Affliction Warlock Mythic+ Guide

11.1 - Undermine(d)

Last Updated:February 25, 2025|Changelog|FAQ

Welcome to the Affliction Warlock Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Affliction Warlock
Affliction WarlockMythic+
Single-Target
Average
AoE
Strong
Utility
Average
Survivability
Excellent
Mobility
Weak
Affliction Warlock Mythic+ Best in Slot

Hero Talents

Patch 11.1 - Undermine(d)
Affliction Warlock
  • Soul Harvester currently performs overall better than Hellcaller.
Soul Harvester
Hellcaller
  • Generating a Soul Shard now has a chance to grant a Succulent Soul.
    • Succulent Soul empowers your next Malefic Rapture cast.
  • Sataiel's Volition makes Haunt grant you a Nightfall proc.
    • Be careful to not overcap on Nightfall stacks as Sataiel's Volition also makes your Corruption tick faster which leads to more frequent procs.
  • Necrolyte Teachings increases Shadow Bolt and Drain Soul damage and amplifies Nightfall.
  • Shadow of Death makes your Soul Rot grant 3 Soul Shards that each contain a Succulent Soul.
  • Your Corruption is turned into Wither.
  • You have access to a 1-minute cooldown called Malevolence.
  • Wither can stack up and has multiple neat interactions with different talents which can increase its stack count or have other benefits.
    • Spending Soul Shards on damaging spells increases the stacks of Wither by 1 and has a chance to gain an additional stack due to Blackened Soul.
    • Casting Malevolence increases all active Wither stacks by 6 while each Malefic Rapture adds 1 additional stack during its duration.
    • Mark of Peroth'arn gives Wither the chance to add a stack whenever it crits.
    • Whenever Blackened Soul deals damage you have a chance to gain Tormented Crescendo stack.
  • Wither has a built-in mechanic which consumes its' accumulated stacks one after another for more damage. This mechanic is called Acute.
    • The Acute state of Wither is triggered by the following:
      • Chance whenever Wither gains a stack.
      • If Wither reaches 8 stacks.
      • If the target Wither is on reaches 20% hp or is below 20% already.
      • When Malevolence is up.

Talents

Patch 11.1 - Undermine(d)
Affliction Warlock
Soul Harvester
Hellcaller
Soul Harvester Affliction Warlock Mythic+ Build

When to use this Spec

Overall most balanced spec and should be used by default.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Seed of Corruption
    • Allows you to spread your Corruption on a large number of targets quickly. Costs 1 Soul Shard.
  • Vile Taint
    • Strong AoE DoT that also applies Agony on up to 8 targets, another tool to spread your DoTs faster.
  • Soul Rot
    • Strong AoE DoT on up to 5 targets.
    • Malign Omen and Dark Harvest allow you to have a short damage burst every minute both on ST and AoE.
  • Nightfall
    • Buff that reduces the cast time of your next Drain Soul by half and increases its damage. Stacks up to 2.
  • Tormented Crescendo
    • Buff that helps you with Soul Shard drought on ST or when there are a low number of targets. Stacks up to 2.
  • Haunt
    • Flat 10% damage increase debuff on your main target.
  • Summon Darkglare
    • Main cooldown for burst windows. Extends the duration of all your DoTs on every enemy.
    • Malevolent Visionary also grants the ability to do instant AoE burst damage on demand.
  • Cunning Cruelty and Volatile Agony
    • Boost your filler windows with passive AoE during your Drain Soul spam and refreshing Agony with less than 10 seconds remaining.
  • Cull the Weak
    • Allows you to have funnel options with Malefic Rapture doing more damage the more targets it hits.

Class Tree

  • Fel Domination
    • Helps you recover quickly in the event of death by allowing you to resummon a pet rapidly without cost.
  • Burning Rush
    • Your main mobility spell aside from Demonic Circle and Demonic Gateway, however, both of which require preplanning.
  • Curses of Enfeeblement
    • Gives you access to Curse of Exhaustion and Curse of Tongues.
    • Remember that you can only have one curse active per target.
    • Curse of Tongues can be very useful in pug groups to make it easier to deal with dangerous enemy casts.
  • Soulburn
    • Empowers a multitude of utility spells for the cost of 1 Soul Shard.
    • Mainly used for Demonic Circle: Teleport, Demonic Gateway and Healthstone.
  • Shadowfury
    • Your only AoE CC that can affect an unlimited amount of targets.
  • Mortal Coil
    • A single-target CC that can also be used as a defensive spell if you need to heal on demand.
    • Keep in mind that coiled and feared targets generally run away from you, so position yourself properly before casting it if needed.
  • Dark Pact
    • A defensive spell that grants you a big absorb shield depending on your current health plus a certain amount on top of it.
  • Sweet Souls
    • Passive heal whenever your teammates use a Healthstone from you.
    • Can be considered a fairly big defensive and shouldn't be overlapped with your own Healthstone to avoid overhealing in high keys.
  • Pact of Gluttony
    • Combining Healthstone with Soulburn becomes a strong 1 minute defensive CD on long boss fights.

Hero Talents

  • Friends In Dark Places
    • Your default pick because it increases your overall survivability unlike the other talent choice.
  • Shared Fate
    • Outperforms Feast of Souls.
  • Eternal Servitude
    • Your default pick but can be swapped for Gorefiend's Resolve if you are the only CR in the team.
Hellcaller Affliction Warlock Mythic+ Build

When to use this Spec

Use this if you want to do more AoE damage but less single target damage.

Talent Adjustments

Listing all the changes within the Class and Spec tree compared to the default build.

Spec Tree

  • Added
    • *Improved Shadow Bolt
      • Reduces the cast time and increases the damage of Shadow Bolt.
    • Sacrolash's Dark Strike
      • Increases the damage of Wither and makes your curses last longer.
  • Removed
    • Drain Soul
      • Changed to Improved Shadow Bolt.
    • Withering Bolt
      • Changed to Sacrolash's Dark Strike.

*Consider keeping Drain Soul instead of Improved Shadow Bolt if you feel like you are struggling with Soul Shards in your dungeons.

Hero Talents

Changed Soul Harvester to Hellcaller for more info visit the Hero Talent section above.

  • Curse of the Satyr
    • Your default pick since both talent choices are very niche and this one has more use cases than the other one.
  • Hatefury Rituals
    • Outperforms Bleakheart Tactics currently.
  • Zevrim's Resilience
    • Helps you recover your lost health from using Dark Pact.

Rotation

Patch 11.1 - Undermine(d)
Affliction Warlock

Tier Set

  • 2-Set: Your spells and abilities have a chance to hit a Jackpot! that increases your Haste by 12% for 12 seconds. Casting Summon Darkglare always hits a Jackpot!
  • 4-Set: Hitting a Jackpot! also increases damage of Unstable Affliction by 50% and causes Unstable Affliction to spread to up to 3 targets within 40 yards for 17 seconds.

Single-Target

Soul Harvester
Hellcaller

Opener

  • Your goal in the opener is to apply and maintain all the DoTs and debuffs while also not overcapping on Soul Shards with Nightfall and Tormented Crescendo procs. Below, you can see an example of how your opener looks when using the recommended Soul Harvester spec.
Affliction Warlock Single-Target opener in Mythic+
  • Always keep up Unstable Affliction, Agony, Corruption, Haunt and Shadow Embrace on the target.
  • Keep in mind that Haunt has travel time so you should precast it roughly ~2 seconds before the pull. Thus, half of your next cast, Unstable Affliction, is also casted before the fight even starts.
  • Soul Harvester has a higher number of total Nightfall procs over the fight which leads to a higher amount of Tormented Crescendo procs compared to Hellcaller. Always keep that in mind and never overcap on either of the procs.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Keep up Unstable Affliction, Agony and Corruption.
  2. Cast Haunt on cooldown but you can delay it for a few seconds if the debuff is not about to expire on the target and you have maximum amount of Nightfall stacks.
  3. Cast Summon Darkglare on cooldown whenever Vile Taint and Soul Rot are up.
  4. Cast Malefic Rapture if you are otherwise capping on Soul Shards or have Tormented Crescendo stacks.
  5. Cast Drain Soul to refresh Shadow Embrace stacks or have Nightfall stacks.
  6. Cast Vile Taint on cooldown. Make sure to have every second cast line up with Soul Rot.
  7. Cast Soul Rot on cooldown.
  8. Cast Malefic Rapture whenever you have Soul Shards.
  9. Cast Drain Soul as your filler spell.

Opener

  • Your goal in the opener is to apply and maintain all the DoTs and debuffs while also not overcapping on Soul Shards with Nightfall and Tormented Crescendo procs. Below, you can see an example of how your opener looks when using the recommended Hellcaller specю
Affliction Warlock Single-Target opener in Mythic+
  • Always keep up Unstable Affliction, Agony, Wither, Haunt and Shadow Embrace on the target.
  • Keep in mind that Haunt has travel time so you should precast it roughly ~2 seconds before the pull. Thus, half of your next cast, Unstable Affliction, is also casted before the fight even starts.
  • All Soul Shards should be spent while Soul Rot and Vile Taint are active on the target.

Priority List

This is a general priority you aim to maintain throughout the fight.

  1. Keep up Unstable Affliction, Agony and Wither.
  2. Cast Haunt on cooldown.
  3. Cast Summon Darkglare on cooldown whenever Vile Taint and Soul Rot are up.
  4. Cast Malefic Rapture if you are otherwise capping on Soul Shards or have Tormented Crescendo stacks.
  5. Cast Shadow Bolt to refresh Shadow Embrace stacks or have Nightfall stacks.
  6. Cast Vile Taint on cooldown. Make sure to have every second cast line up with Soul Rot.
  7. Cast Malevolence on cooldown. Sync it with Soul Rot every time.
  8. Cast Soul Rot on cooldown.
  9. Cast Malefic Rapture to spend all Soul Shards whenever Vile Taint and Soul Rot are up.
  10. Cast Shadow Bolt as your filler spell.

AoE

Soul Harvester
Hellcaller

Opener

  • Your goal in the AoE opener is similar to single-target with the only difference of applying DoTs to more targets, mostly through Seed of Corruption and Vile Taint. Below, you can see an example of how your opener looks when using recommended Soul Harvester spec.
Affliction Warlock AoE opener in Mythic+
  • You can apply Agony while the pull is gathering. Initially, Agonys damage is very low and it's unlikely for you to overaggro because of it. Just make sure your tank tagged it first before DoTing it.
  • All Soul Shards should be spent while Soul Rot and Vile Taint are up.

Priority List

  1. Keep up Agony on up to 8 targets.
  2. Keep up Unstable Affliction on the main target.
  3. Cast Haunt on cooldown on the main target.
  4. Cast Summon Darkglare on cooldown when Vile Taint and Soul Rot are up.
  5. Cast Vile Taint on cooldown. Make sure to have every second cast line up with Soul Rot.
  6. Cast Soul Rot on cooldown.
  7. Cast Malefic Rapture if you are about to cap on Soul Shards or have Tormented Crescendo proc.
  8. Cast Drain Soul if you have Nightfall procs.
  9. Cast Malefic Rapture whenever you have Soul Shards.
  10. Cast Drain Soul as your filler spell.

While Haunt, Drain Soul and Unstable Affliction could lower your overall dps in big pulls, it's still a damage gain on a priority target. And the way modern WoW works is that every single pull has at least one or two important trash mobs that are beneficial to kill fast to make the pull easier. That is the reason why these spells are mentioned in the AoE rotation and are recommended to be used.

Opener

  • Your goal in the AoE opener is similar to single-target with the only difference of applying DoTs to more targets, mostly through Seed of Corruption and Vile Taint. Below, you can see an example of how your opener looks when using recommended Hellcaller spec.
Affliction Warlock AoE opener in Mythic+
  • You can apply Agony while the pull is gathering. Initially, Agonys damage is very low and it's unlikely for you to overaggro threat because of it. Just make sure your tank tagged it first before DoTing it.
  • All Soul Shards should be spent while Soul Rot and Vile Taint are up.

Priority List

  1. Keep up Agony on up to 8 targets.
  2. Keep up Unstable Affliction on the main target.
  3. Cast Haunt on cooldown on the main target.
  4. Cast Summon Darkglare on cooldown when Vile Taint and Soul Rot are up.
  5. Cast Vile Taint on cooldown. Make sure to have every second cast line up with Soul Rot.
  6. Cast Malevolence on cooldown. Sync it with Soul Rot every time.
  7. Cast Soul Rot on cooldown.
  8. Cast Malefic Rapture if you are about to cap on Soul Shards or have Tormented Crescendo proc.
  9. Cast Shadow Bolt if you have Nightfall procs.
  10. Cast Malefic Rapture whenever you have Soul Shards.
  11. Cast Shadow Bolt as your filler spell.

While Haunt, Shadow Bolt and Unstable Affliction could lower your overall dps in big pulls, it's still a damage gain on a priority target. And the way modern WoW works is that every single pull has at least one or two important trash mobs that are beneficial to kill fast to make the pull easier. That is the reason why these spells are mentioned in the AoE rotation and are recommended to be used.

Deep Dive

Patch 11.1 - Undermine(d)
Affliction Warlock

Burn Windows

As an Affliction Warlock, you want to cast as many Malefic Raptures as possible during your Burn Windows.

  • Burn Window is whenever you have Soul Rot with Phantom Singularity or Vile Taint up. Thus, your main goal is to save as many Soul Shards as you can for those windows without overcapping them.
  • Keep in mind that you can use Vile Taint as a Mini-Burn Window all alone and spend some Shards here as well. Still, your main goal is to save as many Soul Shards as you can for your Main Burn with Soul Rot. Any extra Soul Shards that would have been used to not overcap could all be spent in Mini-Burn instead. The amount of Soul Shards spent in Mini-Burn depends on the number of targets you fight. For example, if you fight 8 targets or more then you can spend every Shard you get during Vile Taint but if it is single or low number of targets then it would only be few casts of Malefic Rapture. It all depends on how many Soul Shards you can generate in a 30 second window in between your Mini and Main Burn.

With experience, you get a better understanding of how many Soul Shards you want to spend outside of your burns, which varies on the number of targets you fight.

Managing Soul Shards as Hellcaller vs Soul Harvester

Main difference is that as a Hellcaller you want to save Soul Shards for your Burn Windows but as a Soul Harvester it is the opposite. You shouldn't save any Soul Shards and spend them whenever you can. Your main goal is to cast as few unbuffed Drain Souls as possible, almost never. That way it will be much easier to manage and not overcap on your procs and Soul Shards.

Once you are more used to the Soul Harvester playstyle you can try saving *1* Soul Shard for your Burn Windows to make them slightly more efficient. It is not recommended to save any more than 1 as it is very likely or guaranteed to overcap with 2 or more.

Although Burn Windows are more important with Hellcaller playstyle rather than Soul Harvester, it is still useful to know for the later one as it may change your priority slightly. For an example, in the end of the Burn Window, if you have a Nightfall proc but not overcapping on it, you may want to cast Malefic Rapture, if you can, instead of Drain Soul.

Nightfall and Tormented Crescendo

With the addition of hero talents, the amount of procs you get over the fight is significantly increased. To the point that managing them and not overcapping is as important as keeping up your DoTs and not failing you Burn Windows.

Hellcaller increases your Tormented Crescendo proc rate with Seeds of Their Demise and Soul Harvester increases amount of Nightfalls you get with Sataiel's Volition.

Difference between Hellcaller and Soul Harvester is quite big to the point that you need to manage your Soul Shards differently depending on the spec. That is due to Nightfall also interacting with how you get Tormented Crescendo. You have a very high chance of getting Tormented Crescendo proc during your Drain Soul channel buffed by Nightfall. Thus, as a Soul Harvester, you end up with an increased amount of both Tormented Crescendo and Nightfall procs.

Drain Soul clipping

Clipping means manually interrupting your cast. It is not necessary to finish your Drain Soul channel cast unless it is buffed by Nightfall. So any time you cast Drain Soul without it, you should clip it whenever any other spell higher in priority comes in.

For example, if you are casting normal unbuffed Drain Soul and you get a Nightfall or Tormented Crescendo proc then you should clip your cast and spend the proc.

Malefic Rapture vs Seed of Corruption

With The War Within coming, there is no more confusion on what spender to cast anymore. Your next cast should always be:

  • Seed of Corruption if you need to apply Corruption on the pack of mobs.
  • Malefic Rapture in any other situation, it is your main and only spender.

Vile Taint and Soul Rot

Although both spells should be used on cooldown, there are a couple of things you need to keep in mind.

  • Soul Rot is a 1 minute cooldown spell and should always be paired with Vile Taint.
  • Vile Taint being a 30 second cooldown spell allows it one additional use before Soul Rot comes off CD.

Minmaxing Volatile Agony

Another small thing to manage in The War Within is a new passive effect of refreshing Agony with less than 10 seconds remaining as it does decent AoE damage if executed properly. Aside from manually refreshing Agony, it is more important to remember that Vile Taint also triggers Volatile Agony. So in AoE scenarios, if trash lives long enough for a second Vile Taint, it's often beneficial to hold it for a few seconds to trigger more Volatile Agonys for more AoE output.

Optimizing Summon Darkglare

The main feature of Summon Darkglare lies in extending your DoTs, rather than just gaining pure damage from it, thus increasing the duration of your Burn Windows. Make sure to only cast it when Vile Taint and Soul Rot are up alongside your other DoTs.

Another important thing to know is that Summon Darkglare is a guardian and how it updates its stats. It happens differently the moment Darkglare is summoned and when it is already up.

Once you cast Summon Darkglare it snapshots your characters stats instantly but when it is already active it may take up to few seconds to update. That is why you should press potion, racial and any on use stat trinket right before Summon Darkglare and not after.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.1 - Undermine(d)
Affliction Warlock

← Scroll for more Dungeons

Cinderbrew Meadery
Darkflame Cleft
Operation Mechagon: Workshop
Operation: Floodgate
Priory of the Sacred Flame
Rookery
THE MOTHERLODE!!!
Theater of Pain
Affliction Warlock Mythic+ Build in Cinderbrew Meadery

Boss Tips

Brew Master Aldryr

  • Use small defensives whenever you are targeted by a Throw Cinderbrew.
  • Always be close to the boss to have an easier time dodging the Blazing Belch frontal.
  • Try to communicate with your group where to go during the Happy Hour intermissions. During this phase everyone is spread out and running around while taking physical damage during the whole phase. Keep an eye on your health and be ready to press a health potion if needed since you can be out of range of your healer at times.
    • Make sure to utilize your mobility as a Warlock, don't forget to put in advance both your Demonic Circle and Demonic Gateway.

I'pa

  • Use a small defensive during the Spouting Stout.
    • Good opportunity for a Dark Pact as it is always ready for each Spouting Stout cast.
  • Use a big defensive whenever you are targeted by a Burning Fermentation and didn't get a dispel.
    • Have an Imp ready for this fight to help your healer with Singe Magic dispels.
  • Help with stopping Brew Drops, if they are getting out of control, with spells like Shadowfury or Mortal Coil.

Benk Buzzbee

  • Use a defensive if you get multiple stacks of Shredding Sting.
  • Always help with destroying the barrels from Snack Time by riding the defeated Ravenous Cinderbees. It is very easy to get overwhelmed by them if the mechanic is not respected properly.

Goldie Baronbottom

  • Use a defensive whenever you get more than 1 stack of Cindering Wounds.
    • Can keep an Unending Resolve for unexpected situations like that.
  • Use defensives during each Let It Hail! cast.
    • Use a Dark Pact, Demonic Healthstone and a Mortal Coil for each cast.
  • Be careful with your positioning whenever it is time for a Cash Cannon frontal. Don't be too far from the boss while being behind the tank since the frontal is always fixated on the tank.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Free Samples? from Taste Tester.
      • Very good target for a Curse of Tongues as it casts very often.
    • Rejuvenating Honey from Flavor Scientist.
      • Use Devour Magic if the cast goes through.
    • Bee-stial Wrath from Bee Wrangler.
    • Honey Volley from Royal Jelly Purveyor.
  • Pay extra attention to these casts:
    • Throw Chair from Hired Muscle.
      • Inflicts physical damage to a random player. Make sure you are always full health whenever getting targeted by this spell. Always be ready to press a strong defensive like Unending Resolve or Demonic Healthstone with Soulburn.
    • Failed Batch from Flavor Scientist.
      • Summons a Failed Batch that starts a 10 second cast which will inflict AoE fire damage to all players upon succeeding. Focus it immediately because letting it go through may easily lead to a wipe.
    • Swarming Surprise from Venture Co. Honey Harvester.
      • An AoE cast that ramps in damage done per cast.
  • Dangerous debuffs to be wary of:
    • Erupting Inferno from Venture Co. Pyromaniac.
      • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Shredding Sting from Worker Bee.
      • A stacking Bleed that is applied to random players. Use a defensive if you get multiple of those stacks.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in Darkflame Cleft

Boss Tips

Ol' Waxbeard

  • Aim Reckless Charge to the nearby walls or pillars.
    • Place a Demonic Circle somewhere on the side to have an easier time dodging the charge if it's on you.
  • Don't tank too many stacks of Crude Weapons from Menial Laborers, especially if you are debuffed by a Luring Candleflame. Kite them if needed.
  • Always instantly swap to a dynamite laden cart whenever Underhanded Track-tics happens.

Blazikon

  • Use a defensive every time Enkindling Inferno happens.
  • Light as many candles as you can with Wicklighter Barrage debuff.
    • As a Warlock, you can light multiple of them by utilizing Demonic Circle and Demonic Gateway.

The Candle King

  • Always be ready to kick Paranoid Mind as it is casted very often.
    • Keep a Curse of Tongues on the boss to help your team react to the cast better.
  • Use a defensive whenever you are targeted by a Throw Darkflame.

The Darkness

  • Help out with filling up a Candlelight if your healer is struggling with it.
    • Put a Demonic Gateway so everyone can help with it easier.
  • Use a defensive for Eternal Darkness.
    • Good opportunity for a Dark Pact as it is ready for each Eternal Darkness cast.
  • Use a defensive whenever you are targeted with a Shadowblast.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Wicklighter Bolt from Royal Wicklighter.
    • Mole Frenzy from Lowly Moleherd.
    • Explosive Flame from Blazing Fiend.
    • Flaming Tether from Sootsnout.
    • Drain Light from Shuffling Horror.
  • Pay extra attention to these casts:
    • Throw Rock from Lowly Moleherd.
      • Pay attention to your health whenever you are spam targeted by this spell, especially if Lowly Moleherd is Panicked!.
  • Dangerous debuffs to be wary of:
    • Flashpoint from Royal Wicklighter.
      • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Explosive Flame from Blazing Fiend.
      • Be careful if you get too many stacks of this debuff and press a defensive if the cast goes through multiple times.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in Operation Mechagon: Workshop

Boss Tips

Tussle Tonks

  • Don't be too far from the boss to have an easier time aiming Maximum Thrust to the close wall and not baiting Foe Flipper too far away from the other boss.
  • B.4.T.T.L.3. Mine are baited by range players so be mindful of your positioning.
  • Use defensives during Ground Pounds.

K.U.-J.0.

  • Air Drops are baited on players, so be careful of not placing two of them too close to each other.
  • Spread out with Explosive Leap and use a defensive each time it happens. Leap goes first on the furthest target.
    • Can be dodged with a Demonic Circle.
  • Use a defensive whenever Blazing Chomp is being dispelled.

Machinist's Garden

  • Swap to the Inconspicuous Plant whenever it spawns.

King Mechagon

  • Use a defensive whenever you are targeted by a Mega-Zap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Detonate from Bomb Tonk.
    • Giga-Wallop from Mechagon Tinkerer.
    • Tune Up from Mechagon Mechanic.
  • Pay extra attention to these casts:
    • Mega Drill from Waste Processing Unit.
      • Inflicts nature damage to all players. Stack up with the group and use defensives.
    • Short Out from Defense Bot Mk III.
      • Short channeled cast that inflicts nature damage to all players. Use a defensive whenever it happens.
  • Dangerous debuffs to be wary of:
    • Fiery Jaws from Junkyard D.0.G.
      • Applies a Magic debuff to a random player, inflicting heavy fire damage. Be careful if you are not dispelled and use a defensive.
    • Arcing Zap from Defense Bot Mk I and Defense Bot Mk III.
      • Applies a Magic debuff to a random player, inflicting nature damage. Be careful if you are not dispelled and use a defensive.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in Operation: Floodgate

Boss Tips

Big M.O.M.M.A.

  • Utilize Demonic Circle and a Demonic Gateway to have an easier time dodging the Sonic Boom.
  • Always be ready to kick Maximum Distortion.
  • Don't forget that increased damage phase comes right after you kill all the Darkfuse Mechadrones, so plan you offensive cooldowns accordingly.
    • Important to start ramping just by the end of Darkfuse Mechadrones dying so you can snipe them with Soul Rot and benefit from Dark Harvest.
  • Use a big defensive during the Kill-o-Block Barrier if you are slow with killing all the Darkfuse Mechadrones.

Demolition Duo

  • Use a defensive whenever you are targeted by a Kinetic Explosive Gel.
  • Aim Barreling Charge to the far bombs first because last charge always happens on a tank, which he can use to clear all the melee bombs.

Swampface

  • Use a defensive during the Awaken the Swamp casts.

Geezle Gigazap

  • Try to stack up for healing during the Turbo Charge cast or use a defensive if you are far away.
  • Try to "claim" far and awkward Dam Water pools as a Warlock, since it is easy for you to deal with the Leaping Sparks with a Demonic Circle.
  • Use a defensive if you are targeted with a Gigazap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Trickshot from Mechadrone Sniper.
    • Surveying Beam from Venture Co. Surveyor.
    • Bloodthirsty Cackle from Darkfuse Hyena.
    • Blood Blast from Darkfuse Bloodwarper.
    • Restorative Algae from Disturbed Kelp.
      • Use Devour Magic if the cast goes through.
    • Harpoon from Venture Co. Diver.
    • Lightning Bolt from Venture Co. Electrician.
  • Pay extra attention to these casts:
    • Wind Up from Loaderbot.
      • Fixates a random player, inflicting physical damage to players within 3.5 yards for 6 seconds. Don't be in melee or close to the mob whenever it happens.
    • Shreddation from Shreddinator 3000.
      • Summons several spinning sawblades at the location of every player, inflicting physical damage every 0.3 seconds to players within the effect. This damage increases with consecutive hits. Damage can be fully avoided by prerunning out of it before the cast finishes.
  • Dangerous debuffs to be wary of:
    • Overcharge from Venture Co. Electrician.
      • Applies a Magic debuff to a random player, inflicting nature damage and stuns if the effect persists without being dispelled.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in Priory of the Sacred Flame

Boss Tips

Captain Dailcry

  • Always be ready to kick Battle Cry.

Baron Braunpyke

  • Always be ready to kick Burning Light.
    • Apply a Curse of Tongues on the boss to have an easier time kicking it.
  • Use a defensive during Sacrificial Pyre soaks.

Prioress Murrpray

  • Use a defensive whenever Blinding Light happens.
  • During phase 2, run all together on one side to stack incoming Arathi Neophytes. Remember that your goal is to just let them rot down from Overwhelming Power. Run away from them and help with crowd controls and slows if needed.
    • Look for a Shadowfury whenever they come close to you.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Holy Smite from High Priest Aemya.
    • Cinderblast from Taener Duelmal.
    • Fireball from Taener Duelmal.
    • Holy Smite from Devout Priest.
    • Greater Heal from Devout Priest.
    • Fireball from Fanatical Conjuror.
    • Flamestrike from Fanatical Conjuror.
    • Fireball Volley from Risen Mage.
    • Fireball from Risen Mage.
  • Pay extra attention to these casts:
    • Defend from Arathi Footman.
      • A channeled cast that reduces damage taken by any ally around the caster by 50% for up to 5 seconds. Stop it with any crowd control immediately.
    • Pot Shot from Fervent Sharpshooter.
      • Inflicts physical damage to a random player. Use a defensive if you are targeted by multiple of those.
    • Disrupting Shout from Arathi Knight.
      • Inflicts physical damage to all players within 40 yards and interrupts spell casting for 4 seconds.
    • Holy Radiance from Elaena Emberlanz.
      • Inflicts holy damage to all players for 8 seconds.
    • Lunging Strike from Sergeant Shaynemail.
      • Leaps at a random player, inflicting physical damage and applying a Bleed.
        • Can be avoided with a Demonic Circle or just outrunning it when she leaps if you are far enough.
    • Purification from Lightspawn.
      • Channeled cast that fixates on a random player and inflicts holy damage every second for 6 seconds.
  • Dangerous debuffs to be wary of:
    • Pounce from War Lynx.
      • A Bleed effect inflicting physical damage for 14 seconds or until fully healed.
        • Can be dodged with a Demonic Circle.
    • Impale from Arathi Knight.
      • A Bleed that is applied to a random player.
    • Heat Wave from Forge Master Damian.
      • A Magic slow debuff for 4 seconds. In combination with Molten Pools can be very deadly.
        • Can be removed with a Demonic Circle: Teleport or dispelled with a Singe Magic.
  • Useful purges:
    • Templar's Wrath from Zealous Templar.
      • Magic buff increasing all damage done by 30%.
        • Can be purged with a Devour Magic.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in Rookery

Boss Tips

Kyrioss

  • Take an extra step to dodge the beams during the Lightning Torrent phase because their hitbox is bigger than their visuals.
  • Use a defensive during Crashing Thunder.
  • Be either very spread or stacked during the Wild Lightning to not bait them bad and put someone in an awkward situation.

Stormguard Gorren

  • Use a defensive whenever you get Chaotic Corruption.

Voidstone Monstrosity

  • Use a defensive if you get Unleash Corruption and not getting dispelled.
    • Summon an Imp for this fight and help your healer with dispelling with Singe Magic.
  • Always remember that once you break the Void Shell absorb shield, the increased damage phase comes right after, so plan your offensive cooldowns accordingly.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Lightning Bolt from Cursed Thunderer.
      • Very good target for a Curse of Tongues.
    • Lightning Surge from Cursed Rooktender.
    • Void Bolt from Corrupted Oracle.
    • Void Bolt from Void Ascendant.
  • Pay extra attention to these casts:
    • Bounding Void from Quartermaster Koratite.
      • Targets a random player and launches void infused orbs towards him that travels out and returns back to the caster.
    • Attracting Shadows from Coalescing Void Diffuser.
      • Pulls in all players inflicting shadow damage every second and additionally inflicts even more damage to players within 7 yards of the center of the pull in effect at the end of the cast.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in THE MOTHERLODE!!!

Boss Tips

Coin-Operated Crowd Pummeler

  • Use a defensive whenever Static Pulse happens.
  • Be close to the boss to have an easier time dodging Shocking Claw frontal.

Azerokk

  • Use a defensive whenever Resonant Quake happens.
  • Swap to Earthragers whenever they are Azerite Infused.
  • Be close to the boss if possible to have an easier time dodging Tectonic Smash frontal.

Rixxa Fluxflame

  • Use a defensive if you are targeted with the ‍Propellant Blast.

Mogul Razdunk

  • Be close to the boss whenever it's time for a Gatling Gun because it is almost impossible to outrun if you are far away from the boss.
  • Be always ready to run away with a Homing Missile, if you are targeted, to not hit the rest of the group.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Toxic Blades from Hired Assassin.
    • Iced Spritzer from Refreshment Vendor.
    • Rock Lance from Venture Co. Earthshaper.
      • Very good target for a Curse of Tongues.
    • Furious Quake from Stonefury.
      • Put a Curse of Tongues on them because missing a kick on this may easily lead to a full group wipe.
    • Tectonic Barrier from Stonefury.
    • Transmute: Enemy to Goo from Venture Co. Alchemist.
  • Pay extra attention to these casts:
    • Uppercut from Addled Thug.
      • Charges to a random player, inflicting physical damage and knocking all players withing 4 yards of impact into the air.
    • Activate Mech from Mech Jockey.
      • Activates a nearby Mechanized Peacekeeper.
        • Stop it using any crowd control available. Worst case scenario you can always cast Fear to stop it.
    • Fan of Knives from Hired Assassin.
      • Channeled cast that inflicts physical damage to anyone within 45 yards. Extremely dangerous if Toxic Blades cast went through.
        • Stop it using any crowd control available. Worst case scenario you can always cast Fear to stop it.
    • Rapid Extraction from Azerite Extractor.
      • Inflicts physical damage to all players and spawns ground effects at nearby location.
    • Mind Lash from Venture Co. Mastermind.
      • Targets a random player and channels at him, inflicting arcane damage every second over 4 seconds.
  • Dangerous debuffs to be wary of:
    • Seek and Destroy from Crawler Mine.
      • Crawler Mine crawls towards a player and detonates when nearby, inflicting fire damage on impact and every 2 seconds for 6 seconds.
    • Caustic Compound from Venture Co. Alchemist.
      • A Poison effect, inflicting nature damage for 6 seconds.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.
Affliction Warlock Mythic+ Build in Theater of Pain

Boss Tips

An Affront of Challengers

  • Always be close to the boss to have an easier time dodging a Decaying Breath frontal.
  • Use a defensive whenever Searing Death or Mighty Smash happens.
  • Use a defensive if you are afflicted with a Withering Touch and not getting dispelled.
    • Can play this encounter with an Imp to help your healer with dispells with Singe Magic.

Xav the Unfallen

  • Stacks from the Oppressive Banner slow can be refreshed with a Demonic Circle: Teleport.

Kul'tharok

  • Use a defensive whenever you are afflicted with a Well of Darkness.
  • Group up with your teammates for a Draw Soul and press a defensive for the initial hit.
  • Always be ready to interrupt a Necrotic Bolt.

Gorechop

  • Meat Hooks can be teleported through with a Demonic Circle.
  • Be close to the boss to avoid being gripped by a Tenderizing Smash whenever it happens.

Mordretha, the Endless Empress

  • Use a defensive whenever Manifest Death or Echoes of Carnage happens.
  • Be close to the boss to have an easier time dodging Dark Devastation.
    • Dark Devastation is baited at players so if you feel like it, you can bait it away from the group to reduce the risk of someone dying to it. Can be very helpful during phase 2.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Necrotic Bolt from Battlefield Ritualist.
    • Unholy Fervor from Battlefield Ritualist.
      • Can purge it with Devour Magic if it goes through.
    • Demoralizing Shout from Ancient Captain.
    • Necrotic Bolt Volley from Maniacal Soulbinder.
    • Necrotic Bolt from Maniacal Soulbinder.
    • Bone Spear from Bone Magus.
    • Bind Soul from Shackled Soul.
    • Withering Discharge from Blighted Sludge-Spewer.
    • Decaying Filth from Blighted Sludge-Spewer.
  • Pay extra attention to these casts:
    • Raging Tantrum from Raging Bloodhorn.
      • Raging Bloodhorn goes into a Raging Tantrum inflicting physical damage to all enemies every 2 seconds.
    • Interrupting Roar from Nekthara the Mangler and Heavin the Breaker.
      • Interrupts spell casting and inflicts physical damage to all players.
    • Ricocheting Blade from Harugia the Bloodthirsty and Advent Nevermore.
      • Inflicts physical damage to a random target and applies a Bleed. Can be avoided by going line-of-sight.
    • Soulstorm from Portal Guardian.
      • Inflicts shadow damage to all players every 2 seconds for 8 seconds.
    • Death Winds from Nefarious Darkspeaker.
      • A frontal tornado that inflicts shadow damage and knocks any player caught in the path.
  • Dangerous debuffs to be wary of:
    • Jagged Quarrel from Shambling Arbalest.
      • Inflicts physical damage to a random target and applies a Bleed.
    • Shadow Vulnerability from Portal Guardian.
      • A Curse inflicting shadow damage and increasing shadow damage taken by 30%.
    • Curse of Desolation from Nefarious Darkspeaker.
      • A Curse that spawns pools on the ground every 3 seconds under the afflicted player, inflicting damage to players within 3 yards of the impact and fearing them for a second.

Pre Dungeon Start

  • Always cast Soulstone on the tank or healer before the key starts as it stays active and might come in handy.
  • Use Fel Domination shortly before starting the dungeon. Starting a dungeon despawns your pet, and this enables you to rapidly summon your pet without spending a Soul Shard while still having Fel Domination off cooldown in case your pet dies later.

Affixes

The Affix system got revamped going into The War Within Season 2 retiring some Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +4 Affixes -- Rotates on a weekly basis
    • Xal'atath's Bargain: Ascendant
    • Xal'atath's Bargain: Voidbound
    • Xal'atath's Bargain: Oblivion
    • Xal'atath's Bargain: Devour
    • Xal'atath's Bargain: Pulsar
  • +7 Affixes -- Alternates between each other on a weekly basis
    • Tyrannical
    • Fortified
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +7 Affix
    • Tyrannical
    • Fortified
  • +12 Affix
    • Xal'atath's Guile -- Replaces the +4 Affix

Following you get some useful tips for handling different Mythic+ Affixes as an Affliction Warlock.

  • Xal'atath's Bargain: Ascendant
    • Use Shadowfury to hit as many orbs as possible.
  • Xal'atath's Bargain: Voidbound
    • Make sure to DoT Void Emissary as soon as it appears.
  • Xal'atath's Bargain: Oblivion
    • Collect the orbs for a damage buff and use Burning Rush if needed.
  • Xal'atath's Bargain: Devour
    • Dispel yourself with Imp's Singe Magic. Otherwise consider using a Demonic Healthstone or Mortal Coil if needed.
  • Xal'atath's Bargain: Pulsar
    • Nothing special you can do as an Affliction Warlock with this affix. Just make sure to not run after your own orb but look for orbs from your teammates instead.

Stat Priority

Patch 11.1 - Undermine(d)
Affliction Warlock

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Affliction Warlock. For more detailed information, visit the Stats and Attributes guide.

Affliction Warlock Mythic+ Stat Priorities

Main thing that you need to understand as an Affliction Warlock, when it comes to stats, is that Mastery is very valuable on AoE and any type of cleave and that Versatility is your worst stat and should be avoided.

!
Higher Item Level Items are Better in Most Scenarios

For an accurate representation of what item to equip you should use Simcraft!

A static "Stat Priority" is just a starting point and can easily shift depending on your current gear.

  • All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Great stat to reduce the damage intake of "Area of Effect" abilities.
  • Leech - Provides additional healing through damage dealing. The damage of your pets does not heal you thus Leech is a great tertiary for you since most of your damage is coming from your own spells.
  • Speed - Niche tertiary that can be very useful and has been proven useful in the past. Makes playing certain mechanics a lot easier.

Gear

Patch 11.1 - Undermine(d)
Affliction Warlock
Best in Slot
Farmable Alternatives
SlotItemLocation
HeadSpliced Fiendtrader's TranscendenceTier / Catalyst
NeckSemi-Charmed AmuletRik Reverb
ShoulderSpliced Fiendtrader's Loyal ServantsTier / Catalyst
CloakConsecrated CloakCrafting
ChestBottom-Dollar BlouseThe One-Armed Bandit
WristConsecrated CuffsCrafting
GlovesSpliced Fiendtrader's Demonic GraspTier / Catalyst
BeltRefiner's Conveyor BeltSprocketmonger Lockenstock
LegsSpliced Fiendtrader's Skin TightsTier / Catalyst
BootsHotstep Heel-TurnersCauldron of Carnage
Ring 1Faded Championship RingCauldron of Carnage
Ring 2The Jastor DiamondChrome King Gallywix
Trinket 1House of CardsThe One-Armed Bandit
Trinket 2Mug's Moxie JugMug'Zee, Heads of Security
WeaponAlphacoil Ba-Boom StickSprocketmonger Lockenstock

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadInventor's Ingenious TrifocalsOperation Mechagon: Workshop
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderShoulderguards of Fraying SanityOperation Mechagon: Workshop
CloakElectrician's Siphoning FilterOperation: Floodgate
ChestPetticoat of the Self-Stylized Azerite BaronThe MOTHERLODE!!!
WristGleamwax ShacklesDarkflame Cleft
GlovesOperator's MittsOperation Mechagon: Workshop
BeltExcavator's Safety BeltThe MOTHERLODE!!!
LegsRazorchoke SlacksOperation: Floodgate
BootsDeranged Alchemist's SlippersThe MOTHERLODE!!!
Ring 1Footbomb Championship RingThe MOTHERLODE!!!
Ring 2Ring of Perpetual ConflictTheater of Pain
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Carved Blazikon WaxDarkflame Cleft
WeaponVoltaic StormcallerThe Rookery

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the mythic+ dungeon.

Active Trinket alternatives

  • Signet of the Priory
    • Very good on use alternative.
  • Soulletting Ruby
    • Good active trinket, can be "cheesed" sometimes by sniping low health mobs to get maximum value of the trinket.
  • Geargrinder's Spare Keys
    • Decent on use damage trinket for single target but loses value during AoE.

Passive Trinket alternatives

  • Eye of Kezan
    • Looks very good on paper but loses a lot of value in mythic+ due to downtime in between packs. Still a very good passive trinket option, especially for boss encounters in high keys.
  • Synergistic Brewterializer
    • Strong option for single target but loses value the more targets you add to the encounter. Also can be quite annoying and hard at times to trigger during AoE pulls.
  • Carved Blazikon Wax
    • Good passive trinket that increases your versatility.
  • Suspicious Energy Drink
    • One of the best passive trinkets in its item level range. Drops from delves which caps its ilvl at 665, still a very good passive option though.
  • Reverb Radio
    • Decent passive stat stick.
Affliction Warlock ST trinket sims in M+

Embellishments

  • 1x Darkmoon Sigil: Ascension
    • Only crafted on your main hand or off-hand weapon. Craft it on your main hand for more power early on or on your off-hand for long-term BiS.
  • 1x Writhing Armor Banding
    • The optimal slots to craft on are Wrists, Boots or Waist depending on your available gear.

or

  • 1-2x Elemental Focusing Lens
    • Deals a decent amount of damage in Single-Target.
    • The optimal slots to craft on are Wrists, Boots or Waist depending on your available gear.

or

  • 1-2x Dawnthread Lining
    • The optimal slots to craft on are Wrists, Boots or Waist depending on your available gear.

Simcraft

To find the best combination of gear available to you or identify the best possible upgrades, visit our Simcraft guide to learn how to utilize Simcraft easily and effectively.

Consumables

Patch 11.1 - Undermine(d)
Affliction Warlock
  • Phials
    • Flask of Alchemical Chaos -- maximum DPS.
    • Flask of Tempered Versatility -- less DPS but more survivability.
  • Food
    • Feast of the Midnight Masquerade -- default
  • Combat Potion
    • Tempered Potion
  • Health Potion
    • Algari Healing Potion -- a big burst of healing
  • Weapon Oil
    • Algari Mana Oil -- default
    • Oil of Deep Toxins
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Masterful Ruby
    • Culminating Blasphemite -- Unique, use one of each gem color to enhance your Culminating Blasphemite.
      • Masterful Sapphire
      • Masterful Emerald
      • Deadly Onyx

Enchantments

HeadS.A.D.
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Winged Grace
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Chant of Armored Avoidance
S.A.D.
WaistS.A.D.
LegsSunset Spellthread
BootsEnchant Boots - Scout's March
Ring 1Enchant Ring - Radiant Critical Strike
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Critical Strike
Magnificent Jeweler's Setting 2x
WeaponEnchant Weapon - Authority of Radiant Power
Affliction Warlock Enchantments in Mythic+

You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists & Waist.

Races

Patch 11.1 - Undermine(d)
Affliction Warlock

For min-maxing a Affliction Warlock in Mythic+, different racial traits can provide a tremendous benefit to your character. If this is not your top goal, picking a race that fits your style works just as well.

  • Stoneform -- Dwarf
    • One of the most potent racials in Mythic+ currently and historically.
    • Dispels Magic and Bleed debuffs.
    • Use-cases:
      • Cultivated Poisons, Ki'katal the Harvester (Ara-Kara, City of Echoes)
      • Putrid Waters, Viq'Goth (Siege of Boralus)
      • Curse of Entropy, Drahga Shadowburner (Grim Batol)
  • Shadowmeld -- Night Elf
    • Also one of the most potent racials in Mythic+ historically.
    • Use-cases
      • Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
  • Blood Fury -- Orc
    • Strong racial for damage both because of Command and Blood Fury which lines up with Summon Darkglare.
    • 20% reduced Stun duration on you which can be useful in some Mythic+ dungeons.
  • Ancestral Call -- Mag'har Orc
    • Strong DPS racial which lines up with Summon Darkglare.
  • Escape Artist -- Gnome
    • Free yourself from roots.
  • Rocket Jump -- Goblin
    • Do a small jump in the direction your character is facing.
    • While you're in the Rocket Jump animation you are placed on a global cooldown until your character lands.
  • Berserking -- Troll
    • Strong DPS racial but lines up poorly with Summon Darkglare.
    • Reduce the duration of movement impairing effects by 20%.
Affliction Warlock race sims in Mythic+

Recommendation

Dwarf and Night Elf abilities have such a big impact on your Mythic+ experience that you need to use either of them if you're serious about pushing keys with your Affliction Warlock.

Macros

Patch 11.1 - Undermine(d)
Affliction Warlock

Discover recommended macros for Affliction Warlocks during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

Cursor Macros

Phantom Singularity and Vile Taint -- Casts Phantom Singularity on your target or Vile Taint on your cursor without confirmation, depending on what spell is picked in your talent tree.

#showtooltip
/cast [known:Phantom Singularity,harm,nodead]Phantom Singularity; [known:Vile Taint,@cursor] Vile Taint

Shadowfury -- Casts Shadowfury on your cursor without confirmation.

#showtooltip
/cast [@cursor] Shadowfury

Mouseover Macros

Pet Macros

Utility Macros

Addons

Patch 11.1 - Undermine(d)
Affliction Warlock

Below, you see a screenshot of the author's User Interface for their Affliction Warlock, outlining which addons are used and how they are utilized in Mythic+ dungeons to make your life easier.

Affliction Warlock Mythic+ User Interface
Affliction Warlock User Interface in Mythic+

Addons

WeakAuras

Changes this Patch

Patch 11.1 - Undermine(d)
Affliction Warlock

Patch 11.1

FAQ

Patch 11.1 - Undermine(d)
Affliction Warlock

Q: Why my Malefic Rapture does so little damage?

Q: What pet should I use?

Credits

Written By: Wexi

Reviewed By: Wolfdisco

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