Destruction Warlock Mythic+ Guide

11.1 - Undermine(d)

Last Updated:March 17, 2025|Changelog|FAQ

Welcome to the Destruction Warlock Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Destruction Warlock
Destruction WarlockMythic+
Single-Target
Average
AoE
Strong
Utility
Average
Survivability
Strong
Mobility
Weak
Destruction Warlock Mythic+ Best in Slot

Hero Talents

Patch 11.1 - Undermine(d)
Destruction Warlock
  • Hellcaller and Diabolist perform similary in pure single-target, with Diabolist being slightly ahead. Hellcaller excells in spread out cleave through Wither while Diabolist has a lot of passive AoE due to Diabolic Rituals.
Diabolist
Hellcaller
  • Spending a Soul Shard starts a cycle of one of 3 different Diabolic Rituals.
    1. Diabolic Ritual: Overlord
    2. Diabolic Ritual: Mother of Chaos
    3. Diabolic Ritual: Pit Lord
    4. Starts on 1. again.
  • The duration of an active Diabolic Ritual is reduced by 1 second per Chaos Bolt, Rain of Fire or Shadowburn cast baseline. Your Diabolic Ritual is reduced by 1 additional second when you cast Chaos Bolt because of Touch of Rancora as well as another second if you're talented into Infernal Machine and your Summon Infernal is active.
  • Only 1 Diabolic Ritual can be up at a time and each turns into their respective Demonic Art after it expires which is triggered after you cast your next Chaos Bolt, Rain of Fire or Shadowburn:
    • Demonic Art: Overlord
      • A Fel Lord jumps at your target and applies Cloven Soul for 15 seconds.
    • Demonic Art:Mother of Chaos
      • Deals damage to your target and turns your next Incinerate into Infernal Bolt which generates 2 Soul Shards.
    • Demonic Art: Pit Lord
      • Summons a Pit Lord that attacks your target with Felseeker and turns your next Chaos Bolt into Ruination which deals a large amount of AoE damage.
  • Additionally, whenever a Demonic Art is active, your next Chaos Bolt, Rain of Fire or Shadowburn benefits from Touch of Rancora.
  • Your Summon Infernal is further empowered through Abyssal Dominion.
  • Your Immolate is turned into Wither.
  • Wither has no cast time or FACING requirement.
  • You have access to a 1 minute cooldown called Malevolence.
  • Wither can stack up and has multiple neat interactions with different talents which can increase its stack count or have other benefits.
    • Spending Soul Shards on damaging spells increases the stacks of Wither by 1 and has a chance to gain an additional stack due to Blackened Soul and Bleakheart Tactics.
    • Casting Malevolence increases all active Wither stacks by 3 while each Chaos Bolt adds 1 additional stack during its duration.
    • Mark of Peroth'arn gives Wither the chance to add a stack whenever it crits.
    • Whenever Blackened Soul deals damage you have a chance to gain Flashpoint stacks through Seeds of Their Demise even if you are not currently talented into Flashpoint.
  • Wither has a built-in mechanic which consumes its' accumulated stacks one after another for more damage. This mechanic is called Corrupted.
    • The Corrupted state of Wither is triggered by the following:
      • Chance whenever Wither gains a stack.
      • If Wither reaches 8 stacks.
      • If the target Wither is on reaches 20% or is below 20% already.
      • When Malevolence is up.

Talents

Patch 11.1 - Undermine(d)
Destruction Warlock
Diabolist
Hellcaller Channel Demonfire
Diabolist Destruction Warlock Mythic+ Spec

When to use this Spec

Use this spec in the low to mid-range of Mythic+ keys. Cataclysm grants you more upfront damage which is more valuable when enemies die fast. Additionally, Cataclysm increases the value of Hellcaller since it applies Wither to all targets hit.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Channel Demonfire
    • Deals decent damage and extends your Immolate.
  • Roaring Blaze
    • It is crucial to keep this buff active as much as possible through proper Conflagrate usage.
  • Rain of Fire
    • Used to deal AoE damage.
  • Mayhem
    • Apply Havoc passively throughout combat, which can be changed to Havoc if you want more consistent results.
  • Soul Fire
    • A hard hitting spell which is amplified by Roaring Blaze, it is also further enhanced by Decimation.
  • Cataclysm
    • Deals good AoE upfront damage and applies Immolate to all targets hit.
  • Ritual of Ruin
    • Passively nets you free Chaos Bolt casts and also spawns an Overfiend that generates more Soul Shards.
  • Summon Infernal
    • Your main cooldown for burst windows, this is enhanced by Rain of Chaos.

Class Tree

  • Soulburn
    • Enhances multiple utility spells, mainly used together with Demonic Circle: Teleport, Healthstone, Demonic Gateway and Drain Life.
  • Sweet Souls
    • Only works if other people use the Healthstones that you created.
  • Soul Conduit
    • Sometimes alters your cast sequence by refunding Soul Shards.
  • Pact of Gluttony
    • Massive for survivability since it alters your Demonic Healthstone to be useable multiple times per combat.
    • Combo this together with Lifeblood for extra leech upon use.

Hero Talents

  • Soul-Etched Circles
    • Your default pick since you rarely use Howl of Terror.
  • Infernal Machine
    • Outperforms Cruelty of Kerxan.
  • Infernal Bulwark
    • An additional absorb is usually better in most scenarios.
    • Good to pair with Dark Accord and Resolute Barrier for more frequent uses.
Hellcaller Destruction Warlock Mythic+ Spec

When to use this Spec

Use this spec in higher Mythic+ keys.

Hero Talents

Changed Diabolist to Hellcaller for more info visit the Hero Talent section above.

  • Curse of the Satyr
    • Combines your Curse of Weakness and Curse of Tongues.
  • Bleakheart Tactics
    • Outperforms Hatefury Rituals.
  • Zevrim's Resilience
    • Small recovery help while Dark Pact is up.

Rotation

Patch 11.1 - Undermine(d)
Destruction Warlock

Tier Set

  • 2-Set: Your damaging spells have a chance to hit a Jackpot! that fires a flurry of 6 Demonfire bolts at 200% effectiveness. Casting ‍Summon Infernal always hits a Jackpot!.
  • 4-Set: Hitting a Jackpot! increases your Mastery by 2% and your spells gain maximum benefit from ‍Mastery: Chaotic Energies for 10 seconds.

Single-Target

Diabolist
Hellcaller Channel Demonfire

Opener

  • Your goal is to spend as many Soul Shards as possible without wasting resources while also keeping relevant abilities on cooldown.
Diabolist Destruction Warlock single-target opener in Mythic+
  • Always cast Immolate unless it was already applied by either Soul Fire or Cataclysm.
  • Use your active trinkets, Tempered Potion and racials like Blood Fury or Berserking after using Summon Infernal.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Keep up Immolate on your target.
  2. Cast Ruination if Ruination is up.
  3. Cast Chaos Bolt if Demonic Art: Overlord, Demonic Art: Mother of Chaos or Demonic Art: Pit Lord is up.
  4. Cast Shadowburn if you are capping on Soul Shards or if you have 2 stacks.
  5. Cast Chaos Bolt if you are capping on Soul Shards.
  6. Cast Infernal Bolt if you are below 3 Soul Shards and Infernal Bolt is up.
  7. Cast Conflagrate to keep up Roaring Blaze, or if you have 2 stacks.
  8. Cast Soul Fire with Decimation up.
  9. Cast Shadowburn to keep up Eradication.
  10. Cast Chaos Bolt to keep up Eradication.
  11. CastSoul Fire if you're not overcapping on Soul Shards and have Backdraft up.
  12. Cast Conflagrate to generate Soul Shards.
  13. Cast Incinerate to generate Soul Shards.

Opener

  • Your goal is to spend as many Soul Shards as possible without wasting resources while also keeping relevant abilities on cooldown.
Hellcaller Destruction Warlock single-target opener in Mythic+
  • Always cast Wither unless it was already applied by either Soul Fire or Cataclysm.
  • Use your active trinkets, Tempered Potion and racials like Blood Fury or Berserking after using Summon Infernal.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Keep up Wither on your target.
    • Cast Cataclysm to keep up Wither.
  2. Cast Shadowburn if you are capping on Soul Shards or if you have 2 stacks.
  3. Cast Chaos Bolt if you are capping on Soul Shards.
  4. Cast Conflagrate to keep up Roaring Blaze, or if you have 2 stacks.
  5. Cast Soul Fire with Decimation up.
  6. Cast Shadowburn to keep up Eradication.
  7. Cast Chaos Bolt to keep up Eradication.
  8. CastSoul Fire if you're not overcapping on Soul Shards and have Backdraft up.
  9. Cast Channel Demonfire.
  10. Cast Conflagrate to generate Soul Shards.
  11. Cast Incinerate to generate Soul Shards

AoE

Diabolist
Hellcaller Channel Demonfire

Opener

  • This opener can vary by a lot depending on your Soul Shards generation. Below you see one variation of an opener on 4 targets assuming that you're playing the recommended Diabolist Inferno talent spec.
Diabolist Destruction Warlock AoE opener in Mythic+
  • Always cast Immolate unless it was already applied by either Soul Fire or Cataclysm.
  • Use your active trinkets, Tempered Potion, and racials like Blood Fury or Berserking after using Summon Infernal.

Priority List

  • Keep up Immolate on targets that last over 9 seconds.
  • Cast Havoc on a secondary target.
  • Cast Chaos Bolt or Rain of Fire if you are about to cap on Soul Shards.
  • Cast Conflagrate to keep up Roaring Blaze or if you have 2 stacks.
  • Cast Soul Fire on cooldown especially with a Decimation proc.
  • Cast Chaos Bolt to keep up Eradication or Rain of Fire.
  • Cast Shadowburn if something is about to die within 5 seconds.
  • Cast Conflagrate to generate Soul Shards.
  • Cast Incinerate to generate Soul Shards

Opener

  • This opener can vary by a lot depending on your Soul Shards generation. Below you see one variation of an opener on 4 targets assuming that you're playing the recommended Hellcaller Cataclysm talent spec.
Hellcaller Destruction Warlock AoE opener in Mythic+
  • Always cast Wither unless it was already applied by either Soul Fire or Cataclysm.
  • Use your active trinkets, Tempered Potion and racials like Blood Fury or Berserking after using Summon Infernal.

Priority List

  1. Keep up Wither on targets that last over 9 seconds.
  2. Cast Havoc on a secondary target.
  3. Cast Chaos Bolt or Rain of Fire if you are about to cap on Soul Shards.
  4. Cast Cataclysm on cooldown.
  5. Cast Conflagrate to keep up Roaring Blaze or if you have 2 stacks.
  6. Cast Soul Fire with a Decimation proc.
  7. Cast Chaos Bolt to keep up Eradication or Rain of Fire.
  8. Cast Channel Demonfire.
  9. Cast Conflagrate to generate Soul Shards.
  10. Cast Incinerate to generate Soul Shards

Deep dive

Patch 11.1 - Undermine(d)
Destruction Warlock

Using Rain of Fire vs. Chaos Bolt / Shadowburn

The way you spend Soul Shards varies based on the number of targets you're fighting, whether Havoc is active or not and some additional conditions. The table below should help you reach a decision quickly.

No Inferno
Inferno
ConditionIs Havoc active?Which spell do you use?
Fighting 1-2 enemiesNoChaos Bolt / Shadowburn
Fighting 2-4 enemiesYesChaos Bolt / Shadowburn
Fighting >=3 enemiesNoRain of Fire
Fighting >=5 enemiesIrrelevantRain of Fire
Targets are movingIrrelevantChaos Bolt / Shadowburn
Deal priority damage?IrrelevantChaos Bolt / Shadowburn
While moving/disrupted and/or you are about to
overcap on Soul Shards.
IrrelevantShadowburn / Rain of Fire
Targets are dying?IrrelevantShadowburn
This table references DpE (Damage per Execution)
ConditionIs Havoc active?Which spell do you use?
Fighting 1-2 enemiesNoChaos Bolt / Shadowburn
Fighting 2-3 enemiesYesChaos Bolt / Shadowburn
Fighting >2 enemiesNoRain of Fire
Fighting >3 enemiesIrrelevantRain of Fire
Targets are movingIrrelevantChaos Bolt / Shadowburn
Deal priority damage?IrrelevantChaos Bolt / Shadowburn
While moving/disrupted and/or you are about to
overcap on Soul Shards.
IrrelevantShadowburn / Rain of Fire
Targets are dying?IrrelevantShadowburn
This table references DpE (Damage per Execution)

Cataclysm and Inferno

The main difference between both options is that Cataclysm has a 30-second cooldown while Inferno has no cooldown at all since it just modifies your Rain of Fire.

This changes your approach depending on which talent you pick.

  • Cataclysm grants you a lot of upfront damage and also applies Immolate or Wither to all targets hit.
  • With Inferno your damage is more consistent over the course of the pull.

You have to make sure to keep as many Immolates or Withers active as possible while also utilizing Havoc has an additional Soul Shard generation multiplier since duplicated Conflagrates and Incinerates also generate Soul Shards.

Maximizing your Havoc Window

To maximize your damage while Havoc is active you want to make sure to spend as many casts on Chaos Bolt or Rain of Fire as possible. For this to happen you should try to enter the Havoc window with as many of the following conditions as possible:

  • A high amount of Soul Shards or Soul Shard income.
  • Conflagrate should be close to 2 stacks.
  • Refresh Immolates so they won't drop off during the Havoc window
  • Prebuild Ritual of Ruin stacks.

Below is an example that happens when you correctly manage your Havoc window in Mythic+.

Destruction Warlock Mythic+ Havoc window
  • This is not a fixed rotation; This is just one example of how to play during your Havoc window. Soul Conduit procs, critical hits, potential Rain of Chaos Infernal spawns and Soul Fire resets can increase your Soul Shard generation, allowing you to spend more Soul Shards on Chaos Bolt or Rain of Fire.

Conflagrate, Backdraft and Roaring Blaze

  • Make sure to space out your Conflagrates to ensure a high uptime on Roaring Blaze.
  • Use your Backdraft charges on Soul Fire then Chaos Bolt and otherwise on Incinerate.
  • Don't cast Soul Fire or Channel Demonfire without Roaring Blaze present on your target.

Min-maxing Eradication

  • Your casted spell still gets the benefit from Eradication if it finishes before the previous Eradication fades from the target.
  • You aim to have a consistent uptime of Eradication to maximize your damage output.

Below, you find an example of how to correctly manage the Eradication timing assuming it takes the Chaos Bolt 2 seconds to reach its target.

Destruction Warlock Eradication min-max in Mythic+
  • Shadowburn also applies Eradication but doesn't have the added benefit of "travel time" since it's an instant cast spell.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.1 - Undermine(d)
Destruction Warlock

← Scroll for more Dungeons

Cinderbrew Meadery
Darkflame Cleft
Operation Mechagon: Workshop
Operation: Floodgate
Priory of the Sacred Flame
Rookery
THE MOTHERLODE!!!
Theater of Pain
Destruction Warlock Mythic+ Build in Cinderbrew Meadery

Boss Tips

Brew Master Aldryr

  • Use small defensives whenever you are targeted by a Throw Cinderbrew.
  • Always be close to the boss to have an easier time dodging the Blazing Belch frontal.
  • Try to communicate with your group where to go during the Happy Hour intermissions. During this phase everyone is spread out and running around while taking physical damage during the whole phase. Keep an eye on your health and be ready to press a health potion if needed since you can be out of range of your healer at times.
    • Make sure to utilize Demonic Gateway to finish the intermission faster.

I'pa

  • Use a small defensive during the Spouting Stout.
  • Use a big defensive whenever you are targeted by a Burning Fermentation and didn't get a dispel.
  • Help with slowing Brew Drops, if they are getting out of control, with spells like Shadowfury or Curse of Exhaustion.

Benk Buzzbee

  • Use a defensive if you get multiple stacks of Shredding Sting.
  • Always help with destroying the barrels from Snack Time by riding the defeated Ravenous Cinderbees. It is very easy to get overwhelmed by them if the mechanic is not respected properly.

Goldie Baronbottom

  • Use a defensive whenever you get more than 1 stack of Cindering Wounds.
  • Rotate defensives during each Let It Hail! cast.
    • Can alternate between Dark Pact and Unending Resolve for most casts.
  • Be careful with your positioning whenever it is time for a Cash Cannon frontal. Don't be too far from the boss while being behind the tank since the frontal is always fixated on the tank.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Free Samples? from Taste Tester.
    • Rejuvenating Honey from Flavor Scientist.
      • Use Devour Magic if the cast goes through.
    • Bee-stial Wrath from Bee Wrangler.
    • Honey Volley from Royal Jelly Purveyor.
  • Pay extra attention to these casts:
    • Throw Chair from Hired Muscle.
      • Inflicts physical damage to a random player. Make sure you are always full health whenever getting targeted by this spell. Always be ready to press a strong defensive like Greater Invisibility or Ice Cold.
    • Failed Batch from Flavor Scientist.
      • Summons a Failed Batch that starts a 10 second cast which will inflict AoE fire damage to all players upon succeeding. Focus it immediately because letting it go through may easily lead to a wipe.
    • Swarming Surprise from Venture Co. Honey Harvester.
      • An AoE cast that ramps in damage done per cast.
  • Dangerous debuffs to be wary of:
    • Erupting Inferno from Venture Co. Pyromaniac.
      • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Shredding Sting from Worker Bee.
      • A stacking Bleed that is applied to random players. Use a defensive if you get multiple of those stacks.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in Darkflame Cleft

Boss Tips

Ol' Waxbeard

  • Aim Reckless Charge to the nearby walls or pillars.
  • Don't tank too many stacks of Crude Weapons from Menial Laborers, especially if you are debuffed by a Luring Candleflame. Kite them if needed.
  • Always instantly swap to a dynamite laden cart whenever Underhanded Track-tics happens.

Blazikon

  • Use a defensive every time Enkindling Inferno happens.
  • Light as many candles as you can with Wicklighter Barrage debuff.

The Candle King

  • Always be ready to kick Paranoid Mind as it is casted very often.
  • Use a defensive whenever you are targeted by a Throw Darkflame.

The Darkness

  • Help out with filling up Candlelight if your healer is struggling with it.
  • Use a defensive for Eternal Darkness.
  • Use a defensive whenever you are targeted with a Shadowblast.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Wicklighter Bolt from Royal Wicklighter.
    • Mole Frenzy from Lowly Moleherd.
    • Explosive Flame from Blazing Fiend.
    • Flaming Tether from Sootsnout.
    • Drain Light from Shuffling Horror.
  • Pay extra attention to these casts:
    • Throw Rock from Lowly Moleherd.
      • Pay attention to your health whenever you are spam targeted by this spell, especially if Lowly Moleherd is Panicked!.
  • Dangerous debuffs to be wary of:
    • Flashpoint from Royal Wicklighter.
      • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Explosive Flame from Blazing Fiend.
      • Be careful if you get too many stacks of this debuff and press a defensive if the cast goes through multiple times.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in Operation: Mechagon

Boss Tips

Tussle Tonks

  • Don't be too far from the boss to have an easier time aiming Maximum Thrust to the close wall and not baiting Foe Flipper too far away from the other boss.
  • Use Demonic Circle: Teleport to port down quickly after the knock-up.
  • B.4.T.T.L.3. Mine are baited by range players so be mindful of your positioning.
  • Use defensives during Ground Pounds.

K.U.-J.0.

  • Air Drops are baited on players so be careful of not placing two of them too close to each other.
  • Spread out with Explosive Leap and use a defensive each time it happens. Leap goes first on the furthest target.
    • Can be dodged with a well-timed Demonic Circle: Teleport.
  • Use a defensive whenever Blazing Chomp is being dispelled.

Machinist's Garden

  • Swap to the Inconspicuous Plant whenever it spawns.

King Mechagon

  • Use a defensive whenever you are targeted by a Mega-Zap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Detonate from Bomb Tonk.
    • Giga-Wallop from Mechagon Tinkerer.
    • Tune Up from Mechagon Mechanic.
  • Pay extra attention to these casts:
    • Mega Drill from Waste Processing Unit.
      • Inflicts nature damage to all players. Stack up with the group and use defensives.
    • Short Out from Defense Bot Mk III.
      • Short channeled cast that inflicts nature damage to all players. Use a defensive whenever it happens.
  • Dangerous debuffs to be wary of:
    • Fiery Jaws from Junkyard D.0.G.
      • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Arcing Zap from Defense Bot Mk I and Defense Bot Mk III.
      • Applies a Magic debuff to a random player, inflicting nature damage. Be careful if you are not dispelled and use a defensive.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in Operation: Floodgate

Boss Tips

Big M.O.M.M.A.

  • Use Demonic Circle: Teleport to dodge the Sonic Boom projectile.
  • Always be ready to kick Maximum Distortion.
  • Don't forget that increased damage phase comes right after you kill all the Darkfuse Mechadrones, so plan you offensive cooldowns accordingly.
  • Use a big defensive during the Kill-o-Block Barrier if you are slow with killing all the Darkfuse Mechadrones.

Demolition Duo

  • Use defensive whenever you are targeted by a Kinetic Explosive Gel.
  • Aim Barreling Charge to the far bombs first because last charge always happens on a tank, which he can use to clear all the melee bombs.

Swampface

  • Use a defensive during the Awaken the Swamp casts.

Geezle Gigazap

  • Try to stack up for healing during the Turbo Charge cast or use a defensive if you are far away.
  • Use a defensive if you are targeted with a Gigazap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Trickshot from Mechadrone Sniper.
    • Surveying Beam from Venture Co. Surveyor.
    • Bloodthirsty Cackle from Darkfuse Hyena.
    • Blood Blast from Darkfuse Bloodwarper.
    • Restorative Algae from Disturbed Kelp.
      • UseDevour Magic if the cast goes through.
    • Harpoon from Venture Co. Diver.
    • Lightning Bolt from Venture Co. Electrician.
  • Pay extra attention to these casts:
    • Wind Up from Loaderbot.
      • Fixates a random player, inflicting physical damage to players within 3.5 yards for 6 seconds. Don't be in melee or close to the mob whenever it happens.
    • Shreddation from Shreddinator 3000.
      • Summons several spinning sawblades at the location of every player, inflicting physical damage every 0.3 seconds to players within the effect. This damage increases with consecutive hits. Damage can be fully avoided by prerunning out of it before the cast finishes.
  • Dangerous debuffs to be wary of:
    • Overcharge from Venture Co. Electrician.
      • Applies a Magic debuff to a random player, inflicting nature damage and stuns if the effect persists without being dispelled.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in Priory of the Sacred Flame

Boss Tips

Captain Dailcry

  • Always be ready to kick Battle Cry.

Baron Braunpyke

  • Always be ready to kick Burning Light.
  • Use a defensive during Sacrificial Pyre soaks.

Prioress Murrpray

  • Use a defensive whenever Blinding Light happens.
  • During phase 2, run all together on one side to stack incoming Arathi Neophytes. Remember that your goal is to just let them rot down from Overwhelming Power. Run away from them and help with crowd controls and slows if needed.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Holy Smite from High Priest Aemya.
    • Cinderblast from Taener Duelmal.
    • Fireball from Taener Duelmal.
    • Holy Smite from Devout Priest.
    • Greater Heal from Devout Priest.
    • Fireball from Fanatical Conjuror.
    • Flamestrike from Fanatical Conjuror.
    • Fireball Volley from Risen Mage.
    • Fireball from Risen Mage.
  • Pay extra attention to these casts:
    • Defend from Arathi Footman.
      • A channeled cast that reduces damage taken by any ally around the caster by 50% for up to 5 seconds. Stop it with any crowd control immediately.
    • Pot Shot from Fervent Sharpshooter.
      • Inflicts physical damage to a random player. Use a defensive if you are targeted by multiple of those.
    • Disrupting Shout from Arathi Knight.
      • Inflicts physical damage to all players within 40 yards and interrupts spell casting for 4 seconds.
    • Holy Radiance from Elaena Emberlanz.
      • Inflicts holy damage to all players for 8 seconds.
    • Lunging Strike from Sergeant Shaynemail.
      • Leaps at a random player, inflicting physical damage and applying a Bleed.
        • Can be avoided with a well timed Demonic Circle: Teleport or just outrunning it when she leaps if you are far enough.
    • Purification from Lightspawn.
      • Channeled cast that fixates on a random player and inflicts holy damage every second for 6 seconds.
  • Dangerous debuffs to be wary of:
    • Pounce from War Lynx.
      • A Bleed effect inflicting physical damage for 14 seconds or until fully healed.
        • Can be dodged with Demonic Circle: Teleport.
    • Impale from Arathi Knight.
      • A Bleed that is applied to a random player.
    • Heat Wave from Forge Master Damian.
      • A Magic slow debuff for 4 seconds. In combination with Molten Pools can be very deadly.
        • Can be prevented with Soulburn: Demonic Circle or removed after application with a simple use of Demonic Circle: Teleport.
  • Useful purges:
    • Templar's Wrath from Zealous Templar.
      • Magic buff increasing all damage done by 30%.
        • Can be purged with Devour Magic.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in The Rookery

Boss Tips

Kyrioss

  • Take an extra step to dodge the beams during the Lightning Torrent phase because their hitbox is bigger than their visuals.
  • Use a defensive during Crashing Thunder.
  • Be either very spread or stacked during the Wild Lightning to not bait them badly and put someone in an awkward situation.

Stormguard Gorren

  • Use a defensive whenever you get Chaotic Corruption.

Voidstone Monstrosity

  • Use a defensive if you get Unleash Corruption and don't get dispelled.
  • Always remember that once you break the Void Shell absorb shield, the increased damage phase comes right after, so plan your offensive cooldowns accordingly.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Lightning Bolt from Cursed Thunderer.
    • Lightning Surge from Cursed Rooktender.
    • Void Bolt from Corrupted Oracle.
    • Void Bolt from Void Ascendant.
  • Pay extra attention to these casts:
    • Bounding Void from Quartermaster Koratite.
      • Targets a random player and launches void-infused orbs towards him that travels out and returns back to the caster.
    • Attracting Shadows from Coalescing Void Diffuser.
      • Pulls in all players inflicting shadow damage every second and additionally inflicts even more damage to players within 7 yards of the center of the pull in effect at the end of the cast.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in THE MOTHERLODE!!

Boss Tips

Coin-Operated Crowd Pummeler

  • Use a defensive whenever Static Pulse happens.
  • Be close to the boss to have an easier time dodging Shocking Claw frontal.

Azerokk

  • Use a defensive whenever Resonant Quake happens.
  • Swap to Earthragers whenever they are Azerite Infused.
  • Be close to the boss if possible to have an easier time dodging Tectonic Smash frontal.

Rixxa Fluxflame

  • Use a defensive if you are targeted with the ‍Propellant Blast.

Mogul Razdunk

  • Be close to the boss whenever it's time for a Gatling Gun because it is almost impossible to outrun if you are far away from the boss.
  • Be always ready to run away with a Homing Missile if you are targeted, to not hit the rest of the group.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Toxic Blades from Hired Assassin.
    • Iced Spritzer from Refreshment Vendor.
    • Rock Lance from Venture Co. Earthshaper.
    • Furious Quake from Stonefury.
    • Tectonic Barrier from Stonefury.
    • Transmute: Enemy to Goo from Venture Co. Alchemist.
  • Pay extra attention to these casts:
    • Uppercut from Addled Thug.
      • Charges to a random player, inflicting physical damage and knocking all players withing 4 yards of impact into the air.
    • Activate Mech from Mech Jockey.
      • Activates a nearby Mechanized Peacekeeper.
        • Stop it using any crowd control available.
    • Fan of Knives from Hired Assassin.
      • Channeled cast that inflicts physical damage to anyone within 45 yards. Extremely dangerous if Toxic Blades cast went through.
        • Stop it using any crowd control available.
    • Rapid Extraction from Azerite Extractor.
      • Inflicts physical damage to all players and spawns ground effects at nearby location.
    • Mind Lash from Venture Co. Mastermind.
      • Targets a random player and channels at him, inflicting arcane damage every second over 4 seconds.
  • Dangerous debuffs to be wary of:
    • Seek and Destroy from Crawler Mine.
      • Crawler Mine crawls towards a player and detonates when nearby, inflicting fire damage on impact and every 2 seconds for 6 seconds.
    • Caustic Compound from Venture Co. Alchemist.
      • A Poison effect, inflicting nature damage for 6 seconds.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.
Destruction Warlock Mythic+ Build in Theater of Pain

Boss Tips

An Affront of Challengers

  • Always be close to the boss to have an easier time dodging a Decaying Breath frontal.
  • Use a defensive whenever Searing Death or Mighty Smash happens.
  • Use a defensive if you are afflicted with a Withering Touch and don't get dispelled.

Xav the Unfallen

  • Stacks from the Oppressive Banner slow can be refreshed with the use of Demonic Circle: Teleport or even prevented for 6 seconds due with Soulburn: Demonic Circle.

Kul'tharok

  • Use a defensive whenever you are afflicted with a Well of Darkness.
  • Group up with your teammates for a Draw Soul and press a defensive for the initial hit.
  • Always be ready to interrupt a Necrotic Bolt.

Gorechop

  • Meat Hooks can be outplayed by teleporting over them via Demonic Circle: Teleport.
  • Be close to the boss to avoid being gripped by a Tenderizing Smash whenever it happens.

Mordretha, the Endless Empress

  • Use a defensive whenever Manifest Death or Echoes of Carnage happens.
  • Be close to the boss to have an easier time dodging Dark Devastation.
    • Dark Devastation is baited at players so if you feel like it, you can bait it away from the group to reduce the risk of someone dying to it. Can be very helpful during Phase 2.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Necrotic Bolt from Battlefield Ritualist.
    • Unholy Fervor from Battlefield Ritualist.
      • Use Devour Magic if it goes through.
    • Demoralizing Shout from Ancient Captain.
    • Necrotic Bolt Volley from Maniacal Soulbinder.
    • Necrotic Bolt from Maniacal Soulbinder.
    • Bone Spear from Bone Magus.
    • Bind Soul from Shackled Soul.
    • Withering Discharge from Blighted Sludge-Spewer.
    • Decaying Filth from Blighted Sludge-Spewer.
  • Pay extra attention to these casts:
    • Raging Tantrum from Raging Bloodhorn.
      • Raging Bloodhorn goes into a Raging Tantrum inflicting physical damage to all enemies every 2 seconds.
    • Interrupting Roar from Nekthara the Mangler and Heavin the Breaker.
      • Interrupts spell casting and inflicts physical damage to all players.
    • Ricocheting Blade from Harugia the Bloodthirsty and Advent Nevermore.
      • Inflicts physical damage to a random target and applies a Bleed. Can be avoided by going line-of-sight.
    • Soulstorm from Portal Guardian.
      • Inflicts shadow damage to all players every 2 seconds for 8 seconds.
    • Death Winds from Nefarious Darkspeaker.
      • A frontal tornado that inflicts shadow damage and knocks any player caught in the path.
  • Dangerous debuffs to be wary of:
    • Jagged Quarrel from Shambling Arbalest.
      • Inflicts physical damage to a random target and applies a Bleed.
    • Shadow Vulnerability from Portal Guardian.
      • A Curse inflicting shadow damage and increasing shadow damage taken by 30%.
    • Curse of Desolation from Nefarious Darkspeaker.
      • A Curse that spawns pools on the ground every 3 seconds under the afflicted player, inflicting damage to players within 3 yards of the impact and fearing them for a second.

Pre Dungeon Start

  • Always use Summon Infernal if you're talented into Crashing Chaos since that buff stays after the dungeon started.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
  • Cast Rain of Fire to start an early Diabolic Ritual cycle if you're playing the Diabolist herotalent. You can also pre-cycle through Diabolic Ritual: Overlord and Diabolic Ritual: Mother of Chaos to have Diabolic Ritual: Pit Lord up for the first pack of enemies that you engage.

Affixes

The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +4 Affixes -- Rotates on a weekly basis
    • Xal'atath's Bargain: Ascendant
    • Xal'atath's Bargain: Voidbound
    • Xal'atath's Bargain: Oblivion
    • Xal'atath's Bargain: Devour
    • Xal'atath's Bargain: Pulsar
  • +7 Affixes -- Alternates between each other on a weekly basis
    • Tyrannical
    • Fortified
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +7 Affix
    • Tyrannical
    • Fortified
  • +12 Affix
    • Xal'atath's Guile -- Replaces the +4 Affix

Following you get some useful tips for handling different Mythic+ Affixes as a Destruction Warlock.

  • Xal'atath's Bargain: Ascendant
    • Use Shadowfury on as many orbs as possible.
  • Xal'atath's Bargain: Voidbound
    • Focus all your damage on the Void Emissary!
  • Xal'atath's Bargain: Oblivion
    • Intercept and collect the orbs, which are flying towards enemies, for a nice damage buff.
  • Xal'atath's Bargain: Devour
    • This applies a big heal absorb to you. You can use your Imp's Singe Magic to dispel yourself.
  • Xal'atath's Bargain: Pulsar
    • Collect the orbiting pulsars around other group members!

Stat Priority

Patch 11.1 - Undermine(d)
Destruction Warlock

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Destruction Warlock. For more detailed information, visit the Stats and Attributes guide.

Destruction Warlock Mythic+ Stat Priorities
!
Higher Item Level Items are Better in Most Scenarios

For an accurate representation of what item to equip you should use Simcraft!

A static "Stat Priority" is just a starting point and can easily shift depending on your current gear.

All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
  • Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
  • Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.

Gear

Patch 11.1 - Undermine(d)
Destruction Warlock
Best in Slot
Farmable Alternatives
SlotItemLocation
HeadSpliced Fiendtrader's TranscendenceTier / Catalyst
NeckSemi-Charmed AmuletRik Reverb
ShoulderSpliced Fiendtrader's Loyal ServantsTier / Catalyst
CloakChef Chewie's Towel
ChestSpliced Fiendtrader's Surgical GownTier / Catalyst
WristConsecrated CuffsCrafting
GlovesKing's Malicious Clutches
BeltHonorbound Retainer's Sash
LegsSpliced Fiendtrader's Skin TightsTier / Catalyst
BootsCloudstrider Soles
Ring 1Cyrce's CircletSiren Isle
Ring 2The Jastor DiamondChrome King Gallywix
Trinket 1Mug's Moxie JugMug'Zee
Trinket 2House of CardsThe One-Arm Bandit
WeaponScalding Queenmaker's ShivCinderbrew Meadery
OffhandVagabond's TorchCrafting

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

WSlotItemLocation
HeadInventor's Ingenious TrifocalsOperation: Mechagon
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderExquisitely Aerodynamic ShoulderpadsThe MOTHERLODE!!
CloakCloak of Questionable IntentThe MOTHERLODE!!
ChestSoulsewn VestmentsTheater of Pain
WristGleamwax ShacklesDarkflame Cleft
GlovesKing's Malicious ClutchesDarkflame Cleft
BeltHonorbound Retainer's SashPriory of the Sacred Flame
LegsRowdy Reveler's LegwrapsThe MOTHERLODE!!
BootsCloudstrider SolesThe Rookery
Ring 1Footbomb Championship RingThe MOTHERLODE!!
Ring 2Bloodoath SignetTheater of Pain
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Synergistic BrewterializerCinderbrew Meadery
WeaponNeural Synapse EnhancerOperation: Mechagon
WeaponScalding Queenmaker's ShivCinderbrew Meadery
OffhandDeathwalker's PromiseTheater of Pain

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.

Active Trinket alternatives

  • Signet of the Priory
    • Decent on use while also providing benefits to your group.
  • Soulletting Ruby
    • Decent on use but hard to farm due to the amount of items that are lootable in Theater of Pain.
  • Funhouse Lens
    • This is a decent on use trinket, but very hard to get because you can only loot it from delves.

Passive Trinket alternatives

  • Eye of Kezan
    • This is our best trinket in raids but loses a lot of value in Mythic+ if you are dropping combat a lot due to its stacks depleting.
  • Suspicious Energy Drink
    • Very good passive trinket that drops from delves which means it's hard to get on high itemlevel.
  • Synergistic Brewterializer
    • Passive trinket that requires you to kill its barrel to deal damage.
  • Candle Confidant
    • Also a good passive trinket, requires you to be in melee range of your target to deal optimal damage. Also drops inside delves.

Embellishments

  • 1x Darkmoon Sigil: Ascension
    • Only crafted on your main hand or off-hand weapon. Craft it on your main hand for more power early on or on your off-hand for long-term BiS.
  • 1x Writhing Armor Banding
    • The optimal slots to craft on are Wrists, Boots or Waist depending on your available gear.

or

  • 1-2x Elemental Focusing Lens
    • Deals a decent amount of damage in Single-Target.
    • The optimal slots to craft on are Wrists, Boots or Waist depending on your available gear.

or

  • 1-2x Dawnthread Lining
    • The optimal slots to craft on are Wrists, Boots or Waist depending on your available gear.

Remaining Sparks

  • Crafted items are 675 item level and regular items are 678 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.

Simcraft

To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.

Consumables

Patch 11.1 - Undermine(d)
Destruction Warlock
  • Phials
    • Flask of Alchemical Chaos -- maximum DPS.
    • Flask of Tempered Versatility -- less DPS but more survivability.
  • Food
    • Feast of the Divine Day
  • Combat Potion
    • Tempered Potion
  • Health Potion
    • Algari Healing Potion -- a big burst of healing
  • Weapon Oil
    • Algari Mana Oil -- default
    • Oil of Deep Toxins
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Culminating Blasphemite -- Unique, use at least 1 gem of every color (except Amber), ensure to use Simcraft to double check!
    • Deadly Sapphire
    • Deadly Emerald
    • Masterful Ruby
    • Deadly Onyx

Enchantments

HeadS.A.D.
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Winged Grace
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Chant of Armored Avoidance
S.A.D.
WaistS.A.D.
LegsSunset Spellthread
BootsEnchant Boots - Scout's March
Ring 1Enchant Ring - Radiant Critical Strike
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Critical Strike
Magnificent Jeweler's Setting 2x
WeaponEnchant Weapon - Authority of the Depths
Destruction Warlock Enchantments in Mythic+

You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.

Races

Patch 11.1 - Undermine(d)
Destruction Warlock

For min-maxing a Destruction Warlock in Mythic+, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.

  • Stoneform -- Dwarf
    • One of the most potent racials in Mythic+ currently and historically.
    • Dispels Magic and Bleed debuffs.
  • Shadowmeld -- Night Elf
    • Also one of the most potent racials in Mythic+ historically.
    • Use-cases
      • Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
  • Blood Fury -- Orc
    • Strong racial for damage both because of Command and Blood Fury which lines up with Summon Infernal.
    • 20% reduced Stun duration on you which can be useful in some Mythic+ dungeons.
  • Escape Artist -- Gnome
    • Free yourself from roots.
  • Rocket Jump -- Goblin
    • Do a small jump in the direction your character is facing.
    • While you're in the Rocket Jump animation you are placed on a global cooldown until your character lands.
  • Berserking -- Troll
    • Strong DPS racial but lines up poorly with Summon Infernal.
    • Reduce the duration of movement imparing effects by 20%.

Recommendation

Dwarf and Night Elf abilities have such a big impact on your Mythic+ experience that you need to use either of them if you're serious about pushing keys with your Destruction Warlock.

Macros

Patch 11.1 - Undermine(d)
Destruction Warlock

Discover recommended macros for Destruction Warlocks during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

Cataclysm -- Casts Cataclysm on your cursor without confirmation.

#showtooltip
/cast [@cursor] Cataclysm

Summon Infernal - Uses Summon Infernal on your cursor position without reticle. Can't be used while the Channel Demonfire is being cast.

#showtooltip
/cast [@cursor, nochanneling: Channel Demonfire] Summon Infernal

Rain of Fire -- Casts Rain of Fire without confirmation click which can save you valuable time and increases your Rain of Fire casts per second.

#showtooltip
/cast [@cursor] Rain of Fire

Shadowfury -- Casts Shadowfury on your cursor without confirmation.

#showtooltip
/cast [@cursor] Shadowfury

Addons

Patch 11.1 - Undermine(d)
Destruction Warlock

Below, you see a screenshot of the author's User Interface for their Destruction Warlock, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.

Destruction Warlock Mythic+ User Interface
Destruction Warlock Mythic+ User Interface

Changes this Patch

Patch 11.1 - Undermine(d)
Destruction Warlock

FAQ

Patch 11.1 - Undermine(d)
Destruction Warlock

Credits

Written By: Xerwo

Reviewed By: Shodam

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