Fury Warrior Mythic+ Guide
Welcome to the Fury Warrior Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- Slayer is stronger in single-target, and Mountain Thane is significantly stronger for sustained AoE damage. Both Hero talent trees are viable for Mythic+, but Mountain Thane is generally preferable, and so that is the one we cover in this guide.
- Slayer's Dominance
- Your attacks have a chance to trigger Slayer's Strike which does damage and applies Marked for Execution.
- Unrelenting Onslaught
- Consuming Marked for Execution reduces the cooldown of Bladestorm.
- You can use Storm Bolt while channeling Bladestorm because of this talent, and since Storm Bolt does some damage it is a DPS increase.
- Overwhelming Blades
- Consuming Marked for Execution, getting a Reap the Storm proc or using Bladestorm applies Overwhelmed.
- Imminent Demise
- Increases the amount of Sudden Death you get. This Sudden Death that procs from Imminent Demise does not need you to have the talent Sudden Death selected.
- Normally as a Fury Warrior Bladestorm strikes 5 times, and so an increase to 8 strikes is a very significant increase.
- Reap the Storm
- Greatly increases the value of Bloodthirst in AoE situations. Great synergy with Imminent Demise paired with Unhinged, quickly getting up to 4 Bloodthirst casts during your cooldowns that can proc Reap the Storm.
- Lightning Strikes
- Your Lightning Strikes deal a significant part of your damage, and have a chance to proc Burst of Power.
- Burst of Power
- A low chance on Lightning Strikes to get a significant Bloodthirst buff, and temporarily remove the cooldown of the ability.
- Crashing Thunder
- Thunder Clap is with this trait a significantly stronger way to apply Improved Whirlwind and enable cleave, compared to Whirlwind.
- With Thunder Clap being so strong, you barely lose single-target damage while cleaving, which is something Slayer struggles with in comparison to Mountain Thane.
- Thunder Blast
- Transforms your Thunder Clap into Thunder Blast, dealing Stormstrike damage that ignores armor.
- Has a chance to proc from Bloodthirst.
- Avatar of the Storm
- A reliable way to get Thunder Blast.
Talents
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Improved Whirlwind and Meat Cleaver
- Triggered by Thunder Clap for Mountain Thane through Crashing Thunder.
- Ravager
- A strong AoE cooldown, and when paired with Unhinged it is a strong cooldown for single-target as well. The automatic Bloodthirsts are unable to be cleaved through Improved Whirlwind.
- Bloodcraze
- Stacking critical strike chance for Bloodthirst that has great synergy with Cold Steel, Hot Blood and Slayer hero talent Fierce Followthrough.
Class Tree
- Thunderous Roar
- Excellent AoE damage.
- Avatar
- Your primary big DPS cooldown to plan around.
- Thunder Clap
- A crucial part of Mountain Thane toolkit, interacting with Crashing Thunder, Thunder Blast and more.
Rotation
Tier Set
- The War Within Season 2 (2pc): Your abilities have a chance to start a Winning Streak! increasing the damage of Rampage by 2%, stacking up to 10 times.
- The War Within Season 2 (4pc): When you gain a stack of Winning Streak! you have an even chance to either cause your next Bloodthirst to deal 15% increased damage and have 25% increased chance to critically strike or cause your next Raging Blow to deal 15% increased damage and generate 2 additional Rage.
Single-Target
Opener Rotation
- You can open with a Ravager from range before you charge in, but be aware that it puts you in combat so you don't pre-place it, only put it when the boss has been pulled. You can also use Ravager in melee after getting Enrage.
- The opener 3 abilities are best used in a macro like this:
/cast Recklessness
/cast Avatar
/cast Charge
Priority List
This is a general priority you aim to maintain throughout the fight.
- Use Rampage if Enrage is not up or is running out within a global cooldown.
- Use Thunder Blast if you have 2 stacks available.
- Use Bloodthirst if it has at least an 85% chance to critical strike.
- Use Rampage if you are playing Anger Management and are at risk of rage-capping. (Recklessness active or 90%+ on rage bar)
- Use Raging Blow if you have 2 charges ready.
- Use Thunder Blast.
- Use Bloodthirst if the target is below 35% health.
- Use Raging Blow.
- Use Rampage.
- Use Execute.
- Use Bloodthirst.
- Use Thunder Clap.
- Use Whirlwind.
Multi Target
Opener Rotation
- The Multi Target opener can be done in the same way as the single target opener.
- You can open with a Ravager from range before you charge in, but be aware that it puts you in combat so you don't pre-place it, only put it when the boss has been pulled. You can also use Ravager in melee after getting Enrage.
- The opener 3 abilities are best used in a macro like this:
/cast Recklessness
/cast Avatar
/cast Charge
Priority List
This is a general priority you aim to maintain throughout the fight.
- Use Thunder Blast or Thunder Clap to enable Improved Whirlwind.
- Use Rampage if Enrage is not up or is running out within a global cooldown.
- Use Bloodthirst if it has at least an 85% chance to critical strike.
- Use Rampage if you are playing Anger Management and are at risk of rage-capping. (Recklessness active or 90%+ on rage bar)
- Use Raging Blow if you have 2 charges ready.
- Use Bloodthirst if the targets are below 35% health.
- Use Raging Blow.
- Use Rampage.
- Use Execute.
- Use Bloodthirst.
- Use Thunder Clap.
- Use Whirlwind.
Deep dive
Cooldown Usage for Mountain Thane Fury Warrior
- As a priority list:
- Use Thunderous Roar on cooldown.
- Use Ravager on cooldown.
- Use Recklessness on cooldown.
- Use Avatar on cooldown.
Delay Rampage
- You sometimes delay Rampage in your rotation, it is only the highest priority when it is needed to enable Enrage.
- When you are not at risk of hitting the rage cap, it is beneficial to collect more rage and spend Raging Blow charges, since this should reduce the amount of Slams to cast over time.
- If you play Anger Management, there is a great value in spending rage itself, in order to get higher uptime of your cooldowns. You can still delay Rampage, but not if you risk hitting the rage-cap.
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
← Scroll for more Dungeons →
Boss Tips
Brew Master Aldryr
- Save Heroic Leap for the intermission so you can quickly appease the Thirsty Patrons. This happens at 66 and 33% boss health.
- Your main damage taken from this boss is Throw Cinderbrew during the main phase, and Rowdy Yell during the intermission.
- Use Spell Reflection when affected by Throw Cinderbrew.
- Be in Defensive Stance in the intermission to reduce damage taken from Rowdy Yell.
I'pa
- Don't let the Brew Drop reach the boss, use Thunder Clap to slow if you are playing Mountain Thane, also use Storm Bolt if needed and cleave them down before they reach 100 energy.
- Spouting Stout is the most important cast of this boss, as it both spawns the adds and is your main damage taken during the fight. The timeline below is a good way to plan your cooldowns for this fight, saving Enraged Regeneration for when the healer is struggling.
Benk Buzzbee
- Jump on defeated Ravenous Cinderbee and guide them to destroy Honey Barrels. Honey Barrels will spawn additional Ravenous Cinderbee every 30 seconds.
- Your main damage taken in this fight is likely Fluttering Wing, which is cast exactly 25 seconds apart so you can always have Spell Reflection for it.
Goldie Baronbottom
- Use defensives when you have multiple stacks of Cindering Wounds or if you have a Cindering Wounds and Let It Hail! overlap.
Trash Tips
- Focus damage on Exploding Kegs to defeat them before they finish their explosion cast.
- Make sure to interrupt with Pummel:
- Free Samples? cast by Taste Tester, especially important if they are buffed by Spill Drink.
Boss Tips
Ol' Waxbeard
- Defeat Dynamite Mine Cart before the cast is completed.
- Use defensives when affected by Luring Candleflame. It deals significant damage on its own, and also makes all the Menial Laborers fixate you.
- You can have the Minecarts, Reckless Charge or Cave-In kill Menial Laborers.
Blazikon
- Use defensives if you have several stacks of Enkindling Inferno, or if needed for Dousing Breath.
The Candle King
- Your damage taken in this fight is almost entirely from Eerie Molds, and so how you use your defensives depends on how clean your group keeps the room. With many wax statues up you should use bigger defensive cooldowns.
- Make sure to interrupt Paranoid Mind, getting feared can easily cause a wipe. Pummel has too long cooldown to cover every single cast.
The Darkness
- Your main damage taken is from Eternal Darkness, use Spell Reflection to counter it.
- Use a big defensive for Shadowblast.
- The Wriggling Darkspawns spawn at a good interval that lines up with our damage cooldowns.
Trash Tips
- Use Pummel to interrupt:
- Mole Frenzy from Lowly Moleherd.
- Wicklighter Bolt from Royal Wicklighter.
- Flaming Tether from Sootsnout.
- Drain Light from Shuffling Horror.
Boss Tips
Tussle Tonks
- Ground Pound deals very high physical damage, be ready to use a defensive if not topped.
K.U.-J.O.
- To be safe from Venting Flames you need to have the Hiding Behind Junk buff. This buff you get from hiding behind the junk, but you can also get it by almost hiding behind the junk and still being able to attack the boss.
- If you are pushing high keys I would recommend getting a weakaura to track this buff, and play around with the exact positioning to find a safe spot where you can still attack. If the cast is about to happen and you didn't find the spot, save yourself and just hide behind the junk.
- You can use Heroic Leap to not take damage from Explosive Leap.
- Blazing Chomp deals a massive amount of damage to the group and is too frequent to always be covered by Spell Reflection. If needed you can alternate Spell Reflection and Defensive Stance.
Machinist's Garden
- Use Storm Bolt on Inconspicuous Plant to stop the Blossom Blast.
- The Inconspicuous Plant is summoned shortly after pull and then every 45 seconds.
King Mechagon
- Use a defensive when targeted by Mega-Zap.
Trash Tips
- The Shield Generator can be used to greatly reduce damage taken.
- If you pull both Spider Tanks at the same time make sure to first kill the one further ahead, when defeated it triggers the RP to start and you can fly over to the next area quicker.
- Use Pummel to interrupt:
- Detonate from Bomb Tonk.
- Giga-Wallop from Mechagon Tinkerer.
- Tune Up from Mechagon Mechanic. Can also be stopped with any crowd control.
Boss Tips
Big M.O.M.M.A.
- Try to line up damage cooldowns with Jumpstart. Jumpstart happens when you have defeated all the Darkfuse Mechadrone summoned by the boss.
- Use Spell Reflection to reduce damage taken during Jumpstart.
- Interrupt Darkfuse Mechadrone when they cast Maximum Distortion.
Demolition Duo
- Focus damage on Bront when possible, since he is away charging for long periods of time his health is otherwise going to be a lot higher than Keeza Quickfuse. When one is defeated the other gets a 20% damage buff stacking every 4 seconds.
Swampface
- Most of your damage taken in this fight is through Razorchoke Vines, but there is an overlap of Razorchoke Vines and Awaken the Swamp happening every 30 seconds, this is when you want to use Spell Reflection as shown on the timeline below.
Geezle Gigazap
- Gigazap and Turbo Charge deal high damage. The timeline below is a good example of how to play it defensively, using Spell Reflection to cover Gigazap, and Enraged Regeneration or Defensive Stance to cover Turbo Charge.
Trash Tips
- Warp Blood cast by Darkfuse Bloodwarper deals very high damage, try to cover it with a defensive cooldown.
- Interrupt with Pummel:
- Trickshot cast by Mechadrone Sniper. Can also be reflected.
- Blood Blast cast by Darkfuse Bloodwarper.
Boss Tips
Captain Dailcry
- Focus damage on Captain Dailcry, the fight ends when he is defeated.
- Interrupt Battle Cry.
Baron Braunpyke
- Interrupt Burning Light.
- Dodge together with tank when boss casts Castigator's Shield or Hammer of Purity, it is easy to lose uptime.
Prioress Murrpray
- Turn around on the Blinding Light cast.
- At 50% health Prioress Murrpray teleports away, shields herself and channels Embrace the Light. While the channel holds adds spawn, so it is a good idea to have damage cooldowns ready to break the shield and interrupt.
Trash Tips
- Interrupt with Pummel:
- Cinderblast cast by Taenar Duelmal.
- Greater Heal cast by Devout Priest.
- Fireball Volley cast by Risen Mage.
Boss Tips
Kyrioss
- Use Spell Reflection when Kyrioss casts Crashing Thunder to reduce damage taken.
- When Kyrioss goes to the middle, try to stack on top of other melee in order to more easily dodge pools from Lightning Torrent.
Stormguard Gorren
- Use defensives when you have an overlap of the Chaotic Corruption debuff with the Crush Reality cast.
- Ideally move as a group to bait the Crush Reality along the walls, so that you don't get trapped by the pools.
Voidstone Monstrosity
- Be ready to spread around the room as Null Upheaval is cast so that your group can destroy all Voidstone Fragments with Stormrider's Charge.
- Use defensive cooldowns if you are not full health when Null Upheaval is cast.
Trash Tips
- Use Pummel to interrupt:
- Lightning Bolt cast by Cursed Thunderer.
- Void Bolt cast by Corrupted Oracle and Void Ascendant.
Boss Tips
Coin-Operated Crowd Pummeler
- Use offensive cooldowns when the boss is affected by Blazing Azerite.
- Static Pulse deals high damage, and you can always cover it with Spell Reflection to reduce damage taken.
Azerokk
- Focus damage on the Earthrager buffed by Azerite Infusion cast by Azerokk. When this buffed add is alive you take a lot of damage from Pulsing Azerite, this is also a good time to use defensive cooldowns such as Spell Reflection.
Rixxa Fluxflame
- Use Spell Reflection to reduce damage taken when targeted by Propellant Blast.
Mogul Razdunk
- Use defensives in the intermission to survive Buster Shot from Venture Co. Skyscorcher.
Trash Tips
- Stop Activate Mech cast by Mech Jockey.
- Use Pummel to interrupt:
- Iced Spritzer cast by Refreshment Vendor.
- Rock Lance cast by Venture Co. Earthshaper.
- Furious Quake cast by Stonefury.
- Transmute: Enemy to Goo cast by Venture Co. Alchemist.
Boss Tips
An Affront of Challengers
- Interrupt Necrotic Bolt cast by Sathel the Accursed.
- Make sure to spread when affected by Searing Death. This is a good time to use a defensive cooldown.
Gorechop
- It can be dangerous for your group to stack up a lot because of Leaping Thrash.
Xav the Unfallen
- Your main damage taken in this fight is from Might of Maldraxxus. It deals physical damage.
- When it comes to damage cooldowns the main thing to be cautious of is to not use them just before you get thrown into the arena by Blood and Glory, and so in the timeline below the second Avatar use is delayed.
Kul'tharok
- Your main damage taken is likely from Well of Darkness. You don't get affected by all of them since it only goes on 2 party members, but you can cover most of the damage with Spell Reflection.
- Below is an example of how you can play your cooldowns for Kul'tharok.
Mordretha, the Endless Empress
- At 50% Echoes of Carnage is cast dealing significant damage, and then constant low damage for the rest of the fight.
- The overlap of Grasping Rift and Manifest Death together with the constant damage of the second phase is a dangerous moment, in the timeline below marked with Enraged Regeneration.
Trash Tips
- Use Pummel to interrupt:
- Demoralizing Shout cast by Ancient Captain.
- Necrotic Bolt Volley cast by Maniacal Soulbinder.
- Bone Spear cast by Bone Magus.
- Withering Discharge cast by Blighted Sludge-Spewer.
- Stop or Interrupt:
- Bind Soul cast by Shackled Soul.
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +2 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- +4 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +7 Affix
- Challenger's Peril
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +2 Affix
Following you get some useful tips for handling different Mythic+ Affixes as a Fury Warrior.
- Xal'atath's Bargain: Ascendant
- Use Shockwave, Storm Bolt and Pummel to clear the sparks and get the big haste buff.
- Xal'atath's Bargain: Voidbound
- Have the Void Emissary as main target, it reduces damage you deal while active, ramping up over time.
- Xal'atath's Bargain: Oblivion
- Watch behind you and collect any orbs flying into melee, intercept them before they hit any enemies.
- Xal'atath's Bargain: Devour
- This is a healing absorb that can be dispelled by Bitter Immunity. Use Impending Victory if needed.
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Fury Warrior. For more detailed information, visit the Stats and Attributes guide.
Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.
All secondary stats are affected by diminishing returns. Click here to learn more!
Tertiary
- Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
- Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
- Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.
Gear
Slot | Item | Location |
---|---|---|
Head | Enforcer's Backalley Faceshield | The One-Armed Bandit / Catalyst |
Neck | Strapped Rescue-Keg | Cinderbrew Meadery / The Great Vault |
Shoulder | Enforcer's Backalley Shoulderplates | Rik Reverb / Catalyst |
Cloak | Consecrated Cloak | Tailoring |
Chest | Enforcer's Backalley Vestplate | Sprocketmonger Lockenstock / Catalyst |
Wrist | Everforged Vambraces | Blacksmithing |
Gloves | Enforcer's Backalley Crushers | Cauldron of Carnage / Catalyst |
Belt | Coin-Operated Girdle | The One-Armed Bandit |
Legs | Thunder-Clad Legguards | The Rookery / The Great Vault |
Boots | Devoted Plate Walkers | Priory of the Sacred Flame |
Ring 1 | The Jastor Diamond | Chrome King Gallywix |
Ring 2 | Cyrce's Circlet | The Siren Isle |
Trinket 1 | Mechano-Core Amplifier | Delves |
Trinket 2 | House of Cards | The One-Armed Bandit |
Weapon | Best-in-Slots | The One-Armed Bandit |
Weapon Off-Hand | Capital Punisher | Chrome King Gallywix |
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Apogee Inventor's Goggles | Operation: Mechagon |
Neck | Strapped Rescue-Keg | Cinderbrew Meadery |
Shoulder | Foam-Ridden Pauldrons | Cinderbrew Meadery |
Cloak | Electrician's Siphoning Filter | Operation: Floodgate |
Chest | Muckdiver's Wading Plate | Operation: Floodgate |
Wrist | Stonefury Vambraces | The MOTHERLODE!! |
Gloves | Power-Assisted Vicegrips | The MOTHERLODE!! |
Belt | Lightning-Conductor's Bands | The Rookery |
Legs | Thunder-Clad Legguards | The Rookery |
Boots | Devoted Plate Walkers | Priory of the Sacred Flame |
Ring 1 | Footbomb Championship Ring | The MOTHERLODE!! |
Ring 2 | Cyrce's Circlet | The Siren Isle |
Trinket 1 | Signet of the Priory | Priory of the Sacred Flame |
Trinket 2 | Improvised Seaforium Pacemaker | Operation: Floodgate |
Weapon | Electro-Arm Bludgeoner | The MOTHERLODE!! |
Weapon Off-Hand | Electro-Arm Bludgeoner | The MOTHERLODE!! |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.
Active Trinket alternatives
- House of Cards
- The best active trinket, which is BiS in many situations when you need burst damage.
- Funhouse Lens
- A good alternative from delves.
Passive Trinket alternatives
- Mechano-Core Amplifier
- Excellent trinket but can be hard to farm since delves have such a big loot pool.
- Eye of Kezan
- The best trinket for raiding or long sustained AoE, but loses a lot of value in M+ since you drop combat sometimes, therefore not listed as BiS.
Embellishments
- 2x Duskthread Lining
- BiS is crafted on Wrist and Cloak.
or
- 2x Dawnthread Lining
- BiS is crafted on Wrist and Cloak.
Which one is best depends on your stats, but generally Duskthread Lining is slightly better.
Remaining Sparks
- Crafted items are 675 item level and regular items are 678 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Simcraft
To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.
Consumables
- Phials
- Flask of Alchemical Chaos
- Food
- Feast of the Divine Day -- Primary stat food is the best option if you have low item level gear.
- Feast of the Midnight Masquerade -- Primary stat food is the best option if you have low item level gear.
- Beledar's Bounty -- With high item level gear secondaries start to become competitive with or superior to Strength.
- Combat Potion
- Tempered Potion
- Health Potion
- Algari Healing Potion
- Weapon Temporary Enchant
- Algari Mana Oil
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Quick Onyx
- Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
- Masterful Emerald
- Masterful Ruby
- Masterful Sapphire
Enchantments
Head | S.A.D. |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Winged Grace |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Chant of Armored Avoidance S.A.D. |
Waist | S.A.D. |
Legs | Defender's Armor Kit |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Mastery Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Mastery Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Stormrider's Fury |
Weapon Off-Hand | Enchant Weapon - Stonebound Artistry |
You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.
Races
For min-maxing a Fury Warrior in Mythic+, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.
- Escape Artist -- Gnome
- Root and Snare dispel.
- Shadowmeld -- Night Elf
- Drop combat in order to avoid spells being targeted at you.
- Stoneform -- Dwarf
- Removes all Poison, Disease, Curse, Magic, and Bleed simultaneously.
- Arcane Torrent -- Blood Elf
- Dispels 1 beneficial effect from all nearby enemies at the same time.
- Spatial Rift -- Void Elf
- Activate to spawn a shadow traveling in the direction you are facing. Activate again to teleport to it.
- Maximum range of 100 yards.
Recommendation
Dwarf and Night Elf abilities have such a big impact on your Mythic+ experience that you need to use either of them if you're serious about pushing keys with your Fury Warrior.
Macros
Discover recommended macros for Fury Warrior during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Bladestorm and Ravager Macro --- If you have Ravager talented then you use Ravager on your cursor, if not then you Bladestorm.
/cast [known:228920,@cursor] Ravager; Bladestorm
Thunderous Roar and Champion's Spear Macro --- If you have both abilities talented then Champion's Spear is prioritized, and if you have Champion's Spear talented it is cast on your cursor.
/cast [known:376079,@cursor] Champion's Spear; Thunderous Roar
Heroic Leap Macro --- Leap on your cursor without the extra mouse click.
/cast [@cursor] Heroic Leap
Execute Macro --- If your mouse is over an enemy then Execute it, otherwise Execute your target. This macro is useful to Execute a nearby low HP mob while still targeting the boss.
/cast [@mouseover, harm, nodead][harm,nodead] Execute
Charge Macro --- Charge your target, unless your mouse is over another enemy, then it targets that enemy and uses Charge.
/target [@mouseover, harm, nodead]
/cast Charge
Defensive Stance and Berserker Stance Macro --- With this you can swap stances while using only 1 keybind.
/cast [stance:2] Defensive Stance; stance[:3] Berserker Stance
Addons
Below, you see a screenshot of the author's User Interface for their Fury Warrior, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.

- ElvUI -- Full User Interface replacement
- A user interface designed around user-friendliness with extra features that are not included in the standard UI.
- Alternatively, you can also use Shadowed Unit Frames (SUF) and an action bar addon of your choice or of course the stock UI.
- LittleWigs -- Generic Boss Mod
- BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific encounter.
- WeakAuras -- Jack of all trades
- WeakAuras is a powerful and flexible framework that allows the display of highly customizable graphics on World of Warcraft's user interface to indicate buffs, debuffs, and other relevant information. This addon was created to be a lightweight replacement for Power Auras but has since introduced more functionalities while remaining efficient and easy to use.
- Plater -- Advanced Nameplates
- Plater is a nameplate addon with an extraordinary amount of settings, out of the box debuff tracking, threat coloring, and support for scripting similar to WeakAuras and wago.io + the WeakAuras-Companion for Mod/Script/Profile updates.
- Details -- In-depth Damage Meter
- Most powerful, reliable, handsome, damage meter.
- OmniCD -- Party track addon
- Helpful addon for Mythic+ to check the available cooldowns of your party.
You can find a lot of WeakAuras made for Mythic+ and Fury Warriors at wago.io.
Bloodthirst Crit Chance
Shows your current critical strike chance with Bloodthirst. Useful when playing with Bloodcraze.

Changes this Patch
Warrior
- Developers' notes: We feel that Warriors are in a good place overall, however, there are a few places we'd like to make improvements to each spec, and to the class as a whole. Warrior survivability in particular has been a weak point, and Endurance Training competing against powerful throughput nodes in the bottom of the Warrior tree makes it difficult to talent into. We’re combining Endurance Training and Reinforced Plates to put the choice in the second tier, which has more choice against other utility and survival nodes and thus be easier to spend points on. The Weapon Specialization nodes have been increased to 2 points to keep the tree structure and overall talent build costs similar, and the nodes have been rearranged slightly to make the choice about how to access Avatar more distinct for each spec.
- Reinforced Plates is now a 2-point talent that grants 5% Stamina and 5% Armor per point.
- Overwhelming Rage is now a 1-point talent that increases maximum Rage by 30.
- Two-Handed Weapon Specialization (Arms) is now a 2-point talent that grants 3% damage and 2% reduction of damage from area-of-effect attacks while wielding a 2-hand weapon per point.
- Dual Wield Specialization (Fury) is now a 2-point talent that grants 3% damage and 2% movement speed while dual-wielding per point.
- One-Handed Weapon Specialization (Protection) is now a 2-point talent that grants 3% damage and 2% Leech per point.
- Thunderous Words increases your Bleed damage by 20% on affected targets (was 30%).
- Cruel Strikes, Wild Strikes, and the Weapon Specialization nodes have changed positions in the tree.
- Endurance Training has been removed.
Fury
- Developers' notes: Fury is overall in a place we are happy with, and we're taking this opportunity to redesign some talents to keep their effects unique and powerful.
- Titan’s Torment has been redesigned – While Avatar is active Rampage's Rage cost is reduced by 20 and Bloodthirst's cooldown is reduced by 1.5 seconds.
- Developers' notes: We want to provide a new option for Avatar to impact Fury's rotation, and let you make the best use of your Avatar duration with more Rampages and Bloodthirsts. This change will also allow us to maintain Odyn’s Fury as a powerful and signature Fury ability independent of Avatar.
- Reckless Abandon has been redesigned – Activating Recklessness generates 50 Rage and while Recklessness is active, Raging Blow and Bloodthirst are replaced by Crushing Blow and Bloodbath.Crushing Blow – A powerful dual-weapon strike that deals 20% increased Critical Strike damage.
- Bloodbath – A powerful attack that applies a Bleed to the target that is extended by its full duration when reapplied.
- Developers' notes: Reckless Abandon has been having an outsized impact on rotations and we’d like to bring the focus of the talent back to Recklessness as well as make Crushing Blow and Bloodbath abilities with unique additional effects.
- All ability damage reduced by 5%.
- Bloodthirst damage increased by 38%.
- Bloodbath instant damage increased by 38%.
- Raging Blow damage increased by 44%.
- Crushing Blow damage increased by 44%.
- Rampage damage increased by 44%.
- Odyn's Fury damage increased by 15%.
- Onslaught damage increased by 30%.
- Whirlwind damage increased by 30%.
Mountain Thane
- Thunder Blast damage increased by 25%.
- Strength of the Mountain increases Bloodthirst and Rampage damage by 25% (was 30%).
Slayer
- Imminent Demise and Death Drive now correctly require the Sudden Death talent to be taken to function.
- Developers' notes: This was an oversight during implementation. Slayers are expected to talent into Sudden Death.
Warrior
- Thunderous Roar now deals reduced damage beyond 5 targets (was 8).
- Champion's Spear icon has been updated.
Slayer
- Overwhelmed now stacks up to 10 times (was 12).
Fury
- Raging Blow damage increased by 25%
- Developer's note: This change does not affect Reckless Abandon's Crushing Blow.
- Bloodthirst damage increased by 30%.
- Developer's note: This change does not affect Reckless Abandon's Bloodbath.
- Developer’s note: Currently Reckless Abandon is outperforming Anger Management in all situations, so we’re bringing them closer in power by bringing up Raging Blow and Bloodthirst’s base damage, which will also improve Fury’s baseline single-target damage.
- Crushing Force now increases Bloodthirst critical strike damage by 5/10% (was critical strike chance by 2/4%).
- Odyn's Fury now deals reduced damage beyond 5 targets (was 8).
Warrior
- Shield Slam damage increased by 8%.
- Pain and Gain now heals for 2% of your max health (was 3.5%).
Fury
- Invigorating Fury now heals for 10% of maximum health (was 15%).
Warrior
- All talent trees have had many talents move locations or have had their pathing updated.
- Honed Reflexes has been redesigned – Cooldown of Die by the Sword, Enraged Regeneration, Shield Wall, Pummel, Intervene, Spell Reflection, and Storm Bolt reduced by 5%.
- Second Wind gains an additional effect – While you are below 35% health, restores 1.0% health every 1 second. The amount restored increases the closer you are to death (max 2%).
- Berserker Rage is now learned at level 12.
- Slam damage increased by 130%. Arms Slam damage bonus reduced to 50% (was 75%).
- Bladestorm damage increased by 70%.
- Ravager damage decreased by 10%.
- Sudden Death can now stack 2 times.
- Thunder Clap Rage cost reduced to 20 (was 30) and now applies Rend by default if it is known.
- Frothing Berserker now refunds 10% Rage for Arms and Fury, and 25% Rage for Protection.
- Shockwave no longer generates Rage on cast.
- Champion's Spear generates 10 Rage on cast (was 20).
- Thunderous Roar no longer generates Rage on cast.
- Thunderous Roar now deals reduced damage beyond 8 targets. The tooltip will reflect this change in a future update.
- Thunderous Words now causes Thunderous Roar’s Bleed effect to increase damage targets take from all the Warrior’s bleed effects, rather than passively increasing it all the time.
- Odyn's Fury now deals reduced damage beyond 8 targets. The tooltip will reflect this change in a future update.
- Uproar now reduces the cooldown of Thunderous Roar by 45 seconds (was 30 seconds).
- Champion's Might now causes you to deal 25% increased critical strike damage to targets chained to your Spear.
- Piercing Challenge now increases all damage dealt by Champion's Spear (was only initial damage).
- The visual for Shockwave will now properly match its radius, both with and without the Rumbling Earth talent. Impact visual has also been updated.
- The visual for Thunderous Roar has been adjusted.
- Fixed an issue that caused Rallying Cry to increase maximum health by 15% instead of the intended 10%.
The following talents have been removed
- Titanic Throw
- Sonic Boom
- Blood and Thunder
Fury
- New Talent: Powerful Enrage: Enrage increases the damage your abilities deal by an additional 15% and Enrage's duration is increased by 1 second. On a choice node with Frenzied Enrage.
- Hurricane replaced with Unhinged – Every other time Bladestorm or Ravager deal damage, you cast a Bloodthirst at your target or a nearby enemy.
- Fury Warriors now learn Defensive Stance by default.
- All ability damage increased by 49%.
- Rampage damage increased by 26%.
- Bloodthirst damage increased by 29%.
- Odyn's Fury damage increased by 33%.
- Raging Blow damage increased by 10%.
- Improved Raging Blow’s chance for Raging Blow to reset its own cooldown increased to 25% (was 20%).
- Reckless Abandon now buffs your next Bloodthirst and Raging Blow.
- Reckless Abandon's Bloodbath damage reduced by 26% and Crushing Blow damage reduced by 3%.
- Deft Experience now causes Bloodthirst to extend your Enrage effect by 0.5/1.0 sec if you are Enraged.
- Swift Strikes now also increases Bloodthirst’s Rage generated by 1.0/2.0 Rage.
- Crushing Force now increases the damage of Bloodthirst by 10/20% and critical strike chance of Bloodthirst by 2/4%.
- Slam's Rage cost removed.
- Wrath and Fury now increases the chance for Improved Raging Blow to reset Raging Blow's cooldown by 10% while Enraged.
- Deft Experience no longer reduces Bloodthirst's cooldown, instead it now increases Bloodthirst's chance to trigger Enrage by 2% per point.
- Tenderize no longer increases the duration of Enrage.
- Bloodcraze now triggers from Raging Blow instead of Bloodthirst.
- Bladestorm now generates 10 Rage per damage event for Fury (20 with Storm of Steel).
- Bladestorm is now a choice node with Ravager. All existing Ravager sub-talents have been updated to work with both Ravager and Bladestorm.
- Unbridled Ferocity no longer triggers from Onslaught and its chance to trigger is reduced to 6% (was 20%).
- Berserker's Torment tooltip updated with detailed information. No functional changes.
- Titan's Torment tooltip updated with detailed information. No functional changes.
- The following talents have been removed:
- Frenzied Flurry has been removed, its effects have been added to Single-Minded Fury.
- Raging Armaments
- Annihilator
- Storm of Swords
FAQ
A: There is luck involved in having high uptime of Recklessness, but it is also likely you are not using Recklessness, Avatar or Rampage aggressively enough. Do not generally hold on to cooldowns, and keep spending rage for Anger Management.
Credits
Written By: Revvez
Reviewed By: Clickz