Restoration Shaman Mythic+ Guide
Welcome to the Restoration Shaman Mythic+ guide for the World of Warcraft patch 11.0.5! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- Farseer focuses on Single Target healing and provides a significant single target damage increase compared to Totemic, While Totemic focuses on AoE healing and Cooldown strength.
- In a Mythic+ environment Totemic outperforms Farseer in the majority of scenarios, Therefore this guide focuses solely on the better option.
- Call of the Ancestors
- Call an ancestor to your side after benefiting from Undulation or Unleash Life for a few seconds.
- 10 Seconds if you benefit from Undulation
- 16 Seconds if you benefit from Unleash Life
- When you cast a healing or damage spell, your Ancestor casts a similar spell.
- Call an ancestor to your side after benefiting from Undulation or Unleash Life for a few seconds.
- Ancestral Swiftness
- This works the same as Nature's Swiftness, but now making it a lot stronger and plays a big part in the Farseer playstyle.
- After activating the Ancestral Swiftness, you summon an Ancestor for 10 seconds.
- Surging Totem
- Summons a totem that maintains Healing Rain around it
- It is important to think about the placement of the Surging Totem as the duration is 24 seconds, you can always utilize Totemic Projection to move it, including Healing Rain
- Whirling Elements.
- Everytime you summon Surging Totem you get 3 different element buffs that affect your next healing abilities.
- Water - Makes your next Healing Wave or Healing Surge cleave to an ally within your healing rain.
- Air - Cast time of your next healing spell is reduced by 40%.
- Earth - Your next Chain Heal will apply Earthliving Weapon to all targets hit.
- Everytime you summon Surging Totem you get 3 different element buffs that affect your next healing abilities.
Talents
When to use this Spec
This is the default loadout going into any dungeon as it specializes in survivability and strong group healing. You have to adjust the class talent tree based on the utility needed for the affix and dungeon combo. To make your life easier, Dungeon specific talent loadouts are available in the Dungeons section.
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Water Totem Mastery
- Consuming Tidal Waves has a chance to give you cooldown reduction on the majority of your totems. With that known, don't let any Tidal Waves go to waste.
- Echo of the Elements
- Riptide and Lava Burst have an additional charge.
- Great synergy with Water Totem Mastery to gain more Tidal Waves and therefore more cooldown reduction.
- Downpour
- After every Healing Rain you receive 1 use of Downpour which heals and increases maximum health by 10% to 5 allies within Healing Rain.
- Ancestral Vigor
- Great talent to provide survivability to you and your party, your core healing spells provide a 10% health increase.
- Acid Rain
- Your Healing Rain now deals moderate damage, make sure to place it around the boss, while also healing your melee camp.
- Earthen Harmony
- This talent makes Earth Shield a lot stronger. Make sure to have it up on yourself and another ally at all times while specced into Elemental Orbit.
- Master of the Elements
- Healing Surge applies Flame Shock to a nearby enemy when empowered by Master of the Elements, making it easy to maintain Flame Shock without losing important GCDs.
- Casting Lava Burst also increases the healing done from Healing Surge by 30%, stacking up to 2 times. Which further emphasizes on how strong Healing Surge becomes when all buffs are present.
Class Tree
- Elemental Orbit
- You can have Earth Shield on yourself and one ally at the same time. This allows you to focus more on healing others and sustain yourself with passive healing.
- Nature's Guardian
- When your health is brought below 35%, you instantly heal for 20% of your maximum health. This effect cannot occur more than once every 45 seconds.
- Totemic Focus
- Increases the radius and duration of your totems which gives you an easier time managing totem positioning whenever there's movement.
- Totemic Surge
- Reduces the cooldown of your totems by 6 seconds.
Hero Talents
- Wind Barrier
- Gives you an absorb shield when you have an active totem, this adds to your survivability
- Supportive Imbuements
- New imbue for your shield, you are required to play a shield when you play Totemic as this imbue increases your healing done and the duration of your Healing Stream Totem.
- Oversized Totems
- Increases the size and radius of your totems, which can be helpful on fights that require your raid to move or dodge certain mechanics. The more radius you cover the easier it is to ensure you cover everyone in your raid with totems such as Spirit Link Totem
- Lively Totems
- Your healing totems will cast a free chain heal when summoned, making it easy for you to deal with quick damage intake.
Rotation
Tier Set
- (2pc): Tidal Waves increases the healing of affected spells by 10%
- (4pc): Tidal Waves is 80% more effective and reduces the mana cost of affected spell by 8%
This set further emphasizes on Tidal Waves and you have to ensure to always have Tidal Waves up before using your affected healing spells.
Priority List
For Healing - Totemic
- Cast High Tide buffed Chain Heals if 3+ allies require healing.
- Cast Surging Totem on cooldown.
- Cast Downpour if your allies are injured.
- Cast Riptide on cooldown for Tidal Waves.
- Cast Healing Stream Totem to avoid overcapping on charges.
- Cast Chain Heal if 3+ allies are missing health.
- Cast Healing Wave.
- Refresh Earth Shield.
For Damage
- Maintain Healing Rain to make use of Acid Rain.
- Cast Chain Lightning if there are 2+ enemies.
- Maintain Flame Shock.
- Cast Lava Burst.
- Cast Lightning Bolt.
Cooldowns
Primordial Wave
- Primordial Wave is a short cooldown spell but provides quite a bit of extra healing to your party as long as you have Riptide HoT on your allies. Make sure you combine Primordial Wave with Cloudburst Totem, as the extra healing provided transfers to your Cloudburst Totem.
Cloudburst Totem
- This totem accumulates a portion of your healing while it's up and should nearly always be used on cooldown unless you need to delay its use for specific timing or a damage event.
- You can read more about Cloudburst Totem in the Deep dive section below.
Ascendance
- Use Ascendance when your party is dying as it's your strongest healing cooldown as there is a strong intial heal, followed up by duplicating all healing you deal by 70%, split evenly among allies within 40 yards.
- Can be combined with Ancestral Guidance and Cloudburst Totem.
Healing Tide Totem
- This totem is one of your baseline throughput cooldowns and it heals all allies within 40 yards. It's a great cooldown to use when your globals are tight and the HPS requirements are high, or during heavy movement.
Spirit Link Totem
- This totem is one of the most unique cooldowns in the game with the power to redistribute your allies' health to have the same percentage of maximum health every second. It also grants your allies a 15% damage reduction for whoever is within the radius.
- Spirit Link Totem is an extremely powerful cooldown to counter overwhelming damage on your party and also has great synergy with Darkness.
Mana Tide Totem
- Mana Tide Totem provides you and your allies with an 80% increased mana regeneration for a short period.
- The radius of Mana Tide Totem is also small, so make sure to use it close to your allies.
Deep Dive
Min maxing Deluge
- Deluge is one of your early Restoration talents and is crucial to consider when you need that extra throughput. Placing a good Healing Rain can save you from spending more globals than necessary while maintaining high uptime of Deluge.
- If it is not possible to stay stacked for Healing Rain, prioritize to use Riptide on range players to fully utilize Deluge.
Min maxing Tidal Waves
- While Tidal Waves is almost always up due to Riptide being a short cooldown spell, it is important to stack up your Tidal Waves before a lethal damage event, allowing you to spam cast your strong healing spells without having to worry about using Riptide in between.
- It buffs your next Healing Wave, Chain Heal or Healing Surge.
Min maxing Call of the Ancestors
- Your main goal with the Hero Talent Farseer, is to call Ancestors to your side to aid you. In Mythic+, you spend the majority of the dungeon doing damage rather than healing, and all DPS you provide will have a positive impact on the Mythic+ timer.
- Use Unleash Life and Ancestral Swiftness on cooldown to ensure you don't miss out on the bonus damage they provide.
- You can play Undulation instead of Unleash Life, but it is not recommended as you would have to constantly overheal your allies to proc Ancestors.
Min maxing Cloudburst
- Cloudburst is one of your strongest tools. Being able to make full use of Cloudburst is extremely important and helps with any throughput issues you might encounter.
- Before you place Cloudburst, there are a few things you can prepare. Spread out Riptide, placing down Healing Rain, and casting Primordial Wave right before Cloudburst. This allows you to quickly accumulate a lot of healing with Healing Wave.
- Your Cloudburst also interacts with Ascendance and Ancestral Guidance. Both abilities are extremely powerful when combined, and thanks toFirst Ascendant, they both share the same cooldown of 2 minutes. Any extra healing provided by either ability is transferred to your Cloudburst.
- If you play with Healing Stream Totem instead of Cloudburst, You don't have to think about this at all and should use Healing Stream Totem when someone in your party is injured.
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
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Boss Tips
Avanoxx
- General Tips
- Always dispel Web Wrap targets instantly.
- Personal/External
- Rotate through Astral Shift, Stone Bulwark Totem and Earth Elemental to survive both Alerting Shrill and Gossamer Onslaught.
- Nature's Guardian will proc every Gossamer Onslaught so don't use your strong defensives for this ability.
Anub'zekt
- General Tips
- Always stay close to the boss as it otherwise becomes harder to dodge Impale the further away you are.
- Output Cds
- Rotate through your healing arsenal to heal through the damage done by Infestation.
- Personal/External
- Fill holes in your healing cooldowns by using defensives and communicate that to your group.
Ki'katal the Harvester
- General Tips
- When you are affected by Grasping Blood you can use any form of crowd control to free yourself, such as Thunderstorm.
- Personal/External
- Rotate through Astral Shift and Stone Bulwark Totem when you are affected by Cultivated Poisons, and ensure to face correctly to not hit your party once the debuff is removed.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Trilling Attendant - Resonant Barrage
- Ixin - Horrifying Shrill
- Bloodstained Webmage - Revolting Volley
- Blood Overseer - Venom Volley
- Pay extra attention to these casts:
- Sentry Stagshell - Alarm Shrill
- A really long cast that needs to get disrupted.
- Nerubian Hauler and Hulking Bloodguard - Massive Slam
- A short stun that ramps in damage done per cast.
- Sentry Stagshell - Alarm Shrill
Boss Tips
Orator Krix'vizk
- General Tips
- Your Group needs to ensure that they are spread for Shadows of Doubt, so you can instantly dispel one debuff.
- Output Cds
- Ensure to rotate through your healing cooldowns for each Vociferous Indoctrination.
- Personal/External
- On higher keys, always use a defensive when you tank Shadows of Doubt for its full duration.
- If you don't plan on tanking Shadows of Doubt then use your defensives for Vociferous Indoctrination.
Fangs of the Queen
- General Tips
- Stack in melee to instantly remove Freezing Blood.
- You can cleanse Ice Sickles by using Thunderous Paws, or Wind Rush Totem if you are specced into Jet Stream.
- Personal/External
- Whenever Knife Throw overlaps with Ice Sickles use one of your personals.
The Coaglamation
- General Tips
- Viscous Darkness knocks you. Make sure to not be knocked into an already existing pool!
- Output Cds
- Use Healing Tide Totem or Ascendance for Dark Pulse.
- Use the rest of your healing cooldowns as needed throughout the fight as this encounter requires constant healing.
- Personal/External
- Ensure to have a personal defensive active when Dark Pulse happens. This happens every 70 seconds so you will always have either Astral Shift,Stone Bulwark Totem or Earth Elemental ready.
Izo, the Grand Splicer
- General Tips
- Stay stacked with your group to maximize Healing Rain and Deluge uptime , as this fight has a high HPS requirement.
- Personal/External
- Ensure to heal your party to 100% health before Tremor Slam or Umbral Weave to survive the initial damage.
- Ancestral Vigor is important to help your party survive the initial damage, make sure to apply this to everyone in your party except your tank.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Sureki Silkbinder - Silk Binding
- Herald of Ansurek - Twist Thoughts
- Covert Webmancer - Mending Web
- Pay extra attention to these casts:
- Eye of the Queen - Void Rush
- Royal Venomshell - Venomous Spray
Boss Tips
E.D.N.A.
- General Tips
- Dispel Seismic Reverberation right after the boss begins casting Seismic Smash so your tank gets the damage reduction from Seismic Reverberation.
- Personal/External
- Whenever you clear Volatile Spikes with Refracting Beam ensure to have a defensive cooldown active.
Skarmorak
- General Tips
- Whenever Void fragments spawn instantly soak one to gain Unstable Energy.
- Output Cds
- Rotate through your healing cooldown arsenal when the boss channels Void Discharge.
- Personal/External
- Use your personal defensives when Void Discharge happens.
Master Machinists Brokk and Dorlita
- General Tips
- Ensure to pay attention to the encounter room and position accordingly, as staying in the wrong spot could lead to a very quick wipe.
- Personal/External
- Use Astral Shift or Stone Bulwark Totem when Exhaust Vents overlaps with Metal Splinters.
Void Speaker Eirich
- General Tips
- Use Wind Rush Totem to get rid of Void Corruption as soon as possible.
- Output Cds
- This fight has a high constant HPS requirement so make sure you spread out your Cds to have a constant flow of high HPS.
- Personal/External
- Ensure to have a personal defensive active when you still have a Void Corruption when the boss casts Entropic Reckoning.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Ghastly Voidsoul - Howling Fear
- Void Bound Howler - Piercing Wail
- Pay extra attention to these casts:
- Void Bound Despoiler - Void Storm
- Forge Loader - Molten Mortar
- Rock Smasher - Smash Rock
- Cursedforge Honor Guard - Shield Stampede
- Cursedforge Stoneshaper - Earth Burst Totem
- Earth Burst Totem casts Earth Burst which needs to be killed before it goes off.
Boss Tips
Speaker Shadowcrown
- General Tips
- Dispel Burning Shadows as fast as possible.
- If you don't have your dispel ready, you can cleanse Burning Shadows by using Thunderous Paws or Wind Rush Totem if you are specced into Jet Stream.
- Output Cds
- Whenever you dispel Burning Shadows your party gets a dot with a healing absorb.
- Use a healing cooldown whenever Shadow Shroud is active to heal the dot off as fast as possible.
- Personal/External
- There are no planned uses, use stuff freely when things go wrong.
Anub'ikkaj
- General Tips
- If you are targeted by Dark Orb ensure to not aim it into a walll, as it does less damage the further it travels.
- Personal/External
- Rotate your personals to mitigate damage fromShadowy Decay
Rasha'nan
- General Tips
- Tell your group to not pick up Arathi Bomb during Erosive Spray cast to avoid unnecessary high damage overlap in Phase 1.
- Output Cds
- You need to heal through Erosive Spray because people do need their defensive for when they are targeted with Spinneret's Strands.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Nightfall Shadowmage - Ensnaring Shadows
- Nightfall Commander - Abyssal Howl
- Nightfall Darkcaster - Tormenting Beam
- Pay extra attention to these casts:
- Ixkreten the Unbreakable - Terrifying Slam and Abyssal Rot
- Nightfall Dark Architect - Usher Reinforcements
- Deathscreamer Iken'tak - Dark Orb and Abyssal Rot
- Watch out for players with Abyssal Rot during Dark Orb explosion.
- Ascendant Vis'coxria - Shadowy Decay and Abyssal Rot
- Watch out for players with Abyssal Rot during Shadowy Decay cast.
Boss Tips
Ingra Maloch
- General Tips
- It is very easy to die on this boss if interrupts are not properly managed, ensure that during Embrace Darkness no kick goes through as they will execute their target.
Due to Wind Shear being a short CD interrupt, you can provide great assistance with interrupts. - Use Tremor Totem for Repulsive Visage
- It is very easy to die on this boss if interrupts are not properly managed, ensure that during Embrace Darkness no kick goes through as they will execute their target.
- Output Cds
- Save your healing cds for when Ingra is protected by Embrace Darkness as before there is no damage.
- Personal/External
- No planned uses, use stuff freely when things go wrong.
Mistcaller
- General Tips
- You should use Earthbind Totem on the fox spawned by Freeze Tag to help your party, unless someone in your party has an instant CC.
- Output Cds
- Save your healing cooldowns for Guessing Game as that is the only time your Group takes damage.
- Personal/External
- Rotate through your defensive arsenal while Guessing Game is active.
Tred'ova
- General Tips
- Focus on not moving a lot whenever Acid Expulsion happens to not kill a teammate later down the line.
- Output Cds
- Save your healing cds for Consumption as this is the only time your party takes heavy damage.
- Personal/External
- Use your defensives whenever you are focused as Marked Prey or during Consumption.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Drust Harvester - Harvest Essence
- Spinemaw Staghorn - Stimulate Resistance
- Pay extra attention to these casts:
- Drust Spiteclaw - Dying Breath
- This debuffs enemies as well as players.
- Tirnenn Villager - Overgrowth
- Drust Boughbreaker - Furious Thrashing
- Triggers at 50% HP of the Drust Boughbreaker.
- Mistveil Defender - Mist Ward
- Big zone to move the enemies out of.
- Mistveil Stalker - Mistveil Bite
- Mistveil Stinger - Anima Injection
- Use Poison Cleansing Totem when possible.
- Spinemaw Staghorn - Acid Nova
- Drust Spiteclaw - Dying Breath
Boss Tips
Blightbone
- General Tips
- Use Capacitor Totem to disrupt the spawned adds.
- Output Cds
- Use everything to maximize damage as there is close to nothing to heal on this boss.
- Personal/External
- Ensure to rotate through your defensives whenever you are targeted by Heaving Retch, in higher keys you will need more than 1 personal for this ability.
Amarth, The Harvester
- General Tips
- Make sure to Wind Shear the Reanimated Mages that spawns from the boss.
- If any adds are still alive during Final Harvest cast, try to stun the adds with Capacitor Totem as they don't explode when they are crowd-controlled, which could possibly prevent you from wiping to this mechanic.
- Output Cds
- Save your healing cooldowns for after Final Harvest is completed as that is the only time AoE damage happens.
- Personal/External
- Ensure to have a defensive active whenever you group runs out of interrupts and you are targeted by Necrotic Bolt.
Surgeon Stitchflesh
- General Tips
- The most important part about this encounter is to hit the hook at the correct time, use your Wind Rush Totem to provide your party with movement speed.
- Output Cds
- Save your healing cooldowns for when multiple abominations are active as Festering Rot does heavy group damage.
- Personal/External
- Ensure to have a defensive active whenever you are targeted with Stitchneedle and there is Festering Rot pulsing on top of it.
Nalthor the Rimebinder
- Output Cds
- Save your healing cooldowns for Icebound Aegis as this is the only time AoE damage happens.
- Personal/External
- Rotate through your defensive arsenal whenever Icebound Aegis is active on the boss.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Corpse Harvester - Drain Fluids
- Stitched Vanguard - Meat Shield
- Skeletal Marauder - Rasping Scream
- Corpse Collector - Goresplatter
- Pay extra attention to these casts:
- Zolramus Necromancer - Grim Fate
- Skeletal Marauder - Gruesome Cleave
- Fast frontal cast.
- Flesh Crafter - Throw Cleaver
- This spell also does damage to enemies and should be aimed at any enemy to deal extra damage.
- Help with this by positioning the mobs in front of the Flesh Crafter.
- This spell also does damage to enemies and should be aimed at any enemy to deal extra damage.
- Loyal Creation - Spine Crush
- A big circle cast that can't be disrupted as it recasts until the cast is finished once.
Boss Tips
Chopper Redhook
- General Tips
- Use Wind Rush Totem to help people run away from On the Hook.
- Output Cds
- Save your healing cooldowns for when Gore Crash happens to ensure nobody gets executed by a Molten Slug.
- Personal/External
- Ensure to have a defensive active when targeted by Molten Slug and Gore Crash is about to happen.
Dread Captain Lockwood
- General Tips
- If the boss is slowed or rooted, she wont cast Evasive, keep Earthbind Totem down on the boss.
- Output Cds
- Rotate your healing cooldowns for Fiery Ricochet.
- Personal/External
- Ensure to have a defensive active for Fiery Ricochet.
Hadal Darkfathom
- General Tips
- Use Wind Rush Totem to help people dodge Tidal Surge.
- Output Cds
- Break Water is the only damage event on this boss. Ensure people are always topped before this.
- Personal/External
- Rotate through your defensive arsenal whenever Break Water happens.
Viq'Goth
- General Tips
- Always have your group be spread to be able to instantly dispel a Putrid Waters.
- Output Cds
- Spot heal Putrid Waters whenever Slam happens.
- Personal/External
- Whenever you tank Putrid Waters for its duration ensure to have a defensive active.
- Use Spirit Link Totem on Putrid Waters targetes without defensives.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Ashvane Commander - Bolstering Shout
- Bilge Rat Tempest - Choking Waters
- Bilge Rat Pillager - Stinky Vomit
- Pay extra attention to these casts:
- Scrimshaw Enforcer - Slobber Knocker
- Casts a frontal cone that is hard to see.
- Irontide Raider - Iron Hook into Savage Tempest
- Blacktar Bomber - Fire Bomb
- Ashvane Commander - Azerite Charge
- Irontide Powdershot - Molten Slug
- Ashvane Spotter - Sighted Artillery
- Bilge Rat Demolisher - Crushing Slam
- Scrimshaw Enforcer - Slobber Knocker
Boss Tips
General Umbriss
- General Tips
- Use Wind Rush Totem and Gust of Wind to dodge Shadow Breath.
- Personal/External
- Rotate through your defensives for Commanding Roar.
Forgemaster Throngus
- General Tips
- If you are targeted by Molten Pool, ensure to place it in a good spot to not run out of space.
- Personal/External
- Rotate through your defensive arsenal whenever affected by Molten Spark.
Drahga Shadowburner
- General Tips
- Make sure to dispel Curse of Entropy as highest priority.
- Output Cds
- Rotate through your healing cooldowns for every Twilight Buffet
- Personal/External
- Rotate personal defensives for every Twilight Buffet cast.
Erudax, the Duke of Below
- General Tips
- Use Wind Rush Totem whenever Shadow Gale happens.
- Output Cds
- You have to heal through Void Surge as people will need their defensives to survive the overlap of Abyssal Corruption and Shadow Wound.
- Personal/External
- Use Spirit Link Totem whenever someone is close to dying.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Twilight Earthcaller - Mass Tremor
- Twilight Beguiler - Sear Mind
- Pay extra attention to these casts:
- Twilight Destroyer - Umbral Wind
- You can LoS this cast.
- Twilight Overseer - Reckless Tactic
- Purge it if needed.
- Molten Giant - Molten Wake
- Twilight Lavabender - Ascension and Dark Eruption
- Ascension triggers at 50% HP and starts pulsing Scorching Heat group damage.
- Twilight Warlock - Enveloping Shadowflame
- Can use Purify Spirit when specced into Improved Purify Spirit,
- Twilight Enforcer - Ramping Rage
- Mutated Hatchling - Shadow Wound
- Faceless Corruptor - Corrupt and Mind Piercer
- Twilight Destroyer - Umbral Wind
Affixes
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +2 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- +4 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +7 Affix
- Challenger's Peril
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +2 Affix
Following you get some useful tips for handling different Mythic+ Affixes as a Restoration Shaman.
- Xal'atath's Bargain: Ascendant
- You can use Thunderstorm and Capacitor Totem for this affix.
- Xal'atath's Bargain: Voidbound
- Make sure to target this and use your DPS abilities, if no healing is required.
- Xal'atath's Bargain: Oblivion
- Utilize Wind Rush Totem and Spiritwalker's Grace to make it easier to soak these, without loosing uptime.
- Xal'atath's Bargain: Devour
- Poison Cleansing Totem is great for dealing with this affix.
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Restoration Shaman. For more detailed information, visit the Stats and Attributes guide.
The conclusion here is that you want to equip the highest item level generally.
Blizzard introduced Stat DRs that you need to be aware of. To get to know what those are and why you have to care about them click here to get to our detailed stat DR resource post!
Tertiary
- Avoidance - Reduces damage taken from AoE effects.
- Leech - Returns a portion of your damage and healing done as healing to you. (Excludes self healing)
- Speed - increases movement speed. (Does stack with other movement speed abilities)
The only time you should think about picking a lower item level is if it has Leech or Avoidance. Speed is nice to have, but you should generally ignore that stat.
Here is a showcase of how powerful Leech is for a Healer:
Gear
Due to the way stat weights work for Restoration Shaman, there isn't a strict best-in-slot list. Although it is theoretically possible to obtain items with all the correct Tertiaries, doing so requires extraordinary luck or several human lifespans because of the weekly reset system in World of Warcraft.
Slot | Item | Location |
---|---|---|
Head | Final Meal's Horns | Ulgrax |
Neck | Sureki Zealot's Insignia | Sikran |
Shoulder | Concourse of the Forgotten Reservoir | Tier/Catalyst |
Cloak | Wings of Shattered Sorrow | Rasha'nan |
Chest | Vestments of the Forgotten Reservoir | Tier/Catalyst |
Wrist | Dread Captain's Irons | Siege of Boralus |
Gloves | Covenant of the Forgotten Reservoir | Tier/Catalyst |
Belt | Glyph-Etched Binding | Crafting |
Legs | Sarong of the Forgotten Reservoir | Tier/Catalyst |
Boots | Glyph-Etched Stompers | Crafting |
Ring 1 | Stitchflesh's Misplaced Signet | Necrotic Wake |
Ring 2 | Experiment 08752's Band | City of Threads |
Trinket 1 | Gale of Shadows | Grim Batol |
Trinket 2 | Unbound Changeling | Mists of Tirna Scithe |
One-Hand Weapon | Scepter of Manifested Miasma | Blood Bound Horror |
Off-Hand | Old-Blood Hielaman | City of Threads |
Authors Note:
This list shows the best items for healing in Raids from all sources. Keep in mind that getting different tier pieces with Leech / Avoidance changes which off-piece is best for you. Likewise, any other non-trinket item with Leech / Avoidance replaces the one suggested here.
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Wildhammer Riding Helm | Grim Batol |
Neck | Elder's Hemolymphal Periapt | City of Threads |
Shoulder | Wintersnap Shoulderguards | Mists of Tirna Scithe |
Cloak | Swarmcaller's Shroud | Ara-kara, City of Echoes |
Chest | Goliath's Chitinous Chainmail | The Dawnbreaker |
Wrist | Dread Captain's Irons | Siege of Boralus |
Gloves | Claws of Tainted Ichor | Ara-kara, City of Echoes |
Belt | Anchor Chain Girdle | Siege of Boralus |
Legs | Entwined Chimeric Legguards | City of Threads |
Boots | Defiance Crusher's Sabatons | The Dawnbreaker |
Ring 1 | Stitchflesh's Misplaced Signet | Necrotic Wake |
Ring 2 | Experiment 08752's Band | City of Threads |
Trinket 1 | Gale of Shadows | Grim Batol |
Trinket 2 | Unbound Changeling | Mists of Tirna Scithe |
Two-Hand Weapon | Krix'vizk's Speech Rod | City of Threads |
One-Hand Weapon | Unceremonious Bloodletter | Ara-kara, City of Echoes |
Off-Hand | Encrusted Canopic Lid | Necrotic Wake |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the dungeon.
Active Trinket alternatives
- Spymaster's Web
- A strong On-Use Trinket that rewards precise planning. It takes 4 minutes to reach max stacks, so make sure to tie it to the important damage events instead of just using it on cooldown!
Passive Trinket alternatives
- Empowering Crystal of Anub'ikkaj
- A very strong stat stick, granting you a huge random secondary stat proc.
- Ovi'nax's Mercurial Egg
- Very interesting Trinket, that gives you a mix of main stat and your highest secondary. Use it when moving to the next pull to keep a good distribution.
Embellishments
It's recommended to hold your Spark of Omens craft and wait for further tuning.
- Duskthread Lining 2x
- Increases your Versatility by a small amount, while above 80% HP
Remaining Sparks
- Crafted items are 636 item level and regular items are 639 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Consumables
- Phials
- Flask of Tempered Swiftness
- Food
- Feast of the Divine Day
- Combat Potion
- Algari Mana Potion -- Recommended
- Potion Bomb of Recovery
- Health Potion
- Algari Healing Potion
- Weapon Oil
- Earthliving Weapon --- Default
- Algari Mana Oil -- If you play without Earthliving
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Deadly Emerald
- Culminating Blasphemite -- Unique, use one of each gem colour to enhance your Blasphemite.
- Quick Ruby
- Quick Onyx
- Quick Sapphire
Enchantments
Helm | Nerubian Gemweaver |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Winged Grace |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Chant of Armored Avoidance Nerubian Gemweaver |
Belt | Nerubian Gemweaver |
Legs | Sunset Spellthread |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Haste Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Haste Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Authority of Radiant Power |
You buy Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists and Belt.
Races
For min-maxing a Restoration Shaman in Mythic+ Dungeons, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.
- Rocket Jump -- Goblin
- Do a small jump in the direction your character is facing.
- While you're in the Rocket Jump animation you are placed on a global cooldown until your character lands.
- Stoneform -- Dwarf
- Removes all magic, bleed, poison, and disease effects and reduces physical damage taken
- Use-cases:
- Mistveil Bitefrom Mistveil Stalkers (Mists of Tirna Scithe).
- Bloodletting stacks from Drust Spiteclaws (Mists of Tirna Scithe).
- Putrid Waters from Viqgoth (Siege of Boralus).
- Void Infection from Cursedheart Invaders (The Stonevault).
- Enveloping Shadowflame from Twilight Warlocks (Grim Batol).
- Venomous Spit from Engorged Crawlers (Ara-Kara).
- Cultivated Poisons from Kikatal The Harvester (Ara-Kara).
Recommendation:
It is recommended to play Dwarf as it is the strongest option for Mythic+ if you are trying to push higher key levels as a Restoration Shaman
Macros
Discover recommended macros for Restoration Shaman during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Mouseover Macros
All spells in this Restoration Shaman Raid Guide are available as mouseover macros for your convenience!
Chain Heal
/cast [@mouseover, help] Chain Heal; Chain Heal
Riptide
/cast [@mouseover, help] Riptide; Riptide
Healing Wave
/cast [@mouseover, help] Healing Wave; Healing Wave
Healing Surge
/cast [@mouseover, help] Healing Surge; Healing Surge
Unleash Life
/cast [@mouseover, help] Unleash Life; Unleash Life
Primordial Wave
/cast [@mouseover] Primordial Wave; Primordial Wave
Recommended Macros
Addons
Below, you see a screenshot of the author's User Interface for their Restoration Shaman, outlining which addons are used and how they are utilized in Mythic+ Dungeons to make your life easier.
Addons
WeakAuras
Changes this Patch
Patch 11.0.1
Patch 11.0.2
FAQ
Q: How does Earth Shield and Chain Heal interact?
Credits
Written By: Zhatzi
Reviewed By: Thaner