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Endgame Card Sets

Last Updated:October 14, 2024|Changelog

Introduction

You might think Gems, Equipment Skill Trees, Engravings, Runes, and Skill Points are the ultimate min-maxing related content. Some may even think that costumes are the ultimate endgame. But I'm here to tell you that the true and final endgame min maxing are Card Sets. Card Sets can provide powerful set bonuses when reaching a certain Awakening level. This article will focus on the Best in Slot Card Sets for end game and specific ways to acquire each card in each set.

Note: All cards can be acquired through RNG by opening Legendary Card Packs, Epic Card Packs, Rare Card Packs, Uncommon Card Packs and Normal Card Pack.

For more information on how Card Sets work and how to Awaken them, check out our Card System Guide.

Damage Sets

Deep Dive

  • This is the starter set, and it should be one of your main priorities to max this set out.

Light of Salvation

This is the main end game Card Set players usually go for. It is a long term goal that is effective starting with 18-piece Awakening, with the other breakpoints at 24 and 30. Here are some of the ways you can obtain cards for this set:

  • Azena and Inanna Card
    • Rapport reward for reaching Trusted with Azena.
    • Can be bought from Aricer, the Wandering Merchant in Rohendel.
  • Nineveh Card
    • Rapport reward for reaching Trusted with Nineveh.
  • Balthorr Card
    • Reward for the The Show Must Go On achievement. It involves completing the quest Let There Be Light and its follow-up quest, The Legend Sings. Let There Be Light is given by Kaysarr.
    • Can be bought from Laitir, the Wandering Merchant in Yorn.
  • Thirain Card
  • Wei Card
  • Kadan Card
    • Reward from a quest that can be acquired for doing the Una's Task on Isteri for 14 days. You must complete a series of prerequisite quests beforehand.

Note: Legendary Cards have a chance of dropping from any Abyssal Dungeon and Raid. In Challenge Abyss Dungeons, you will be able to bid for a Leap Legendary Card Selection Pack.

Elemental Alternatives

Dark
Fire
Water
Earth
Lightning

Kazeros's Legion Commanders

  • Dark Damage alternative to Light of Salvation. Recommended to use against enemies that feature a Weakness to Dark Damage.

Spirited Flame's Breath

  • Fire Damage alternative to Light of Salvation. Recommended to use against enemies that feature a Weakness to Fire Damage.

Powerful Wind's Breath

  • Water Damage alternative to Light of Salvation. Recommended to use against enemies that feature a Weakness to Water Damage.

Strong Earth's Breath

  • Earth Damage alternative to Light of Salvation. Recommended to use against enemies that feature a Weakness to Earth Damage.

Swift Thunderbolt's Breath

  • Lightning Damage alternative to Light of Salvation. Recommended to use against enemies that feature a Weakness to Lightning Damage.

Guardian Raid Sets

Back Attack
Front Attack
General

Umar + A Voice Calls

  • This setup is most effective for Guardian Raids, for classes that deal most of their damage through Back Attacks.

Platina's People + A Voice Calls

  • This setup is most effective for Guardian Raids, for classes that deal most of their damage through Front Attacks.

Triarchy + A Voice Calls

  • This setup is most effective for Guardian Raids, for classes that deal most of their damage from skills without a Front Attack or Back Attack affix. It's only recommended to use this if your support is using You Have A Plan.

Support Sets

Supports can further increase the damage of their party members by equipping and upgrading the correct card sets for each encounter! Towards the endgame, the damage increase provided by these card sets will severely impact the fight. Refer to the in game Codex for information on card locations.

You Have A Plan

  • This is the starter set, and it should be one of your main priorities to max this set out. It's also recommended to use this set for Guardian Raids if your party is using Guardian Raid specific sets as well.

Lostwind Cliff

  • This is the main endgame card set for supports, as it pairs well with DPS players using Light of Salvation.

Elemental Alternatives

Dark
Fire
Water
Earth
Lightning

Master of Spears

  • Dark Damage alternative to Lostwind Cliff. Recommended to use against enemies that feature a Weakness to Dark Damage, if the DPS players in your party are using Kazeros's Legion Commanders.

Frozen Wildfire Protection

  • Fire Damage alternative to Lostwind Cliff. Recommended to use against enemies that feature a Weakness to Fire Damage, if the DPS players in your party are using Spirited Flame's Breath.

Melodious Tide Protection

  • Water Damage alternative to Lostwind Cliff. Recommended to use against enemies that feature a Weakness to Water Damage, if the DPS players in your party are using Powerful Wind's Breath.

Sleeping Earth Protection

  • Earth Damage alternative to Lostwind Cliff. Recommended to use against enemies that feature a Weakness to Earth Damage, if the DPS players in your party are using Strong Earth's Breath.

Raging Thunderbolt Protection

  • Lightning Damage alternative to Lostwind Cliff. Recommended to use against enemies that feature a Weakness to Lightning Damage, if the DPS players in your party are using Swift Thunderbolt's Breath.

Summary

  • These are the Best in Slot endgame card sets to go for.
  • Some cards can be acquired by purchasing them from Wandering Merchants.
  • Other cards are one time rewards or are from Achievements.
  • All cards can be acquired through RNG by opening Card Packs like Legendary Card Pack III.

Credits

Written by Yaen

Updated by Raeinor

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