Arms Warrior Mythic+ Guide
Welcome to the Arms Warrior Mythic+ guide for the World of Warcraft patch 11.0! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- Colossus is stronger in AoE, while Slayer is stronger on single target. Both are great options for Mythic+.
- Demolish
- Gets significantly buffed by Colossal Might.
- One Against Many and Practiced Strikes
- Cleave deals by far the highest overall damage of our abilities in sustained AoE scenarios, and with Colossus you invest further into Cleave.
- Dominance of the Colossus
- Your Demolish gets its cooldown reduced, making it a bit tricky to line up with your other cooldowns sometimes.
- Slayer's Dominance
- You attacks have a chance to proc Slayer's Strike, which applies Marked for Execution.
- Unrelenting Onslaught
- Consuming Marked for Execution reduces the cooldown of Bladestorm.
- You can use Storm Bolt while channeling Bladestorm because of this talent, and since Storm Bolt does some damage it is a DPS increase.
- Overwhelming Blades
- Consuming Marked for Execution, getting a Reap the Storm proc or using Bladestorm applies Overwhelmed.
- Imminent Demise
- Every third Slayer's Strike procs a Sudden Death. This Sudden Death that comes from Imminent Demise does not need you to have the talent Sudden Death selected.
- Opportunist and Slayer's Malice
- With so much extra power invested in Overpower it takes a prominent role in your rotation.
Talents
- Swap Warbreaker for Blunt Instruments if you need single-target damage more than AoE.
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Anger Management
- You get to use your cooldowns significantly more often with this talent, and it puts some value on the act of simply spending rage by itself.
- Ravager
- When paired with Unhinged it is a strong cooldown for both single-target and AoE.
- Merciless Bonegrinder
- Further buffs your cooldowns, and Cleave can sometimes have incredible burst damage when you also have overlap with Collateral Damage.
- Executioner's Precision
- Makes Mortal Strike stay relevant throughout entire single-target fights including the Execute Phase.
- Rend
- Deals good damage over time.
- You can apply Rend to many enemies with Thunder Clap.
Class Tree
- Thunderous Roar
- Thunderous Words buffs all your bleeds while Thunderous Roar is active.
- Uproar allows you much more frequent uses of Thunderous Roar.
- Avatar
- Your primary big DPS cooldown to plan around. It also has a root dispel which can be useful sometimes.
- Swap Warbreaker for Blunt Instruments if you need single-target damage more than AoE.
When to use this Spec
Use this spec if you need more single-target damage
Talent Adjustments
Listing all the changes within the Class and Spec tree compared to the default build.
Spec Tree
- Added
- Bladestorm
- Removed
- Ravager
Hero Tree
Changed from Colossus to Slayer, for more info visit the Hero Talent section above.
Rotation
Tier Set
- 2-Set: Mortal Strike and Cleave increase the damage of your next Overpower by 10%.
- 4-Set: When Overpower has its cooldown reset by Tactician, your next Mortal Strike or Cleave has its damage increased by 10% and critical strike chance increased by 10%, stacking up to 2 times.
Single-Target
Pre-Execute Phase
- Cooldowns are covered in the Deep Dive section.
Opener
- Your goal in the opener is to apply Rend and then use your cooldowns, ideally in the order shown below.
Pre-Execute Priority List
This is a general priority you aim to maintain throughout the fight before the target hits 35% health.
- Apply Rend if it is not already up.
- Use Overpower if you have 2 charges ready.
- Use Mortal Strike on cooldown.
- Use Overpower on cooldown.
- Refresh Rend if it has less than 30% its time left.
- Use Cleave if Merciless Bonegrinder is up.
- Use Slam.
- Cooldowns are covered in the Deep Dive section.
Opener
- Your goal in the opener is to apply Rend and then use your cooldowns, ideally in the order shown below.
Pre-Execute Priority List
This is a general priority you aim to maintain throughout the fight before the target hits 35% health.
- Apply Rend if it is not already up.
- Use Execute with a Sudden Death proc if you have 3x Marked for Execution.
- Use Overpower if you have Opportunist.
- Use Mortal Strike on cooldown.
- Use Overpower on cooldown.
- Use Execute with a Sudden Death proc.
- Refresh Rend if it has less than 30% its time left.
- Use Cleave if Merciless Bonegrinder is up.
- Use Slam.
Execute Phase
- Cooldowns are covered in the Deep Dive section.
Execute Priority List
This is a general priority you aim to maintain when the target is below 35% health.
- Use Overpower if both of this is true:
- You do not already have 2x Martial Prowess.
- You have less than 100 rage.
- Use Mortal Strike if you have 2x Executioner's Precision.
- Use Execute.
- Use Overpower.
- This kind of talent build is likely to rage-starve in the Execute Phase.
- Cooldowns are covered in the Deep Dive section.
Execute Priority List
This is a general priority you aim to maintain when the target is below 35% health.
- Use Overpower if all of this applies:
- You have Opportunist.
- You do not already have 2x Martial Prowess.
- You have less than 100 rage.
- Use Mortal Strike if you have 2x Executioner's Precision.
- Use Execute.
- Use Overpower.
2-Target
- The single-target priority lists apply when fighting 2 targets, with some alterations:
- Keep up Sweeping Strikes as much as you can.
- Apply Rend with Thunder Clap instead if you don't have Sweeping Strikes up.
- Use Cleave as a filler instead of Slam because of Fervor of Battle.
- Shown below is an example of a 2-target opener for Colossus.
- The single-target priority lists apply when fighting 2 targets, with some alterations:
- Keep up Sweeping Strikes as much as you can.
- Apply Rend with Thunder Clap instead if you don't have Sweeping Strikes up.
- Use Cleave as a filler instead of Slam because of Fervor of Battle.
- Shown below is an example of a 2-target opener for Slayer.
AoE
- Cooldowns are covered in the Deep Dive section.
Opener
- Delay your first Demolish until late in the Colossus Smash debuff window in order to get stacks of Colossal Might.
AoE Priority List
This is a general priority you aim to maintain when fighting at least 3 targets.
- Apply Rend with Thunder Clap if it is not already up.
- Use Overpower if Collateral Damage is up and you don't have 2 stacks of Martial Prowess.
- Use Cleave on cooldown.
- Use Overpower on cooldown.
- Use Mortal Strike if you have 2x Executioner's Precision with Sweeping Strikes up.
- Use Execute when Sweeping Strikes is up.
- Use Mortal Strike when Sweeping Strikes is up.
- Use Thunder Clap on cooldown.
- Use Mortal Strike if you have 2x Executioner's Precision.
- Use Execute.
- Use Mortal Strike on cooldown.
- Use Slam.
- Cooldowns are covered in the Deep Dive section.
Opener
- Apply Rend and then use your cooldowns. It is good to throw in an early Cleave as shown on the timeline, in order to get Mastery: Deep Wounds for your Thunderous Roar cast.
AoE Priority List
This is a general priority you aim to maintain when fighting at least 3 targets.
- Apply Rend with Thunder Clap if it is not already up.
- Use Overpower if you have Collateral Damage buff up, but not 2x Martial Prowess buffs.
- Use Cleave on cooldown.
- Use Execute if you have any Marked for Execution.
- Use Overpower on cooldown.
- Use Mortal Strike if you have 2x Executioner's Precision when Sweeping Strikes is up.
- Use Execute when Sweeping Strikes is up.
- Use Mortal Strike when Sweeping Strikes is up.
- Use Thunder Clap on cooldown.
- Use Mortal Strike if you have 2x Executioner's Precision.
- Use Execute.
- Use Mortal Strike on cooldown.
- Use Slam.
Deep dive
Cooldown Usage
Single-Target Pre-Execute Cooldowns
Cooldowns as a priority list:
- Use Thunderous Roar on cooldown.
- Use Ravager on cooldown.
- Use Avatar if the Colossus Smash debuff is active on your target or if Warbreaker has less than 5 seconds remaining cooldown.
- Use Warbreaker on cooldown.
- Use Demolish if Mortal Strike is on cooldown.
Cooldowns as a priority list:
- Use Thunderous Roar on cooldown.
- Use Avatar if the Colossus Smash debuff is active on your target or if Warbreaker has less than 5 seconds remaining cooldown.
- Use Colossus Smash on cooldown.
- Use Bladestorm if the remaining cooldown of Warbreaker is greater than the duration of Bladestorm (4 GCDs). --- Basically, don't use Bladestorm just before Warbreaker is ready, but any other time is good.
Single-Target Execute Cooldowns
Cooldowns as a priority list:
- Use Thunderous Roar on cooldown.
- Use Ravager on cooldown.
- Use Avatar together with Warbreaker.
- Use Warbreaker on cooldown.
- Use Demolish if your Colossus Smash debuff is up.
- The exact timing of Unhinged within the rotation changes depending on your haste levels, since the duration of Arms Warriors Ravager is set on cast, but your global cooldown duration changes when you apply In For The Kill or get other haste buffs.
- As a rule you can aim for 2x Executioner's Precision, then move over to Overpower until you noticed the Executioner's Precision was consumed, then you move back to Execute.
Cooldowns as a priority list:
- Use Thunderous Roar on cooldown.
- Use Avatar together with Colossus Smash.
- Use Warbreaker on cooldown.
- Use Bladestorm if both of these things are true:
- You have 2x Executioner's Precision.
- Colossus Smash debuff is either up or the Warbreaker cooldown has more than 15 seconds remaining.
AoE Cooldowns
Cooldowns as a priority list:
- Use Thunderous Roar on cooldown.
- Use Sweeping Strikes on cooldown.
- Use Ravager on cooldown.
- Use Avatar on cooldown.
- Use Warbreaker on cooldown.
- Use Demolish on cooldown.
Cooldowns as a priority list:
- Use Thunderous Roar on cooldown.
- Use Sweeping Strikes on cooldown.
- Use Avatar on cooldown.
- Use Warbreaker on cooldown.
- Use Bladestorm on cooldown.
Generating more Rage
If you are new to Arms Warrior you should skip this section since even when rage-starved it is a lot of effort for a minimal gain, and if done poorly it is a big DPS loss.
Becoming rage-starved should be a rare occurrence, but can happen sometimes if you are holding onto cooldowns, playing an AoE focused talent build on single-target, or if your group does not have Skyfury. Consider these two ideas to be your very last priority, if the choice is between doing this or doing nothing.
Using Parry Attack Speed for Rage
Charge for Rage
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
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Boss Tips
Avanoxx
- Both of Avanoxx abilities Alerting Shrill and Gossamer Onslaught have 40 seconds cooldown.
- Alerting Shrill is physical damage, go in Defensive Stance or use Die by the Sword if needed.
- Use Spell Reflection to reduce damage taken from Gossamer Onslaught.
- If you are fixated by Starved Crwaler try to not kite them into melee, since Avanoxx can eat them and get a damage buff through Insatiable.
Anub'zekt
- Use at least Spell Reflection when affected by Infestation, and remember you place a Ceaseless Swarm pool when it expires.
- Kill Bloodstained Webmages fast and interrupt Silken Restraints.
Ki'katal the Harvester
- Cultivated Poisons come just slightly too frequently to use Spell Reflection for all of them. When you can't use Spell Reflection use Die by the Sword instead, like shown in the timeline below.
- When you're affected by Grasping Blood you can use any form of crowd control such as Shockwave or Storm Bolt instead of killing it to cancel your root.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Resonant Barrage from Trilling Attendant.
- Horrifying Shrill from Ixin.
- Revolting Volley from Bloodstained Webmage.
- Venom Volley from Blood Overseer.
- Pay extra attention to these casts:
- Alarm Shrill from Sentry Stagshell
- A really long cast that needs to get disrupted.
- Massive Slam from Nerubian Hauler and Hulking Bloodguard
- A short stun that ramps in damage done per cast.
- Alarm Shrill from Sentry Stagshell
Boss Tips
Orator Krix'vizk
- Use your Spell Reflection during Vociferous Indoctrination, you have it ready for every cast.
- Vociferous Indoctrination spawns a pool, so make sure to stand on and follow the tank as the cast finishes.
Fangs of the Queen
- Watch out for Knife Throw. Use defensives if you're targeted by this ability.
- Help soak the Freezing Blood from the tank.
The Coaglamation
- Use your at least Spell Reflection for Dark Pulse. This happens at 100 boss energy, first is 1 minute into the fight and then 1 minute and 18 seconds apart.
Izo, the Grand Splicer
- Use your Spell Reflection for Splice. The cooldown of Spell Reflection is just barely too long to cleanly get it for all, but you can get most of Splice covered if you instantly use Spell Reflection as soon as Splice is applied or cooldown of Spell Reflection is up.
- Save AoE cooldowns for Umbral Weave, you can get some difficult overlaps with Shifting Anomalies relocating. You can remove the root with Avatar.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Web Bolt from Sureki Silkbinder.
- Grimweave Blast from Covert Webmancer.
- Mending Web from Covert Webmancer.
- Twist Thoughts from Herald of Anurek.
- Void Wave from Sureki Unnaturaler.
Boss Tips
E.D.N.A.
- Try to spawn Volatile Spikes close together or in a line, so you can detonate them all with 1 Refracting Beam.
- Alternate Spell Reflection, Die by the Sword and Defensive Stance for Earth Shatterer or Refracting Beam when you are breaking many Volatile Spike.
Skarmorak
- Control your damage on Crystal Shards so that you don't get several stacks of Crystalline Eruption, but still kill them quickly. Aim to always have 1 stack of Crystalline Eruption ticking on you, since if you take too long time Fortified Shell consumes the Crystal Shards and still damage you but also increase the potency of Sharmoraks absorb shield.
- Use your defensives when you have multiple stacks of Unstable Energy.
Master Machinists Brokk and Dorlita
- Make sure to interrupt Molten Metal from Speaker Brokk.
- Use your defensives for Exhaust Vents and Blazing Crescendo.
- Balance your damage to defeat Speaker Brokk and Speaker Dorlita at the same time, whoever survives after the other is defeated starts doing a lot of damage with Silenced Speaker.
Void Speaker Eirich
- Spell Reflection has slightly too long cooldown to use for all the Entropic Reckoning. If you pre-use Spell Reflection you can more often have it ready in time.
- Save Die by the Sword for in case something goes bad with Void Corruption and you have to hold the debuff for a while, or use Die by the Sword if you are low health with Entropic Reckoning going out.
Trash Tips
- Focus down Earth Burst Totem from Cursedforge Stoneshaper. They have a low amount of health but are not affected by AoE abilities.
- Important abilities to interrupt in this dungeon are:
- Howling Fear from Ghastly Voidsoul.
- Censoring Gear from Turned Speaker.
- Piercing Wail from Void Bound Howler.
- Restoring Metals from Forgebound Mender and Cursedforge Mender.
- Arcing Void from Cursedheart Invader.
Boss Tips
Speaker Shadowcrown
- Use Spell Reflection during Obsidian Beam, it should be ready for all of them.
Anub'ikkaj
- There is a bad overlap with the 4th Dark Orb exploding and the 3rd Shadowy Decay, save Die by the Sword for this overlap.
- Use Spell Reflection, and Defensive Stance if needed, for Shadowy Decay.
- Dark Orb deals more damage depending on its distance to you, so be ready to go into Defensive Stance if needed.
Rasha'nan
- Use Heroic Leap to quickly deliver Arathi Bombs.
- Use Spell Reflection when Rasha'nan casts Erosive Spray, the DoT it applies Lingering Erosion does a lot of damage.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Night Bolt from Nightfall Shadowmage.
- Ensnaring Shadows from Nightfall Shadowmage.
- Tormenting Beam from Nightfall Darkcaster.
- Umbral Barrier from Nightfall Darkcaster.
Boss Tips
Ingra Maloch
- Interrupt Spirit Bolt every time a non-tank player is targeted, unless it is on you then let it go through and use Spell Reflection.
- Use Berserker Rage to immune Repulsive Visage.
- Try to line up your cooldowns with Droman Oulfarran's Droman's Wrath to gain a huge DPS boost. This happens when Droman Oulfarran reaches 20% health.
Mistcaller
- Use Storm Bolt as backup CC if needed to control the Illusionary Vulpins. It is better to get longer duration crowd-control from other classes.
- Use your defensives during the Guessing Game.
Tred'ova
- Use Heroic Leap if needed to break Mind Link quickly. The main target of Mind Link is always the tank, so ideally preposition yourself on the other side of the boss.
- Use Spell Reflection and Die by the Sword during Consumption.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Spirit Bolt from Drust Harvester.
- Harvest Essence from Drust Harvester.
- Nourish the Forest from Mistveil Tender.
- Bramblethorn Coat from Mistveil Shaper.
- Stimulate Regeneration from Spinemaw Staghorn.
- Stimulate Resistance from Spinemaw Staghorn.
- You can Spell Reflection the Overgrowth to avoid the stun.
- You can Spell Reflection Mistveil Bite and Volatile Acid.
Boss Tips
Blightbone
- Use at least Spell Reflection as a defensive if you're targeted by Heaving Retch.
- Use Shockwave on Carrion Worms.
Amarth, The Harvester
- If any adds are still alive during Final Harvest, use Storm Bolt or Shockwave to crowd-control them. With them crowd-controlled, the boss doesn't cast Tortured Echoes even though an add is alive.
Surgeon Stitchflesh
- Aim Meat Hooks towards Surgeon Stitchflesh, and pay attention to when Surgeon Stitchflesh Escape to the platform to bring him back instantly with Meat Hooks.
- Control your damage to Stitchflesh's Creation so that it stays alive for the Escape into Meat Hooks to bring back Surgeon Stitchflesh instantly, but that it does not live much longer than that. The main damage you take in this fight comes from Festering Rot with damage that is ramping up while Stitchflesh's Creation lives.
- Use a defensive if targeted by Stitchneedle when low health.
- You can use Die by the Sword for Morbid Fixation if it is not getting interrupted by Meat Hooks.
Nalthor the Rimebinder
- You can use Spell Reflection to reflect Frozen Binds.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Drain Fluids from Corpse Harvester and Corpse Collector.
- Necrotic Bolt from Zolramus Sorceror & Zolarmus Necromancer.
- Rasping Scream from Skeletal Marauder.
- Frostbolt Volley from Reanimted Mage.
- Goresplatter from Corpse Collector.
- Repair Flesh from Flesh Crafter.
- You can deflect Spew Disease from Rotspew with Spell Reflection.
Boss Tips
Chopper Redhook
- Line up your cooldowns with the boss walking over Bombs which afflict him with Heavy Ordnance.
- The main damage you take in this fight is from Molten Slug. You can't reflect it, but use Spell Reflection for the damage reduction when targeted.
Dread Captain Lockwood
- Focus down the Ashvane Cannoneer during the phase change to quickly use Unstable Ordnance to get the boss down from the ship.
- Use Spell Reflection when affected by Fiery Ricochet.
- Use Die by the Sword and Defensive Stance when you get afflicted by Gut Shot.
- If your group does not have a passive slow then keep up Thunder Clap to keep the boss from jumping because of Evasive.
Hadal Darkfathom
- The only unavoidable damage in this fight comes from Break Water. This ability is cast around every 20-24 seconds, just barely too often to have Spell Reflection for all.
- You can use defensives in a priority system here for Break Water:
- Spell Reflection if ready.
- Die by the Sword if ready.
- Defensive Stance if needed.
Viq'Goth
- If you can't avoid a Call of the Deep use Spell Reflection to deflect.
- Use Spell Reflection or Die by the Sword when afflicted by Putrid Waters.
- Attack Demolishing Terror as a priority over Gripping Terror.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Brackish Bolt from Irontide Waveshaper.
- Watertight Shell from Irontide Waveshaper.
- Water Bolt from Bilge Rat Tempest.
- Choking Waters from Bilge Rat Tempest.
- Bolstering Shout from Ashvane Commander.
Boss Tips
General Umbriss
- Use Spell Reflection when General Umbriss casts Commanding Roar.
Forgemaster Throngus
- You take a lot of damage from Blistering Heat when Forgmaster Throngus casts Forge Weapon. This happens around 20 seconds apart from each other, so you can use Spell Reflection for every other Forge Weapon.
Drahga Shadowburner
- Use Spell Reflection when Valiona casts Twilight Buffet.
Erudax, the Duke of Below
- You can use Spell Reflection to reflect Depth's Grasp from Void Tendril, and it also does not consume Spell Reflection so you can clear several Void Tendrils with 1 Spell Reflection.
- Be careful of the timing when you kill Mutated Hatchlings, you don't want to overlap Shadow Wound debuff with Abyssal Corruption or Void Surge.
- Use defensives during Abyssal Corruption and Void Surge.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Earth Bolt from Twilight Earthcaller.
- Mass Tremor from Twilight Earthcaller.
- Shadowflame Bolt from Twilight Beguiler.
- Sear Mind from Twilight Beguiler.
- You can use Spell Reflection to reflect Corrupt from Faceless Corruptor.
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +2 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- +4 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +7 Affix
- Challenger's Peril
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +2 Affix
Following you get some useful tips for handling different Mythic+ Affixes as an Arms Warrior.
- Xal'atath's Bargain: Ascendant
- Use Shockwave, Storm Bolt and Pummel to clear the sparks and get the big haste buff.
- Xal'atath's Bargain: Voidbound
- Use Sweeping Strikes and cleave Execute from the Void Emissary. Have it as your main target.
- Xal'atath's Bargain: Oblivion
- Watch behind you and collect any orbs flying into melee, intercept them before they hit any enemies.
- Xal'atath's Bargain: Devour
- This is a healing absorb that can be dispelled by Bitter Immunity. Use Impending Victory if needed.
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as an Arms Warrior. For more detailed information, visit the Stats and Attributes guide.
Higher Item level items are better in most scenarios. For an accurate representation of what item to equip you should use Simcraft! A static "Stat Priority" is just a starting point and can easily shift depending on your individual gear.
All secondary stats are affected by diminishing returns. Click here to learn more!
Tertiary
- Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
- Leech - Provides additional healing through damage dealing.
- Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.
Gear
Slot | Item | Location |
---|---|---|
Head | Warsculptor's Barbute | The Silken Court / Catalyst |
Neck | Sureki Zealot's Insignia | Sikran, Captain of the Sureki |
Shoulder | Warsculptor's Horned Spaulders | Rasha'nan / Catalyst |
Cloak | Consecrated Cloak | Tailoring |
Chest | Warsculptor's Furred Plastron | Broodtwister Ovi'nax / Catalyst |
Wrist | Everforged Vambraces | Blacksmithing |
Gloves | Warsculptor's Crushers | Sikran, Captain of the Sureki / Catalyst |
Belt | Crystal-Fissure Girdle | The Stonevault |
Legs | Legplates of Unholy Frenzy | The Necrotic Wake |
Boots | Shattershell Greaves | Anub'arash |
Ring 1 | Seal of the Poisoned Pact | Queen Ansurek |
Ring 2 | Band of the Roving Scalawag | Siege of Boralus |
Trinket 1 | Mark of Khardros | Grim Batol |
Trinket 2 | Ara-Kara Sacbrood | Ara-Kara, City of Echoes |
Weapon | Anub'arash's Colossal Mandible | The Silken Court |
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Wrathbark Greathelm | Mists of Tirna Scithe |
Neck | "Emergency Stop" Keychain | The Stonevault |
Shoulder | Earthshape Pauldrons | Grim Batol |
Cloak | Anvilhide Cape | The Stonevault |
Chest | Experimental Goresilk Chestguard | Ara-Kara, City of Echoes |
Wrist | Vociferous Subjugator's Bracers | City of Threads |
Gloves | Machinist's Searing Handguards | The Stonevault |
Belt | Crystal-Fissure Girdle | The Stonevault |
Legs | Legplates of Unholy Frenzy | The Necrotic Wake |
Boots | Ballast Sinkers | Siege of Boralus |
Ring 1 | Devout Zealot's Ring | The Dawnbreaker |
Ring 2 | Band of the Roving Scalawag | Siege of Boralus |
Trinket 1 | Ara-Kara Sacbrood | Ara-Kara, City of Echoes |
Trinket 2 | Mark of Khardros | Grim Batol |
Weapon | Siegebreaker's Halberd | Siege of Boralus |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.
Active Trinket alternatives
- Mark of Khardros
- Good active alternative if you don't want to do the tasks from Treacherous Transmitter.
- Skarmorak Shard
- Almost equal to Mark of Khardros.
- Treacherous Transmitter
- BiS trinket, but the tasks you have to complete can be annoying.
Passive Trinket alternatives
- Shadow-Binding Ritual Knife
- Good Passive alternative from delves.
- Ovi'nax's Mercurial Egg
- This trinket sims slightly better than the BiS trinket Ara-Kara Sacbrood, but it is not listed as BiS since it can be annoying to min-max the stacks.
Embellishments
There are 2 viable embellishment combinations for Arms Warriors:
- 2x Duskthread Lining or Dawnthread Lining -- Which one is better depends on your current gear, BiS profile is using Duskthread Lining.
or
- Darkmoon Sigil: Ascension
- Can only be crafted on Weapon.
- Writhing Armor Banding
- Ideally craft on Wrist. Cloak, Boots and Waist are also good.
Most of the time the lining embellishments should be slightly better, it depends on how much time you spend above 80%, but going with Darkmoon Sigil: Ascension is much better if you want to play both Fury and Arms.
Remaining Sparks
- Crafted items are 636 item level and regular items are 639 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Simcraft
To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.
Consumables
- Phials
- Flask of Alchemical Chaos
- Food
- Feast of the Divine Day -- Primary stat food is the best option at low item level.
- Feast of the Midnight Masquerade -- Primary stat food is the best option at low item level.
- Outsider's Provisions -- In high item level gear secondaries start to become competitive with or superior to Strength.
- Combat Potion
- Tempered Potion
- Health Potion
- Algari Healing Potion
- Weapon Temporary Enchant
- Algari Mana Oil -- Generally the best option, but the attack power enchants are very close in value.
- Ironclaw Whetstone -- If you have a bladed weapon; a Sword, an Axe or a Polearm.
- Ironclaw Weightstone-- If you have a blunt weapon; a Mace, a Staff or a Fist Weapon.
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Deadly Emerald
- Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
- Quick Sapphire
- Quick Ruby
- Quick Onyx
Enchantments
Head | Nerubian Gemweaver |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Winged Grace |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Chant of Armored Avoidance Nerubian Gemweaver |
Waist | Nerubian Gemweaver |
Legs | Defender's Armor Kit |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Critical Strike Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Critical Strike Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Council's Guile |
You buy Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.
Races
For min-maxing an Arms Warrior in Mythic+, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.
- Escape Artist -- Gnome
- Root and Snare dispel.
- Shadowmeld -- Night Elf
- Drop combat in order to avoid spells being targeted at you.
- Stoneform -- Dwarf
- Removes all Poison, Disease, Curse, Magic, and Bleed simultaneously.
- Arcane Torrent -- Blood Elf
- Dispels 1 beneficial effect from all nearby enemies at the same time.
- Spatial Rift -- Void Elf
- Activate to spawn a shadow traveling in the direction you are facing. Activate again to teleport to it.
- Maximum range of 100 yards.
Recommendation
Dwarf and Night Elf abilities have such a big impact on your Mythic+ experience that you need to use either of them if you're serious about pushing keys with your Arms Warrior.
Macros
Discover recommended macros for Arms Warrior during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Cursor Macros
Bladestorm and Ravager Macro --- If you have Ravager talented then you use Ravager on your cursor, if not then you Bladestorm.
/cast [known:228920,@cursor] Ravager; Bladestorm
Thunderous Roar and Champion's Spear Macro --- If you have both abilities talented then Champion's Spear is prioritized, and if you have Champion's Spear talented it is cast on your cursor.
/cast [known:376079,@cursor] Champion's Spear; Thunderous Roar
Heroic Leap Macro --- Leap on your cursor without the extra mouse click.
/cast [@cursor] Heroic Leap
Mouseover Macros
Convenience Macros
Addons
Below, you see a screenshot of the author's User Interface for their Arms Warrior, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.
Addons
WeakAuras
Changes this Patch
Patch 11.0.5
Patch 11.0.2
Patch 11.0
FAQ
Q: Why am I running out of rage?
Credits
Written By: Revvez
Reviewed By: Swag