Survival Hunter Mythic+ Guide
Welcome to the Survival Hunter Mythic+ guide for the World of Warcraft patch 11.0! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- While the gap between Sentinel and Pack Leader got smaller with the most recent patch, it's still recommended to run the Sentinel hero talent in mythic+ environment.
The Sentinel hero talent tree does not introduce any major changes in your rotation.
- Its benefits come mostly from Sentinel which makes your attacks have a chance to apply stacks to your target, up to a maximum of 10. Various hero tree talents give a chance to activate or remove these stacks to deal damage to the targets and generate Focus.
- Symphonic Arsenal provides an increased damage in stacked AoE situations every time you use Butchery on targets affected by Sentinel.
- Lunar Storm is your hero talent capstone that makes your Wildfire Bomb spawn a circle at your main target's location that damages the target and enemies around it every 15 seconds.
- Defensively, Sentinel offers Don't Look Back giving you an absorb shield up to 10% max HP.
The Pack Leader hero talent tree mostly empowers Kill Command, Raptor Strike and your pet's Basic Attack.
Various hero tree talents complement and synergize with each other to make your:
- Kill Command have a chance to reset its cooldown with Frenzied Tear and do more damage.
- Raptor Strike cost no Focus, do more damage and make your pet cast a Basic Attack with Pack Coordination and Furious Assault.
- Pack Assault is your hero talent capstone that doubles the stacks of Vicious Hunt and the effect of Pack Coordination, on top of making their effect always active during Coordinated Assault.
Defensively, Pack Leader offers Den Recovery which applies a heal over time effect when you use Aspect of the Turtle or Survival of the Fittest with extra duration if used below 50% HP.
Talents
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Tip of the Spear
- One of your major talents to play around and buff the correct spells.
- Grenade Juggler + Wildfire Infusion + Lunge
- This talent combo provides many sources of Wildfire Bomb cooldown reduction.
- Butchery
- Heavy hitting ability that applies a powerful bleed with Merciless Blow and reduces the cooldown of Wildfire Bomb with Frenzy Strikes.
- Fury of the Eagle
- Your short cooldown AoE channeled spell that has an increased critical strike chance against targets below 20% health.
- Ruthless Marauder
- Improves Fury of the Eagle damage by 10%, gives a haste buff at the end of the channel and has a 20% chance to give Tip of the Spear stack.
- Coordinated Assault
- Your main burst cooldown, combined with Symbiotic Adrenaline immediately gives 3 stacks of Tip of the Spear and becomes a 1 minute cooldown.
- Bombardier
- Changes how you play your Coordinated Assault window. It incentivizes you to dump your stacks of Wildfire Bomb before entering Coordinated Assault and weaving in Explosive Shot when the effect ends.
Class Tree
- Padded Armor
- Combine with Lone Survivor to give Survival of the Fittest an additional charge and reduce its cooldown, significantly increasing your survivability.
- Natural Mending
- Provides cooldown reduction to Exhilaration, improving your self-healing.
- Posthaste
- With this talent, Disengage can now remove all movement impairing effects and give a burst of movement speed for 4 seconds.
- Implosive Trap
- A trap that will knock-up enemies within a short radius around where you place it.
Hero Talents
- Sideline
- Your default pick since Catch Out can cause some issues with its root.
- Sentinel Watch
- Reduces even more the cooldown of Coordinated Assault.
- Overwatch
- Outperforms Crescent Steel.
Talent Adjustments
Listing all the changes within the Class and Spec tree compared to the default build.
Spec Tree
- Added
- Flanking Strike
- Heavy hitting ability that benefits more from Tip of the Spear and generates 2 stacks of Tip of the Spear.
- Exposed Flank
- Makes your Flanking Strike hit two additional targets, make your next Kill Command also hit two additional targets and give a stack of Tip of the Spear per additional enemy hit.
- Flanking Strike
- Removed
- Sulfur-Lined Pockets
- Ruthless Marauder
Rotation
Tier Set
- 2-Set: Wildfire Bomb damage increased by 8%
- 4-Set: Raptor Strike deals 20% increased damage to targets affected by Wildfire Bomb.
Single-Target
Opener
- The general goal of the Survival Hunter rotation is to avoid overcapping your Focus, not waste valuable cooldown on abilities such as Wildfire Bomb and Kill Command and maximizing the value of Tip of the Spear to buff your most powerful abilities detailed in the Priority List.
- Use Hunter's Mark before the fight.
- Use your active trinkets, Tempered Potion and racials like Blood Fury or Berserking after using Coordinated Assault.
Priority List
This is a general priority you aim to maintain throughout the fight.
- Avoid capping Wildfire Bomb charges.
- Cast Butchery if it won't cap your Wildfire Bomb charges.
- Cast Coordinated Assault with 0 Wildfire Bomb charges when playing with Bombardier.
- When playing Symbiotic Adrenaline use any remaining Tip of the Spear stacks before entering Coordinated Assault.
- Cast Kill Command in Coordinated Assault with Relentless Primal Ferocity when you have 0 Tip of the Spear stacks.
- Spend Tip of the Spear stacks with the following priority:
- Flanking Strike if talented.
- Wildfire Bomb if you're about to reach 2 stacks.
- Kill Shot
- Explosive Shot
- Cast Fury of the Eagle if talented.
- Cast Kill Command while below 70 Focus and
- Inside of Coordinated Assault with Relentless Primal Ferocity not above 1 stack of Tip of the Spear.
- Outside of Coordinated Assault not above 2 stacks of Tip of the Spear.
- Cast Wildfire Bomb to spend Tip of the Spear.
- Cast Raptor Strike.
AoE
Opener
- Similar to Single-Target, your goal stays the same but with an emphasis on resetting more Wildfire Bomb with Butchery. Below, you can see an example of how your opener looks like in AoE situations.
- Buff heavy-hitting AoE abilities like Wildfire Bomb and Explosive Shot with Tip of the Spear.
- Spread Bloodseeker by always using Kill Command on a new enemy that doesn't have the debuff.
- Use your active trinkets, Tempered Potion and racials like Blood Fury or Berserking after using Coordinated Assault.
Priority List
- Avoid capping Wildfire Bomb charges.
- Cast Butchery if it won't cap your Wildfire Bomb charges.
- Cast Coordinated Assault with 0 Wildfire Bomb charges when playing with Bombardier.
- When playing Symbiotic Adrenaline use any remaining Tip of the Spear stacks before entering Coordinated Assault.
- Cast Kill Command in Coordinated Assault with Relentless Primal Ferocity when you have 0 Tip of the Spear stacks.
- Spend Tip of the Spear stacks with the following priority:
- Flanking Strike if talented.
- Wildfire Bomb if you're about to reach 2 stacks.
- Fury of the Eagle if talented.
- Kill Shot
- Explosive Shot
- Cast Kill Command while below 70 Focus and
- Inside of Coordinated Assault with Relentless Primal Ferocity not above 1 stack of Tip of the Spear.
- Outside of Coordinated Assault not above 2 stacks of Tip of the Spear.
- Cast Wildfire Bomb to spend Tip of the Spear.
- Cast Kill Shot on a target below 20% HP.
- Cast Raptor Strike preferably on a target with Serpent Sting.
Deep dive
Tip of the Spear
- Your main goal in single target and AoE is to buff as many Wildfire Bombs, Flanking Strikes and Explosive Shots (+Kill Shot in Single-Target) with the Tip of the Spear buff.
- You may sometimes find yourself getting an excess of Tip of the Spear stacks, especially during Coordinated Assault with Relentless Primal Ferocity talented. Make sure you use these on:
- Raptor Strike on Single-Target.
- Raptor Strike with Merciless Blows and Butchery on AoE.
- Currently, there is an unintended interaction with you being able to consume only one stack of Tip of the Spear to buff two spells. The two main applications are:
- Wildfire Bombs and Raptor Strike/Butchery
- With enough haste (~20%) you have to throw your Wildfire Bombs outside of melee range but close enough to run to your target and Raptor Strike when your global cooldown is ready again. It can also be done with a max range Harpoon.
- Fury of the Eagle and Wildfire Bomb/Raptor Strike
- Since Fury of the Eagle consumes its Tip of the Spear stack at the end of the channel, you can clip it with Wildfire Bomb or Raptor Strike and get the benefit of both abilities being buffed by one stack of Tip of the Spear.
- Wildfire Bombs and Raptor Strike/Butchery
Min-maxing Bombardier
- With the above information about Tip of the Spear, you want to use every free Explosive Shot that you get at the end of Coordinated Assault with the buff.
- Your aim is to weave some big Focus spenders between your Kill Command + Explosive Shot combos to not cap the resource resulting in a damage loss.
Below, you find an example of how to play your ability sequence after exiting Coordinated Assault. The example is assuming you exit your cooldown without any stacks of Tip of the Spear. Ideally you try to exit your cooldown with at least two stacks of Tip of the Spear.
Harpoon with Terms of Engagement
- Harpoon becomes a new source of Focus generation but comes with a drawback. Harpoon can only be casted starting at 8 yards away from the target.
- The spell is not affected by global cooldown so your main goal is to use it between two rotational spells.
- The two best moments for you to move away from the target and use Harpoon are when you're about to use either Wildfire Bomb or Kill Command next since they both don't require you to be in melee range.
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
← Scroll for more Dungeons →
Boss Tips
Avanoxx
- Alternate your defensives on Alerting Shrill and Gossamer Onslaught.
- Avoid kiting Starved Crawlers into the boss else the boss receives Insatiable.
- Use Tar Trap and Binding Shot to keep them stacked.
- AoE them down as soon as possible.
- Utilize Aspect of the Eagle to bait Gossamer Onslaught correctly and not lose significant uptime.
Anub'zekt
- As a melee Burrow Charge should be easy to dodge but if you find yourself out of position while the ability is happening, you can use Disengage or Aspect of the Cheetah.
- Kill Bloodstained Webmages fast and interrupt Silken Restraints.
Ki'katal the Harvester
- Use Feign Death and Aspect of the Turtle when you're affected by Cultivated Poisons but be careful where your team mates are when you dispel yourself since it creates 2 waves that can surprise your group.
- When you're affected by Grasping Blood you can Disengage or use any form of crowd control instead of killing it to cancel your root.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Resonant Barrage from Trilling Attendant.
- Horrifying Shrill from Ixin.
- Revolting Volley from Bloodstained Webmage.
- Venom Volley from Blood Overseer.
- Pay extra attention to these casts:
- Alarm Shrill from Sentry Stagshell
- A really long cast that needs to get disrupted.
- Massive Slam from Nerubian Hauler and Hulking Bloodguard
- A short stun that ramps in damage done per cast.
- Alarm Shrill from Sentry Stagshell
Boss Tips
Orator Krix'vizk
- Use your defensives during Vociferous Indoctrination.
- Pay attention after Vociferous Indoctrination to follow the tank and go in the same direction to avoid Lingering Influence.
Fangs of the Queen
- Watch out for Knife Throw. Use defensives if you're targeted by this ability.
- You can dispel Ice Sickles with Disengage.
- Use defensives on Duskbringer and Rime Dagger.
The Coaglamation
- Use your defensives for Dark Pulse. This happens at 100 boss energy.
Izo, the Grand Splicer
- Use your defensives for Splice since it's the highest damage event during this fight.
- Use Disengage to remove the root after Umbral Weave.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Web Bolt from Sureki Silkbinder.
- Grimweave Blast from Covert Webmancer.
- Mending Web from Covert Webmancer.
- Twist Thoughts from Herald of Anurek.
- Void Wave from Sureki Unnaturaler.
Boss Tips
E.D.N.A.
- Always stack up to spawn Volatile Spikes close together to ensure you can detonate them all with 1 Refracting Beam.
- Use Survival of the Fittest whenever it's ready for this ability.
- Use Aspect of the Turtle before Earth Shatterer to immune the damage if some Volatile Spikes are still present.
Skarmorak
- Use your defensive before Unstable Crash happens or while you have multiple stacks of Unstable Energy.
Master Machinists Brokk and Dorlita
- Interrupt Molten Metal whenever you can.
- Keep in mind you can always Harpoon Speaker Brokk if he's far away and you don't have any ranged kicks available in the group. Make sure you have a clear path to him before you do.
- Use your defensives during Exhaust Vents and Blazing Crescendo.
Void Speaker Eirich
- Use your mobility spells and Aspect of the Eagle to avoid losing uptime while dealing with Void Corruption.
- Use your defensive on Entropic Reckoning.
Trash Tips
- Focus down Earth Burst Totem from Cursedforge Stoneshaper. They have a low amount of health but are not affected by AoE abilities.
- Important abilities to interrupt in this dungeon are:
- Howling Fear from Ghastly Voidsoul.
- Censoring Gear from Turned Speaker.
- Piercing Wail from Void Bound Howler.
- Restoring Metals from Forgebound Mender and Cursedforge Mender.
- Arcing Void from Cursedheart Invader.
Boss Tips
Speaker Shadowcrown
- Consider using a defensive if you're affected by Collapsing Night. Getting out of this quickly is important since it deals a lot of damage every 0.5 seconds.
Anub'ikkaj
- Misdirection your tank to help him pick up Animate Shadows.
- Use defensives for the Dark Orb and Shadowy Decay.
Rasha'nan
- Use your mobility spells to quickly deliver Arathi Bombs.
- Be aware of Erosive Spray. It applies Lingering Erosion which is dangerous when combined with other damage events.
- During Phase 2 you can mitigate a lot of damage by using mobility to get out of the web quickly after dropping your Spinneret's Strands.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Night Bolt from Nightfall Shadowmage.
- Ensnaring Shadows from Nightfall Shadowmage.
- Tormenting Beam from Nightfall Darkcaster.
- Umbral Barrier from Nightfall Darkcaster.
Boss Tips
Ingra Maloch
- Interrupt Spirit Bolt every time a non-tank player is targeted.
- Use Aspect of the Turtle if you want avoid being feared by Repulsive Visage.
- Try to line up your cooldowns with Droman Oulfarran's Droman's Wrath to gain a huge DPS boost. This happens when Droman Oulfarran reaches 20% health.
Mistcaller
- Freezing Trap the Illusionary Vulpins if it spawns outside of melee.
- Use your defensives during the Guessing Game.
Tred'ova
- Use your mobility to break Mind Link quickly and try to be behind the boss when not fixated by Accelerated Incubation to have as much distance from the tank as possible.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Spirit Bolt from Drust Harvester.
- Harvest Essence from Drust Harvester.
- Nourish the Forest from Mistveil Tender.
- Bramblethorn Coat from Mistveil Shaper.
- Stimulate Regeneration from Spinemaw Staghorn.
- Stimulate Resistance from Spinemaw Staghorn.
Boss Tips
Blightbone
- Use defensives if you're targeted by Heaving Retch.
- Use Tar Trap and Binding Shot on Carrion Worms.
Amarth, The Harvester
- Freezing Trap either the Reanimated Crossbowman or Reanimated Mage if you're not planning on killing them quickly.
- If any adds are still alive during Final Harvest, use Intimidation to crowd-control one of them. With them crowd-controlled, the boss doesn't cast Tortured Echoes even though an add is alive.
Surgeon Stitchflesh
- Use defensives on Stitchneedle.
- In some situations where the old Stitchflesh's Abomination is still alive when a second one spawns, to prevent a potential wipe due to double Meat Hook on top of each other, you can pet taunt the new Stitchflesh's Abomination and keep it far from the old one.
- Ideally you have a pet out with the Shell Shield ability.
- Use Shell Shield and Growl the new Stitchflesh's Abomination.
- Use Dash and the MoveTo pet command away from the center of the room.
- If your pet took a hit and is not dead, you can quickly heal it with Exhilaration.
- Ideally you have a pet out with the Shell Shield ability.
Nalthor the Rimebinder
- Use Aspect of the Turtle right before the cast goes through on you if you want to immune Frozen Binds.
- If you move out while the boss is casting on you or your party moved out of the circle, you can Disengage to dispel Frozen Binds.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Drain Fluids from Corpse Harvester and Corpse Collector.
- Necrotic Bolt from Zolramus Sorceror & Zolarmus Necromancer.
- Rasping Scream from Skeletal Marauder.
- Frostbolt Volley from Reanimted Mage.
- Goresplatter from Corpse Collector.
- Repair Flesh from Flesh Crafter.
Boss Tips
Chopper Redhook
- Line up your cooldowns with the boss walking over Bombs which afflict him with Heavy Ordnance.
Dread Captain Lockwood
- Focus down the Ashvane Cannoneer during the phase change to quickly use Unstable Ordnance to get the boss down from the ship.
Hadal Darkfathom
- Use your defensives for Break Water.
- You can avoid losing uptime with Aspect of the Eagle during Tidal Surge.
Viq'Goth
- Use Aspect of the Turtle before a Putrid Waters cast. Use it when your group is struggling to survive as it has a chance to make your group deal with one debuff instead of two.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Brackish Bolt from Irontide Waveshaper.
- Watertight Shell from Irontide Waveshaper.
- Water Bolt from Bilge Rat Tempest.
- Choking Waters from Bilge Rat Tempest.
- Bolstering Shout from Ashvane Commander.
Boss Tips
General Umbriss
- Use your mobility and Aspect of the Eagle to maximize your uptime on the boss during Shadow Breath.
- Use your defensives before Commanding Roar.
Forgemaster Throngus
- Use your defensives during Blistering Heat.
Drahga Shadowburner
- Use your defensives for Twilight Buffet.
- You can use your Harpoon after the knockback.
Erudax, the Duke of Below
- Use defensives during Abyssal Corruption and Void Surge.
Defensive usage:
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Earth Bolt from Twilight Earthcaller.
- Mass Tremor from Twilight Earthcaller.
- Shadowflame Bolt from Twilight Beguiler.
- Sear Mind from Twilight Beguiler.
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +2 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- +4 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +7 Affix
- Challenger's Peril
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +2 Affix
Following you get some useful tips for handling different Mythic+ Affixes as a Survival Hunter.
- Xal'atath's Bargain: Ascendant
- Implosive Trap and Tranquilizing Shot with Kodo Tranquilizer are your best tools to deal with the orbs.
- Xal'atath's Bargain: Voidbound
- Switch to the affix mob and kill it as soon as it spawns as it gives damage reduction to the rest of mobs around it
- Kill Shot is immediately usable on it.
- Xal'atath's Bargain: Oblivion
- Collect the orbs moving towards the enemies.
- Xal'atath's Bargain: Devour
- Feign Death with Emergency Salve allows you to get rid of the debuff on yourself.
- Aspect of the Turtle is also an option but should be held as a defensive.
- Feign Death with Emergency Salve allows you to get rid of the debuff on yourself.
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Survival Hunter. For more detailed information, visit the Stats and Attributes guide.
Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.
All secondary stats are affected by diminishing returns. Click here to learn more!
Tertiary
- Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
- Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
- Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.
Gear
Slot | Item | Location |
---|---|---|
Head | Lightless Scavenger's Skull | Tier / Catalyst |
Neck | Trailspinner Pendant | Mists of Tirna Scithe |
Shoulder | Lightless Scavenger's Taxidermy | Tier / Catalyst |
Cloak | Consecrated Cloak | Crafting |
Chest | Goresplattered Membrane | The Bloodbound Horror |
Wrist | Lightless Scavenger's Wristguards | Catalyst |
Gloves | Lightless Scavenger's Mitts | Tier / Catalyst |
Belt | Clasp of Waning Shadow | Mists of Tirna Scithe |
Legs | Lightless Scavenger's Stalkings | Tier / Catalyst |
Boots | Sure-Foot Sabatons | Siege of Boralus |
Ring 1 | Seal of the Poisoned Pact | Queen Ansurek |
Ring 2 | Writhing Ringworm | Broodtwister Ovi'nax |
Trinket 1 | Skardyn's Grace | Grim Batol |
Trinket 2 | Ara-Kara Sacbrood | Ara-Kara, City of Echoes |
Weapon | Charged Halberd | Crafting |
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Rattling Deadeye Hood | The Necrotic Wake |
Neck | Trailspinner Pendant | Mists of Tirna Scithe |
Shoulder | Courier's Dragonriding Spaulders | Grim Batol |
Cloak | Troggstitched Drape | Grim Batol |
Chest | Coagulum Cuirass | City of Threads |
Wrist | Penumbral Rimeguards | City of Threads |
Gloves | Corpseleecher Grips | The Stonevault |
Belt | Cinch of Lingering Influence | City of Threads |
Legs | Entwined Chimeric Legguards | City of Threads |
Boots | Striders of Restless Malice | The Necrotic Wake |
Ring 1 | Band of the Roving Scalawag | Siege of Boralus |
Ring 2 | Devout Zealot's Ring | The Dawnbreaker |
Trinket 1 | Skardyn's Grace | Grim Batol |
Trinket 2 | Ara-Kara Sacbrood | Ara-Kara, City of Echoes |
Weapon | Harvester's Interdiction | Ara-Kara, City of Echoes |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.
Active Trinket alternatives
- Treacherous Transmitter
Passive Trinket alternatives
- Dead-Eye Spyglass
- Empowering Crystal of Anub'ikkaj
- Ovi'nax's Mercurial Egg
- Void Reaper's Contract
Embellishments
Our theoretical Best In Slot setup includes a mix of Dawnthread Lining and Duskthread Lining crafted on Bracers and Cloak with Harvester's Interdiction. However getting a Harvester's Interdiction from The Great Vault especially early in the season is pretty unrealistic making you lean more towards a weapon craft unlocking weapon specific embellishments and being only ~0.9% less damage than the unrealistic 639 Great Vault weapon setup.
- Darkmoon Sigil: Vivacity
- Grants a chance for your spells to give you secondary stats tied to their school of magic.
- Although a bit worse than Darkmoon Sigil: Ascension, it doesn't require 120 seconds to ramp the 10 stacks and is not affected by the downtime sometimes present in Mythic+.
- Dawnthread Lining / Duskthread Lining
or
- 2x Dawnthread Lining / Duskthread Lining
- Only craft if you have a 639 weapon and even then it's still recommended to sim if this setup pulls ahead of the weapon embellishment craft.
- The preferred crafting slots are Cloak and Bracers.
- In some scenarios Duskthread Lining pulls ahead if you already have enough Critical Strike.
Remaining Sparks
- Crafted items are 636 item level and regular items are 639 on max item level therefore it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Simcraft
To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.
Consumables
- Phials
- Flask of Alchemical Chaos -- maximum DPS.
- Flask of Tempered Versatility -- less DPS but more survivability.
- Food
- Feast of the Divine Day
- Combat Potion
- Tempered Potion
- Health Potion
- Algari Healing Potion -- a big burst of healing
- Weapon Oil
- Ironclaw Whetstone
- Ironclaw Weightstone
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Deadly Onyx
- Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
- Masterful Ruby
- Masterful Sapphire
- Masterful Emerald
Enchantments
Head | Nerubian Gemweaver |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Winged Grace |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Chant of Armored Avoidance Nerubian Gemweaver |
Waist | Nerubian Gemweaver |
Legs | Stormbound Armor Kit |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Mastery Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Mastery Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Authority of the Depths |
You buy Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.
Races
For min-maxing a Survival Hunter in Mythic+, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.
- Stoneform -- Dwarf
- One of the most potent racials in Mythic+ currently and historically.
- Dispels Magic and Bleed debuffs.
- Shadowmeld -- Night Elf
- Also one of the most potent racials in Mythic+ historically.
- Use-cases
- Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
- Blood Fury -- Orc
- Strong racial for damage both because of Command and Blood Fury which lines up with Coordinated Assault.
- 20% reduced Stun duration on you which can be useful in some Mythic+ dungeons.
- Escape Artist -- Gnome
- Free yourself from roots.
- Rocket Jump -- Goblin
- Do a small jump in the direction your character is facing.
- Berserking -- Troll
- Strong DPS racial but lines up poorly with Coordinated Assault.
- Reduce the duration of movement imparing effects by 20%.
Recommendation
Dwarf and Night Elf abilities have such a big impact on your Mythic+ experience that you need to use either of them if you're serious about pushing keys with your Survival Hunter.
Macros
Discover recommended macros for Survival Hunters during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Cursor Macros
Freezing Trap -- Casts Freezing Trap on your cursor without confirmation.
#showtooltip Freezing Trap
/cast [@cursor] Freezing Trap
Tar Trap -- Casts Tar Trap on your cursor without confirmation.
#showtooltip Tar Trap
/cast [@cursor] Tar Trap
Binding Shot -- Casts Binding Shot on your cursor without confirmation.
#showtooltip Binding Shot
/cast [@cursor] Binding Shot
High Explosive Trap -- Casts Freezing Trap on your cursor without confirmation.
#showtooltip High Explosive Trap
/cast [@cursor] High Explosive Trap
Implosive Trap -- Casts Implosive Trap on your cursor without confirmation.
#showtooltip Implosive Trap
/cast [@cursor] Implosive Trap
Mouseover Macros
Pet Macros
Utility Macros
Addons
Below, you see a screenshot of the author's User Interface for their Survival Hunter, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.
Addons
WeakAuras
Changes this Patch
Patch 11.0.5
Patch 11.0.2
Patch 11.0
FAQ
Q: What is the Best Pet For Survival?
Credits
Written By: Soda
Reviewed By: Solwinas