Discipline Priest Mythic+ Guide

11.1 - Undermine(d)

Last Updated:March 23, 2025|Changelog|FAQ

Welcome to the Discipline Priest Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Discipline Priest
Discipline PriestMythic+
Overall Healing
Strong
Damage
Strong
Utility
Average
Survivability
Weak
Mobility
Subpar
Discipline Priest Mythic+ Best in Slot Gear

Hero Talents

Patch 11.1 - Undermine(d)
Discipline Priest
  • Voidweaver focuses primarily on your own benefits, as it increases your damage every mini ramp, while Oracle focuses on enhancing your big healing cooldowns and providing utility to the team.
Voidweaver
Oracle
  • Every Mind Blast opens a Entropic Rift that does a lot of damage and gives you the following buffs and benefits:
    • Smite is transformed into Void Blast and its Atonement healing is increased by an additional 100%.
    • Voidheart
      • Increases your Atonement healing massively.
    • Dark Energy
      • Increased Movement Speed.
    • When Entropic Rift ends it collapses and does a lot of damage via Collapsing Void.
  • Oracle grants you a new Ability that cycles through 4 different versions:
    1. Premonition of Insight
      • Decreases the cooldown of the next 3 spells you cast by 7 seconds.
    2. Premonition of Piety
      • Increases your healing done by a large amount and causes 70% of your overhealing to be redistributed.
    3. Premonition of Solace
      • Your next Flash Heal or Renew apply a massive absorb and a 15% dr to your target.
    4. Premonition of Clairvoyance
      • Gain the effects of all the other Premonitions.

Talents

Patch 11.1 - Undermine(d)
Discipline Priest
General
Discipline Priest General Mythic+ Talents

When to use this Spec

This is your default loadout going into any dungeon as it specializes in survivability. You have to adjust the class talent tree based on the utility needed for the affix and dungeon combo. To make your life easier, Dungeon specific talent loadouts are available in the Dungeons section.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Shadow Covenant
    • The most powerful buff for a Priest as it activates synergies between talents by transforming Penance and Halo into shadow spells.
  • Inescapable Torment
    • This talent greatly increases your damage while your pet is active and extends its duration, strengthening your Atonement windows.
  • Void Summoner
    • This essential talent lets you summon your pet more often. Be warned, missing Smite, Mind Blast, and Penance casts may prevent your strongest healing cooldown from being ready for the next deadly damage event.
  • Weal and Woe
    • This talent synergizes very well with the Voidweaver hero talent tree. This combination turns your filler spell into a noticeable spell.
  • Schism
    • Mind Blast increases your target's damage taken from your spells by 10%, so always cast it first when starting your damage rotation.
  • Harsh Discipline
    • Provides a new burst tool, as it transforms each Power Word: Radiance into an output cooldown.
  • Protector of the Frail
    • This talent grants an extra charge of Pain Suppression and reduces its cooldown with each cast of Power Word: Shield. This allows more frequent use of Pain Suppression, greatly easing difficult encounters.

Class Tree

  • Phantom Reach
    • Increases the range of your spells to 46 yards, giving you a significant advantage. This allows you to outrange certain Mythic+ mechanics or continue healing your teammates even if the party spreads out.
  • Surge of Light
    • The best recovery tool for Discipline Priests, because Flash Heal is your strongest direct heal outside of a friendly Penance. This talent helps significantly with mana management and mobility.
  • Twins of the Sun Priestess
    • You also gain the effects of Power Infusion when you cast it on an ally.
  • Protective Light
    • In combination with Binding Heal and Surge of Light, this talent provides you with an easily accessible 10% damage reduction.
  • Translucent Image
    • Adds a new but weak defensive ability to the Priest class toolkit. Together with Protective Light, it builds a reliable life insurance for yourself!

Hero Talent Tree

  • Voidwraith
    • Turns your pet into a more powerful version of itself.
  • Embrace the Shadow
    • Gives you another 3% dr to all magic damage and heals you for that amount if you get struck by shadow damage.
  • Dark Energy
    • Increases your movement speed while a rift is active.
  • Darkening Horizon
    • Numerically the better choice, hence the default choice.

Rotation

Patch 11.1 - Undermine(d)
Discipline Priest

Tier Set

  • 2-Set: Your healing spells have a chance to apply Insurance! to their targets that heals them for (1023.68% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (614.25% of Spell power).
  • 4-Set: When your Power Word: Shield is completely absorbed on an ally, they are granted Insurance! at 40% effectiveness. Allies with your Insurance! or absorption effects receive 15% increased healing from you.

Priority List

For Healing

  1. Maintain Atonement on your Group via Power Word: Radiance if your entire Group is taking damage.
  2. Apply Atonement via Power Word: Shield to targets who require healing.
  3. Cast Mindbender on Cooldown.
  4. Cast Mind Blast on Cooldown.
  5. Cast Penance on Cooldown.
  6. Cast Shadow Word: Death on Cooldown.
  7. Keep Purge the Wicked on your target.
  8. Cast Smite.
  9. Cast Flash Heal if there is no enemy to hit.

For Damage

  1. Keep Purge the Wicked on your target.
  2. Cast Mindbender on Cooldown.
  3. Cast Mind Blast on Cooldown.
  4. Cast Penance on Cooldown.
  5. Cast Shadow Word: Death on Cooldown.
  6. Cast Halo on Cooldown.
  7. Cast Smite.

Cooldowns

Mindbender

  • Mindbender is the spell you need to pay the most attention to in dungeons, as it significantly increases your power because you enter Shadow Covenant upon summoning it. Below, you see how to optimally play that window. Make sure to practice this thoroughly!
Discipline Priest Mindbender Window in Mythic+

Rapture

  • This spell is used as a group defensive in Mythic+ dungeons to protect against one-shot mechanics when there is no rot damage present. Make sure to have Atonement on everyone in your group before applying Power Word: Shield, so they benefit from your Mastery.

Power Word: Barrier

  • Power Word: Barrier is a very powerful defensive spell with a significant downside in Mythic+ dungeons, as your group needs to be inside it when the damage occurs. This is often not possible, so it is frequently used as an external cooldown to benefit only one person.

Deep Dive

Patch 11.1 - Undermine(d)
Discipline Priest

Min maxing Power Infusion

  • While Power Infusion is your spell, the optimal usage is to disregard yourself and instead fully focus on your teammates. To achieve that you need to see your party members' offensive cooldown uptime. It is recommended that you use either addons or WeakAuras like those discussed in the Addon section to do this, or simply communicate with them and ask for them to request at the exact time they want it!

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.1 - Undermine(d)
Discipline Priest

← Scroll for more Dungeons →

Cinderbrew Meadery
Darkflame Cleft
Priory of the Sacred Flame
The Rookery
Operation: Floodgate
Theater of Pain
Operation: Mechagon
The Motherlode!!
Discipline Priest Mythic+ Cinderbrew Meadery Talents

Boss Tips

Brewmaster Aldyr

  • General Tips
    • Use Leap of Faith in the intermission to complete it faster!
  • Personal/External
    • Always have a defensive active when targeted with Throw Cinderbrew.

I'pa

  • General Tips
    • Always dispel Burning Fermentation from players who do not have a defensive ability active first.
  • Personal/External
    • Always have a defensive active when targeted with Burning Fermentation.

Benk Buzzbee

  • General Tips
    • Focus on playing the Bee-Haw! mechanic first, if played well there is no group damage.
  • Personal/External
    • Always have a defensive active when Fluttering Wing happens.

Goldie Baronbottom

  • General Tips
    • Use Ultimate Penitence to make dodging waves easier for yourself and the rest of your party!
  • Personal/External
    • Ensure you have a defensive active when Let It Hail! happens.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Free Samples? from Taste Tester.
    • Rejuvenating Honey from Flavor Scientist.
    • Bee-stial Wrath from Bee Wrangler.
    • Honey Volley from Royal Jelly Purveyor.
  • Pay extra attention to these casts:
    • Throw Chair from Hired Muscle.
    • Reckless Delivery from Careless Hopgoblin
    • Failed Batch from Flavor Scientist.
    • Swarming Surprise from Venture Co. Honey Harvester.
Discipline Priest Mythic+ Darkflame CLeft Talents

Boss Tips

Ol' Waxbeard

  • General Tips
    • Position yourself close to a pillar to hide behind when the boss targets you with Reckless Charge.
  • Personal/External
    • Always use a defensive cooldown when targeted with Luring Candleflame.

Blazikon

  • General Tips
    • Make sure that you hit a candle with Wicklighter Barrage.
  • Personal/External
    • Always have a defensive active when Dousing Breath breath happens.

The Candle King

  • General Tips
    • This boss does a lot of damage, make sure your group is stacked!
    • Always hit a Wax Statue with Darkflame Pickaxe, otherwise you will be overwhelmed by raw damage.
    • Always instantly dispel Paranoid Mind!
  • Personal/External
    • Ensure to have a personal defensive active when targeted with Throw Darkflame.

The Darkness

  • General Tips
    • Since this boss doesn’t deal constant damage, use your mobility spells like casting Penance on yourself to collect candles.
    • Stay stacked with your group, do not bait Shifting Anomalies ahead.
  • Personal/External
    • Always have a defensive active when targeted with Shadowblast.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Blazing Fiends - Explosive Flame
    • Shuffling Horror - ‍Drain Light
    • Royal Wicklighter - ‍Flashpoint
    • SootsnoutFlaming Tether
Discipline Priest Mythic+ Priory of the Sacred Flame Talents

Boss Tips

Captain Dailcry

  • General Tips
    • Depending on your route the either Elaena Emberlanz, Sergeant Shaynemail or Taener Duelmal is up
      • Interrupt ‍Repentance from Elaena Emberlanz.
      • Sergeant Shaynemail puts a strong bleed ‍Lunging Strike.
      • Taener Duelmal casts ‍Cinderblast.
  • Personal/External
    • Ensure you have a defensive active when targeted with Savage Mauling.

Baron Braunpyke

  • General Tips
    • The boss casts empowered versions of his spell when empowered by Vindictive Wrath.
  • Personal/External
    • Use your personal defensives when soaking Sacrificial Pyre.

Prioress Murrpray

  • General Tips
    • Turn around at the end of ‍Blinding Light.
    • Keep the Arathi Neophytes away from your range players with ‍Ursol's Vortex.
  • Personal/External
    • Use a defensive when Blinding Light happens.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Devout Priest - Inner Fire
    • Devout Priest - Greater Heal
  • Pay extra attention to these casts:
    • Ardent Paladin - Sacred Toll
    • Arathi Footman - Defend
Discipline Priest Mythic+ The Rookery Talents

Boss Tips

Kyrioss

  • General Tips
    • Dispel Lightning Torrent as fast as possible, if people get hit.
  • Personal/External
    • Rotate through your defensives while Lightning Torrent is happening.

Stormguard Gorren

  • Personal/External
    • Rotate your personals to mitigate damage from Chaotic Corruption.

Voidstone Monstrosity

  • General Tips
    • Take a central position so you can heal your entire party!
    • Dispel Unleash Corruption as fast as possible.
  • Personal/External
    • Ensure you have a defensive active when Null Upheaval happens.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Cursed Thunderer - Lightning Bolt
    • Unruly Stormrook - Energized Barrage
    • Cursed Rooktender - Lightning Surge
    • Void Ascendant - ‍Feasting Void
Discipline Priest Mythic+ Operation: Floodgate Talents

Boss Tips

Big M.O.M.M.A.

  • General Tips
    • Disengage from the boss after being targeted by ‍Sonic Boom to avoid getting hit by it.
    • During the first phase always hit the Darkfuse Mechadrones as it triggers the second phase after all of them are dead.
      • If you take too long to kill the Darkfuse Mechadrones Big M.O.M.M.A casts ‍Kill-o-Block Barrier.
    • Phase 2 is a burn phase, hold your cooldowns for ‍Jumpstart it is a 200% damage increase.

Demolition Duo

  • General Tips
    • Kill both bosses in a similar time to avoid ‍Divided Duo.
    • Diffuse ‍Big Bada BOOM! with ‍Barreling Charge and ‍Kinetic Explosive Gel.
  • Personal/External
    • Ensure to always have a defensive active when affected by Kinetic Explosive Gel.

Swampface

  • General Tips
    • Make sure there is a rule in place that determines the direction in which you and your party should always move!
  • Personal/External
    • Always have a defensive active when Awaken the Swamp happens.

Geezle Gigazap

  • General Tips
    • Preposition well to avoid kiting Leaping Sparks for a long time.
  • Output Cds
    • Save your healing cds for Turbo Charge as this is the time your party takes heavy damage.
  • Personal/External
    • Ensure to always have a defensive active when targeted with Gigazap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Mechadrone Sniper - Trickshot
    • Venture Co. Diver - Harpoon
    • Disturbed Kelp - Restorative Algae
    • Darkfuse Bloodwarper - Blood Blast
  • Pay extra attention to these casts:
    • Shreddinator 3000 - ‍Shreddation
      • Move towards the end of the cast to avoid any damage.
    • Disturbed Kelp - ‍Jettison Kelp
      • Coordinate AoE stops to prevent this from happening.
Discipline Priest Mythic+ Theater of Pain Talents

Boss Tips

An Affront of Challengers

  • General Tips
    • At 100 Energy Sathel the Accursed casts ‍Searing Death, be spread before it to avoid cleaving each other.
  • Output Cds
    • Use everything to maximize damage as there is low AoE damage on this boss.
  • Personal/External
    • Ensure to have a defensive cooldown active whenever Mighty Smash happens.

Gorechop

  • Output Cds
    • Use everything to maximize damage as there is low AoE damage on this boss.
  • Personal/External
    • The Oozing Leftovers cleave with ‍Leaping Thrash, prioritize not stacking with other people.

Xav the Unfallen

  • Personal/External
    • Ensure to have a defensive active whenever Might of Maldraxxus happens.

Kul'tharok

  • General Tips
    • Spread around the boss to avoid cleaving each other with ‍Well of Darkness.
    • Use Ursol's Vortex to keep the Lost Souls away from Kul'Tharok.
  • Personal/External
    • Rotate through your defensive arsenal whenever targeted with Well of Darkness.

Mordretha, the Endless Empress

  • General Tips
    • Dark Devastation targets a random player and it can overlap with ‍Ghostly Charge, bait it towards a good direction so you can easily dodge both mechanics.
  • Personal/External
    • Rotate through your defensive arsenal whenever targeted with Manifest Death.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Necrotic Bolt from Battlefield Ritualist.
    • Unholy Fervor from Battlefield Ritualist.
    • Necrotic Bolt from Maniacal Soulbinder.
    • Necrotic Bolt Volley from Maniacal Soulbinder.
    • Bone Spear from Bone Magus.
    • Sear Mind from Twilight Beguiler.
    • Withering Discharge from Blighted Sludge-Spewer.
  • Pay extra attention to these casts:
    • Heavin the Breaker - Interrupting Roar
      • You can LoS this cast.
    • Harugia the Bloodthirsty - Bloodthirsty Charge
      • You can LoS this cast.
    • Portal Guardian - Soulstorm
      • Make sure to dispel Shadow Vulnerability.
    • Raging Bloodhorn - Raging Tantrum
      • You can remove Raging Tantrum with Soothe.
Discipline Priest Mythic+ Operation: Mechagon Talents

Boss Tips

Tussle Tonks

  • General Tips
    • Kill the Platinum Pummeler and Gnomercy 4.U. at the same time to avoid ‍Electrical Storm.
  • Personal/External
    • Use defensives during ‍Ground Pound.

K.U.-J.O.

  • Output Cds
    • During ‍Explosive Leap avoid hitting the ‍Junk Bomb.
  • Personal/External
    • Rotate ‍Defensives on ‍Explosive Leap.

Machinist's Garden

  • General Tips
    • Fully focus on dodging ‍Self-Trimming Hedge.
    • Use Stampeding Roar during "Hidden" Flame Cannon.
  • Personal/External
    • Rotate through your defensive arsenal whenever targeted with Blossom Blast.

King Mechagon

  • General Tips
    • Throughout the fight the ‍Plasma Orb adjust their positioning around different players on ‍Recalibrate. Watch the arrows closely to avoid getting clipped by it.
  • Personal/External
    • Ensure to have a defensive active when targeted with Mega-Zap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Bomb Tonk - ‍Detonate
    • Mechagon Tinkerer - ‍Giga-Wallop
    • Mechagon Mechanic - Tune Up
Discipline Priest Mythic+ The Motherlode!! Talents

Boss Tips

Coin-Operated Crowd Pummeler

  • General Tips
    • Spread before Footbomb Launcher to help your team kick the Footbombs.
    • Instantly dispel yourself if a Timed Detonation happens.
  • Personal/External
    • Always have a defensive active when the Boss casts Static Pulse.

Azerokk

  • Personal/External
    • Rotate through your defensive arsenal whenever the boss uses Resonant Quake.

Rixxa Fluxflame

  • Personal/External
    • Ensure to have a defensive active when targeted with Propellant Blast.

Morgul Razdunk

  • General Tips
    • Preposition in melee whenever Gatling Gun happens.
  • Personal/External
    • Use a defensive whenever targeted with Homing Missile.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Refreshment Vendor - Iced Spritzer
    • Hired Assassin - Toxic Blades
    • Venture Co. EarthshaperRock Lance
    • Stonefury - Furious Quake
    • Venture Co. AlchemistTransmute: Enemy to Goo
  • Pay extra attention to these casts:
    • Hired Assassin - ‍Fan of Knives
      • Use AoE stops to prevent this.
    • Mechanized Peacekeeper - ‍Charged Shield
    • Venture Co. War Machine - ‍Charged Shot

Affixes

The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +2 Affixes -- Rotates on a weekly basis
    • Xal'atath's Bargain: Ascendant
    • Xal'atath's Bargain: Voidbound
    • Xal'atath's Bargain: Oblivion
    • Xal'atath's Bargain: Devour
  • +4 Affixes -- Alternates between each other on a weekly basis
    • Tyrannical
    • Fortified
  • +7 Affix
    • Challenger's Peril
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
    • Tyrannical
    • Fortified
  • +12 Affix
    • Xal'atath's Guile -- Replaces the +2 Affix

Following you get some useful tips for handling different Mythic+ Affixes as a Discipline Priest.

  • Xal'atath's Bargain: Ascendant
    • Use Psychic Scream to interrupt as many orbs as possible.
  • Xal'atath's Bargain: Voidbound
    • There is nothing special you can do to help with this affix.
  • Xal'atath's Bargain: Oblivion
    • Keep an eye behind you and collect any orbs that fly into melee range. Make sure to intercept them before they hit any enemies.
  • Xal'atath's Bargain: Devour
    • You can remove all debuffs at once with Mass Dispel. If Mass Dispel is on cooldown make sure to instantly single dispel one healing absorb debuff!

Stat Priority

Patch 11.1 - Undermine(d)
Discipline Priest

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Discipline Priest. For more detailed information, visit the Stats and Attributes guide.

The conclusion here is that you want to equip the highest item level generally.

All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Reduces damage taken from AoE effects.
  • Leech - Returns a portion of your damage and healing done as healing to you. (Excludes self healing)
  • Speed - increases movement speed. (Does stack with other movement speed abilities)

The only time you should think about picking a lower item level is if it has Leech or Avoidance. Speed is nice to have, but you should generally ignore that stat.

Here is a showcase of how powerful Leech is for a Healer:

Enbq Po 9 1024 X 445
Warcraftlogs

Gear

Patch 11.1 - Undermine(d)
Discipline Priest
Best in Slot
Farmable Alternatives

Due to the way stat weights work for Discipline Priests, there isn't a strict best-in-slot list. Although it is theoretically possible to obtain items with all the correct Tertiaries, doing so requires extraordinary luck or several human lifespans because of the weekly reset system in World of Warcraft.

SlotItemLocation
HeadConfessor's Unshakable HaloTier/Catalyst
NeckStrapped Rescue-KegCinderbrew Meadetory
ShoulderConfessor's Unshakable RadianceTier/Catalyst
CloakTest Pilot's Go-PackSproketmonger
ChestConfessor's Unshakable VestmentTier/Catalyst
WristConsecrated CuffsCrafting
GlovesConfessor's Unshakable MittsCrafting
BeltRefiner's Conveyor BeltSproketmonger
LegsPit Doctor's PetticoatTier/Catalyst
BootsConfessor's Unshakable BootsCatalyst
Ring 1The Jastor DiamondGallywix
Ring 2Wick's Golden LoopDarkflame Cleft
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Reverb RadioRik Reverb
WeaponStix's Metal DetectorStix
Off-HandVagabond's TorchCrafting

Authors Note:

This list shows the best items for healing in Raids from all sources. Keep in mind that getting different tier pieces with Leech / Avoidance changes which off-piece is best for you. Likewise, any other non-trinket item with Leech / Avoidance replaces the one suggested here.

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadInventor's Ingenious TrifocalsMechagon
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderShoulderguards of Fraying SanityMechagon
CloakElectrician's Siphoning FilterFloodgate
ChestSaboteur's Rubber JacketFloodgate
WristRixxa's Sweat-Wicking CuffsMotherlode
GlovesPunctured Apiary GlovesCinderbrew Meadery
BeltRingmaster's CummerbundMechagon
LegsAncient Hardened LegwrapsRookery
BootsDeranged Alchemist's SlippersMotherlode
Ring 1Footbomb Championship RingMotherlode
Ring 2Bloodoath SignetTheater of Pain
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Carved Blazikon WaxDarkflame Cleft
Two-Hand WeaponNeural Synapse EnhancerMechagon
One-Hand WeaponElectrifying Cognitive AmplifierMechagon
Off-HandDeathwalker's PromiseTheater of Pain

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the dungeon.

Passive Trinket alternatives

  • Mug's Moxie Jug
    • A strong crit stat stick.

Embellishments

  • Darkmoon Sigil: Ascension
    • Very strong stat stick that gives you a high amount of a random secondary stat that changes every 8 seconds.
  • Writhing Armor Banding
    • Doubles the effect of your Darkmoon Sigil: Ascension.

Remaining Sparks

  • Crafted items are 675 item level and regular items are 678 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.

Consumables

Patch 11.1 - Undermine(d)
Discipline Priest
  • Phials
    • Flask of Tempered Swiftness
  • Food
    • Feast of the Divine Day
  • Combat Potion
    • Algari Mana Potion -- Recommended
    • Potion Bomb of Power -- Best for Time
  • Health Potion
    • Algari Healing Potion
  • Weapon Oil
    • Algari Mana Oil
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Deadly Emerald
    • Culminating Blasphemite -- Unique, use one of each gem colour to enhance your Blasphemite.
      • Quick Ruby
      • Quick Onyx
      • Quick Sapphire

Enchantments

HelmNerubian Gemweaver
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Leeching Fangs
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Whisper of Armored Leech
Nerubian Gemweaver
BeltNerubian Gemweaver
LegsDaybreak Spellthread
BootsEnchant Boots - Scout's March
Ring 1Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Weapon Enchant Weapon - Stormrider's Fury
Discipline Priest Enchantments

You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists and Belt.

Races

Patch 11.1 - Undermine(d)
Discipline Priest

For min-maxing a Discipline Priest in Mythic+ Dungeons, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.

  • Stoneform -- Dwarf
    • Removes all magic, bleed, poison, and disease effects and reduces physical damage taken.
  • Shadowmeld -- Night Elf
    • Turns you invisible, any action, taking damage, or moving breaks this effect.
    • Use-cases:
      • Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.

Recommendation:

It is highly recommended to play a Dwarf this season! The higher the keys you run, the more essential Stoneform becomes in certain dungeons, such as Siege of Boralus and others.

Macros

Patch 11.1 - Undermine(d)
Discipline Priest

Discover recommended macros for Discipline Priest during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

All spells in this Discipline Priest Raid Guide are available as mouseover macros for your convenience!

Penance

/cast [@mouseover, help] Penance; Penance

Power Word: Shield

/cast [@mouseover, help] Power Word: Shield; Power Word: Shield

Power Word: Radiance

/cast [@mouseover, help] Power Word: Radiance; Power Word: Radiance

Renew

/cast [@mouseover, help] Renew; Renew

Flash Heal

/cast [@mouseover, help] Flash Heal; Flash Heal

Power Infusion

/cast [@mouseover,exists] Power Infusion; Power Infusion

Leap of Faith

/cast [@mouseover, help] Leap of Faith; Leap of Faith

Pain Suppression

/cast [@mouseover, help] Pain Suppression; Pain Suppression

Addons

Patch 11.1 - Undermine(d)
Discipline Priest

Below, you see a screenshot of the author's User Interface for their Discipline Priest, outlining which addons are used and how they are utilized in Mythic+ Dungeons to make your life easier.

Disc MU Iimage 1
Discipline Priest Mythic+

Changes this Patch

Patch 11.1 - Undermine(d)
Discipline Priest

FAQ

Patch 11.1 - Undermine(d)
Discipline Priest

Credits

Written By: Rycn

Reviewed By: Velo

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