Feral Druid Mythic+ Guide
Welcome to the Feral Druid Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- Both Wildstalker and Druid of the Claw are very close on single-target to each other.
- On the other hand Druid of the Claw is a bit ahead for any AoE encounter.
- Wildstalker damage breakdown is more towards bleeds whereas Druid of the Claw is more focus on Ferocious Bite damage overall.
- Your Rip and Rake have a chance to grow Thriving Growth on any affected target.
- Every vine does a DoT effect and debuffs the target with Vigorous Creepers.
- Whenever you Ferocious Bite a target with a vine, you trigger the effect of Bursting Growth, which also triggers the effect when the vine expires.
- Root Network is a good damage boost to all your abilities and is stronger the more mobs you are fighting.
- A nice little passive to Wildstalker is Twin Sprouts, which give you more vine overall.
- Your auto-attacks have a chance to make your next Ferocious Bite become Ravage.
- An empowered Ferocious Bite that deals damage in an arc in front of you, so make sure to always face as many enemies as possible.
- Dreadful Wound is applied to every target hit by Ravage.
- Dreadful Wound can be extended with Aggravate Wounds.
- Ruthless Aggression is a nice auto-attack speed boost which procs Omen of Clarity and Ravage more often.
- Frenzied Regeneration can be cast in Cat Form with Empowered Shapeshifting.
- You also gain 10% maximum health during the duration with Fount of Strength.
Talents
When to use this Spec
Use this spec in higher Mythic+ keys. Thriving Growth performs better when enemies stay alive for longer periods of time.
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Tiger's Fury
- Increase the damage of all your attacks for their full duration.
- Adaptive Swarm
- You want to maximize the amount of Adaptive Swarm by casting Adaptive Swarm on as many targets as possible. This can even be on friendly targets if you already have Adaptive Swarm on every enemy.
- Bloodtalons
- You need to use 3 different generators within 4 seconds to proc it.
- Your next 3 finishing moves deal 25% more damage.
- Lion's Strength is an alternative if you don't like playing Bloodtalons.
- Apex Predator's Craving
- Every Rip tick, you have a chance to make your next Ferocious Bite free and deal the maximum damage.
- Primal Wrath
- Applies Rip in AoE.
- Omen of Clarity
- Your auto attacks have a chance to cause your next Shred, Thrash and/or Swipe / Brutal Slash to cost 0 energy.
- To maximize this effect you want to avoid using it on Brutal Slash as it costs way less energy than the other abilities.
- You want Moment of Clarity up as well to boost its efficacy further.
- Convoke the Spirits
- Use this to cast a bunch of powerful spells on your target.
Hero Talents
- Root Network
- Your default pick since Resilient Flourishing is more focused on single-target.
- Twin Sprouts
- Outperforms Implant in Mythic+.
When to use this Spec
Use this spec in the low to high Mythic+ keys.Ferocious Bite will be most of your damage.
Talent Adjustments
Listing all the changes within the Class and Spec tree compared to the default build.
Spec Tree
- Added
- Nothing.
- Removed
- Nothing.
Hero Talents
Changed Wildstalker to Druid of the Claw for more info visit the Hero Talent section above.
- Killing Strikes
- Ruthless Aggression is also fine, it is more single-target but requires you perfect melee uptime which can be rough in real practice.
- Strike for the Heart
- We are not using Feral Frenzy so Tear Down the Mighty is kinda worthless.
- Empowered Shapeshifting
- Wildpower Surge is just worse in every aspect.
Rotation
Tier Set
- 2-Set: Winning Streak!.
- 4-Set: Big Winner!!!.
Single-Target
Opener
- Your goal as a Feral Druid is to cast as many Ferocious Bites as possible without wasting uptime on your bleeds like Rip and Rake. Below, you can see an example of how your opener looks using the recommended Mythic+ talent spec.
Priority List
This is a general priority you aim to maintain throughout the fight as Feral Druid.
- Berserk.
- Tiger's Fury.
- Convoke the Spirits.
- Keep Rake up.
- Keep Rip up.
- Adaptive Swarm
- Ferocious Bite.
- Keep Thrash up.
- Use Brutal Slash to not overcap charges.
- Shred.
AoE
Opener
- Below, you can see an example of how your opener looks like as Feral Druid using the recommended mythic+ talent spec.
Priority List
- Berserk.
- Tiger's Fury.
- Convoke the Spirits.
- Keep Rake up on most targets.
- Keep Rip up with Primal Wrath.
- Use Adaptive Swarm on a target with 2 stacks or without it.
- Ferocious Bite.
- Keep Thrash up.
- Use Brutal Slash to not overcap charges.
- Shred.
Deep dive
Snapshot
What is snapshotting?
The term "snapshotting" refers to a game mechanic where certain abilities capture (or "snapshot") the buffs at the moment they are cast and retain those buffs for their duration.
This is particularly relevant for Damage over Time (DoT) abilities (Bleed for Feral Druid), as they continue to deal damage based on the buffs present when they were applied, even if those stats or buffs change or expire.
- Tiger's Fury: Applying Rip or Rake while Tiger's Fury is active ensures that the bleed benefits from the increased damage throughout the entire duration.
- Bloodtalons: Applying Rip when you have Bloodtalons available ensures that it benefits from the increased damage throughout the entire duration.
- Improved Prowl: Applying Rake when you have a Sudden Ambush proc increases the damage for the entire duration.
Circle of Life and Death
The Circle of Life and Death talent modifies the duration of your DoTs, reducing their overall duration by 20% but increasing their tick rate. Here’s how it affects your DoTs:
- Rake: Reduced to 12 seconds.
- Rip: Reduced to 19 seconds.
- Thrash: Reduced to 12 seconds.
- Moonfire: Reduced to 14.4 seconds.
With these new durations, the Pandemic thresholds adjust accordingly:
- Rake: You can refresh Rake when there are up to 3.6 seconds (30% of 12 seconds) remaining, adding this time to the new Rake.
- Rip: You can refresh Rip when there are up to 5.7 seconds (30% of 19 seconds) remaining, adding this time to the new Rip.
- Thrash: You can refresh Thrash when there are up to 3.6 seconds (30% of 12 seconds) remaining, adding this time to the new Thrash.
- Moonfire: You can refresh Moonfire when there are up to 4.3 seconds (30% of 14.4 seconds) remaining, adding this time to the new Moonfire.
Practical Application with Circle of Life and Death
- Rake: If it has 3 seconds left, refreshing it adds the remaining 3 seconds to the new 12 seconds duration, making the new duration 15 seconds.
- Rip: If it has 5 seconds left, refreshing it adds the remaining 5 seconds to the new 19 seconds duration, making the new duration 24 seconds.
- Thrash: If it has 3 seconds left, refreshing it adds the remaining 3 seconds to the new 12 seconds duration, making the new duration 15 seconds.
- Moonfire: If it has 4 seconds left, refreshing it adds the remaining 4 seconds to the new 14.4 seconds duration, making the new duration 18.4 seconds.
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
← Scroll for more Dungeons →
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Boss Tips
Will be updated later in the patch
Trash Tips
Will be updated later in the patch
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +4 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- Xal'atath's Bargain: Pulsar
- +7 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +7 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +4 Affix
Following you get some useful tips for handling different Mythic+ Affixes as a Feral Druid.
- Xal'atath's Bargain: Ascendant
- Incapacitating Roar
- Typhoon
- Skull Bash
- Xal'atath's Bargain: Voidbound
- Prio target to kill.
- Xal'atath's Bargain: Oblivion
- Can use Stampeding Roar to helps soaking.
- Xal'atath's Bargain: Devour
- Remove Corruption can remove the debuff.
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Feral Druid. For more detailed information, visit the Stats and Attributes guide.
Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.
All secondary stats are affected by diminishing returns. Click here to learn more!
Tertiary
- Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
- Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
- Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.
Gear
Slot | Item | Location |
---|---|---|
Head | Branches of Reclaiming Blight | Tier-set/Catalyst |
Neck | Gobfather's Gifted Bling | Mug'Zee |
Shoulder | Jaws of Reclaiming Blight | Tier-set/Catalyst |
Cloak | Chef Chewie's Towel | Cinderbrew |
Chest | Robes of Reclaiming Blight | Tier-set/Catalyst |
Wrist | Killer Queen's Wristflickers | Rik Reverb |
Gloves | Rune-Branded Grasps | Crafted |
Belt | Wickerbelt of Reclaiming Blight | Catalyst |
Legs | Moccasins of Reclaiming Blight | Tier-set/Catalyst |
Boots | Rune-Branded Kickers | Crafted |
Ring 1 | The Jastor Diamond | Gallywix |
Ring 2 | Ring of Perpetual Conflict | Theater of Pain |
Trinket 1 | Signet of the Priory | Priory of the Sacred Flame |
Trinket 2 | Eye of Kezan | Gallywix |
Weapon | Best-in-Slots | Ara-Kara, City of Echoes |
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Branches of Reclaiming Blight | Tier-set/Catalyst |
Neck | Gobfather's Gifted Bling | Mug'Zee |
Shoulder | Jaws of Reclaiming Blight | Tier-set/Catalyst |
Cloak | Chef Chewie's Towel | Cinderbrew |
Chest | Robes of Reclaiming Blight | Tier-set/Catalyst |
Wrist | Killer Queen's Wristflickers | Rik Reverb |
Gloves | Rune-Branded Grasps | Crafted |
Belt | Wickerbelt of Reclaiming Blight | Catalyst |
Legs | Moccasins of Reclaiming Blight | Tier-set/Catalyst |
Boots | Rune-Branded Kickers | Crafted |
Ring 1 | The Jastor Diamond | Gallywix |
Ring 2 | Ring of Perpetual Conflict | Theater of Pain |
Trinket 1 | Signet of the Priory | Priory of the Sacred Flame |
Trinket 2 | Eye of Kezan | Gallywix |
Weapon | Best-in-Slots | Ara-Kara, City of Echoes |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets for Feral Druid. Do note that some trinkets are better than others depending on the mythic+ dungeon.
Active Trinket alternatives
- House of Cards.
Passive Trinket alternatives
- Improvised Seaforium Pacemaker.
- Zee's Thug Hotline
Embellishments
- 2x Dawnthread Lining
- It is a good choice if you have over 80% health most of the time and during your cooldowns.
- The optimal slots depends on your available gear.
or
- Writhing Armor Banding & Darkmoon Sigil: Ascension
- Very good choice overall.
- The optimal slots depends on your available gear but Darkmoon Sigil: Ascension can only be on weapon.
or
- Elemental Focusing Lens
- Deals a decent amount of damage in Single-Target.
- The optimal slots depends on your available gear.
Remaining Sparks
- Crafted items are 636 item level and regular items are 639 on max item level therefore it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Simcraft
To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.
Consumables
- Phials
- Flask of Tempered Aggression -- maximum DPS.
- Flask of Tempered Versatility -- less DPS but more survivability.
- Food
- Feast of the Divine Day
- Combat Potion
- Tempered Potion
- Health Potion
- Algari Healing Potion -- a big burst of healing
- Weapon Oil
- Ironclaw Whetstone
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Masterful Ruby
- Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
- Quick Sapphire
- Deadly Emerald
- Quick Onyx
Enchantments
Head | S.A.D. |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Winged Grace |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Chant of Armored Avoidance S.A.D. |
Waist | S.A.D. |
Legs | Stormbound Armor Kit |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Critical Strike Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Critical Strike Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Authority of Radiant Power |
You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.
Races
For min-maxing a Feral Druid in Mythic+, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.
- Shadowmeld -- Night Elf
- One of the most broken racials in Mythic+ as you can use it on any cast targetting you and most of the time make the mob recast or cancel it complety.
- Does work with Pouncing Strikes.
- Use-cases:
- Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
- War Stomp -- Tauren
- Can be used to stun 5 enemies.
- Brawn 2% critical strike damage.
- Also, Endurance gives you extra health to survive unavoidable damage.
Recommendation
Night Elf is the best overall racial, it has such a big impact on your Mythic+ experience that you need to use the strength of Shadowmeld if you're serious about pushing keys with your Feral Druid.
Macros
Discover recommended macros for Feral Druid during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Ursol's Vortex -- Casts Ursol's Vortex on your cursor without confirmation.
#showtooltip Ursol's Vortex
/cast [@cursor] Ursol's Vortex
Set focus macro - Put focus on mouseover or your target then put a raid marker on it.
/focus [@mouseover,exists,nodead] []
/run if not GetRaidTargetIndex("focus") then SetRaidTarget("focus",2) end
Rebirth -- Casts Rebirth on your mouseover or target.
#showtooltip Rebirth
/use [@mouseover,exists][] Rebirth
Focus kick macro - Cast your Skull Bash on your focus.
#showtooltip Skull Bash
/cast [@focus, exists] Skull Bash
Macro to avoid canceling Convoke the Spirits - You casts only Ferocious Bite when Convoke the Spirits is done channeling.
#showtooltip Ferocious Bite
/startattack
/cast [nochanneling:Convoke the Spirits] Ferocious Bite
Addons
Below, you see a screenshot of the author's User Interface for their Feral Druid, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.

- SUF-- Healthbar frame replacement
- Shadowed Unit Frames is an addon that lets you modify any Health frame on your screen, very good for improved Boss Frame.
- LittleWigs -- Generic Boss Mod
- BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific Raid encounter.
- WeakAuras -- Jack of all trades
- WeakAuras is a powerful and flexible framework that allows the display of highly customizable graphics on World of Warcraft's user interface to indicate buffs, debuffs, and other relevant information. This addon was created to be a lightweight replacement for Power Auras but has since introduced more functionalities while remaining efficient and easy to use.
- Plater -- Advanced Nameplates
- Plater is a nameplate addon with an extraordinary amount of settings, out of the box debuff tracking, threat coloring, and support for scripting similar to WeakAuras and wago.io + the WeakAuras-Companion for Mod/Script/Profile updates.
- Details -- In-depth Damage Meter
- Most powerful, reliable, handsome, damage meter.
- OmniCD -- Party track addon
- Helpful addon for Mythic+ to check the available cooldowns of your party.
Feral bar
Shows what you need to play Feral Druid.

Changes this Patch
- DRUID
- Feral
- Shred damage increased by 20%.
- Rake damage increased by 5%.
- Wild Slashes increases Swipe and Thrash damage by 40% (was 25%).
- Druid of the Claw: Ravages cast by Convoke the Spirits now trigger Killing Strikes.
- Feral
- DRUID
- Regrowth initial heal increased by 27% and its healing over time decreased by 3%.
- Swiftmend healing increased by 38%.
- Ironfur increases Armor by 112% of Agility (was 120%).
- Feral
- Melee auto-attack damage increased by 30%.
- Rip damage increased by 15%.
- Rake initial damage increased by 30% and periodic damage increased by 5%.
- Shred initial damage increased by 30%.
- Swipe initial damage increased by 30%.
- Brutal Slash initial damage increased by 30%.
- Thrash initial damage increased by 30% and periodic damage increased by 5%.
- Lunar Inspiration Moonfire initial damage increased by 30%.
- Primal Wrath direct damage increased by 20%.
- Adaptive Swarm direct damage increased by 20%.
- Rampant Ferocity's damage increased by up to 100% (was 50%) when players spend extra Energy on Ferocious Bite.
- Taste For Blood increases Ferocious Bite damage by 12% (was 15%) and an additional 12% (was 15%) during Tiger's Fury.
- Apex Predator's chance to proc against multiple targets increased slightly.
- Berserk now increases all ability and auto-attack damage by 15% (was 10%).
- Berserk: Frenzy now causes enemies to bleed for 150% of all direct damage dealt by combo point generating abilities (was 135%).
- Incarnation reduces the Energy cost of all abilities by 25% (was 20%).
- Ashamane's Guidance's effect now lasts 40 seconds after Incarnation ends (was 30 seconds).
- Savage Fury increases your Haste by 10% (was 8%) and Energy recovery rate by 25% (was 20%).
- DRUID
- All talent trees have had many talents move locations or have had their pathing updated.
- New Talent: Oakskin – Survival Instincts and Barkskin reduce damage taken by an additional 10%.
- New Talent: Fluid Form – Shred and Rake can be used in any form and shifts you into Cat Form. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shifts you into Moonkin Form, if known.
- New Talent: Ursoc's Spirit – Stamina in Bear Form is increased by 10%.
- New Talent: Instincts of the Claw – Shred, Swipe, Rake, Mangle, and Thrash damage increased by 5/10%.
- New Talent: Lore of the Grove – Moonfire and Sunfire damage increased by 5/10%. Rejuvenation and Wild Growth healing increased by 3/5%.
- New Talent: Starlight Conduit – Wrath, Starsurge, and Starfire damage increased by 5%. For non-Balance, Starsurge's cooldown is reduced by 4 seconds and its mana cost is reduced by 50%.
- Improved Swipe has been removed from the talent tree and its benefit added to Swipe by default.
- Moonkin Form has been removed from the talent tree and is now learned at level 10 for Balance Druids.
- Swiftmendhas been removed from the talent tree and is now learned at level 11 for Restoration Druids.
- Heart of the Wild now reduces the global cooldown of affected Balance cast-time spells.
- Cat Form now increases the range of auto-attacks and melee abilities by 3 yards.
- Feline Swiftness now increases movement speed by 15%. Now a 1-point talent.
- Thick Hide now reduces damage taken by 4%. Now a 1-point talent.
- Natural Recovery now increases healing received by 4% and no longer increases healing done. Now a 1-point talent.
- Astral Influence now increases the range of all your spells by 5 yards and no longer increases auto attack or melee ability range. Now a 1-point talent.
- Primal Fury now also increases critical strike damage of Mangle by 20%.
- Ursine Vigor now increases Stamina and armor in Bear Form by 15% for 4 seconds. Now a 1-point talent.
- Guardian Druid improved Bear Form Stamina bonus decreased to 10% (was 20%).
- Lycara's Teachings is now a 2-point talent that grants 3/6% of various secondary stats.
- Forestwalk now increases your movement speed and healing received by 8% for 6 seconds. Now a 1-point talent.
- Well-Honed Instincts effect now occurs once every 120 seconds. Now a 1-point talent.
- Mass Entanglement now roots targets for 10 seconds (was 30 seconds).
- The following talents have been removed:
- Tireless Pursuit has been removed.
- Feral
- New Talent: Coiled to Spring – If you generate a combo point in excess of what you can store, your next Ferocious Bite or Primal Wrath deals 10% increased direct damage.
- New Talent: Savage Fury – Tiger's Fury increases your Haste by 8% and Energy recovery rate by 20% for 6 seconds.
- Mastery: Razor Claws has been redesigned – Now increases damage of Cat Form bleed and other periodic abilities.
- Predator has been redesigned – No longer causes Tiger's Fury's cooldown to be reset when a target dies with one of your bleeds active. Tiger's Fury lasts 5 additional seconds. Your combo point-generating abilities' direct damage is increased by 40% of your Haste.
- Taste for Blood has been redesigned – No longer scales with number of bleeds on a target. Ferocious Bite damage increased by 15% and an additional 15% during Tiger's Fury.
- Raging Fury has been redesigned – No longer increases Tiger's Fury duration from spending combo points. Tiger's Fury lasts 5 additional seconds.
- Rampant Ferocity has been updated – Ferocious Bite also deals damage per combo point spent to all nearby enemies affected by your Rip. Damage reduced beyond 5 targets.
- Rampant Ferocity damage relative to Ferocious Bite increased by 20%.
- Rampant Ferocity damage increased by up to 50% when the player spends extra Energy on Ferocious Bite.
- Cat Form no longer increases the range of auto-attacks and melee abilities by 3 yards.
- All ability damage reduced by 20%.
- Primal Wrath direct damage increased by an additional 50%.
- Primal Wrath energy cost increased to 25 (was 20).
- Primal Wrath range increased to 10 yards (was 8).
- Shred direct damage increased by 10%.
- Rake direct damage increased by 10%.
- Swipe direct damage increased by 10%.
- Thrash direct damage increased by 30%.
- Finishing move damage (Ferocious Bite, Ravage, Rip, Maim, and Primal Wrath) increased by 10%.
- Dreadful BleedingRip damage increased to 20% (was 18%).
- Berserk duration reduced to 15 seconds (was 20 seconds).
- Berserk now increases all ability and auto-attack damage by 10% (was increases the damage of Shred and Rake).
- Berserk: Heart of the Lion now reduces Berserk's cooldown by 60 seconds (was reduces cooldown by 0.5 seconds per combo point spent).
- Berserk: Frenzy now causes enemies to bleed for 135% of all direct damage dealt by combo point generating abilities (was 100%).
- Incarnation: Avatar of Ashamane duration reduced to 20 seconds (was 30 seconds).
- Sabertooth now increases damage Ferocious Bite's primary target takes from all of your Cat Form periodic damage by 3% per combo point spent for 4 seconds (instead of 5% damage dealt by all Rips on all targets).
- Tiger's Tenacity also causes Tiger's Fury to increase the periodic damage of your bleeds and Moonfire (if known) by an additional 10% for their full duration.
- Moonfire in Cat Form with Lunar Inspiration duration increased to 18 seconds and damage reduced by 20%.
- Convoke the Spirits will now prefer to cast Ferocious Bite or Feral Frenzy on your current target, if valid.
- Tireless Energy now increases passive Energy generation by 8%/15% (was 10%/20%) and total Energy by 20/40 (was 30/60).
- Tear Open Wounds now consumes 6 seconds of Rip damage during Berserk.
- Soul of the Forest restores 2 Energy per combo point spent (was 3 Energy).
- Apex Predator chance to trigger on a single target is reduced, but its chance to trigger in area-of-effect increases at a faster rate.
- Moment of Clarity now increases the rate that Omen of Clarity triggers by 30% (was 50%).
- Omen of Clarity Clearcastingaura added to the personal resource bar.
- Omen of Clarity Clearcastingaura no longer highlights the spell icons for Shred, Swipe, and Thrash.
- Thrashing Claws now requires players to know Thrash in order to apply the bleed from Thrash.
- The following talents have been removed:
- Dire Fixation
- Protective Growth
- Relentless Predator
- Tear Open Wounds
FAQ
A: You want to always use your finishers at 5 combo points.
Credits
Written By: Maystine
Reviewed By: Canexx