Pandemic

11.0 - The War Within

Last Updated:July 31, 2024|Changelog

The "Pandemic" mechanic in WoW is a crucial element for min-maxing. It allows you to add 30% of the normal duration of a DoT (Damage over Time) or HoT (Heal over Time) to its new application, effectively extending it. This enables you to fully focus on your cooldowns or other important windows without having to spend a global cooldown on something that doesn't contribute significantly to direct damage or healing.

Pandemic Dots

Example

Patch 11.0 - The War Within
Resources
  • You cast Purge the Wicked on a target, with a baseline duration of 20 seconds.
    • The Pandemic threshold is 30% of 20 seconds. We calculate this as 20 * 0.3 = 6, so the threshold is 6 seconds.
    • If you cast Purge the Wicked again when the active one has 6 seconds or less remaining on its duration, that time will be added to the new Purge the Wicked, resulting in a new duration of more than 20 seconds.
    • If you cast Purge the Wicked when the active one has more than 6 seconds remaining, the total duration is refreshed to 26 seconds, since the maximum duration can’t exceed more than 130% of the base duration.

Spells that Benefit from Pandemic

Patch 11.0 - The War Within
Resources

Here is a list of all the spells that benefit from the Pandemic mechanic and the optimal times to refresh them to maximize the Pandemic effect:

Death Knight

  • Blood
    • Blood Plague
  • Frost
    • Frost Fever
  • Unholy
    • Virulent Plague

Demon Hunter

  • Havoc
    • Soulscar

Druid

  • Balance
    • Moonfire
    • Sunfire
    • Stellar Flare
  • Feral
    • Rake
    • Rip
    • Thrash
  • Guardian
    • Thrash
  • Restoration
    • Rejuvenation
    • Regrowth
    • Lifebloom

Evoker

  • Augmentation
    • Ebon Might
  • Preservation
    • Dream Breath

Hunter

  • Marksmanship
    • Serpent Sting
  • Survival
    • Serpent Sting

Mage

  • Arcane
    • Nether Tempest
  • Fire
    • Living Bomb

Monk

  • Brewmaster
    • Rushing Jade Wind
    • Breath of Fire
  • Mistweaver
    • Renewing Mist
    • Enveloping Mist

Paladin

This class does currently not have a spell that benefits from the Pandemic mechanic.

Priest

  • Discipline
    • Purge the Wicked
    • Renew
    • Angelic Feather
  • Holy
    • Renew
    • Shadow Word: Pain
    • Angelic Feather
  • Shadow
    • Vampiric Touch
    • Shadow Word: Pain
    • Devouring Plague
    • Angelic Feather

Rogue

  • Assassination
    • Rupture
    • Garrote
    • Crimson Tempest
    • Slice and Dice
  • Subtlety
    • Rupture
    • Slice and Dice
  • Outlaw
    • Slice and Dice

Shaman

  • Elemental
    • Flame Shock
  • Enhancement
    • Flame Shock
  • Restoration
    • Flame Shock
    • Riptide
    • Earthliving Weapon

Warlock

  • Affliction
    • Corruption
    • Agony
    • Unstable Affliction
  • Demonology
    • Doom
  • Destruction
    • Immolate

Warrior

  • Arms
    • Deep Wounds
    • Rend
  • Fury
    • Odyn's Fury
  • Protection
    • Rend

Make sure to set up a proper WeakAura or have another method to track when you need to refresh your DoT/HoT/Buff or Debuff. This will help you maximize the efficiency of the Pandemic mechanic, ensuring that you are applying effects at the optimal times to maintain high uptime and maximize your DPS or healing output.

Credits

Written By: Rycn

Reviewed By: Xerwo

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