Feral Druid Mythic+ Guide
Welcome to the Feral Druid Mythic+ guide for the World of Warcraft patch 11.0.5! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- Both Wildstalker and Druid of the Claw are very close on single-target to each other.
- On the other hand Druid of the Claw is a bit ahead for any AoE encounter.
- Wildstalker damage breakdown is more towards bleeds whereas Druid of the Claw is more focus on Ferocious Bite damage overall.
- Your Rip and Rake have a chance to grow Thriving Growth on any affected target.
- Every vine does a DoT effect and debuffs the target with Vigorous Creepers.
- Whenever you Ferocious Bite a target with a vine, you trigger the effect of Bursting Growth, which also triggers the effect when the vine expires.
- Root Network is a good damage boost to all your abilities and is stronger the more mobs you are fighting.
- A nice little passive to Wildstalker is Twin Sprouts, which give you more vine overall.
- Your auto-attacks have a chance to make your next Ferocious Bite become Ravage.
- An empowered Ferocious Bite that deals damage in an arc in front of you, so make sure to always face as many enemies as possible.
- Dreadful Wound is applied to every target hit by Ravage.
- Dreadful Wound can be extended with Aggravate Wounds.
- Ruthless Aggression is a nice auto-attack speed boost which procs Omen of Clarity and Ravage more often.
- Frenzied Regeneration can be cast in Cat Form with Empowered Shapeshifting.
- You also gain 10% maximum health during the duration with Fount of Strength.
Talents
When to use this Spec
Use this spec in higher Mythic+ keys. Thriving Growth performs better when enemies stay alive for longer periods of time.
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Tiger's Fury
- Increase the damage of all your attacks for their full duration.
- Adaptive Swarm
- You want to maximize the amount of Adaptive Swarm by casting Adaptive Swarm on as many targets as possible. This can even be on friendly targets if you already have Adaptive Swarm on every enemy.
- Bloodtalons
- You need to use 3 different generators within 4 seconds to proc it.
- Your next 3 finishing moves deal 25% more damage.
- Lion's Strength is an alternative if you don't like playing Bloodtalons.
- Apex Predator's Craving
- Every Rip tick, you have a chance to make your next Ferocious Bite free and deal the maximum damage.
- Primal Wrath
- Applies Rip in AoE.
- Omen of Clarity
- Your auto attacks have a chance to cause your next Shred, Thrash and/or Swipe / Brutal Slash to cost 0 energy.
- To maximize this effect you want to avoid using it on Brutal Slash as it costs way less energy than the other abilities.
- You want Moment of Clarity up as well to boost its efficacy further.
- Convoke the Spirits
- Use this to cast a bunch of powerful spells on your target.
Hero Talents
- Root Network
- Your default pick since Resilient Flourishing is more focused on single-target.
- Twin Sprouts
- Outperforms Implant in Mythic+.
When to use this Spec
Use this spec in the low to high Mythic+ keys.Ferocious Bite will be most of your damage.
Talent Adjustments
Listing all the changes within the Class and Spec tree compared to the default build.
Spec Tree
- Added
- Nothing.
- Removed
- Nothing.
Hero Talents
Changed Wildstalker to Druid of the Claw for more info visit the Hero Talent section above.
- Killing Strikes
- Ruthless Aggression is also fine, it is more single-target but requires you perfect melee uptime which can be rough in real practice.
- Strike for the Heart
- We are not using Feral Frenzy so Tear Down the Mighty is kinda worthless.
- Empowered Shapeshifting
- Wildpower Surge is just worse in every aspect.
Rotation
Tier Set
- 2-Set: Tiger's Fury increases critical strike chance by 6%, and 1% extra every 2 seconds for 10 seconds total.
- 4-Set: Critically strikes with combo point-generating abilities increase the direct damage of Ferocious Bite, Primal Wrath and Ravage.
Single-Target
Opener
- Your goal as a Feral Druid is to cast as many Ferocious Bites as possible without wasting uptime on your bleeds like Rip and Rake. Below, you can see an example of how your opener looks using the recommended Mythic+ talent spec.
Priority List
This is a general priority you aim to maintain throughout the fight as Feral Druid.
- Berserk.
- Tiger's Fury.
- Convoke the Spirits.
- Keep Rake up.
- Keep Rip up.
- Adaptive Swarm
- Ferocious Bite.
- Keep Thrash up.
- Use Brutal Slash to not overcap charges.
- Shred.
AoE
Opener
- Below, you can see an example of how your opener looks like as Feral Druid using the recommended mythic+ talent spec.
Priority List
- Berserk.
- Tiger's Fury.
- Convoke the Spirits.
- Keep Rake up on most targets.
- Keep Rip up with Primal Wrath.
- Use Adaptive Swarm on a target with 2 stacks or without it.
- Ferocious Bite.
- Keep Thrash up.
- Use Brutal Slash to not overcap charges.
- Shred.
Deep dive
Snapshot
What is snapshotting?
The term "snapshotting" refers to a game mechanic where certain abilities capture (or "snapshot") the buffs at the moment they are cast and retain those buffs for their duration.
This is particularly relevant for Damage over Time (DoT) abilities (Bleed for Feral Druid), as they continue to deal damage based on the buffs present when they were applied, even if those stats or buffs change or expire.
- Tiger's Fury: Applying Rip or Rake while Tiger's Fury is active ensures that the bleed benefits from the increased damage throughout the entire duration.
- Bloodtalons: Applying Rip when you have Bloodtalons available ensures that it benefits from the increased damage throughout the entire duration.
- Improved Prowl: Applying Rake when you have a Sudden Ambush proc increases the damage for the entire duration.
Circle of Life and Death
The Circle of Life and Death talent modifies the duration of your DoTs, reducing their overall duration by 20% but increasing their tick rate. Here’s how it affects your DoTs:
- Rake: Reduced to 12 seconds.
- Rip: Reduced to 19 seconds.
- Thrash: Reduced to 12 seconds.
- Moonfire: Reduced to 14.4 seconds.
With these new durations, the Pandemic thresholds adjust accordingly:
- Rake: You can refresh Rake when there are up to 3.6 seconds (30% of 12 seconds) remaining, adding this time to the new Rake.
- Rip: You can refresh Rip when there are up to 5.7 seconds (30% of 19 seconds) remaining, adding this time to the new Rip.
- Thrash: You can refresh Thrash when there are up to 3.6 seconds (30% of 12 seconds) remaining, adding this time to the new Thrash.
- Moonfire: You can refresh Moonfire when there are up to 4.3 seconds (30% of 14.4 seconds) remaining, adding this time to the new Moonfire.
Practical Application with Circle of Life and Death
- Rake: If it has 3 seconds left, refreshing it adds the remaining 3 seconds to the new 12 seconds duration, making the new duration 15 seconds.
- Rip: If it has 5 seconds left, refreshing it adds the remaining 5 seconds to the new 19 seconds duration, making the new duration 24 seconds.
- Thrash: If it has 3 seconds left, refreshing it adds the remaining 3 seconds to the new 12 seconds duration, making the new duration 15 seconds.
- Moonfire: If it has 4 seconds left, refreshing it adds the remaining 4 seconds to the new 14.4 seconds duration, making the new duration 18.4 seconds.
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
← Scroll for more Dungeons →
Boss Tips
Avanoxx
- Use Barkskin or Survival Instinctson Alerting Shrill.
- Avoid kiting Starved Crawlers into the boss else the boss receives Insatiable.
- Use Ursol's Vortex and Typhoon to keep them stacked.
- AoE them down as soon as possible.
- Utilize Renewal for Gossamer Onslaught and make sure to bait as a group.
Anub'zekt
- You can Wild Charge when targeted by Burrow Charge to dodge it.
- Kill Bloodstained Webmages fast and interrupt Silken Restraints.
- Use Barkskin or Survival Instinctson Infestation, you also spawn a tornado at your location at the end of the debuff.
Ki'katal the Harvester
- You can use Nature's Cure on Cultivated Poisons to dispell yourself or an ally, watch out for the waves!
- You want to use the Grasping Blood to root yourself to avoid Cosmic Singularity.
- When you're affected by Grasping Blood you can use any form of crowd control instead of killing it to cancel your root.
- Incapacitating Roar
- Typhoon
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Resonant Barrage from Trilling Attendant.
- Horrifying Shrill from Ixin.
- Revolting Volley from Bloodstained Webmage.
- Venom Volley from Blood Overseer.
- Pay extra attention to these casts:
- Alarm Shrill from Sentry Stagshell
- A really long cast that needs to get disrupted.
- Massive Slam from Nerubian Hauler and Hulking Bloodguard
- A short stun that ramps in damage done per cast.
- Alarm Shrill from Sentry Stagshell
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
Boss Tips
Orator Krix'vizk
- Use Barkskin, Survival Instincts and Renewal during Vociferous Indoctrination.
- Improved Stampeding Roar helps you and your team dodge Terrorize.
- Make sure to stay in the circle or you will take damage et gripped to the boss because of Chains of Oppression.
Fangs of the Queen
- Watch out for Knife Throw and Ice Sickles. Use defensives if you're targeted by those abilities.
The Coaglamation
- Use your defensives for Dark Pulse. This happens at 100 boss energy.
- Make sure to catch every Viscous Darkness or the boss will heal a lot.
Izo, the Grand Splicer
- Use your defensives for Splice since it's the highest damage event during this fight.
- Can also use Renewal before a Tremor Slam.
- Umbral Weave is probably the hardest mechanic to deal with because you have a limited amount of time to destroy everyone's root and might end up dying to Shifting Anomalies.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Web Bolt from Sureki Silkbinder.
- Grimweave Blast from Covert Webmancer.
- Mending Web from Covert Webmancer.
- Twist Thoughts from Herald of Anurek.
- Void Wave from Sureki Unnaturaler.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
Boss Tips
E.D.N.A.
- Always stack up to spawn Volatile Spikes close together to ensure you can detonate them all with 1 Refracting Beam.
- Use Barkskin or Survival Instincts for Earth Shatterer.
- Barkskin can even be used on the Refracting Beam prior and still be up for the Earth Shatterer.
Skarmorak
- The goal is to kill every Crystal Shards one by one or sometimes 2 if you can survive Crystalline Eruption.
- It is okay to not kill the last Crystal Shards of the second set and making sure you kill the other two as you have a very short time window.
- Use your defensive before Unstable Crash happens or while you have multiple stacks of Unstable Energy.
Master Machinists Brokk and Dorlita
- Use your defensive during Exhaust Vents and Blazing Crescendo.
Void Speaker Eirich
- Use your defensive on Entropic Reckoning if you still have Void Corruption.
- You need to make good uses of Wild Charge to keep a decent uptime on the boss. Can also use Skull Bash as a gap-closer.
Trash Tips
- Focus down Earth Burst Totem from Cursedforge Stoneshaper. They have a low amount of health but are not affected by AoE abilities.
- Important abilities to interrupt in this dungeon are:
- Howling Fear from Ghastly Voidsoul.
- Censoring Gear from Turned Speaker.
- Piercing Wail from Void Bound Howler.
- Restoring Metals from Forgebound Mender and Cursedforge Mender.
- Arcing Void from Cursedheart Invader.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
- Talent into Remove Corruption.
Boss Tips
Speaker Shadowcrown
- You can use Renewal when Burning Shadows get dispelled and apply Shadow Shroud.
Anub'ikkaj
- Make sure to AoE down Animate Shadows adds quickly.
- Use dBarkskin or Survival Instincts for Shadowy Decay.
Rasha'nan
- Stampeding Roar to quickly deliver Arathi Bombs.
- The boss will go into Phase 2 after 6 bombs are delivered.
- Be aware of Erosive Spray. It applies Lingering Erosion which is dangerous when combined with other damage events.
- During Phase 2 you want to drop your Spinneret's Strands on the left or right side to keep the middle clean.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Night Bolt from Nightfall Shadowmage.
- Ensnaring Shadows from Nightfall Shadowmage.
- Tormenting Beam from Nightfall Darkcaster.
- Umbral Barrier from Nightfall Darkcaster.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
Boss Tips
Ingra Maloch
- Interrupt Spirit Bolt every time a non-tank player is targeted.
- Try to line up your cooldowns with Droman Oulfarran's Droman's Wrath to gain a huge DPS boost. This happens when Droman Oulfarran reaches 20% health.
Mistcaller
- Use your defensives during the Guessing Game.
Tred'ova
- Mind Link's main target is always the tank so make sure to position yourself on the opposite side of the boss.
- Use your defensives at 66% and 33% of the boss HP as he goes in the center of the room and shield himself.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Spirit Bolt from Drust Harvester.
- Harvest Essence from Drust Harvester.
- Nourish the Forest from Mistveil Tender.
- Bramblethorn Coat from Mistveil Shaper.
- Stimulate Regeneration from Spinemaw Staghorn.
- Stimulate Resistance from Spinemaw Staghorn.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
Boss Tips
Blightbone
- Barkskin or Survival Instincts if you're targeted by Heaving Retch, bait it behind the boss.
- Always use Typhoon or Ursol's Vortex on Carrion Worms when they are too close.
Amarth, The Harvester
- If any adds are still alive during Final Harvest, use any crowd-control to them. With them crowd-controlled, the boss doesn't cast Tortured Echoes even though an add is alive.
Surgeon Stitchflesh
- You want to use your Bloody Javelin on this boss.
Nalthor the Rimebinder
- You can shapeshift Frozen Binds if for any reason you need to free yourself.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Drain Fluids from Corpse Harvester and Corpse Collector.
- Necrotic Bolt from Zolramus Sorceror & Zolarmus Necromancer.
- Rasping Scream from Skeletal Marauder.
- Frostbolt Volley from Reanimted Mage.
- Goresplatter from Corpse Collector.
- Repair Flesh from Flesh Crafter.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
Boss Tips
Chopper Redhook
- Try to maximize the damage on the boss when he walks over a Bomb making him takes more damage Heavy Ordnance.
Dread Captain Lockwood
- Focus down the Ashvane Cannoneer during the phase change to quickly use Unstable Ordnance to get the boss down from the ship.
- As a Feral Druid you will always remove Evasive from the boss which very useful.
- You can bait 2 AoE of Sighted Artillery before dodging it, which give you way more room to have uptime on the boss.
Hadal Darkfathom
- Use your defensives for Break Water.
Viq'Goth
- Use your defensives when the healer has to dispell the other person on Putrid Waters.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Brackish Bolt from Irontide Waveshaper.
- Watertight Shell from Irontide Waveshaper.
- Water Bolt from Bilge Rat Tempest.
- Choking Waters from Bilge Rat Tempest.
- Bolstering Shout from Ashvane Commander.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
Boss Tips
General Umbriss
- Stampeding Roar to help you and your group dodge Shadowflame Breath from Commanding Roar.
- Use Barkskin or Survival Instincts for Commanding Roar.
Forgemaster Throngus
- Use defensives during Forge Weapon.
- Bait the Fiery Cleave to an already existing Molten Pool.
- Drop your Molten Spark debuff near an existing Molten Pool.
Drahga Shadowburner
- Use Barkskin or Survival Instincts for Twilight Buffet.
- You can Remove Corruption the Curse of Entropy
Erudax, the Duke of Below
- Use defensives during Abyssal Corruption and Void Surge.
- You can use Mutated Hatchlings as a funnel for more boss damage! Do not kill them too quick or else you will have Shadow Wound stacks for the Void Surge.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- You can LoS Umbral Wind.
- Earth Bolt from Twilight Earthcaller.
- Mass Tremor from Twilight Earthcaller.
- Shadowflame Bolt from Twilight Beguiler.
- Sear Mind from Twilight Beguiler.
Pre Dungeon Start
- Always use Adaptive Swarm on cooldown so that you build an army of swarm, they stay when you start the key.
- Take Remove Corruption.
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +2 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- +4 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +7 Affix
- Challenger's Peril
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +2 Affix
Following you get some useful tips for handling different Mythic+ Affixes as a Feral Druid.
- Xal'atath's Bargain: Ascendant
- Incapacitating Roar
- Typhoon
- Skull Bash
- Xal'atath's Bargain: Voidbound
- Prio target to kill.
- Xal'atath's Bargain: Oblivion
- Can use Stampeding Roar to helps soaking.
- Xal'atath's Bargain: Devour
- Remove Corruption can remove the debuff.
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Feral Druid. For more detailed information, visit the Stats and Attributes guide.
Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.
All secondary stats are affected by diminishing returns. Click here to learn more!
Tertiary
- Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
- Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
- Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.
Gear
Slot | Item | Location |
---|---|---|
Head | Mask of the Greatlynx | Tier-set/Catalyst |
Neck | Sureki Zealot's Insignia | Sikran |
Shoulder | Maw of the Greatlynx | Tier-set/Catalyst |
Cloak | Wings of Shattered Sorrow | Rashan'nan |
Chest | Hide of the Greatlynx | Tier-set/Catalyst |
Wrist | Polluted Spectre's Wraps | The Bloodbound Horror |
Gloves | Rune-Branded Grasps | Crafted |
Belt | Shadow Congregant's Belt | The Dawnbreaker |
Legs | Leggings of the Greatlynx | Tier-set/Catalyst |
Boots | Rune-Branded Kickers | Crafted |
Ring 1 | Seal of the Poisoned Pact | Queen Ansurek |
Ring 2 | Band of the Roving Scalawag | Siege of Boralus |
Trinket 1 | Skardyn's Grace | Grim Batol |
Trinket 2 | Ara-Kara Sacbrood | Ara-Kara, City of Echoes |
Weapon | Harvester's Interdiction | Ara-Kara, City of Echoes |
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Guise of the Construct | The Stonevault |
Neck | Trailspinner Pendant | Mists of Tirna Scithe |
Shoulder | Whispering Umbral Mantle | The Stonevault |
Cloak | Troggstitched Drape | Grim Batol |
Chest | Vest of Misshapen Hides | Grim Batol |
Wrist | Unbreakable Beetlebane Bindings | Ara-Kara, City of Echoes |
Gloves | Gorebound Stranglers | The Dawnbreaker |
Belt | Shadow Congregant's Belt | The Dawnbreaker |
Legs | Glimmerthread Pantaloons | Grim Batol |
Boots | Whisperer's Echoing Steps | City of Threads |
Ring 1 | Umbriss Band | Grim Batol |
Ring 2 | Band of the Roving Scalawag | Siege of Boralus |
Trinket 1 | Skardyn's Grace | Grim Batol |
Trinket 2 | Ara-Kara Sacbrood | Ara-Kara, City of Echoes |
Weapon | Harvester's Interdiction | Ara-Kara, City of Echoes |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets for Feral Druid. Do note that some trinkets are better than others depending on the mythic+ dungeon.
Active Trinket alternatives
- Treacherous Transmitter
- Can be annoying to do some tasks.
Passive Trinket alternatives
- Dead-Eye Spyglass
- Empowering Crystal of Anub'ikkaj
Embellishments
- 2x Dawnthread Lining
- It is a good choice if you have over 80% health most of the time and during your cooldowns.
- The optimal slots depends on your available gear.
or
- Writhing Armor Banding & Darkmoon Sigil: Ascension
- Very good choice overall.
- The optimal slots depends on your available gear but Darkmoon Sigil: Ascension can only be on weapon.
or
- Elemental Focusing Lens
- Deals a decent amount of damage in Single-Target.
- The optimal slots depends on your available gear.
Remaining Sparks
- Crafted items are 636 item level and regular items are 639 on max item level therefore it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Simcraft
To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.
Consumables
- Phials
- Flask of Tempered Aggression -- maximum DPS.
- Flask of Tempered Versatility -- less DPS but more survivability.
- Food
- Feast of the Divine Day
- Combat Potion
- Tempered Potion
- Health Potion
- Algari Healing Potion -- a big burst of healing
- Weapon Oil
- Ironclaw Whetstone
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Masterful Ruby
- Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
- Quick Sapphire
- Deadly Emerald
- Quick Onyx
Enchantments
Head | Nerubian Gemweaver |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Winged Grace |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Chant of Armored Avoidance Nerubian Gemweaver |
Waist | Nerubian Gemweaver |
Legs | Stormbound Armor Kit |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Critical Strike Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Critical Strike Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Authority of Radiant Power |
You buy Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.
Races
For min-maxing a Feral Druid in Mythic+, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.
- Shadowmeld -- Night Elf
- One of the most broken racials in Mythic+ as you can use it on any cast targetting you and most of the time make the mob recast or cancel it complety.
- Does work with Pouncing Strikes.
- Use-cases:
- Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
- War Stomp -- Tauren
- Can be used to stun 5 enemies.
- Brawn 2% critical strike damage.
- Also, Endurance gives you extra health to survive unavoidable damage.
Recommendation
Night Elf is the best overall racial, it has such a big impact on your Mythic+ experience that you need to use the strength of Shadowmeld if you're serious about pushing keys with your Feral Druid.
Macros
Discover recommended macros for Feral Druid during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Cursor Macros
Ursol's Vortex -- Casts Ursol's Vortex on your cursor without confirmation.
#showtooltip Ursol's Vortex
/cast [@cursor] Ursol's Vortex
Mouseover Macros
Focus Macros
Utility Macros
Addons
Below, you see a screenshot of the author's User Interface for their Feral Druid, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.
Addons
WeakAuras
Changes this Patch
Patch 11.0.2
Patch 11.0.2
Patch 11.0
FAQ
Q: Do I use my finishers at 4 or 5 combo points?
Credits
Written By: Maystine
Reviewed By: Canexx