Brewmaster Monk Mythic+ Guide

Last Updated: August 26, 2024

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11.0.2 - The War Within

Welcome to the Brewmaster Monk Mythic+ guide for the World of Warcraft patch 11.0! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.0.2 - The War Within
Brewmaster Monk
Brewmaster MonkMythic+
Single-Target
Strong
AoE
Strong
Utility
Excellent
Survivability
Strong
Mobility
Excellent
Brewmaster Monk Mythic+ Best in Slot

Hero Talents

Patch 11.0.2 - The War Within
Brewmaster Monk
  • Master of Harmony and ‍Shado-Pan are both very competitive with each other when it comes to damage output.
  • Master of Harmony influences your gameplay with Endless Draught and Mantra of Purity, while Shado-Pan is almost fully passive.
  • Master of Harmony provides great defensive value and flexibility for dungeons hence this guide is currently only recommending it.
Shado-Pan
Master of Harmony
  • Flurry Strikes
    • After 300 Energy spent you unleash all Flurry Strikes.
  • Efficient Training
    • paired with Chi Surge provides a really good cooldown reduction for Weapons of Order.
    • Does nothing for Press the Advantage.
  • Wisdom of the Wall
    • Wording can be deceiving you need to trigger 10x Flurry Strikes by spending 300 energy to obtain any of the Wisdom of the Wall buffs.
    • You can have multiple Wisdom of the Wall buffs at the same time.
  • Shado-Pan choice node picks are:
    • Pride of Pandaria
    • Protect and Serve
      • Very good with Vivacious Vivification.
    • Predictive Training
      • This passive does not have a cooldown and can proc at any time.
  • Aspect of Harmony
    • Damage and effective healing are stored as Vitality.
    • During Aspect of Harmony you don't generate any Vitality.
    • Important: Overhealing does not count as effective healing.
  • Purified Spirit
    • Important node to never waste any Vitality.
  • Endless Draught
    • Having 2 charges of Celestial Brew makes it easy to hold/delay the use to optimize for damage and survivability.
  • Mantra of Purity
    • The extra shield and Stagger reduction are strong defensively.
  • Clarity of Purpose
    • Enables Purifying Brew to also store Vitality.
  • Coalescence
    • Increases the damage enemies take by 10% while you are under the effect of Aspect of Harmony.

Talents

Patch 11.0.2 - The War Within
Brewmaster Monk
M+ Build
Brewmaster Monk Mythic+

When to use this spec

This is the default loadout going into any boss unless specified otherwise. You have to adjust the class talent tree based on the utility needed for the encounter. To make your life easier, dungeon-specific talent loadouts are available in the Dungeons section.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Shuffle
    • Shuffle doubles the effectiveness of Stagger.
  • Gift of the Ox
    • This spawns Healing Spheres when you take damage.
  • August Blessing
    • This talent is what makes Crit so valuable, converting overhealing into a heal over time.
  • Sal'salabim's Strength
    • Enables constant usage of Breath of Fire by getting the cooldown reset through Keg Smash.
  • Training of Niuzao
    • This provides you with Mastery based on your stagger, one of the reasons why Mastery is not that highly ranked in stat priority.
  • Shadowboxing Treads
    • Makes Blackout Kick cleave and increases its value by a lot.
  • Face Palm
    • Tiger Palm becomes way stronger and generates extra brew cooldown reduction.
  • Charred Passions
    • With this, Breath of Fire empowers your Blackout Kick and Spinning Crane Kick.
  • Ox Stance
    • A buff that is generated while using your brews and consumed automatically by big hits.

Class Tree

  • Hasty Provocation
    • Provoke now increases the target’s movement speed by 50%.
  • Dance of the Wind
    • Replaces Dampen Harm with increased passive dodge, which is really nice for bigger pulls.

Hero Talents

  • Purified Spirit
    • Important node to never waste any Vitality.
  • Tiger's Vigor
    • Nice small bonus cooldown reduction on Roll.
  • Mantra of Purity
    • Clear winner buffing Purifying Brew.
  • Way of a Thousand Strikes
    • Numerically the better choice, buffing your base rotation abilities to generate more Vitality.

Rotation

Patch 11.0.2 - The War Within
Brewmaster Monk

Tier Set

  • 2-Set: Blackout Kick and Keg Smash deal 20% additional damage, and Shuffle also grants 3% damage reduction.
  • 4-Set: Blackout Kick increases your damage dealt by 1% for 15 sec, stacking up to 3, and has a chance to reset the cooldown of Keg Smash and make its next cast cost no energy.

Opener

  • We want to gain a good amount of Shuffle through Keg Smash and Blackout Kick while also getting our debuffs rolling. This results in a long opener weaving in a lot of different spells.
Brewmaster Monks Mythic+ Opener

Priority List

Make sure to keep this list in mind, unless some bosses or scenarios require you to hold some abilities listed here

  1. Use Touch of Death whenever possible.
  2. Cast Blackout Kick on cooldown.
    • If talented into Blackout Combo consume it with Tiger Palm.
  3. Cast Keg Smash on cooldown especially if Flow of Battle (4-Set) is active.
  4. Cast Breath of Fire on cooldown.
  5. Cast Weapons of Order on cooldown.
  6. Cast Rising Sun Kick on cooldown.
  7. Cast Exploding Keg.
  8. If talented, cast Chi Burst.
  9. If talented, cast Rushing Jade Wind.
  10. Cast Tiger Palm.

AoE Priority Changes

  • Blackout Combo should be consumed with Breath of Fire on 3+ targets.
  • Replace Tiger Palm with Spinning Crane Kick.
    • An important tip here is to keep enough energy for Keg Smash since it has a higher value.
    • Casting Spinning Crane Kick more than once is very costly on energy so watch out!

Defensive Cooldowns

  • Celestial Brew
    • Provides big on-use absorb. This is your main defensive ability against tank hits.
    • Purified Chi increases the absorb amount by up to 200%.
    • Gains cooldown reduction from Keg Smash and Tiger Palm.
    • Now has 2 charges with Master of Harmony's talent Endless Draught.
  • Diffuse Magic
    • Your best tool against big magical hits. It offers a 60% magical damage reduction for 6 seconds.
    • This also self-dispels and, in certain cases, reflects the spell back to the caster.
  • Dampen Harm
    • Amazing tool for big hits and dots.
    • Offers a 20% to 50% damage reduction based on the hits taken, that's why it's quite strong against a big hit and weaker on multiple smaller hits.
  • Fortifying Brew
    • Crazy long cooldown of 6 minutes that gets reduced by Keg Smash and Tiger Palm.
    • Gives 30% max health and 30% damage reduction, which makes it your most well-rounded defensive.
    • Used mainly against big hits and early on so the cooldown reduction can start working on getting it back.
  • Invoke Niuzao, the Black Ox
    • Used when your Stagger is particularly high since it suffers 25% of your Stagger damage instead of you.
  • Zen Meditation
    • With a 60% damage reduction, this is your best tool against 1-time big hits.
    • The downside is that you can't move or use any ability without canceling the spell.
    • Mainly used to soak a mechanic or tank a big dot while you are not getting actively hit.

Offensive Cooldowns

  • Weapons of Order
    • 10% increased Mastery and Keg Smash inflicts 8% increased damage taken for 10 seconds, stacking up to 4 times on the targets hit.
  • Exploding Keg
    • Causes melee attacks of targets hit to 100% miss you for 3 seconds.
    • Throw a keg that amplifies all your damage with bonus fire damage. Pair with Spinning Crane Kick on AoE.
  • Touch of Death
    • Clears up to 200% Stagger when casted. Touch of Death is very good to cast on cooldown for both damage and defensive value.

Deep Dive

Patch 11.0.2 - The War Within
Brewmaster Monk

Stagger

Brewmaster Monks rely on their Stagger mechanic to passively reduce the damage they take which is an essential part of their damage mitigation.

Stagger Phases

Your Stagger is split up into 3 different phases.

  • Light Stagger
    • Total Staggered damage amount is equal to 1-29% of your maximum health.
  • Moderate Stagger
    • Total Staggered damage amount is equal to 30-59% of your maximum health.
  • Heavy Stagger
    • Total Staggered damage amount is equal to 60% or more of your maximum health.

Using Purifying Brew cleanses 50% of the staggered damage thus reducing your Stagger phase and serving as your main mitigation ability. Purifying Brew is best used right after receiving a lot of damage to cut the Stagger damage in half.

Managing Celestial Brew & Purifying Brew

Juggling Celestial Brew & Purifying Brew is your main task and gameplay when it comes to your survivability on Brewmaster Monk.

  • Purifying Brew is your main tool to cleanse Stagger like described above.
    • Important to note: Purifying Brew is not on the global cooldown, so it can be pressed while using any other ability.
  • Celestial Brew is your defensive tool that is empowered by cleansing your Stagger.

Here are some tips and tricks on what to keep in mind when using them:

  • Purifying Brew has a few rules you want to keep in mind when juggling your charges:
    • Avoid having both charges ready, you are wasting both defensive value and cooldown reduction value from your abilities.
    • Use a charge when your Purified Chi is about to expire you don't want to lose your absorb increase on Celestial Brew
    • Make sure you always get full cooldown reduction on this from Keg Smash.
  • General rule on when to use Purifying Brew the most efficient way:
    • After a big hit so you get the most Stagger value cleansed when it is new and at the highest point.
    • The other option is to almost fully cleanse yourself of any dangerous Stagger after big hits, this is achieved by getting a very big stagger and then using 2 charges back to back.
  • Overall, if you follow a natural flow of gameplay, you should use it quite frequently just to avoid Heavy Stagger and not overcap charges.
  • The biggest mistake you can make is to use all charges on cooldown and then end up with none when the Stagger becomes dangerous.
  • Celestial Brew is more straightforward to use:
    • It's your most frequent active defensive and should be used on most mechanics whenever possible.
    • Try to not hold it for too long since you are wasting cooldown reduction, which results in more damage taken in the long run.
    • However, you have to hold it for dangerous tank mechanics in certain scenarios, so keep that in mind.

Shuffle

Brewmaster Monks need Stagger to live any mechanic and what enables it to a large extent is Shuffle.

  • Shuffle is passively generated by pressing Keg Smash, Spinning Crane Kick and Blackout Kick.
  • If you don't stop pressing buttons, Shuffle should never drop and you don't need to pay any attention to it. But there are some scenarios where the buff might run out:
    • When mechanics force you out of range and you are unable to reach the boss you might end up dropping it, resulting in a lot more damage taken so watch out for that!
    • Starting combat with Keg Smash and running in fast can result in death. Since Shuffle is triggered by the damage of Keg Smash and not the cast, if you are faster than the keg flying, you might get hit without Shuffle up and you die.

Blackout Combo

  • Blackout Combo provides you with a variety of options to empower your spells after using Blackout Kick, which happens very often so taking this talent makes it quite difficult to play well.
  • Blackout Combo has a number of buffs it can provide but only 2 of them are really worth using:
    • Tiger Palm, which gains 100% increased damage
    • Breath of Fire, which gains 50% increased damage and 5% additional damage reduction
  • The hard part of using Blackout Combo is that you always want to pair it with Tiger Palm. This is very easy to mess up since any other ability consumes Blackout Combo.
  • Using the buff on Keg Smash to gain extra 2 seconds of brew cooldown reduction is not the worst but not worth it most of the time.
  • Using the buff on Purifying Brew is almost entirely worthless.
  • In order to avoid wasting your Blackout Combo, you need to fill the time until your next Tiger Palm with abilities that deal good damage but don’t consume the Blackout Combo, such as Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick (watch your energy!), and Chi Burst.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.0.2 - The War Within
Brewmaster Monk

← Scroll for more Bosses

Ara-Kara, City of Echoes
City of Threads
The Stonevault
The Dawnbreaker
Mists of Tirna Scithe
The Necrotic Wake
Siege of Boralus
Grim Batol
Brewmaster Monk Mythic+ Ara-Kara, City of Echoes

Boss Tips

Avanoxx

  • Alerting Shrill does a good amount of AoE damage and summons 4 eggs stacked in a corner of the room. These eggs hatch into Starved Crawler, who then cast Hunger and fixate on the other players in your group.
    • Your goal is to keep the boss away from them because if Avanoxx gets close she eats them and gets a stack of Insatiable per Crawler eaten.
      • Use Ring of Peace to keep the Crawlers away from the boss.
      • The boss receiving any stack of Insatiable likely results in a wipe.
  • Gossamer Onslaught spawns Vile Webbing under every player while being cast so stacking up with your group or melee friend is recommended to conserve space.
  • Voracious Bite is the tank mechanic, hitting you for 3 strikes back to back inflicting a 50% damage taken increase per stack which ends up being a 150% damage taken increase for the following melee swings.
    • Use Celestial Brew for every single one.

Anub'zekt

  • Impale is aimed at you while tanking the boss, resulting in a huge frontal cone that you can aim. You don't need to tank this mechanic but you need to aim it away from the team as best as possible.
  • Burrow Charge
    • The boss targets a player in your group and proceeds to go underground and charge that player, immediately afterwards he casts Impale so make sure to aim that frontal well.
  • Infestation spawns a Ceaseless Swarm, just don't stand in it.
  • During Eye of the Swarm the boss creates a zone in front of the boss that is a "safe space". It moves together with the bosses' facing, so you are responsible for moving the zone around.
    • Impale is being cast during the phase making the "safe zone" even smaller. Make sure you aim it at either side of the safe zone and not in the middle.
  • Throughout the fight Bloodstained Webmage spawn casting Silken Restraints at someone random during the fight.
    • Make sure to drag the boss close to them to cleave them down.
    • Use Ring of Peace to interrupt and get them under the boss to cleave them down.

Ki'katal the Harvester

  • Cosmic Singularity requires you to stand in Grasping Blood while the cast is finishing.
    • Transcendence can be used to outplay this mechanic.
    • Cosmic Singularity grips you into the boss at 1 second left of the cast, so wait for the grip in and cast Transcendence: Transfer right after to be safe.
  • Cultivated Poisons does a lot of damage to you while also shooting out waves to dodge when it expires or gets dispelled.
    • Use Detox to dispel this debuff either from you or a weaker group member.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Trilling Attendant - Resonant Barrage
    • Ixin - Horrifying Shrill
    • Bloodstained Webmage - Revolting Volley
    • Blood Overseer - Venom Volley
  • Pay extra attention to these casts:
    • Sentry Stagshell - Alarm Shrill
      • A really long cast that needs to get disrupted.
    • Nerubian Hauler and Hulking Bloodguard - Massive Slam
      • A short stun that ramps in damage done per cast.
Brewmaster Monk Mythic+ City of Threads

Boss Tips

Orator Krix'vizk

  • Chains of Oppression creates a circle around the boss preventing anyone from moving more than 10 yards away from the boss. You are responsible for dragging the boss and the team around so keep that in mind.
  • Subjugate is a big magical tank hit that reduces your movement speed by 30% for 10 seconds after being hit.
    • Utilize Tiger's Lust to dispel the slow on yourself.
  • Terrorize is not a tank frontal so you can dodge it when it happens.
  • Shadows of Doubt creates balls to dodge when dispelled, make sure to dodge these.
  • Vociferous Indoctrination is a big group AoE mechanic that creates Lingering Influence after being cast.
    • Move the boss quickly after this cast is finished to guarantee no one stands in the pool on the ground afterwards.

Fangs of the Queen

  • The first tank mechanic, Shade Slash from Nx, deals damage to you and leaves behind an echo of the boss. You want to move the boss out of this echo as Duskbringer creates a big circle AoE around the boss and any echo left behind.
  • Synergic Step happens at 100 Energy. The 2 bosses jump away and swap their ability sets.
  • After Vx becomes the attacker, the other tank mechanic Rime Dagger activates. It does a bigger hit to you and applies Freezing Blood which makes stacking together with your group mandatory to remove this debuff.
    • Use Celestial Brew on this hit.

The Coaglamation

  • Viscous Darkness summons orbs around the room that need to be soaked before they touch the boss.
    • Corrupted Coating get applied by soaking a orb.
  • Oozing Smash is a magic tank hit that slows you.
  • Blood Surge
    • Position the Boss at the edge of the room to maximize the amount of usable space as Blood Surge creates a pool under the boss.

Izo, the Grand Splicer

  • Shifting Anomalies shoots 3 orbs towards players for this mechanic. Make sure to keep the boss together with the whole group and dodge as a group when needed.
  • Tremor Slam
    • This mechanic requires you to run out of melee and be ready to pick up aggro on the Ravenous Scarab spawning afterwards.
  • Umbral Weave
    • Applies webs to all players in the group, rooting them unless destroyed. As with Shifting Anomalies, keep the boss close to your group.
  • Process of Elimination
    • This mechanic creates a big circle around you that can not hit anyone but yourself. Step away from the team to not hit them while tanking this mechanic.
    • Use Celestial Brew on every single one.
    • Rotate through Diffuse Magic and Dampen Harm.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Sureki Silkbinder - Silk Binding
    • Herald of Ansurek - Twist Thoughts
    • Covert Webmancer - Mending Web
  • Pay extra attention to these casts:
    • Eye of the Queen - Void Rush
    • Royal Venomshell - Venomous Spray
Brewmaster Monk Mythic+ The Stonevault

Boss Tips

E.D.N.A.

  • Seismic Smash does massive physical damage to you and is very dangerous.
    • Seismic Reverberation is applied after tanking the hit.
    • This debuff is a magic dot that can be dispelled.
      • When dispelled you gain Stone Shield.
      • The goal is to tank the first Seismic Smash and get dispelled to receive Stone Shield for the following one.
    • Use Celestial Brew or Dampen Harm whenever tanking the first one.
    • Do not use Diffuse Magic while you are afflicted by Seismic Reverberation.
  • Volatile Spike spawns spikes under 3 random players. For this stack up with your group.
  • Refracting Beam targets random players which can then clear the Volatile Spikes.
    • Position the boss in a line towards the spikes to make clearing easy.

Skarmorak

  • Crystalline Smash summons 3 Crystal Shards around the room.
    • Move the boss from Crystal Shard to Crystal Shard and kill them one after another while letting the Crystalline Eruption debuff fall off between kills.
  • Unstable Crash summons Unstable Energy per player.
    • Don't soak these as a tank, leave them for your DPS and Healer.

Master Machinists Brokk and Dorlita

  • Activate Ventilation
    • Creates flame pools on the ground. Check early for a safe space for Scrap Song.
  • Molten Metal
    • Help interrupt this mechanic.
    • Use Tiger's Lust to dispel this debuff if the cast went off.
  • Scrap Song
    • Move the boss to the side of the room to avoid the cube in the middle of the room.
  • Blazing Crescendo
    • Similar to Scrap Song, position the boss at one of the tips of the cube to avoid the lava waves.
  • Igneous Hammer
    • Deals high magic damage. Use Celestial Brew or any other defensive when possible.

Void Speaker Eirich

  • Void Corruption
    • Applies a debuff to you that you need to clear with Void Rift.
    • Place Transcendence before bringing the debuff to the portal so you can Transcendence: Transfer back to the boss and keep him more in the middle of the room.
    • Use Tiger's Lust on slower classes such as Priests while they carry the debuff to a portal.
  • Entropic Reckoning
    • Drop a zone when the cast is finished so be sure to place your circle at the edge of the room.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Ghastly Voidsoul - Howling Fear
    • Void Bound Howler - Piercing Wail
  • Pay extra attention to these casts:
    • Void Bound Despoiler - Void Storm
    • Forge Loader - Molten Mortar
    • Rock Smasher - Smash Rock
    • Cursedforge Honor Guard - Shield Stampede
  • Cursedforge Stoneshaper - Earth Burst Totem
    • Earth Burst Totem casts Earth Burst which needs to be killed before it goes off.
Brewmaster Monk Mythic+ The Dawnbreaker

Boss Tips

Speaker Shadowcrown

  • Darkness Comes
    • When flying out and coming back be ready to interrupt Shadow Bolt.
  • Obsidian Beam
    • This mechanic's initial hit always hits you as a tank.
    • It deals a lot of damage so make sure you press a defensive here.
  • Collapsing Night
    • Targets 2 ranged players if available and spawns void zones under them.
    • Tank the boss towards the edge of the platform and rotate whenever this happens to min-max the room.

Anub'ikkaj

  • Dark Orb
    • Tank the boss in an open space so the orb can be aimed as far away as possible.
  • Terrifying Slam
    • Find a corner to stand against so the knock-up is prevented as much as possible.
    • Use Celestial Brew on every single one of these.
  • Animate Shadows
    • Spawns Animate Shadows that cast Congealed Darkness.
    • Be ready to pick up aggro and interrupt them if needed.
    • Use Leg Sweep to stun them when stacked up.

Rasha'nan

  • Arathi Bomb
    • The explosion does a lot of damage Diffuse Magic is recommended if it goes off.
  • Acidic Eruption
    • Interrupt this after flying to the boss to start stage 2.
  • Tacky Burst
    • This prevents you from moving away from the boss. Make sure you always stick to the boss and never leave melee.
  • Spinneret's Strands
    • Help players who get this mechanic with Tiger's Lust.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Nightfall Shadowmage - Ensnaring Shadows
    • Nightfall Commander - Abyssal Howl
    • Nightfall Darkcaster - Tormenting Beam
  • Pay extra attention to these casts:
    • Anub'ikkaj and Ixkreten the Unbreakable - Terrifying Slam
    • Nightfall Dark Architect - Usher Reinforcements
    • Anub'ikkaj and Deathscreamer Iken'tak - Dark Orb
    • Anub'ikkaj and Ascendant Vis'coxria - Shadowy Decay
Brewmaster Monk Mythic+ Mists of Tirna Scithe

Boss Tips

Ingra Maloch

  • Spirit Bolt
    • Interrupt this cast whenever possible.
  • Repulsive Visage
    • Place a Transcendence before to get back fast for an interrupt on the boss.
  • Embrace Darkness
    • Forces you to hit Droman Oulfarran.
  • Bewildering Pollen
    • This frontal is aimed at you so don't aim it at the ranged team.
  • Droman's Wrath
    • Save damage abilities for this phase.

Mistcaller

  • Patty Cake
    • This cast is solely for you and needs to be interrupted by you.
  • Freeze Tag
    • Summons Illusionary Vulpin fixating Freeze Tag Fixation on a player.
    • If not touched or spawned far away use Paralysis to CC it.

Tred'ova

  • Consumption
    • Interrupt this after breaking the shield on the boss.
  • Accelerated Incubation
    • Summons Gormling Larva, make sure to pick them up and bring them under the boss for cleave damage.
    • Marked Prey makes them fixate on a player so support them with your slows.
    • Use Ring of Peace right before the Gormling Larva die, to move them away from the group, since they leave a pool on the ground after death.
  • Mind Link
    • Tiger's Lust the Mind Link target to speed them up while running away from them.
  • Coalescing Poison
    • This creates a big circle around to boss while sucking you in. Run against it to not die.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Drust Harvester - Harvest Essence
    • Spinemaw Staghorn - Stimulate Resistance
  • Pay extra attention to these casts:
    • Drust Spiteclaw - Dying Breath
      • This debuffs enemies as well as players.
    • Tirnenn Villager - Overgrowth
    • Drust Boughbreaker - Furious Thrashing
      • Triggers at 50% HP of the Drust Boughbreaker.
    • Mistveil Defender - Mist Ward
      • Big zone to move the enemies out of.
    • Mistveil Stalker - Mistveil Bite
    • Mistveil Stinger - Anima Injection
    • Spinemaw Staghorn - Acid Nova
Brewmaster Monk Mythic+ The Necrotic Wake

Boss Tips

Blightbone

  • Heaving Retch
    • Spawns Carrion Worm, utilize your slows while killing these.
    • Use Ring of Peace to keep them away from group members.
  • Fetid Gas
    • Position the boss close to other pools to maximize room usage as Fetid Gas creates a pool under the boss.
  • Crunch
    • Physical tank hit.

Amarth, The Harvester

  • Land of the Dead
    • Move the boss close to the Reanimated Crosbowman while interrupting the Reanimated Mage.
    • Use Ring of Peace to get any far away adds closer to each other.
    • Leg Sweep the adds when the boss is free-casting Necrotic Bolt.
  • Unholy Frenzy
    • If your group cant purge this Enrage effect, watch your health since the boss starts doing a lot more damage.
  • Necrotic Bolt
    • Interrupt this as much as possible.

Surgeon Stitchflesh

  • Awaken Creation
    • Always make sure to pick up Stitchflesh's Creation. They spawn in one of the back corners of the room looking at the boss.
    • Position the Stitchflesh's Creation in the middle of the room to make aiming Meat Hook easy.
  • Meat Hook
    • Use Tiger's Lust on the Meat Hook target.
  • Sever Flesh
    • Physical tank hit.
  • Escape
    • After this is cast position Stitchflesh's Creation in the middle.

Nalthor the Rimebinder

  • Comet Storm
    • Stack up with your melees to dodge this mechanic together.
  • Icy Shard
    • This tank hit is being cast at you all the time and does high physical damage to you.
  • Frozen Binds
    • This can be dispelled by your Tiger's Lust.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Corpse Harvester - Drain Fluids
    • Stitched Vanguard - Meat Shield
    • Skeletal Marauder - Rasping Scream
    • Corpse Collector - Goresplatter
  • Pay extra attention to these casts:
    • Zolramus Necromancer - Grim Fate
    • Skeletal Marauder - Gruesome Cleave
      • Fast frontal cast.
    • Flesh Crafter - Throw Cleaver
      • This spell also does damage to enemies and should be aimed at any enemy to deal extra damage.
        • Help with this by positioning the mobs in front of the Flesh Crafter.
    • Loyal Creation - Spine Crush
      • A big circle cast that can't be disrupted as it recasts until the cast is finished once.
Brewmaster Monk Mythic+ Siege of Boralus

Boss Tips

Chopper Redhook

  • On the Hook
    • The boss is fixating on players and is not tankable. You are responsible for the adds.
      • Help out the fixated player with Tiger's Lust if needed.
    • Every 25% boss HP he calls in 1 Irontide Cleaver and 1 Irontide Powdershot
  • Irontide Cleaver
    • Heavy Slash
      • Aim this frontal away from any team member and any Heavy Ordnance.
  • Irontide Powdershot
    • Is standing still most of the time casting Molten Slug
    • Drag the Irontide Cleaver close and focus them down use Ring of Peace to get them in.

Dread Captain Lockwood

  • Mass Bombardment
    • Applies Sighted Artillery, move with your melee team.
  • Fiery Ricochet
    • Avoid stacking up on this mechanic.
  • Clear the Deck
    • This is a very fast frontal so aim it away from any players.
  • Withdraw - Be ready to pick up the following adds:
    • Ashvane Deckhand
      • Crimson Swipe
        • Another fast frontal to aim away.
    • Ashvane Cannoneer
      • Broadside
        • Long cast frontal that should be aimed away from the group.
      • Unstable Ordnance
        • Pick this up and use the ExtraActionButton to shoot the boss down.

Hadal Darkfathom

  • Crashing Tide
    • A frontal that needs to be aimed away from the group whenever possible.
  • Break Water
    • Bait the water pools away from the statue in the middle.
  • Tidal Surge
    • Summons 2 waves that need to be dodged back to back. Be ready to move the boss to a safe spot and aim Crashing Tide away from the group when it is about to be cast as this can be a deadly overlap.

Viq'Goth

  • Putrid Waters
    • You can self-dispel with Diffuse Magic.
  • Demolishing Terror
    • Hull Cracker
      • Don't leave melee of the Demolishing Terror.
    • Slam
      • This knocks you back. Walk back to the Demolishing Terror afterwards.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Ashvane Commander - Bolstering Shout
    • Bilge Rat Tempest - Choking Waters
    • Bilge Rat Pillager - Stinky Vomit
  • Pay extra attention to these casts:
    • Scrimshaw Enforcer - Slobber Knocker
      • Casted frontal cone that is hard to see.
    • Irontide Raider - Iron Hook into Savage Tempest
    • Blacktar Bomber - Fire Bomb
    • Ashvane Commander - Azerite Charge
    • Irontide Powdershot - Molten Slug
    • Ashvane Spotter - Sighted Artillery
    • Bilge Rat Demolisher - Crushing Slam
Brewmaster Monk Mythic+ Grim Batol

Boss Tips

General Umbriss

  • Skullsplitter
    • Deals 2 instances of physical damage over 2 seconds, while also applying a bleed to you.
  • Commanding Roar
    • Summons Shadow Breath so be sure to position the boss in the safe lane.

Forgemaster Throngus

  • Forge Weapon - Summons one of the following 3 weapons:
    • Molten Mace
      • Kite the boss during this duration, don't tank him.
      • While walking he leaves behind Molten Pool so kite him at the edge of the room.
    • Molten Flurry
      • Physical damage cast while applying Molten Spark to party members.
    • Fiery Cleave
      • This frontal can be baited by anyone in the group. Bait this into a wall if possible.

Drahga Shadowburner

  • Invocation of Shadowflame
    • Invoked Shadowflame Spirit casts Flaming Fixate.
    • Use Ring of Peace to prevent it from reaching its fixate target.
  • Shadowflame Bolt
    • This cast is always on you, interrupt when it is ready.
  • Twilight Buffet
    • Position the boss in a new corner whenever Twilight Buffet is coming up.
    • Twilight Wind spawns after, drag away from them to make it easy for the group.
    • Use Transcendence into Transcendence: Transfer to negate the knockback.
  • Devouring Flame
    • This frontal breath is always aimed at you, position it away from the group into a wall if possible.

Erudax, the Duke of Below

  • Shadow Gale
    • Position the boss in the middle of this circle and adjust when it starts shrinking.
  • Void Infusion
    • Summons Twilight Hatchling
      • When killed they explode with Shadow Wound.
  • Crush
    • Physical and magical damage hit. This knocks you back so watch out for Void Tendrils.
    • Outplay the knockback with Transcendence into Transcendence: Transfer.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Twilight Earthcaller - Mass Tremor
    • Twilight Beguiler - Sear Mind
  • Pay extra attention to these casts:
    • Twilight Destroyer - Umbral Wind
      • You can LoS this cast.
    • Twilight Overseer - Reckless Tactic
      • Purge it if needed.
    • Molten Giant - Molten Wake
    • Twilight Lavabender - Ascension and Dark Eruption
      • Ascension triggers at 50% HP and starts pulsing Scorching Heat group damage.
    • Twilight Warlock - Enveloping Shadowflame
    • Twilight Enforcer - Ramping Rage
    • Mutated Hatchling - Shadow Wound
    • Faceless Corruptor - Corrupt and Mind Piercer

Affixes

The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +2 Affixes -- Rotates on a weekly basis
    • Xal'atath's Bargain: Ascendant
    • Xal'atath's Bargain: Voidbound
    • Xal'atath's Bargain: Oblivion
    • Xal'atath's Bargain: Devour
  • +4 Affixes -- Alternates between each other on a weekly basis
    • Tyrannical
    • Fortified
  • +7 Affix
    • Challenger's Peril
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
    • Tyrannical
    • Fortified
  • +12 Affix
    • Xal'atath's Guile -- Replaces the +2 Affix

Following you get some useful tips for handling different Mythic+ Affixes as a Brewmaster Monk.

  • Xal'atath's Bargain: Ascendant
    • When orbs spawn use Ring of Peace to interrupt as many as possible.
    • Use Leg Sweep whenever needed.
  • Xal'atath's Bargain: Voidbound
    • The Void Emissary follows you, keep it close to cleave and target it whenever its up.
  • Xal'atath's Bargain: Oblivion
    • Watch behind you and collect any orbs flying into melee, intercept them before they hit any enemies.
  • Xal'atath's Bargain: Devour
    • Detox yourself whenever its applied to yourself.

Stat Priority

Patch 11.0.2 - The War Within
Brewmaster Monk

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Dungeons as a Brewmaster Monk. For more detailed information, visit the Stats and Attributes guide.

Brewmaster Monk Stat Priorities in Mythic+

Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.

All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
  • Leech - Provides additional healing through damage dealing.
  • Speed - Niche tertiary that can be very useful and has been proven useful in the past. This makes managing certain mechanics a lot easier.

In general, Leech is really strong for tanks, especially in AoE scenarios it can be by far the best stat you can have.
Avoidance is great but most of the time tanks are not struggling to survive the typical Area of Effect abilities.

Gear

Patch 11.0.2 - The War Within
Brewmaster Monk
Overall BiS
Farmable Alternatives
SlotItemLocation
HeadGatecrasher's HornsSilken Court Tier / Catalyst
NeckElder's Hemolymphal PeriaptCity of Threads
ShoulderWhispering Umbral MantleThe Stonevault
CloakWings of Shattered SorrowRasha'nan
ChestGatecrasher's GiBroodtwister Ovi'nax Tier / Catalyst
WristRune-Branded ArmbandsCrafting
GlovesGatecrasher's ProtectorsSikran Tier / Catalyst
BeltAdrenal Surge ClaspCrafting
LegsGatecrasher's KiltKy'veza Tier / Catalyst
BootsBesieger's DeckstalkersSiege of Boralus
Ring 1Seal of the Poisoned PactQueen Ansurek
Ring 2Ritual Commander's RingNecrotic Wake
Trinket 1Void Reaper's ContractNexus-Princess Ky'veza
Trinket 2Bottled Flayedwing ToxinNecrotic Wake
1-Hand WeaponVoid Reaper's Warp BladeNexus-Princess Ky'veza
1-Hand WeaponZephyrous Sail CarverThe Dawnbreaker
2-Hand WeaponHarvester's InterdictionAra'kara, City of Echos

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadWhispering MaskAra-Kara, City of Echoes
NeckElder's Hemolymphal PeriaptCity of Threads
ShoulderWhispering Umbral MantleThe Stonevault
CloakSwarmcaller's ShroudAra-Kara, City of Echoes
ChestVest of Misshapen HidesGrim Batol
WristBands of the UndergrowthMists of Tirna Scithe
GlovesGorebound StranglersCity of Threads
BeltShadow Congregant's BeltThe Dawnbreaker
LegsGauzewoven LegguardsAra-Kara, City of Echoes
BootsBesieger's DeckstalkersSiege of Boralus
Ring 1Ritual Commander's RingNecrotic Wake
Ring 2Ring of Dun AlgazGrim Batol
Trinket 1Bottled Flayedwing ToxinNecrotic Wake
Trinket 2Ara-Kara SacbroodAra-Kara, City of Echoes
WeaponHarvester's InterdictionAra-Kara, City of Echoes

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.

Active Trinket alternatives

  • Foul Behemoth's Chelicera
    • Strong trinket for both defensive and offensive value.
  • Ovi'nax's Mercurial Egg
    • A trinket that grants mainstat while standing still and highest secondary when moving.
    • 2minute on use with which you can walk around without losing the mainstat.
  • Swarmlord's Authority
    • Haste statstick, that gives a good all-around absorb on use every 1min.
    • Due to having only haste as a stat, only recommended if the absorb is needed.

Passive Trinket alternatives

  • Ara-Kara Sacbrood
    • A strong trinket that provides haste baseline with mainstat proc, while also doing some damage.
  • Empowering Crystal of Anub'ikkaj
    • RNG stat proc trinket.
  • Dead-Eye Spyglass
    • Great passive crit stat stick, important to hit the marked target.
  • Ceaseless Swarmgland
    • Another passive trinket that does damage and provides little damage reduction.

Embellishments

It's recommended to hold your Spark of Omens craft and wait for further tuning.

  • Adrenal Surge Clasp
    • Provides good passive Agility at the cost of some Mastery.
  • Writhing Armor Banding
    • Empowering your Adrenal Surge Clasp.
    • On Wrists, Boots, Waist, or Cloak depending on your available gear.

Remaining Sparks

  • Crafted items are 636 item level and regular items are 639 on max item level, therefore, it's a small loss to equip crafted items outside of your 2x Embellishments unless you don't have access to other high item level gear on that slot.

Simcraft

To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.

Consumables

Patch 11.0.2 - The War Within
Brewmaster Monk
  • Phials
    • Flask of Tempered Aggression -- maximum DPS.
    • Flask of Tempered Versatility -- less DPS but more survivability.
  • Food
    • Feast of the Divine Day
    • Feast of the Midnight Masquerade
  • Combat Potion
    • Tempered Potion
    • Potion Bomb of Power -- group potion, this is a DPS loss for you.
  • Health Potion
    • Algari Healing Potion
  • Weapon Stones
    • Ironclaw Whetstone -- usable on Sword, Axe, Polearm.
    • Ironclaw Weightstone -- usable on Mace, Staff and Fist Weapon.
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Versatile Ruby
    • Culminating Blasphemite -- Unique, use one of each gem colour to enhance your Blasphemite.
      • Deadly Onyx
      • Deadly Sapphire

Enchantments

HeadNerubian Gemweaver
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Winged Grace
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Whisper of Armored Avoidance
Nerubian Gemweaver
BeltNerubian Gemweaver
LegsStormbound Armor Kit
BootsEnchant Boots - Defender's March
Ring 1Enchant Ring - Radiant Versatility
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Versatility
Magnificent Jeweler's Setting 2x
2-Hand Enchant Weapon - Authority of the Depths
1-Hand 1Enchant Weapon - Authority of the Depths
1-Hand 2Enchant Weapon - Authority of the Depths
Brewmaster Monk Mythic+

You buy ‍Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists and Belt.

Races

Patch 11.0.2 - The War Within
Brewmaster Monk

For min-maxing a Brewmaster Monk in Mythic+ Dungeons, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.

  • Stoneform -- Dwarf
    • Is very valuable because you can dispel yourself or remove dangerous bleed effects.
    • On top of that using Stoneform gives you 10% physical DR which can be used as a small extra 8 second personal when tanking.
    • Use-case examples:
      • Cultivated Poisons, Ki'katal the Harvester (Ara-Kara, City of Echoes)
      • Gut Shot, Dread Captain Lockwood (Siege of Boralus)
      • Putrid Waters, Viq'Goth (Siege of Boralus)
      • Skullsplitter, General Umbriss (Grim Batol)
      • Curse of Entropy, Drahga Shadowburner (Grim Batol)
  • Shadowmeld -- Night Elf
    • Can be very useful when doing any kind of skip in Mythic+
    • Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld
  • Rocket Jump -- Goblin
    • Do a small jump in the direction your character is facing.
    • While you're in the Rocket Jump animation you are placed on a global cooldown until your character lands.
  • Arcane Torrent -- Blood Elf
    • Strong racial to dispel or purge enemies, the value is very limited but sometimes can come in handy.
  • Spatial Rift -- Void Elf
    • Spawn a shadow traveling into your facing direction, and activate again to teleport to the rift.
    • Maximum range of 100 yards.

Recommendation

As a tank picking a racial for damage is most of the times such a small gain that it's not worth it. If you care about min-maxing your DPS go with the highest DPS racial.

That being said the recommended race for Mythic+ is either Night Elf or Dwarf both offer unique features one being more tactical with Night Elf skips and the other being more reliable when it comes to your survivability.

Macros

Patch 11.0.2 - The War Within
Brewmaster Monk

Discover recommended macros for Brewmaster Monk for Mythic+ and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

Taunt Macros

Taunt Macro --- This macro either casts Provoke at your target or your mouseover (very handy to pick up mobs)

#showtooltip Provoke
/cast [@mouseover,exists,harm][@target,exists,harm] Provoke

Boss 1 Taunt --- Casts Provoke on Boss1

/cast [@boss1] Provoke

Boss 2 Taunt --- Casts Provoke on Boss2

/cast [@boss2] Provoke

Mouseover Macros

Focus Macros

Utility Macros

Addons

Patch 11.0.2 - The War Within
Brewmaster Monk

Below, you see a screenshot of the author's User Interface for their Brewmaster Monk, outlining which addons are used and how they are utilized in Mythic+ to make your life easier.

Brewmaster Monk Interface in Mythic +

Addons

Weakauras

Changes this Patch

Patch 11.0.2 - The War Within
Brewmaster Monk

Patch 11.0.2

Patch 11.0.1

FAQ

Patch 11.0.2 - The War Within
Brewmaster Monk

Q: Why do I keep dying?

Credits

Written By: Meeres

Reviewed By: Wolfdisco

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