Enhancement Shaman Raid Guide

11.1 - Undermine(d)

Last Updated:March 17, 2025|Changelog|FAQ

Welcome to the Enhancement Shaman Raid guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Enhancement Shaman
Enhancement ShamanRaid
Single-Target
Strong
AoE
Strong
Utility
Strong
Survivability
Strong
Mobility
Strong
Enhancement Shaman Raid Best in Slot

Hero Talents

Patch 11.1 - Undermine(d)
Enhancement Shaman
Stormbringer
Totemic
  • Tempest
    • Your ‍Lightning Bolt turns into ‍Tempest after either
      • You spend 40 Maelstrom Weapon.
      • You get 4 stacks of ‍Awakening Storms.
    • The main idea of this Hero Tree is to cycle through as much Maelstrom Weapon as possible and cast as many ‍Tempest as possible.
  • Arc Discharge
    • Tempest causes your next Chain Lightning or Lightning Bolt to be instant cast, deal 40% increased damage, and cast an additional time. Can accumulate up to 2 charges.
  • Storm Swell or Supercharge
    • Storm Swell
      • Tempest grants 10% Mastery for 6 sec.
    • Supercharge
      • Lightning Bolt, Chain Lightning, and Tempest have a 35% chance to refund 2 Maelstrom Weapon stacks.
  • Rolling Thunder
    • Tempest also summons a Nature Feral Spirit.
  • Conductive Energy
    • Casting ‍Tempest  applies ‍Lightning Rod to your target.
  • The rest of this tree are passives that do not affect your gameplay much.
    • Unlimited Power
      • Spending Maelstrom Weapon grants you Haste.
    • Voltaic Surge
      • Increases the damage of your ‍Crash Lightning and ‍Chain Lightning by 10%.
    • Stormcaller
      • Increases the critical strike chance and damage of your Nature spells by 5%.
  • Surging Totem
    • Summons a totem that pulses a large amount of damage every 6 sec, reduced by Haste.
  • Whirling Elements
    • After summoning your Surging Totem your next:
      • Lightning Bolt, Chain Lightning, or Elemental Blast unleashes 3 Surging Bolts at your Surging Totem.
      • Direct damage of your next Flame Shock is increased by 300%, and it is applied to 5 nearby enemies.
      • Your next Lava Lash or Fire Nova grants you Hot Hand for 8 sec.
  • Lively Totems
    • Lava Lash has a chance to summon a Searing Totem that shoots Searing Bolts at a nearby enemy
      • Frost Shock empowered by Hailstorm, Lava Lash and Fire Nova makes your Searing Totem shoot a Searing Volley at 5 nearby enemies.
  • The rest of this is passive and does not affect your gameplay much.
    • Totemic Rebound
      • Lightning Bolt, Chain Lightning, and Elemental Blast has a chance to empower your totem and deal extra damage.
    • Imbuement Mastery
      • Increases the chance of Windfury Weapon to be triggered by 5%, and its damage by 8%.
      • When Flametongue Weapon triggers from Windfury Weapon attacks, it has a chance to trigger a whirl of flame around the target, dealing 300% of its damage to all nearby enemies.
    • Amplification Core or Oversurge
      • Amplification Core
        • While Surging Totem is active, you deal 3% increased damage and healing.
      • Oversurge
        • Surging Totem deals 50% more damage during Ascendance.
    • Totemic Coordination or Earthsurge.
      • Totemic Coordination
        • Increases your Searing Totems' critical strike chance by 15%, and its critical strike damage by 30%.
      • Earthsurge
        • Casting Sundering causes your Surging Totem to create a tremor at 100% effectiveness.
    • Pulse Capacitor
      • Increases the damage of your Surging Totem by 25%.

Talents

Patch 11.1 - Undermine(d)
Enhancement Shaman
Stormbringer
Totemic
Stormbringer Enhancement Shaman Single-Target talents in Raids

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Flowing Spirits
    • Your damaging spells have a 10% chance to summon a Feral Spirit for 8 sec.
    • Replaces Feral Spirit, making it passive.
  • Elemental Assault
    • Causes Stormstrike, Lava Lash and Ice Strike to have a 100% chance to generate 1 stack of Maelstrom Weapon.
  • Stormblast
    • Stormstrike now has 2 charges.
    • Stormsurge now also causes your next Stormstrike to deal 25% additional damage as Nature damage, stacking up 2 times.
  • Static Accumulation
    • 20% chance to refund any Maelstrom Weapon spent.
    • Generate 2 Maelstrom Weapon every sec while in Ascendance.
  • Thorim's Invocation
    • Lightning Bolt and Chain Lightning deals 20% increased damage.
    • While Ascendance is active, Windstrike automatically consumes up to 5 Maelstrom Weapon to cast a Lightning Bolt or Chain Lightning, whichever was most recently casted.

Hero Talents

  • Tempest
    • Your ‍Lightning Bolt turns into ‍Tempest after either
      • You spend 40 Maelstrom Weapon
      • You get 4 stacks of ‍Awakening Storms.
  • Supercharge
    • Tempest, Chain Lightning, and Lightning Bolt has a 35% chance to refund 2 Maelstrom Weapon stacks.
  • Rolling Thunder
    • Tempest also summons a Nature Feral Spirit.
Totemic Enhancement Shaman Single-Target talents in Raids

Spec Tree

  • Sundering
    • Sundering triggers Earthsurge, and with the new reworked Molten Thunder, it has a chance to reset its own CD when used.
  • Feral Spirit
    • You do not pick Elemental Spirits, which means all your wolves will increase your Physical damage dealt.
  • Flowing Spirits
    • This gives your spells a 10% chance to spawn Feral Spirits instead of having to press it.

Hero Talents

  • Earthsurge
    • Sundering now triggers a Tremor at 100% effectiveness. This tremor happens at the location of Sundering, not where the Totem is.
  • Whirling Elements
    • After using Surging Totem, your next Lava Lash will trigger Hot Hand.

Rotation

Patch 11.1 - Undermine(d)
Enhancement Shaman

Tier Set

  • 2-Set: Your spells and abilities have a chance to activate a Winning Streak! incresting the damage of your Stormstrike, Lava Lash and Doom Winds by 5%, up to 25%. Maelstrom Weapon spenders have a 1% chance to remove Winning Streak! per Maelstrom Weapon spent.
  • 4-Set: When you lose your Winning Streak! the winds shift into Doom Winds for 4 sec. When Doom Winds deal damage, your next Crash Lightning deals 18% increased damage, up to 90%. This effect can be stored up to 10 stacks. Additionally, Crash Lightning deals 75% more damage to your main target.

Single-Target

Stormbringer
Totemic

Opener

  • Your opener is very simple and the only variance is when you are able to cast Tempest. You cast it manually with 8+ Maelstrom Weapon.
Enhancement Shaman Stormbringer single-target opener in Raids
  • Your goal is to cast Windstrike whenever possible.
  • If you get a Tempest and you are at 10 Maelstrom Weapon you cast it manually.
  • Thanks to the reworked version of Stormblast you will be able to mainly cast Windstrike otherwise fill with Crash Lightning.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Cast Tempest at 8+ Maelstrom Weapon.
  2. Cast Windstrike during Ascendance.
  3. Cast Lightning Bolt at 8+ Maelstrom Weapon.
  4. Cast Stormstrike on cooldown.
  5. Cast Ice Strike on cooldown.
  6. Cast Voltaic Blaze if available.
  7. Cast Frost Shock on cooldown.
  8. Cast Flame Shock on cooldown.

Opener

  • Your goal in your opener is to activate Hot Hand and get to 10 Maelstrom Weapon as quickly as possible so you can spend and activate Legacy of the Frost Witch.
Enhancement Shaman Totemic single-target opener in Raids
  • You want to cast Lava Lash whenever you can. During Hot Hand this is every second global.
  • If you get to 10 Maelstrom Weapon before using Doom Winds, you want to instead spend it on Primordial Storm to trigger Legacy of the Frost Witch.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Cast Surging Totem on cooldown.
  2. Cast Flame Shock if it is not up on your target.
  3. Cast Lava Lash on cooldown.
  4. Cast Primordial Storm at 10 Maelstrom Weapon if Legacy of the Frost Witch is about to run out.
  5. Cast Lava Burst at 10 Maelstrom Weapon if Legacy of the Frost Witch is about to run out.
  6. Cast Lightning Bolt at 10 Maelstrom Weapon if Legacy of the Frost Witch is about to run out.
  7. Cast Doom Winds on cooldown.
  8. Cast Sundering on cooldown.
  9. Cast Stormstrike on cooldown.
  10. Cast Lava Burst on cooldown.
  11. Cast Lightning Bolt at 5+ Maelstrom Weapon.
  12. Cast Frost Shock on cooldown.
  13. Cast Flame Shock on cooldown.

Multi-Target

Stormbringer
Totemic

Opener

  • Your opener is very simple and the only variance is when you are able to cast Tempest. You cast it manually with 8+ Maelstrom Weapon.
Enhancement Shaman 2+ Target opener in Raids
  • Your goal is to cast Windstrike whenever possible.
  • If you get a Tempest and you are at 10 Maelstrom Weapon you cast it manually.
  • Thanks to the reworked version of Stormblast you will be able to mainly cast Windstrike otherwise fill with Crash Lightning.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Cast Tempest at 8+ Maelstrom Weapon.
  2. Cast Chain Lightning at 8+ Maelstrom Weapon.
  3. Cast Doom Winds on cooldown.
  4. Cast Stormstrike on cooldown.
  5. Cast Crash Lightning to keep the buff up.
  6. Cast Voltaic Blaze if available.
  7. Cast Ice Strike on cooldown.
  8. Cast Frost Shock on cooldown.
  9. Cast Flame Shock on cooldown.

Opener

  • Your goal in your opener is to activate Hot Hand and get to 10 Maelstrom Weapon as quickly as possible so you can spend and activate Legacy of the Frost Witch.
Enhancement Shaman Totemic multi-target opener in Raids
  • You want to cast Lava Lash whenever you can. During Hot Hand this is every second global.
  • You cast an early Crash Lightning and then keep the buff up throughout the fight.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Cast Surging Totem on CD.
  2. Cast Flame Shock if it is not up on your target.
  3. Cast Lava Lash on cooldown.
  4. Cast Primordial Storm at 10 Maelstrom Weapon if Legacy of the Frost Witch is about to run out.
  5. Cast Lava Burst at 10 Maelstrom Weapon if Legacy of the Frost Witch is about to run out.
  6. Cast Chain Lightning at 10 Maelstrom Weapon if Legacy of the Frost Witch is about to run out.
  7. Cast Crash Lightning to keep the buff up.
  8. Cast Doom Winds on cooldown.
  9. Cast Sundering on cooldown.
  10. Cast Stormstrike on cooldown.
  11. Cast Crash Lightning on cooldown.
  12. Cast Lava Burst on cooldown.
  13. Cast Chain Lightning.
  14. Cast Frost Shock on cooldown.
  15. Cast Flame Shock on cooldown.

Deep Dive

Patch 11.1 - Undermine(d)
Enhancement Shaman

Using Chain Lightning vs. Elemental Blast/Lightning Bolt

The way you spend Maelstrom Weapon varies based on the number of targets you are fighting, whether your priority is killing a certain target, and which build you are playing.

  • If you are specced into Elemental Blast
    • You use Chain Lightning if
      • You are fighting 3 or more targets and you do not need to focus on killing a certain target.
      • You are fighting 2 targets and Elemental Blast is on cooldown or you do not have Feral Spirit active.
    • You use Elemental Blast if
      • There is an important target that needs to die quickly, even if there are more than 5 targets. This results in less overall damage output but it is worth it to kill dangerous priority enemies.
      • You are fighting 2 targets and Feral Spirit is active.
  • If you are specced into Tempest Strikes
    • You use Chain Lightning if
      • You are fighting 2 or more targets and you do not need to focus on killing a certain target.
    • You use Lightning Bolt if
      • You are fighting 1 target.

Flowing Spirits

  • With Flowing Spirits, if you are playing Elemental Spirits, you will only spawn wolves from the type of spell you cast. This means if you are only using Stormstrike, Crash Lightning, Chain Lightning and Tempest on AoE, you will only be spawning Lightning wolves.
  • This is why you will see extreme variance where you have close to 10 lightning wolves up and no other type of wolf.
  • With the recent nerfs to Elemental Spirits, making it 10%, this will likely not matter, as you will not choose Elemental Spirits anymore, making you always spawn Physical wolves.

Stormbringer vs. Totemic

  • Stormbringer and Totemic are currently performing very close off one another on Single-Target and which becomes stronger will depend on each fight.
  • Stormbringer is similar to how it was played in 11.0, with the main difference being that generators are stronger than before and is therefor a higher priority now.
  • You now play Legacy of the Frost Witch to get more Stormstrikes. This is now also an important buff to keep up at all times when playing Stormbringer.
  • Stormbringer could be slightly ahead on Single-Target fights if you have good timings to use your Ascendance.
  • Totemic has been reworked from the incredibly burst playstyle from 11.0. You know play an extremely consistent build, with the playstyle being similar to how you played in Amirdrassil. Lava Lash is now your most used spell and you no longer play Ascendance.
  • This version of Totemic has incredibly high passive AoE damage while doing its Single-Target rotation, which means this build has a high likelyhood of being very strong on cleave fights in the raid, aswell as in Mythic+.
  • Totemic becomes better with multiple targets as Molten Assault and Ashen Catalyst giving a way to funnel damage into your main target.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Liberation of Undermine

Patch 11.1 - Undermine(d)
Enhancement Shaman

← Scroll for more Bosses

Vexie
Cauldron
Rik
Stix
Sprocketmonger
One-Armed Bandit
Mug'Zee
Gallywix
Stormbringer Enhancement Shaman Vexie talents in Raids

Offensive Cooldown Usage

  • Tune-Up could be slightly delayed as it is based on when your raid breaks all Protective Plating.

Boss Tips

  • Rotate Astral Shift and Stone Bulwark Totem when you are targetted by Incendiary Fire.
  • In P2 you want to interrupt and disrupt the Pit Mechanics Repair cast as it shortens the duration of P2.
Stormbringer Enhancement Shaman Cauldron talents in Raids

Offensive Cooldown Usage

Boss Tips

  • Earth Elemental is great to use when you are on Flarendo, as there will be multiple Scrapbombs you have to soak.
Stormbringer Enhancement Shaman Rik talents in Raids

Offensive Cooldown Usage

Boss Tips

  • Wind Rush Totem is great to use during P2 to help your group run between the Amplifiers.
Stormbringer Enhancement Shaman Stix talents in Raids

Offensive Cooldown Usage

  • This fight is random as you can get Rolling Rubbish at different times each pull. You want to use CDs whenever there are adds so always hold for the next add wave.

Boss Tips

  • You want to rotate Astral Shift and Stone Bulwark Totem on Incinerator.
Stormbringer Enhancement Shaman Sprocketmonger talents in Raids

Offensive Cooldown Usage

  • The Ascendance use at 2 min, you want to use it whenever you are in range to attack the boss with it as it can be hard to have melee uptime in this phase it will help you deal damage here.
  • The Ascendance use at 4 min you want to use instantly when available so that you get 1 more use at the end of the fight. However, if your group has high enough damage you can hold it and use it the same way as you did with the 2 min use.

Boss Tips

  • Your defensives should be used when you are about to get hit by stuff, as there is a lot of things to dodge. Blazing Beam, Rocket Barrage and Mega Magnetize are all scary you have to be ready with defensives.
Stormbringer Enhancement Shaman One-Armed Bandit talents in Raids

Offensive Cooldown Usage

  • The opener is awkward as you want to hold CDs for roughly 20 seconds. This way you have CDs lined up for each Spin To Win!.
Stormbringer Enhancement Shaman Mug'Zee talents in Raids
Stormbringer Enhancement Shaman Gallywix talents in Raids

Stat Priority

Patch 11.1 - Undermine(d)
Enhancement Shaman

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Raid boss fights as a Enhancement Shaman. For more detailed information, visit the Stats and Attributes guide.

Enhancement Shaman Stat Priorities in Raid

Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.

  • All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
  • Leech - Provides additional healing through damage dealing.
  • Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.

Gear

Patch 11.1 - Undermine(d)
Enhancement Shaman
Best in Slot
Farmable Alternatives
SlotItemLocation
HeadGale Sovereign's Charged HoodTier / Catalyst
NeckSemi-Charmed AmuletRik Reverb
ShoulderGale Sovereign's ZephyrsTier / Catalyst
CloakCloak of Questionable IntentThe Motherlode
ChestGale Sovereign's Clouded HauberkTier / Catalyst
WristGlyph-Etched VambracesCrafting
GlovesGravi-Gunk HandlersSprocketmonger Lockenstock
BeltGale Sovereign's Ritual BeltCatalyst
LegsGale Sovereign's PantaloonsTier / Catalyst
BootsTreads of the Galvanic SkysoarerThe Rookery
Ring 1Footbomb Championship RingThe Motherlode
Ring 2The Jastor DiamondChrome King Gallywix
Trinket 1Improvised Seaforium PacemakerOperation: Floodgate
Trinket 2House of CardsOne-Armed Bandit
Main-handGallywix's Iron ThumbChrome King Gallywix
Off-handCharged SlicerCrafting

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadAmphitheater Stalker's HoodTheater of Pain
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderSkystreak's Hidden MissilesOperation: Floodgate
CloakCloak of Questionable IntentThe Motherlode
ChestBront's Singed BlastcoatOperation: Floodgate
WristConsecrated Baron's BindingsPriory of the Sacred Flame
GlovesSwift Pneumatic GripsOperation: Mechagon
BeltManiacal Monarch's GirdleOperation: Mechagon
LegsChemical Blaster's LegguardsThe Motherlode
BootsTreads of the Galvanic SkysoarerThe Rookery
Ring 1Cyrce's CircletSiren Isle
Ring 2Fleshfused CircleTheater of Pain
Trinket 1Improvised Seaforium PacemakerOperation: Floodgate
Trinket 2Signet of the PrioryPriory of the Sacred Flame
Main-HandCrusher of the UnsettledCinderbrew Meadery
Off-HandHyperactive StormclawThe Rookery

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the raid boss.

Active Trinket alternatives

  • Signet of the Priory
    • Great on-use. Slightly behind your best options.

Passive Trinket alternatives

  • Suspicious Energy Drink
    • This is equal to a 678 Improvised Seaforium Pacemaker , and could be better if you are low on Mastery.
  • Reverb Radio
    • This is slightly behind your best trinkets but gains value if you are lacking Haste.

Embellishments

  • Darkmoon Sigil: Ascension
  • Writhing Armor Banding
    • Both of these are your overall best embellishments.
    • Darkmoon Sigil: Ascension has to go on your weapon.
    • The optimal slots to craft Writhing Armor Banding on are Wrists or Cloak, depending on your available gear.

Remaining Sparks

  • Crafted items are 675 item level and regular items are 678 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.

Simcraft

To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.

Consumables

Patch 11.1 - Undermine(d)
Enhancement Shaman
  • Phials
    • Flask of Alchemical Chaos -- maximum DPS.
    • Flask of Tempered Versatility -- less DPS but more survivability.
  • Food
    • Feast of the Divine Day
  • Combat Potion
    • Tempered Potion
  • Health Potion
    • Algari Healing Potion -- a big burst of healing
  • Weapon Oil
    • Windfury Weapon
    • Flametongue Weapon
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Masterful Emerald
    • Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
      • Quick Ruby
      • Quick Sapphire
      • Quick Onyx

Enchantments

HeadS.A.D.
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Leeching Fangs
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Chant of Armored Leech
S.A.D.
WaistS.A.D.
LegsStormbound Armor Kit
BootsEnchant Boots - Scout's March
Ring 1Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Main-HandEnchant Weapon - Authority of the Depths
Off-HandEnchant Weapon - Authority of the Depths
Enhancement Shaman Enchantments in Raids

You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.

Races

Patch 11.1 - Undermine(d)
Enhancement Shaman

For min-maxing a Enhancement Shaman in raiding, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.

  • Stoneform -- Dwarf
    • Dispels Magic and Bleed debuffs. Has been useful in the past on some bosses with Bleeds.
  • Rocket Jump -- Goblin
    • Do a small jump in the direction your character is facing.
    • While you're in the Rocket Jump animation you are placed on a global cooldown until your character lands.
  • Berserking -- Troll
    • Strong DPS racial that lines up poorly with Ascendance.
    • Reduce the duration of movement-impairing effects by 20%. This was only useful once in the recent history of progression raiding but is still worth noting.
  • Blood Fury -- Orc
    • Good DPS racial that lines up with Ascendance.
    • 20% reduced stun duration on you which can be useful in some situations.
  • Ancestral Call -- Mag'har Orc
    • Good DPS racial that lines up with Ascendance.
    • Reduces the duration of poisons, diseases and curses by 10%.
  • Haymaker -- Kul'Tiran
    • Stuns your target for 3 sec and knocks them back, not the coolest for raiding
    • 1% Versatility which makes this race decent for DPS.
Enhancement Shaman 5min ST Race sims in Raid

Recommendation

In general, it's safe to say that if you care about min-maxing your DPS, you should go with the highest DPS racial. That being said, the story is a bit different if it's about progression raiding. Some help out massively to speed up the progression on certain bosses. Notably, Dwarf with their Stoneform helped out on Tindral Sageswift and Fyrakk the Blazing in the past by having easy access to dispelling yourself at crucial points of the fights mentioned.

If there is a good use of any races utility, it's always recommended to play it, but Mag'har Orc is the overall best DPS racial currently. I prefer Goblin as its a small dps loss and Rocket Jump can save you from some bad situations.

Macros

Patch 11.1 - Undermine(d)
Enhancement Shaman

Discover recommended macros for Enhancement Shamans during Raid encounters and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

Totemic Projection -- Casts Totemic Projection on your cursor without confirmation.

#showtooltip
/cast [@cursor] Totemic Projection

Wind Rush Totem -- Casts Wind Rush Totem on your cursor without confirmation.

#showtooltip
/cast [@cursor] Wind Rush Totem

Addons

Patch 11.1 - Undermine(d)
Enhancement Shaman

Below, you see a screenshot of the author's User Interface for their Enhancement Shaman, outlining which addons are used and how they are utilized in Raids to make your life easier.

Enhancement Shaman Raid
Enhancement Shaman Interface in Raids

Changes this Patch

Patch 11.1 - Undermine(d)
Enhancement Shaman

FAQ

Patch 11.1 - Undermine(d)
Destruction Warlock

Credits

Written By: Clickz

Reviewed By: Perfecto

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