Augmentation Evoker Mythic+ Guide

11.1 - Undermine(d)

Last Updated:February 25, 2025|Changelog|FAQ

Welcome to the Augmentation Evoker Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Augmentation Evoker
Augmentation EvokerMythic+
Single-Target
Average
AoE
Weak
Utility
Strong
Survivability
Strong
Mobility
Excellent
Augmentation Evoker Mythic+ Best in Slot

Hero Talents

Patch 11.1 - Undermine(d)
Augmentation Evoker
  • For most scenarios Scalecommander edges out Chronowarden but both are at a similar power level and whichever is better depends on which buff targets are available.
  • If you have allies with 1.5-minute cooldown timings Scalecommander is superior
  • With 2-minute cooldown timings Chronowarden can be better with current tuning.
Chronowarden
Scalecommander
  • Temporal Burst turns Tip the Scales into a strong offensive cooldown that increases your Haste and cooldown recovery rate.
    • The increased Haste, movement Speed and cooldown recovery rate buff effect is reduced by 1% every second during the 30s duration of Temporal Burst.
    • The total reduced cooldown of your abilities is 4.65 seconds.
  • Warp transforms your normal Hover into a Blink
    • Be cautious as this has a small delay.
    • This currently only works when you are on or close to solid ground, if you are too high up in the air it will become a normal Hover.
  • Similar to your Mastery Threads of Fate causes your Empowered spells to provide an additional damage buff.
    • This ability follows the same Targeting Priority as Shifting Sands.
  • When timed correctly Temporality can be very strong as a minor defensive cooldown whenever you are out of everything else.
  • Golden Opportunity
    • This effect has now become chance based which complicates maximizing your output.
  • Mass Eruption
    • Fire Breath and Upheaval changes your next Eruption into a Mass Eruption that either strikes up to 3 targets or deals increased damage for each target less than 3.
    • Mass Eruption can stack up to 2 which means you can cast both empower abilities back to back.
  • Bombardments Is the major interaction of Scalecommander.
    • Bombardments does not pandemic which allows you to cast two Mass Eruptions in a row without losing debuff uptime.
    • This also maximizes Wingleader and allows you to make Breath of Eons a 1.5 minute cooldown when optimized.
    • Diverted Power significantly increases the uptime of Momentum Shift.
  • Hardened Scales and Nimble Flyer are both extremely effective defensive options and such should almost always be taken.
  • Slipstream currently restores both charges of your Hover if Aerial Mastery is talented.
    • This can be extremely useful in certain fights if additional Hover uptime is needed.
  • Maneuverability
    • Causes your Breath of Eons to always be aimed in front of your character and can now be steered.
    • This also makes Breath of Eons fly the entire duration unless you cancel it early by pressing the ability once more.
    • Be careful to not spam your Breath of Eons keybind as you might cancel it before it hits your target while still going on cooldown.

Talents

Patch 11.1 - Undermine(d)
Augmentation Evoker
Chronowarden
Scalecommander
Chronowarden Augmentation Evoker in Mythic+

When to use this Spec

Both specs are competitive in organized high, as well as low to mid Mythic+ keys. Use this spec when you play with buff targets that have 2-minute cooldown timings.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Ebon Might
    • Your gameplay as an Augmentation Evoker revolves around optimizing and extending this buff.
  • Prescience
    • This causes the target to become the first priority for your Ebon Might and Shifting Sands.
    • Anachronism causes Prescience to have a 35% chance of generating one Essence Burst.
  • Breath of Eons
    • Used as your major offensive cooldown in combination with Ebon Might and Prescience.
  • Essence Burst
    • Causes Eruption to apply Momentum Shift.
  • Imminent Destruction
    • Breath of Eons now reduces Eruption essence cost to 1.
    • With Plot the Future you also gain Fury of the Aspects for 15 seconds.
  • Motes of Possibility
    • Eruption has a 25% chance to form a mote, allies that come in contact with said mote gain a buff listed below.
    • Symbiotic Bloom
    • Inferno's Blessing
    • Shifting Sands

Class Tree

  • Rescue
    • Use to save your friends by moving them or utilizing Twin Guardian.
    • Optionally, use it as your own personal defensive in certain fights.
  • Zephyr
    • Used to reduce AOE damage across the entire party.
  • Tip the Scales
    • Used to activate Temporal Burst
    • Used generally with Fire Breath
  • Source of Magic
    • Potent Mana buffs a friendly healer.
  • Oppressing Roar
    • Combine this with either Terror of the Skies or a friendly CC like Sigil of Silence.
  • Cauterizing Flame
    • Massive for certain encounters, often utilized as a bleed dispel for tank mechanics.

Hero Talents

  • Temporality
    • Since this functions as an extra defensive, it is fully locked in.
  • Double-time
    • Outperforms and is easier to play than Time Convergence.
  • Instability Matrix
    • Outperforms Master of Destiny.
Scalecommander Augmentation Evoker In Mythic+

When to use this Spec

Both specs are competitive in organized high, as well as low to mid Mythic+ keys. Use this spec when you play with buff targets that have 45-second or 1.5-minute cooldown timings.

Talent Adjustments

Listing all the changes within the Class and Spec tree compared to the default build.

Spec Tree

  • No changes

Class tree

  • No changes

Hero Talents

Changed Chronowarden to Scalecommander for more info visit the Hero Talent section above.

  • Hardened Scales
    • Your default pick since it can save you from having to use multiple defensives.
    • Menacing Presence currently applies on immune targets, this will most likely be fixed.
  • Diverted Power
    • Outperforms Extended Battle with current tuning.
  • Nimble Flyer
    • Small damage reduction from AoE abilities but can still be the difference between living or dying.

Rotation

Patch 11.1 - Undermine(d)
Augmentation Evoker

Tier Set

  • 2-Set: Your damaging spells have a chance to hit a Jackpot!, causing an Upheaval at 100% effectiveness that does not knock enemies up. Casting Breath of Eons always hits a Jackpot!
  • 4-Set: Your Upheaval have a 50% chance to grant Essence Burst. Eruptions cast with Essence Burst deal 25% increased damage.

Single-Target

Chronowarden
Scalecommander

Opener

  • Your goal in the opener is to quickly cast all your buffs and then maximize the effectiveness of Molten Embers as it heavily buffs your personal damage. Below, you can see an example of how your opener looks when using the recommended Chronowarden spec.
Augmentation Evoker Chronowarden opener in Mythic+

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Cast Ebon Might If refreshing, cast at 5.5s or less remaining.
  2. Cast Prescience
  3. Cast Breath of Eons
  4. Cast Fire Breath -- Use Tip the Scales when available
  5. Cast Eruption if Essence Burst stacks = 2
  6. Cast Upheaval Empower 1
  7. Cast Chrono Flame if Momentum Shift stacks = 2 and Essence < 3
  8. Cast Eruption
  9. Cast Chrono Flame or Azure Strike

Opener

  • Your main goal with the Scalecommander opener is to quickly cast all your buffs and start maximizing the effectiveness of Bombardments. Below, you can see an example of how your opener looks when using the recommended Scalecommander spec.
Augmentation Evoker Scalecommander opener in Mythic+

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Cast Ebon Might If refreshing, cast at 5.5s or less remaining.
  2. Cast Prescience
  3. Cast Breath of Eons
  4. Cast Fire Breath -- Use Tip the Scales when available
  5. Cast Eruption if Essence Burst stacks = 2
  6. Cast Upheaval Empower 1
  7. Cast Chrono Flame if Momentum Shift stacks = 2 and Essence < 3
  8. Cast Eruption
  9. Cast Chrono Flame or Azure Strike

Multi Target

Generally, there are no changes to your rotation based on target count, the only possible change is for you to adapt to how long a pack lives and accordingly hold off using Ebon Might and Empowered abilities.

Deep dive

Patch 11.1 - Undermine(d)
Augmentation Evoker

Upheaval and Essence Burst

  • Not wasting Essence Bursts is important.
    • With both Rockfall and the 4-set bonus you have
      • 30% chance to gain two Essence Burst.
      • 80% chance to gain one Essence Burst.
    • Considering the above you want to make sure to ideally have 0 Essence Burst up at the point of casting Upheaval.

Rescue

  • Rescue is a great part of your toolkit as an Evoker. Using it optimally requires fight awareness, but it can often save your less mobile allies from sticky situations.
  • When you don't need Rescue for its movement part, you should be looking to use it for the very potent defensive effect Twin Guardian as often as possible.

Hover

  • Managing and timing your Hover casts correctly in combat to get more casts in while dealing with mechanics is where you see the biggest difference in your DPS. Optimizing your rotation is not that complex for Augmentation Evoker.
  • Starting a cast of a spell such as Eruption at the very end of a Hover buff still lets you finish that specific cast while moving. Keep this in mind to get more benefit from each use of Hover!
  • Make sure you are tracking your uptime and charges of Hover on your UI. Get really comfortable with utilizing this ability as it is the most significant unique strength of an Evoker.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.1 - Undermine(d)
Augmentation Evoker

← Scroll for more Dungeons

Cinderbrew Meadery
Darkflame Cleft
Operation Mechagon: Workshop
Operation: Floodgate
Priory of the Sacred Flame
Rookery
THE MOTHERLODE!!!
Theater of Pain
Scalecommander Augmentation Evoker In Cinderbrew Meadery

Utility

Oppressing Roar

  • Enrage buffs that should be dispelled with Overawe
    • Thirsty - Multiple mobs.
    • Spill Drink - Taste Tester.

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Mean Mug - Venture Co. Patron.
    • Shredding Sting - Worker Bee.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Rejuvenating Honey from Flavor Scientist.
    • Honey Volley from Royal Jelly Purveyor.
Scalecommander Augmentation Evoker In Darkflame Cleft

Utility

Oppressing Roar

  • Enrage buffs that should be dispelled with Overawe
    • Panicked! - Lowly Moleherds.
    • Enrage - Pack Moles.

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Crude Weapons - Multiple mobs and Ol' Waxbeard.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Mole Frenzy from Lowly Moleherd.
    • Wicklighter Bolt from Royal Wicklighter.
    • Explosive Flame from Blazing Fiend.
    • Flaming Tether from Sootsnout.
    • Drain Light from Shuffling Horror.
Scalecommander Augmentation Evoker In Operation Mechagon: Workshop

Utility

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Puncture - Waste Processing Unit.

Trash Tips

  • Be generous on using Renewing Blaze and Obsidian Scales whenever you are unable to get Arcing Zap dispelled from Defense Bot Mk III.
  • Important abilities to interrupt in this dungeon are:
    • Detonate from Bomb Tonk.
    • Giga-Wallop from Mechagon Tinkerer.
ScalecommanderAugmentation Evoker In Operation: Floodgate

Utility

Oppressing Roar

  • Enrage buffs that should be dispelled with Overawe
    • Bloodthirsty Cackle - Lowly Moleherds.
    • Enrage - Pack Moles.

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Harpoon - Venture Co. Diver.
    • Nailgun - Venture Co. Architect.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Trickshot from Mechadrone Sniper.
    • Surveying Beam from Venture Co. Surveyor.
    • Bloodthirsty Cackle from Darkfuse Hyena.
    • Nailgun from Venture Co. Architect.
    • Restorative Algae from Disturbed Kelp.
Scalecommander Augmentation Evoker In Priory of the Sacred Flame

Utility

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Pounce - War Lynx.
    • Impale - Arathi Knight.
    • Lunging Strike - Sergeant Shaynemail.
    • Pierce Armor - Captain Dailcry.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Cinderblast from Taener Duelmal.
    • Greater Heal from Devout Priest.
    • Flamestrike from Fanatical Conjuror.
    • Fireball Volley from Risen Mage.
  • Pay extra attention to these casts:
    • Defend - Arathi Footman
      • Interrupting this effect with any crowd control applies a ‍Shattered Defenses debuff to Arathi Footman, increasing damage taken by 25% for 10 seconds.
    • Lunging Strike - Sergeant Shaynemail
      • This can be dodged with Hover.
      • It's important to know that she leaps to your fixed location the moment the spell has been casted.
Scalecommander Augmentation Evoker In The Rookery

Utility

Oppressing Roar

  • Enrage buffs that should be dispelled with Overawe
    • Lightning Surge - Unruly Stormrook.

Cauterizing Flame

  • Curse debuffs that should be dispelled
    • Seeping Corruption - Corrupted Oracle.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Energized Barrage from Unruly Stormrook.
    • Void Bolt from Corrupted Oracle.
    • Void Bolt from Void Ascendant.
  • Pay extra attention to these casts:
    • Unleash Darkness - Consuming Voidstone.
      • In combination with high stacks of Void Extraction, this does a lot of damage.
Scalecommander Augmentation Evoker In THE MOTHERLODE!!!

Utility

Oppressing Roar

  • Enrage buffs that should be dispelled with Overawe
    • Inhale Vapors - Addled Thug.
    • Overtime! - Taskmaster Askari.

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Heavy Slash - Taskmaster Askari.
    • Jagged Cut - Earthrager.
    • Puncture - Azerite Extractor.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Toxic Blades from Hired Assassin.
    • Iced Spritzer from Refreshment Vendor.
    • Rock Lance from Venture Co. Earthshaper.
    • Furious Quake from Stonefury.
    • Tectonic Barrier from Stonefury.
    • Transmute: Enemy to Goo from Venture Co. Alchemist.
  • Pay extra attention to these casts:
    • Activate Mech - Mech Jockey.
      • Activates a nearby Mechanized Peacekeeper.
        • Never let this cast go through at any cost, use any crowd control available to stop it.
Scalecommander Augmentation Evoker In Theater of Pain

Utility

Oppressing Roar

  • Enrage buffs that should be dispelled with Overawe
    • Death Wish - Unyielding Contender.
    • Raging Tantrum - Raging Bloodhorn

Cauterizing Flame

  • Bleed debuffs that should be dispelled
    • Ricocheting Blade - Harugia the Bloodthirsty.
    • Ricocheting Blade - Advent Nevermore.
    • Jagged Quarrel - Shambling Arbalest.
    • Bone Spear - Bone Magus.
    • Jagged Gash - Gorechop.
  • Curse debuffs that should be dispelled
    • Shadow Vulnerability - Portal Guardian.
    • Curse of Desolation - Nefarious Darkspeaker.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Necrotic Bolt from Battlefield Ritualist.
    • Unholy Fervor from Battlefield Ritualist.
    • Demoralizing Shout from Ancient Captain.
    • Necrotic Bolt Volley from Maniacal Soulbinder.
    • Bone Spear from Bone Magus.
    • Withering Discharge from Blighted Sludge-Spewer.
  • Pay extra attention to these casts:
    • Bone Spear from Bone Magus.
      • At high key levels, this is going to one-shot your tank.

Affixes

The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +4 Affixes -- Rotates on a weekly basis
    • Xal'atath's Bargain: Ascendant
    • Xal'atath's Bargain: Voidbound
    • Xal'atath's Bargain: Oblivion
    • Xal'atath's Bargain: Devour
    • Xal'atath's Bargain: Pulsar
  • +7 Affixes -- Alternates between each other on a weekly basis
    • Tyrannical
    • Fortified
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
    • Tyrannical
    • Fortified
  • +12 Affix
    • Xal'atath's Guile -- Replaces the +4 Affix

Following you get some useful tips for handling different Mythic+ Affixes as a Augmentation Evoker.

  • Xal'atath's Bargain: Ascendant
    • Tail Swipe and Wing Buffet
    • Be careful to not carelessly pushback the mob pack you are currently fighting.
  • Xal'atath's Bargain: Voidbound
    • Make sure to target the Void Emissary and kill it
    • If needed you can talent into Unravel for this affix.
  • Xal'atath's Bargain: Oblivion
    • Utilize Hover and intercept as many orbs as possible.
  • Xal'atath's Bargain: Devour
    • You can dispel it with Expunge and Cauterizing Flame.

Stat Priority

Patch 11.1 - Undermine(d)
Augmentation Evoker

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Augmentation Evoker. For more detailed information, visit the Stats and Attributes guide.

Chronowarden
Scalecommander
Augmentation Evoker Chronowarden Stat Priority in Mythic+
Augmentation Evoker Scalecommander Stat Priority in Mythic+
  • Aim towards roughly 18-20% Haste.

Higher Item level items are better in most scenarios. Generally you can find stat weights in the Evoker Augmentation discord. In the BiS gear there is more haste than technically optimal according to sims, but having more haste smoothens out the spec and makes it simpler to play.

All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
  • Leech - Provides additional healing through damage dealing. Most of your damage comes from buffed players, thus it becomes not optimal.
  • Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.

Gear

Patch 11.1 - Undermine(d)
Augmentation Evoker
Best in Slot
Farmable Alternatives
SlotItemLocation
HeadOpulent Treasurescale's Crowned JewelOne-Armed Bandit Tier / Catalyst
NeckGobfather's Gifted BlingMug'Zee
ShoulderOpulent Treasurescale's Gleaming MantleRik Tier / Catalyst
CloakTest Pilot's Go-PackSprocketmonger
ChestOpulent Treasurescale's TunicSprocketmonger Tier / Catalyst
WristMade ManaclesMug'Zee
GlovesGravi-Gunk HandlersSprocketmonger
BeltOpulent Treasurescale's Radiant ChainCatalyst
LegsOpulent Treasurescale's PetticoatStix Tier / Catalyst
BootsGloomstomper's SabatonsDarkflame Cleft
Ring 1Cyrce's CircletSiren Isle
Ring 2The Jastor DiamondGallywix
Trinket 1Eye of KezanGallywix
Trinket 2Suspicious Energy DrinkDelves
WeaponBest-in-SlotsOne-Armed Bandit

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadAmphitheater Stalker's HoodTheater of Pain
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderSkystreak's Hidden MissilesOperation: Floodgate
CloakChef Chewie's TowelCinderbrew Meadery
ChestBront's Singed BlastcoatOperation: Floodgate
WristConsecrated Baron's BindingsPriory of the Sacred Flame
GlovesLinked Pummeler GripsThe MOTHERLODE!!
BeltManiacal Monarch's GirdleOperation: Mechagon
LegsChemical Blaster's LegguardsThe MOTHERLODE!!
BootsGloomstomper's SabatonsDarkflame Cleft
Ring 1Fleshfused CircleTheater of Pain
Ring 2Footbomb Championship RingThe MOTHERLODE!!
Trinket 1Entropic Skardyn CoreThe Rookery
Trinket 2Signet of the PrioryPriory of the Sacred Flame
WeaponVoltaic StormcallerThe Rookery

Special items

  • The Jastor Diamond
    • Perfect stats for Scalecommander.
    • Gain credit (stats) based on friendly players highest secondary stat.
      • There is a 10% chance to instead give all credits to another friendly player.
  • Test Pilot's Go-Pack
    • Perfect stats for Scalecommander.
  • Best-in-Slots
    • Extremely good weapon with both passive and active effects.
    • The active part shares the 20s internal cooldown of active trinkets.
  • Cyrce's Circlet
    • Roaring War-Queen's Citrine
    • Fathomdweller's Runed Citrine
    • Legendary Skipper's Citrine

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.

Active Trinket alternatives

  • Geargrinder's Spare Keys
    • Very strong active, can replace Suspicious Energy Drink.
  • Signet of the Priory
    • Strong farmable option for early gearing.

Passive Trinket alternatives

  • Reverb Radio
    • Amazing passive alternative to Suspicious Energy Drink.
  • Sigil of Algari Concordance
    • Spawn an Earthen which will deal damage alongside you.
  • Mug's Moxie Jug]
    • Passive crit buff that is good for Chronowarden.

Embellishments

As for your first Spark item its almost always the most efficient to craft either a staff or offhand.

  • 1x Darkmoon Sigil: Ascension
    • Use this ONLY if you craft a staff or offhand.

Remaining Sparks

  • Crafted items are 675 item level and regular items are 678 at max item level, therefore it is not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.

Simcraft

To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.

Augmentation Evoker is now technically supported on Raidbots, but they are very early alpha, and you are going to most likely get weird results.

  • If you end up having issues with the simulations and have questions I might not be able to help, for such issues, you could need to ask in the Evoker Discord.
  • DO NOT use Stat Weights Sims, they only affect your personal damage. As such, you won't be given relevant results.
  • Use only Top Gear and Droptimizer.
  • RDPS or "Raid DPS" is the damage dealt by your entire group. This is done because Augmentation is a Support that buffs other DPS therefore they are required for it to operate. Due to this and a few factors mentioned below, sims do not output the contribution of the Augmentation Evoker individually and can only provide comparisons. Thankfully, comparisons are all you need to optimize gear or talent choices.

Consumables

Patch 11.1 - Undermine(d)
Augmentation Evoker
  • Phials
    • Flask of Tempered Mastery -- maximum DPS.
  • Food
    • Feast of the Divine Day
    • Feast of the Midnight Masquerade
  • Combat Potion
    • Tempered Potion
  • Health Potion
    • Algari Healing Potion -- a big burst of healing
  • Weapon Oil
    • Algari Mana Oil -- default
    • Oil of Deep Toxins
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Deadly Onyx
    • Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
      • Masterful Ruby
      • Masterful Emerald

Enchantments

HeadS.A.D.
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Winged Grace
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Chant of Armored Avoidance
S.A.D.
WaistS.A.D.
LegsSunset Spellthread
BootsEnchant Boots - Scout's March
Ring 1Enchant Ring - Radiant Mastery
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Mastery
Magnificent Jeweler's Setting 2x
WeaponEnchant Weapon - Authority of Radiant Power
Augmentation Evoker Enchantments in Mythic+

You buy Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.

Log Review

Patch 11.1 - Undermine(d)
Augmentation Evoker
  • With pre-patch, roughly 50-55% of your damage as Augmentation is strictly from your buffs. Due to that, it is vital to buff the correct targets. For the easiest time, you look at Details and buff the top 4 players. The next stage is utilizing Warcraftlogs and buffing the top 4 DPS. For the last stage, you manually input your timings into Warcraftlogs and make decisions upon that.
  • This Section is a WIP and will be continuously updated.

Macros

Patch 11.1 - Undermine(d)
Augmentation Evoker

Discover recommended macros for Augmentation Evoker during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

Breath of Eons -- Casts Breath of Eons on your cursor without confirmation.

#showtooltip 
/cast [@cursor] Breath of Eons(Bronze)

Addons

Patch 11.1 - Undermine(d)
Augmentation Evoker

Below, you see a screenshot of the author's User Interface for their Augmentation Evoker, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.

2 Mui Ezgif
Augmentation Evoker Mythic+ User Interface

Changes this Patch

Patch 11.1 - Undermine(d)
Augmentation Evoker

FAQ

Patch 11.1 - Undermine(d)
Augmentation Evoker

Credits

Written By: Saltad

Reviewed By: Fraggo

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