second cooldown that lines up with Storm, Earth, and Fire.
  • Heart of the Jade Serpent
    • Your Strike of the Windlord grants you 75% cooldown reduction on Rising Sun Kick, Fists of Fury, Strike of the Windlord and Whirling Dragon Punch.
    • While it is up your Fists of Fury channel time is reduced by 50%.
  • Unity Within
    • After finishing your Celestial Conduit you spawn all Celestials.
    • It is also possible to finish the channel early to spawn them faster.

Talents

Patch 11.1 - Undermine(d)
Windwalker Monk
Shado-Pan
Conduit of the Celestials
Shado-Pan Windwalker Monk Mythic+ Build

When to use this Spec

It is your choice whether you play Shado-Pan or Celestial Conduit in dungeons. Although for some dungeons some minor talents in the class tree will change for some different utility options. To make your life easier, dungeon-specific talent loadouts are available in the Dungeons section.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Revolving Whirl
    • Whirling Dragon Punch grants you a guaranteed Dance of Chi-Ji proc.
  • Dance of Chi-Ji
    • Always prioritize using Spinning Crane Kick when it procs before casting Blackout Kick.
    • You can have 2 stacks of Dance of Chi-Ji now.
  • Ordered Elements
    • Your Rising Sun Kick cooldown resets after activating Storm, Earth, and Fire so you want to press Rising Sun Kick before Storm, Earth, and Fire.
    • Your Chi spenders cost 1 less Chi duringStorm, Earth, and Fire.
  • Last Emperor's Capacitor
    • Your Chi spenders grant you a stack of Last Emperor's Capacitor up to 20.
  • Power of the Thunder King
    • Crackling Jade Lightning cleaves 4 additional targets with 80% effectiveness and the casttime is reduced by 50%.
  • Spiritual Focus
    • Chi you spend reduces the cooldown of Storm, Earth, and Fire.
  • Sequenced Strikes
    • Consuming a Dance of Chi-Ji proc grants you a Blackout Kick! proc.
  • Energy Burst
    • You gain 1 Chi after using a Blackout Kick! proc.

Class Tree

  • Summon White Tiger Statue
    • Using Invoke Xuen, the White Tiger spawns a statue at your location that damages nearby enemies.
  • Fatal Touch
    • Prioritize using Touch of Death whenever possible as you gain a 5% damage buff.

Hero Talents

  • Pride of Pandaria
    • Your default pick since High Impact is weaker.
  • Protect and Serve
    • Provides a decent chunk of heal especially combined with Vivacious Vivification.
  • Whirling Steel
Conduit of the Celestials Windwalker Monk Mythic+ Build

When to use this Spec

It is your choice whether you play Shado-Pan or Celestial Conduit in dungeons. Although for some dungeons some minor talents in the class tree will change for some different utility options. To make your life easier, dungeon-specific talent loadouts are available in the Dungeons section.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Revolving Whirl
    • Whirling Dragon Punch grants you a guaranteed Dance of Chi-Ji proc.
  • Dance of Chi-Ji
    • Always prioritize using Spinning Crane Kick when it procs before casting Blackout Kick.
    • You can have 2 stacks of Dance of Chi-Ji now.
  • Ordered Elements
    • Your Rising Sun Kick cooldown resets after activating Storm, Earth, and Fire so you want to press Rising Sun Kick before Storm, Earth, and Fire.
    • Your Chi spenders cost 1 less Chi duringStorm, Earth, and Fire.
  • Last Emperor's Capacitor
    • Your Chi spenders grant you a stack of Last Emperor's Capacitor up to 20.
  • Power of the Thunder King
    • Crackling Jade Lightning cleaves 4 additional targets with 80% effectiveness and the casttime is reduced by 50%.
  • Sequenced Strikes
    • Consuming a Dance of Chi-Ji proc grants you a Blackout Kick! proc.
  • Energy Burst
    • You gain 1 Chi after using a Blackout Kick! proc.

Class Tree

  • Summon White Tiger Statue
    • Using Invoke Xuen, the White Tiger spawns a statue at your location that damages nearby enemies.
  • Fatal Touch
    • Prioritize using Touch of Death whenever possible as you gain a 5% damage buff.

Hero Talents

  • Temple Training
    • Your default choice as it is stronger than Xuen's Guidance.
  • Restore Balance
    • It is better than Yu'lon's Knowledge and you do not spec Rushing Jade Wind.
  • Inner Compass
    • Stronger talent than August Dynasty.
  • Niuzao's Protection
    • Personal preference if you prefer Jade Sanctuary.

Rotation

Patch 11.1 - Undermine(d)
Windwalker Monk

Tier Set

  • 2-Set: Your spells and abilities have a chance to activate Winning Streak! increasing the damage of your next Rising Sun Kick and Spinning Crane Kick by 3% stacking up to 10 times.Rising Sun Kick and Spinning Crane Kick have a 15% chance to remove Winning Streak!.
  • 4-Set: Fists of Fury applies 1 stack ofWinning Streak! when cast and when finished channeling completely. The damage of your next Fists of Fury is increased by 8% per stack when Winning Streak! is removed. Your Winning Streak! is always removed once it reaches max stacks.

Single-Target

Shado-Pan

Opener

  • Your goal is to cast as many Chi spenders as possible in your Storm, Earth, and Fire window while also keeping relevant abilities on cooldown.
Windwalker Monk Single-Target Opener in Mythic+

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Touch of Death if possible.
  2. Rising Sun Kick when buffed by Xuen's Battlegear.
  3. Tiger Palm if below 5 Chi and close to capping Energy.
  4. Strike of the Windlord.
  5. Whirling Dragon Punch if possible.
  6. Rising Sun Kick.
  7. Tiger Palm if you are capping energy.
  8. Fists of Fury.
  9. Blackout Kick to not overcap on stacks of Teachings of the Monastery.
  10. Spinning Crane Kick with Dance of Chi-Ji.
  11. Tiger Palm it is a gain to overcap Chi, to spend energy.
  12. Jadefire Stomp if talented paired with either Singularly Focused Jade or Jadefire Harmony.
  13. Blackout Kick.
  14. Chi Burst.

AoE

Shado-Pan

Opener

  • Below you can see one variation of the multi-target opener rotation using the Shado-Pan.
Windwalker Monk AoE opener in Mythic+

Priority List

  1. Tiger Palm if below 5 Chi and close to capping Energy.
  2. Touch of Death if possible.
  3. Spinning Crane Kick with Dance of Chi-Ji with 2 stacks to not overcap.
  4. Whirling Dragon Punch.
  5. Strike of the Windlord.
  6. Crackling Jade Lightning if you are overcapping Last Emperor's Capacitor with Power of the Thunder King talented.
  7. Fists of Fury.
  8. Rising Sun Kick for Whirling Dragon Punch if possible.
  9. Jadefire Stomp if talented paired with either Singularly Focused Jade or Jadefire Harmony.
  10. Spinning Crane Kick.
  11. Blackout Kick to not overcap on stacks of Teachings of the Monastery.
  12. Chi Burst if talented.

Deep dive

Patch 11.1 - Undermine(d)
Windwalker Monk

Mastery

  • It is very important to never break your Mastery: Combo Strikes or Hit Combo.
  • During downtime you can use Spinning Crane Kick to keep up your Hit Combo.
  • If the boss is immune to damage you can also use Crackling Jade Lightning to keep it up.

Touch of Karma

  • To maximize your damage output you want to press Touch of Karma on every damage event possible in the fight.
  • You can increase the absorbed amount of your Touch of Karma damage by using Fortifying Brew beforehand to increase your maximum health.
  • When grouped with a Warrior, you can ask them to press Rallying Cry if it is not needed as a cooldown to get even more health before using Touch of Karma.

Touch of Death

  • As a Windwalker Monk it is very important for you to snipe any low health add with Touch of Death.
  • You gain Fatal Touch after executing Touch of Death.

Storm, Earth, and Fire

  • Your clones prioritize hitting targets that have no Mark of the Crane on them as their mimicked abilities apply it.
  • Only do this if you are confident that you can keep up 5 Mark of the Crane stacks and you know that you are missing out on potential cleave value.
    • You can press Storm, Earth, and Fire again to fixate your clones on a target after getting 5 Mark of the Crane stacks. It is especially good if your clones hit targets far away from the rest of the enemies that you would otherwise not be able to spread Mark of the Crane to.
    • It is a must to fixate your clones again after your fixate target dies.
      • They will do nothing if you don't do it.
    • It is extremely important to fixate your clones otherwise you could miss out on potential cleave from Whirling Dragon Punch, Fists of Fury, and Spinning Crane Kick.

Energy usage with Shado-Pan

  • It is extremely vital to not overcap Energy to use Flurry Strikes at your maximum potential.
  • Especially during downtime make use of Vivify to not overcap Energy, so you can reduce the cooldown of Storm, Earth, and Fire.
    • Important to note that the Energy used from Vivify does not count towards Flurry Strikes.
  • During downtime you can use Paralysis and Crackling Jade Lightning to spend Energy for Flurry Strikes.
    • This only works with a target that you can hit.

Two handed weapon versus one hand weapons

  • With the increased item level of the new gear using a two hand weapon does outshine one hand weapons especially in AoE scenarios, one handers overtake them in single target with the new very rare weapons only.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.1 - Undermine(d)
Windwalker Monk

← Scroll for more Dungeons

Cinderbrew Meadery
Darkflame Cleft
Operation: Mechagon Workshop
Operation Floodgate
Priory of the Sacred Flame
The Rookery
The Motherlode!!
Theater of Pain
Windwalker Monk Mythic+ Build in Cinderbrew Meadery

Boss Tips

Brew Master Aldryr

  • Use Touch of Karma, Fortifying Brew or Diffuse Magic on Throw Cinderbrew.
  • Put down a Transcendence on the boss for the Happy Hour, you can give one of your partymembers with less mobility Tiger's Lust to get through the intermission faster.
    • Watch out for your health during this intermission, you can easily outrange your healer during this.

I'pa

  • Pop Touch of Karma, Fortifying Brew or Diffuse Magic on Burning Fermentation.
  • It is important to never let the Brew Drops reach I'pa.
    • Crowd control the Brew Drops with Leg Sweep, Ring of Peace and Flying Serpent Kick if necessary.

Benk Buzzbee

  • Keep your Touch of Karma, Fortifying Brew incase you get a lot of Shredding Sting stacks.
  • Help the Tank out with Ring of Peace to not let the Ravenous Cinderbees soak the Honey Marinade on the floor.
  • It is a good idea to use Diffuse Magic on Fluttering Wing as it is the only magic damage event in the fight.
  • Once you kill a Ravenous Cinderbee you can mount up on them Tamed, and kill the Snack Time.

Goldie Baronbottom

  • Avoid the front of the boss at all costs to dodge the Cash Cannon.
  • Keep the room clean from Cinder-BOOM! and burn the barrels with Burning Ricochet.
    • Be aware that clearing up multiple of the barrels does apply a deadly dot on all players Cindering Wounds.
  • The boss casts Let It Hail! upon reaching 100 Energy, use Touch of Karma, Fortifying Brew or Diffuse Magic on it.
    • Keep in mind that all the Cinderbrew Bombs explode and if you have Cinder-BOOM! on the ground you want to press even more personals and a healthpotion or healthstone.

Trash Tips

  • Single targeting the Yes Man is important, as they full heal themselves as one of them dies with Field Promotion.
  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Free Samples? from Taste Tester.
    • Rejuvenating Honey from Flavor Scientist.
    • Bee-stial Wrath from Bee Wrangler.
    • Honey Volley from Royal Jelly Purveyor.
  • Pay extra attention to these casts:
    • Throw Chair from Hired Muscle.
      • Inflicts physical damage to a random player. Make sure you are always full health whenever getting targeted by this spell. Always be ready to press a strong defensive like Touch of Karma or Fortifying Brew.
    • Reckless Delivery from Careless Hopgoblin
      • Targets a player and the Careless Hopgoblin charges towards the direction of the player, make sure to bait it close to the trash pack that you are fighting so he does not move very far away.
    • Failed Batch from Flavor Scientist.
      • Summons a Failed Batch that starts a 10 second cast which will inflict AoE fire damage to all players upon succeeding. Swap to it as soon as it spawns to kill it as quickly as possible.
    • Swarming Surprise from Venture Co. Honey Harvester.
      • An AoE cast that ramps in damage done per cast.
  • Dangerous debuffs to be wary of:
    • Erupting Inferno from Venture Co. Pyromaniac.
    • Mean Mug from Venture Co. Patron.
      • It does only apply on the tank but you can help the tank reset his stacks with Ring of Peace and Leg Sweep.
    • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use Diffuse Magic.
    • Shredding Sting from Worker Bee.
      • A stacking Bleed that is applied to random players. Use a Touch of Karma or Fortifying Brew if you get multiple of those stacks.
Windwalker Monk Mythic+ Build in Darkflame Cleft

Boss Tips

Ol' Waxbeard

  • Be aware of the Menial Laborers when targeted by Luring Candleflame.
    • Use Leg Sweep and Ring of Peace to keep the Menial Laborers in melee.
  • It is your highest priority to kill the Dynamite Mine Card as it spawns.
  • Bait Reckless Charge close to a wall so the boss does not move too far away.

Blazikon

  • Your goal is to ignite as many candles as possible with Wicklighter Barrage, to decrease the damage from Enkindling Inferno.
  • Hit atleast 1 candle with Extinguishing Gust to gurantee a safe spot for Incite Flames.
    • Extinguishing Gust is a very fast projectile from the boss make sure to not get hit by it.

The Candle King

  • Interrupt Paranoid Mind.
    • you can rotate interrupts with melee two interrupts.
  • Hide behind a Wax Statue after targeted the The Candle King by Darkflame Pickaxe.
  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew on Throw Darkflame.
    • You want to melt down the Wax Statues with it.

The Darkness

  • The Darkness casts Call Darkspawn interrupt it.
  • Keep the Candlelight safe from the Umbral Slash.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Wicklighter Bolt from Royal Wicklighter.
    • Mole Frenzy from Lowly Moleherd.
    • Explosive Flame from Blazing Fiend.
    • Flaming Tether from Sootsnout.
    • Drain Light from Shuffling Horror.
  • Pay extra attention to these casts:
    • Throw Rock from Lowly Moleherd.
    • Pay attention to your health whenever you are spam targeted by this spell, especially if Lowly Moleherd is Panicked!.
    • One-Hand Headlock from Torchsnarl.
      • Ceaseless Flame is cast by Sootsnout on the person targeted by One-Hand Headlock, use Diffuse Magic, Touch of Karma or Fortifying Brew on it.
    • Wild Wallop from Rank Overseer.
      • This ability knocks every target not differentiating from enemies or allies.
  • Dangerous debuffs to be wary of:
    • Flashpoint from Royal Wicklighter.
    • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Explosive Flame from Blazing Fiend.
      • Be careful if you get too many stacks of this debuff and press a defensive if the cast goes through multiple times.
Windwalker Monk Mythic+ Build in Operation: Mechagon Workshop

Boss Tips

Tussle Tonks

  • Put down a Transcendence incase you get targeted by Foe Flipper to maximize uptime on the bosses.
  • Use Touch of Karma or Fortifying Brew during Ground Pound.
  • To maximize cleave damage on both bosses, you use cooldowns when the boss is not buffed by Platinum Plating.
  • Kill the Platinum Pummeler and Gnomercy 4.U. at the same time to avoid Electrical Storm.

K.U-J.O

  • During Explosive Leap avoid hitting the Junk Bomb.
    • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew on Explosive Leap.
  • While K.U-J.O casts Venting Flames you can keep hitting the boss as long as you are affected byHiding Behind Junk.

Machinist's Garden

  • Always watch your surroundings to easily dodge Self-Trimming Hedge.
  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew when targeted by Blossom Blast.
    • The Inconspicuous Plant can be affected by Leg Sweep.
  • During "Hidden" Flame Cannon look at the middle of the room and you see the direction which the "Hidden" Flame Cannon turn.

King Mechagon

  • Throughout the fight the Plasma Orb adjust their positioning around different players on Recalibrate.
    • Watch the arrows closely to avoid getting clipped by it.
  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew when targeted by Mega-Zap.
  • During Take Off! the Cutting Beam does not hit you as long as you stay on max melee range.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Detonate from Bomb Tonk.
    • Giga-Wallop from Mechagon Tinkerer.
    • Tune Up from Mechagon Mechanic.
  • Pay extra attention to these casts:
    • Mega Drill from Waste Processing Unit.
      • Inflicts nature damage to all players. Stack up with the group and use defensives.
    • Short Out from Defense Bot Mk III.
      • Short channeled cast that inflicts nature damage to all players. Use a defensive whenever it happens.
    • Shield Generator from Workshop Defender.
      • The Shield Generator decreases the damage everyone takes whether its friend or foe, ensure you are standing in it to decrease your damage intake.
        • Use Ring of Peace to keep the mobs outside the Shield Generator.
  • Dangerous debuffs to be wary of:
    • Fiery Jaws from Junkyard D.0.G.
    • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Arcing Zap from Defense Bot Mk I and Defense Bot Mk III.
      • Applies a Magic debuff to a random player, inflicting nature damage. Be careful if you are not dispelled and use a defensive.
        • Diffuse Magic deals massive amount of damage to the enemy.
Windwalker Monk Mythic+ Build in Operation Floodgate

Boss Tips

Big M.O.M.M.A

  • One of the Darkfuse Mechadrone casts Maximum Distortion always interrupt it.
  • Disengage from the boss after beeing targeted by Sonic Boom to avoid getting hit by it.
  • During the first phase always hit the Darkfuse Mechadrones as it triggers the second phase after all of them are dead.
    • If you take too long to kill the Darkfuse Mechadrones Big M.O.M.M.A casts Kill-o-Block Barrier .
  • Phase 2 is a burn phase, hold your cooldowns for Jumpstart it is a 200% damage increase.
    • Use your Touch of Karma to maximize damage during it.

Demolition Duo

  • Kill both bosses in a similar time to avoid Divided Duo.
  • Diffuse Big Bada BOOM! with Barreling Charge and Kinetic Explosive Gel.
    • You can dispel yourself from Kinetic Explosive Gel with Diffuse Magic, make sure you are close to a bomb to diffuse them.
  • In general it is a good idea to use Touch of Karma and Fortifying Brew on Kinetic Explosive Gel.

Swampface

  • Razorchoke Vines links you together with another player(it cannot be the tank unless people are dead), and you have to move together.
    • Usually there is a set rule to always dodge mechanics left or right depending on agreement with the group.
  • It is a good idea to use Diffuse Magic, Touch of Karma or wow-trait id=124968]Fortifying Brew[/wow-trait] on Awaken the Swamp incase you get hit by Rushing Tide.

Geezle Gigazap

  • During Turbo Charge you should use a strong personal like Fortifying Brew.
    • Be careful with Whirling Dragon Punch to not get hit byTurbo Bolt .
  • Use Diffuse Magic or Touch of Karma when targeted by Gigazap.
  • Kite the Leaping Sparks towards Dam Water on the ground.
    • You can touch the water as long as the spark did not reach it yet.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Trickshot from Mechadrone Sniper.
    • Surveying Beam from Venture Co. Surveyor.
    • Bloodthirsty Cackle from Darkfuse Hyena.
    • Blood Blast from Darkfuse Bloodwarper.
    • Restorative Algae from Disturbed Kelp.
      • You can stun these as well but they will recast untill interrupted.
    • Harpoon from Venture Co. Diver.
    • Lightning Bolt from Venture Co. Electrician.
  • Pay extra attention to these casts:
    • Wind Up from Loaderbot.
      • Fixates a random player, inflicting physical damage to players within 3.5 yards for 6 seconds. Don't be in melee or close to the mob whenever it happens.
    • Shreddation from Shreddinator 3000.
      • Summons several spinning sawblades at the location of every player, inflicting physical damage every 0.3 seconds to players within the effect. This damage increases with consecutive hits. Damage can be fully avoided by prerunning out of it before the cast finishes.
      • Flamethrower from Shreddinator 3000.
        • It can be very spicy to dodge the Shreddation and the Flamethrower at the same time, in worst case scenario disengage from melee.
      • Rapid Construction from Venture Co. Architect.
        • While the Scaffolding is up, the Venture Co. Architect is buffed by High Ground.
          • Focus the Scaffolding to remove High Ground as fast as possible.
  • Dangerous debuffs to be wary of:
    • Overcharge from Venture Co. Electrician.
      • Applies a Magic debuff to a random player, inflicting nature damage and stuns if the effect persists without being dispelled.
Windwalker Monk Mythic+ Build in Priory of the Sacred Flame

Boss Tips

Captain Dailcry

  • Depending on your route the either Elaena Emberlanz, Sergeant Shaynemail or Taener Duelmal is up.
    • Interrupt Repentance from Elaena Emberlanz.
    • Sergeant Shaynemail puts a nasty bleed Lunging Strike.
      • Use Touch of Karma or Fortifying Brew for it.
    • Taener Duelmal casts Cinderblast and Fireball.
      • One person in the group should always hold their interrupt for Cinderblast.
  • Always focus Captain Dailcry as the fight finishes after he is dead.
  • Interrupt Battle Cry.

Baron Braunpyke

  • Interrupt Burning Light.
    • It is a faster cast while empowered by Vindictive Wrath.
  • Soak Sacrificial Pyre with Diffuse Magic, Touch of Karma or Fortifying Brew.
    • While empowered by It is a faster cast while empowered by Vindictive Wrath it has 5charges instead of 3.

Prioress Murrpray

  • Turn around at the end of Blinding Light.
  • Interrupt Holy Smite.
  • Kite The Sacred Flame towards the edge of the room to maximize space.
    • There is a nasty overlap with The Sacred Flame while the boss casts Blinding Light, keep your Diffuse Magic for it as it does a massive amount of damage
  • After reaching 50% hp Prioress Murrpray teleports upstairs and begins casting Barrier of Light.
    • Interrupt Embrace the Light whenever your healer is out of healing cooldowns.
  • Keep the Arathi Neophytes away from your range players with Leg Sweep and Ring of Peace.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Holy Smite from High Priest Aemya.
    • Cinderblast from Taener Duelmal.
    • Fireball from Taener Duelmal.
    • Holy Smite from Devout Priest.
    • Greater Heal from Devout Priest.
    • Fireball from Fanatical Conjuror.
    • Flamestrike from Fanatical Conjuror.
    • Fireball Volley from Risen Mage.
    • Fireball from Risen Mage.
  • Pay extra attention to these casts:
    • Defend from Arathi Footman.
      • A channeled cast that reduces damage taken by any ally around the caster by 50% for up to 5 seconds. Stop it with Leg Sweep immediately.
    • Pot Shot from Fervent Sharpshooter.
      • Inflicts physical damage to a random player. Use a defensive if you are targeted by multiple of those.
    • Disrupting Shout from Arathi Knight.
      • Inflicts physical damage to all players within 40 yards and interrupts spell casting for 4 seconds.
    • Holy Radiance from Elaena Emberlanz.
      • Inflicts holy damage to all players for 8 seconds.
    • Lunging Strike from Sergeant Shaynemail.
      • Leaps at a random player, inflicting physical damage and applying a Bleed.
        • Can be avoided with a Transcendence or just outrunning it when she leaps if you are far enough.
      • Sacred Toll from Ardent Paladin.
        • Inflicts a hefty amount of holy damage use Sacrificial Pyre with Diffuse Magic, Touch of Karma or Fortifying Brew on it to mitigate damage.
    • Purification from Lightspawn.
      • Channeled cast that fixates on a random player and inflicts holy damage every second for 6 seconds.
      • Burst of Light Lightspawn.
        • Use Ring of Peace to keep any mob out of the Burst of Light.
  • Dangerous debuffs to be wary of:
    • Pounce from War Lynx.
      • A Bleed effect inflicting physical damage for 14 seconds or until fully healed.
    • Impale from Arathi Knight.
      • A Bleed that is applied to a random player.
    • Heat Wave from Forge Master Damian.
      • A Magic slow debuff for 4 seconds. In combination with Molten Pools can be very deadly.
        • Can be removed with Tiger's Lust.
Windwalker Monk Mythic+ Build in The Rookey

Boss Tips

Kyrioss

  • Use Diffuse Magic, Touch of Karma or Fortifying Brew during Lightning Torrent.
  • After Kyrioss reaches 100 Energy he casts Lightning Torrent.
    • It always rotates clockwise.

Stormguard Gorren

  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew when afflicted by Chaotic Corruption.
    • Chaotic Corruption always travels to the closest person even if they are not in the targeted indicated circle.
    • You can always juggle it to the tank, but keep your distance when debuffed by Chaotic Vulnerability to avoid getting Chaotic Corruption on accident.
  • Crush Reality spawns Reality Tear from his impact, be aware and dodge it.

Voidstone Monstrosity

  • Hold your cooldowns for Storm's Vengeance as it increases your damage throughput.
    • This happens after breaking the absorb shield every time.
  • It is your highest priority to hit Voidstone Fragments with Seeping Corruption to avoid Voidstone Awakened from spawning.
  • Rotate between Touch of Karma and Fortifying Brew when afflicted by Unleash Corruption.
    • Diffuse Magic can be used to dispelSeeping Corruption keep in mind that it drops Seeping Corruption.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Lightning Bolt from Cursed Thunderer.
    • Lightning Surge from Cursed Rooktender.
    • Void Bolt from Corrupted Oracle.
      • You can stun this if you see the person this ability is cast on is low to save their life.
    • Void Bolt from Void Ascendant.
  • Pay extra attention to these casts:
    • Bounding Void from Quartermaster Koratite.
      • Targets a random player and launches void infused orbs towards him that travels out and returns back to the caster.
    • Attracting Shadows from Coalescing Void Diffuser.
      • Pulls in all players inflicting shadow damage every second and additionally inflicts even more damage to players within 7 yards of the center of the pull in effect at the end of the cast.
      • Use a defensive for this.
    • Arcing Void from Coalescing Void Diffuser.
      • does a heavy chunk of magic damage, use Diffuse Magic, Touch of Karma or Fortifying Brew for it.
Windwalker Monk Mythic+ Build in The Motherlode!!

Boss Tips

Coin-Operated Crowd Pummeler

  • Line up your cooldowns when the boss is afflicted by Timed Detonation to maximize your boss damage.
  • Keep the last bomb on Footbomb Launcher to maximize the uptime of Timed Detonation to maximize your boss damage.
  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew on Static Pulse.
    • Static Pulse. does knock you as well, so be on the middle of the boss hitbox to not lose any uptime.

Azerokk

  • The Earthragers fixate a random player with Raging Gaze you can help the fixated people out with Disable, Ring of Peace and Leg Sweep.
  • Azerokk drops a puddle on Resonant Quake, stay max melee to avoid taking a tick from it.
  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew on Resonant Quake.
  • Focus the Earthrager that gets empowered by Azerite Infusion.

Rixxa Fluxflame

  • Bait the Azerite Catalyst towards the outside of the room to maximize space.
  • Propellant Blast pushes the puddles from Azerite Catalyst away from the boss, so make sure you bait it towards puddles.
    • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew on Propellant Blast.

Mogul Razdunk

  • Always watch the directions of the B.O.O.M.B.A to find the safe spot.
  • Do not hit anyone when targeted by Homing Missile.
    • Use Diffuse Magic to reduce damage intake.
  • Stay close to the boss and behind him to avoid getting hit by Gatling Gun.
  • During Phase 2 you can Provoke Mogul Razdunk on Drill Smash ensuring Mogul Razdunk moves faster.
  • Rotate Diffuse Magic, Touch of Karma or Fortifying Brew when targeted by Buster Shot.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Toxic Blades from Hired Assassin.
      • You can dispel the poison effect with Detox.
    • Iced Spritzer from Refreshment Vendor.
    • Rock Lance from Venture Co. Earthshaper.
    • Furious Quake from Stonefury.
    • Tectonic Barrier from Stonefury.
    • Transmute: Enemy to Goo from Venture Co. Alchemist.
  • Pay extra attention to these casts:
    • Uppercut from Addled Thug.
      • Charges to a random player, inflicting physical damage and knocking all players withing 4 yards of impact into the air.
    • Activate Mech from Mech Jockey.
      • Activates a nearby Mechanized Peacekeeper.
        • Stop it using Paralysis, Leg Sweep and Ring of Peace.
    • Fan of Knives from Hired Assassin.
      • Channeled cast that inflicts physical damage to anyone within 45 yards. Extremely dangerous if Toxic Blades cast went through.
        • Paralysis, Leg Sweep and Ring of Peace.
    • Rapid Extraction from Azerite Extractor.
      • Inflicts physical damage to all players and spawns ground effects at nearby location.
    • Mind Lash from Venture Co. Mastermind.
      • Targets a random player and channels at him, inflicting arcane damage every second over 4 seconds.
  • Dangerous debuffs to be wary of:
    • Seek and Destroy from Crawler Mine.
      • Crawler Mine crawls towards a player and detonates when nearby, inflicting fire damage on impact and every 2 seconds for 6 seconds.
    • Caustic Compound from Venture Co. Alchemist.
      • A Poison effect, inflicting nature damage for 6 seconds.
        • You can dispel the poison effect with Detox.
Windwalker Monk Mythic+ Build in Theater of Pain

Boss Tips

An Affront of Challengers

  • At 100 Energy Sathel the Accursed casts Searing Death, be spread before it to avoid cleaving each other.
    • Touch of Karma should be used to maximize your dps when you are afflicted by Searing Death.
  • Interrupt Necromantic Bolt from Sathel the Accursed.
  • Hold your Diffuse Magic in case you get targeted by Withering Touch to dispel yourself.
  • Equalize each boss health pool so they all die withing a short timeframe of each other.

Gorechop

  • The Oozing Leftovers cleave with Leaping Thrash, prioritize not stacking with other people.
    • You can Paralysis the Oozing Leftovers to mitigate damage intake as they spawn, although they take damage fromOozing the Paralysis does not break.
    • Upon death the Oozing Leftovers drops a puddle Coagulating Ooze, a well placed Ring of Peace can maximize the space in the boss area.
  • Tenderizing Smash pulls you towards Gorechop if you are away from melee.

Xav the Unfallen

  • Tiger's Lust is a handy tool to help out less mobile classes while affected by Oppressive Banner.
  • During Blood and Glory the person that gets his offensive cooldowns ready should win the duel as they gain Glorified.
  • Use Touch of Karma on Might of Maldraxxus.

Kul'Tharok

  • Interrupt Necrotic Bolt.
  • Spread around the boss to avoid cleaving each other with Well of Darkness.
  • Utilize Ring of Peace and Leg Sweep to keep the Lost Souls away from Kul'Tharok.
  • Rotate Diffuse Magic, Touch of Karma and Fortifying Brew on Well of Darkness.

Mordretha, the Endless Empress

  • Interrupt Deathwalkers Death Bolt.
    • Utilize Ring of Peace and Leg Sweep to hinder the Deathwalkers from casting.
  • Dark Devastation targets a random player and it can overlap with Ghostly Charge, bait it towards a good direction so you can easily dodge both mechanics.
  • Use Touch of Karma and Fortifying Brew when afflicted by Manifest Death.
  • After Mordretha, the Endless Empress reaches 50% hp casts Echoes of Carnage use your Diffuse Magic to mitigate damage.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Necrotic Bolt from Battlefield Ritualist.
    • Unholy Fervor from Battlefield Ritualist.
    • Necrotic Bolt from Maniacal Soulbinder.
    • Necrotic Bolt Volley from Maniacal Soulbinder.
    • Bone Spear from Bone Magus.
    • Sear Mind from Twilight Beguiler.
    • Withering Discharge from Blighted Sludge-Spewer.
  • Pay extra attention to these casts:
    • Heavin the Breaker - Interrupting Roar
      • You can LoS this cast.
    • Harugia the Bloodthirsty - Bloodthirsty Charge
      • You can LoS this cast.
    • Portal Guardian - Soulstorm
      • Rotate Diffuse Magic, Touch of Karma and Fortifying Brew to mitigate damage especially when afllicted by Shadow Vulnerability.
    • Raging Bloodhorn - Raging Tantrum
      • You can remove Raging Tantrum with [wow-trait id=124932]Paralysis[/wow-trait].

Affixes

The Affix system got revamped going into The War Within Season 2 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +4 Affixes -- Rotates on a weekly basis
    • [wow-affix id=148]Xal'atath's Bargain: Ascendant[/wow-affix]
    • [wow-affix id=158]Xal'atath's Bargain: Voidbound[/wow-affix]
    • [wow-affix id=159]Xal'atath's Bargain: Oblivion[/wow-affix]
    • [wow-affix id=160]Xal'atath's Bargain: Devour[/wow-affix]
    • [wow-affix id=162]Xal'atath's Bargain: Pulsar[/wow-affix]
  • +7 Affixes -- Alternates between each other on a weekly basis
    • [wow-affix id=9]Tyrannical[/wow-affix]
    • [wow-affix id=10]Fortified[/wow-affix]
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
    • [wow-affix id=9]Tyrannical[/wow-affix]
    • [wow-affix id=10]Fortified[/wow-affix]
  • +12 Affix
    • [wow-affix id=147]Xal'atath's Guile[/wow-affix] -- Replaces the +4 Affix

Following you get some useful tips for handling different Mythic+ Affixes as a Windwalker Monk.

  • [wow-affix id=148]Xal'atath's Bargain: Ascendant[/wow-affix]
    • Use [wow-trait id=124926 level=1]Ring of Peace[/wow-trait] to handle as many orbs as possible.
    • You can use it to gain additional [wow-spell id=220357]Mark of the Crane stacks.
    • Leg Sweep if necessary.
  • Xal'atath's Bargain: Voidbound
    • You can use it to gain additional Mark of the Crane stacks.
    • Hit it as your priority target as other mobs take reduced damage while it is up.
    • Touch of Death can be instantly used on it.
  • Xal'atath's Bargain: Oblivion
    • Intercept any orbs that are close in melee.
    • Use Tiger's Lust on a group member to help soak orbs.
  • Xal'atath's Bargain: Devour
    • Dispel yourself with Detox or any other party member.

Stat Priority

Patch 11.1 - Undermine(d)
Windwalker Monk

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Windwalker Monk. For more detailed information, visit the Stats and Attributes guide.

Windwalker Monk Stat Priority in Mythic+

Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.

All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
  • Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
  • Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.

Gear

Patch 11.1 - Undermine(d)
Windwalker Monk
Best in Slot
Farmable Alternatives
SlotItemLocation
HeadAgeless Serpent's ManeThe One-Armed Bandit/Catalyst
NeckGobfather's Gifted BlingMug'Zee, Heads of Security
ShoulderAgeless Serpent's ShoulderpadsRik Reverb/Catalyst
CloakTest Pilot's Go-PackSprockenmonger Lockenstock
ChestAgeless Serpent's Inked CoilsSprockenmonger Lockenstock/ Catalyst
WristRune-Branded ArmbandsLeatherworking
GlovesAgeless Serpent's HandguardsCauldron of Carnage/Catalyst
BeltRune-Branded WaistbandLeatherworking
LegsFlame-Seared LeggingsStix Bunkjunker/ Catalyst
BootsBackbreaking BootstrappersCinderbrew Meadery
Ring 1The Jastor DiamondChrome King Gallywix
Ring 2Cyrce's CircletSiren Isle
Trinket 1House of CardsThe One-Armed Bandit
Trinket 2Eye of KezanChrome King Gallywix
MainhandCapo's Molten KnucklesMug'Zee
OffhandGallywix's Iron ThumbChrome King Gallywix

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadMekgineer's Mindbending HeadgearOperation: Mechagon Workshop
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderExtravagant EpauletsOperation: Mechagon Workshop
CloakElectrician's Siphoning FilterOperation: Floodgate
ChestSeraphic Wraps of the OrdainedPriory of the Sacred Flame
WristBattle-Scarred FisticuffsCinderbrew Meadery
GlovesShimmering GlimclawsDarkflame Cleft
BeltMekgineer's Championship BeltOperation: Mechagon Workshop
LegsFlame-Seared LeggingsOperation: Mechagon Workshop
BootsStalwart Guardian's BootsPriory of the Sacred Flame
Ring 1Cyrce's CircletSiren Isle
Ring 2Fleshfused CircleTheater of Pain
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Azerokk's Resonating HeartThe Motherlode!!
MainhandGlorious Defender's PoleaxePriory of the Sacred Flame

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.

Active Trinket alternatives

  • House of Cards
    • Bis trinket especially when you play Celestial Conduit.
  • Signet of the Priory
    • Alternative to House of Cards, but it does not synergize well with Celestial Conduit.
  • Geargrinder's Spare Keys
    • Can be a good choice if you need to kill a priority target quick.

Passive Trinket alternatives

  • Eye of Kezan
    • By far the best passive trinket.
  • Mister Lock-N-Stalk
    • Very decent damage proc trinket.
  • Suspicious Energy Drink
    • Fairly strong mastery proc trinket.
  • Azerokk's Resonating Heart
    • Mastery statstick with a massive mainstat proc.

Embellishments

  • 1x Writhing Armor Banding
    • The optimal slots to craft on are Wrists, Boots, Waist, or Cloak depending on your available gear.
  • 1x Darkmoon Sigil: Ascension
    • This embellishment can only be applied to weapons.

or

  • 2x Duskthread Lining
    • The optimal slots to craft on are Wrists, Boots, Waist, or Cloak depending on your available gear.

Remaining Sparks

  • Crafted items are 675 item level and regular items are 678 on max item level therefore it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.

Simcraft

To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.

Consumables

Patch 11.1 - Undermine(d)
Windwalker Monk
  • Phials
    • Flask of Alchemical Chaos -- maximum DPS.
    • Flask of Tempered Versatility -- less DPS but more survivability.
  • Food
    • Feast of the Divine Day
    • Feast of the Midnight Masquerade
    • Hearty Chippy Tea -- Depending on Gear it outperforms Agility food.
    • Hearty Fish and Chips -- Depending on Gear it outperforms Agility food.
  • Combat Potion
    • Tempered Potion
  • Health Potion
    • Algari Healing Potion -- a big burst of healing
  • Weapon Oil
    • Algari Mana Oil]-- default pick.
    • Ironclaw Whetstone-- usable on Sword, Axe, Polearm.
    • Ironclaw Weightstone -- usable on Mace, Staff and Fist Weapon.
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Versatile Emerald
    • Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
      • Quick Sapphire
      • Quick Ruby
      • Quick Onyx

Enchantments

HeadS.A.D.
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Winged Grace
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Chant of Armored Avoidance
S.A.D.
WaistS.A.D.
LegsStormbound Armor Kit
BootsEnchant Boots - Defender's March
Ring 1Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
MainhandEnchant Weapon - Authority of the Depths
OffhandEnchant Weapon - Authority of the Depths
Windwalker Monk Enchantments in Mythic+

You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.

Races

Patch 11.1 - Undermine(d)
Windwalker Monk

For min-maxing a Windwalker Monk in Mythic+, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.

  • Stoneform -- Dwarf
    • One of the most potent racials in Mythic+ currently and historically.
    • Dispels Magic and Bleed debuffs.
    • Use-cases:
      • Curse of Entropy, Drahga Shadowburner (Grim Batol)
      • Cultivated Poisons, Ki'katal the Harvester (Ara-Kara, City of Echoes)
      • Putrid Waters, Viq'Goth (Siege of Boralus)
      • Venomous Spray, Royal Venomshell (City of Threads)
  • Shadowmeld -- Night Elf
    • Also one of the most potent racials in Mythic+ historically.
    • Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
  • Blood Fury -- Orc
    • Strong racial for damage both because of Command and Blood Fury which lines up with Invoke Xuen, the White Tiger.
    • 20% reduced Stun duration on you which can be useful in some Mythic+ dungeons.
  • Escape Artist -- Gnome
    • Free yourself from roots.
  • Rocket Jump -- Goblin
    • Do a small jump in the direction your character is facing.
    • While you're in the Rocket Jump animation you are placed on a global cooldown until your character lands.
  • Berserking -- Troll
    • Your strongest DPS racial but lines up poorly with Invoke Xuen, the White Tiger.
    • Reduce the duration of movement impairing effects by 20%.

Recommendation

Dwarf and Night Elf abilities have such a big impact on your Mythic+ experience that you need to use either of them if you're serious about pushing keys with your Windwalker Monk.

Macros

Patch 11.1 - Undermine(d)
Windwalker Monk

Discover recommended macros for Windwalker Monks during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

Cursor Ring of Peace -- Ring of Peace on your cursor without confirmation.

#showtooltip
/cast [@cursor] Ring of Peace

Addons

Patch 11.1 - Undermine(d)
Windwalker Monk

Below, you see a screenshot of the author's User Interface for their Windwalker Monk, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.

Windwalker Monk Mythic+ User Interface
Windwalker Monk Mythic+ User Interface

Changes this Patch

Patch 11.1 - Undermine(d)
Windwalker Monk

FAQ

Patch 11.1 - Undermine(d)
Windwalker Monk

Credits

Written By: Swag

Reviewed By: Meeres

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