Sorcerer Leveling Guide

Last Updated: November 8th 2023

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This Sorcerer leveling build unleashes devastating blasts of Lightning to vaporize foes. It utilizes two Damage Skills: Static Orb and Lightning Blast. The first is primarily used for AoE and clearing while the second is specced into high single target DPS.

The Sorcerer maintains a distance while in combat but has plenty of defensive options in case enemies come too close. Flame Ward is an incredible Defensive Skill with tons of Damage Reduction that can mitigate even the most dangerous attacks. The build also has decent mobility thanks to Teleport. This Movement Skill grants great defensive buffs on use and can even be specced into damage nodes while moving, showing its versatility.

Overall, the Static Orb Sorcerer is an amazing leveling build, as it provides enough damage to one-shot most monsters in the campaign. It also scales really well into the end-game. With its 2 charges of Flame Ward, the build is also quite tanky. This combination makes Sorcerer leveling look easy.

Early Campaign Gear Planner
Static Orb
Lightning Blast
Mana Strike
Flame Ward
Teleport

Check out the Campaign Guide for an in depth breakdown of the campaign.

Easy Gearing
High Damage in Campaign ✔

Multiple Layers of Defense
Insane Single Target and Clear Damage

❌ Has to Respec a Skill
Tedious Mana Management
Defensive Skills Require Timing

❌ End Game Damage Dependent of Gear

Sorcerer Passives

Passives provide powerful effects that dictate the playstyle of a Class and its Masteries. Remember that you can allocate Passives in the first half of any Mastery regardless of the one you chose. Powerful skills and nodes are usually found in the masteries tree.

Click the Nodes at the bottom to see Passive Tree Progression

Skills

Fireball

Spec Fireball as your main damage skill until you unlock Glacier.

Click the Nodes at the bottom to see Skill Tree Progression

Gameplay

As we level the power of skills shift, with some becoming stronger while others get weaker. To account for this, we transition from a setup that is optimized for early game to one that is more suited to tackling endgame content.

Early Setup

  • At level 4 spec Fireball and use it until you unlock Glacier.
  • When you unlock Glacier respec Fireball for it and use it as your main damage skill.
  • At level 8 spec Mana Strike and use it to regain mana.
  • Use Flame Ward to protect yourself from danger.
  • Spam Teleport to move quickly through the chapters.

Final Setup

  • At level 20 spec Lightning Blast. Don't use it until level 35, then cast it as a single target damage skill.
  • At level 35 spec respec Glacier for Static Orb. Use it as a clearing skill.
  • At level 50 spec Teleport and use it to move quickly through the chapters.
  • Use Mana Strike to regain mana.
  • Use Flame Ward to protect yourself from danger.

Sorcerer Gear Progression

While we make recommendations for all items make sure you pay special attention to your weapon. Weapons are a core part of your character's power and getting a higher level base weapon increases your damage significantly. A good way to get better weapon bases is to buy them at the Gambler NPC in the Council Chamber town and in the End of Time town. Upgrade or buy your next weapon each time you reach the appropriate level.

If you are lucky you might get a Rune of Ascendance while leveling. Use this first on a relic to get a unique relic such as Grimoire of Necrotic Elixirs, Tome of Elements or Ucenui's Sphere.

You might also drop useful uniques for this build such as Oceareon, Ucenui's Sphere, Prismatic Gaze, Prism Wraps and Arboreal Circuit.

Gear Stats Priorities

Prefixes

  • Health to bump your health up. Getting your health pool as high as possible is very important.
  • Increased Cooldown Recovery Speed makes your experience smoother as it makes Teleport and Flame Ward available more often.
  • Elemental Damage, Lightning Damage and Spell Damage are substantial boost to your damage as you have few sources of it outside of your gear.
  • Cast Speed, Lightning Penetration, Critical Strike Multiplier and Chance To Shred Armor on Hit are also an incredible to improve your damage.
  • Level of Glacier, Level of Mana Strike, Level of Lightning Blast, Level of Static Orb, Level of Flame Ward and Level of Teleport are very important as skill tree nodes provides a substantial boost to your character power.

Suffixes

  • Vitality, Health, Health and Hybrid Health to bump your health up. Getting your health pool as high as possible is very important.
  • Fire Resistance, Lightning Resistance, Cold Resistance, Physical Resistance, Necrotic Resistance and Void Resistance to get your resistances to 75%. This is your second layer of defense, getting it capped to 75% is not vital.
  • Dodge Rating and Armour are less important than health and resistances. This is your third layer of defense, getting some is useful, as you get 15% Dodge and Armour with little amount.
  • Health Regen Per Second is a very effective way to regen health early, but it quickly falls off once you get other ways to regen such as leech.
  • Chance to Chill on Hit, Chance to Slow on Hit and Chance to Apply Frailty on Hit are great secondary defensive stats.

Idols

  • Health, Health, Vitality, Chance to gain Lightning Aegis when hit, Seconds of Stun Immunity after using Teleport and resistances for extra defences.
  • Increased Cast Speed while you have Lightning Aegis, Increased Lightning Damage while you have Lightning Aegis, Critical Strike Chance With Lightning Skills, Increased Lightning Damage (Doubled If You Have Over 300 Max Mana), Shared Lightning Damage, Spell Lightning Damage, Added Static Orb Tendrils and Critical Strike Chance for big damage boosts.

Gearing Step by Step

Early Campaign
Mid to Late Campaign
Early Monolith
  • Level 30: Brigandine Boots.
  • Level 40: Opulent Robes.
  • Level 42: Gilded Crown.
  • Level 44: Bronze Belt and Stolen Tithe.
  • Level 45: Engraved Gauntlets and Heoborean Boots with the +(10-40)% Cold Resistance implicit as high as possible.
Items at level 55

Campaign Leveling

Key Leveling Notes

  • Keep your character at the area level by killing monsters. You need to maintain at most a 5 level difference with the area. Press C to open the character sheet to find your level and TAB to find the area level.
  • If your inventory is full, stick extra gear in your stash. Don't sell your extra gear that have affixes to a vendor. Instead, keep it to use later or destroy it with a Rune of Shattering or Rune of Removal.
  • Crafting is powerful and important for enhancing your gear. Press F and place your item in the crafting interface to level up the affixes and craft new ones! Adding health or vitality on a few empty affix slots can increase your HP by a significant amount!
  • Always get the best weapon you can. Weapons are a core part of your character's power and getting a higher level base weapon increases your damage significantly. You can buy them at the Gambler NPC in the Council Chamber town and in the End of Time town.
  • Wait until the end (or near the end) of the campaign to dive into the Monolith of Fate.

If you need help with crafting, check the Beginner Crafting Guide.

Campaign Step by Step

Chapter 1 - Divine Era

Chapter 1 (level 1 to 8)

Skills

Fireball is your main damaging ability until you unlock Glacier.

Use Mana Strike to regain mana.

  • At level 4 open your skill panel by pressing "S" and specialize Fireball.
  • Once you get Glacier, respec Fireball for it.
  • At level 8 spec into Mana Strike.
Passive Tree
  • At level 3 open your passive tree, by pressing "P" and begin placing points.
Gearing
  • At level 6 use a Root Staff and Runic Scroll for a significant damage increase. Check vendors or craft, as necessary.
Step 1
  • In the first area kill every monster and pick up all the loot.
  • In the second area focus on getting to level 3 and kill the Forged Soldier.
  • Advance to the Keepers' Camp then loot the chest on the right side.
  • Talk to the Shop NPC, sell your items, and look for a staff. After that look for Jade Ring and Boots with Movement Speed.
    • The Shop NPC has this icon above his head and is located in the center of the area.

Step 2

  • Continue forward to The Fortress Gardens, then to The Fortress Walls and kill Sturiax The Burning Sky.
  • Continue West to The Storeroom, kill the Forged Soldier and click on the stored armor.
  • Now teleport back to The Fortress Walls and talk to the Heoborean Soldier to finish Storeroom Sabotuers and get an extra Passive point, then continue East towards The Keepers' Vault.
  • In The Keepers' Vault, kill the Forged Soldier and defend Keeper Balthas.
  • Now continue to The Northern Road, watch Keeper Balthas getting abducted, then talk to the Keeper Guard and teleport back to the Keepers' Camp.

Step 3

  • Go East to the Ulatri Highlands, then continue Northeast to The Osprix Warcamp.
  • Now continue your journey North to reach The Summit.
  • Kill Haruspex Orian and deliver Keeper Balthas from his prison.
  • Teleport back to the Keepers' Camp and talk to Keeper Leena and Keeper Balthas.

Monolith of Fate

You are now done with the campaign and are ready to conquer the endgame, the Monolith of Fate. It has 2 difficulties, Normal and Empowered. In the Empowered Monolith all Timelines are at level 100 and have 100 base corruption, which scales item rarity making farming end game items much easier.

Although this article guides you up to your 3rd Timeline called the Ending the Storm Timeline, your longer term goal is to unlock Empowered Monoliths. This is achieved by completing the Spirits of Fire, The Age of Winter and The Last Ruin Timelines and then activating the beacon in the center.

Timelines are represented as big islands on the world map in the End of Time era.

Check the Monolith Beginner Guide for more details.

Early Monolith Strategies

As you want to gain stability fast, you need to rush the echo objective while killing monsters on your way. Until you unlock Empowered Monoliths, prioritize Exalted items and Uniques as completion reward when choosing echoes. If you die in an echo, you lose the completion bonus of that echo, so try not to. Also in your first Timeline prioritize the experience as it gives you a big boost in character power.

In the Fall of the Outcasts Timeline after killing Abomination, choose the level 66 Timeline. As a general rule when selecting Timelines, always choose the highest leveled one. This keeps you on the right-hand-side of the Monolith progression and provides more immediately relevant blessings as you progress through.

Echo Modifiers

If you feel like you are taking too much damage, avoid the following echo modifiers:

  • Increased damage of all types
  • Enemies have increased critical strike chance

Remember that you can farm items in the previous Timeline, if the current one is too hard.

Monolith's Gearing

In the Monolith of Fate you have more opportunities to acquire better gear. Max your resistances quickly and have as much health as possible before investing into damage on your gear (except for your weapon, which is exclusively for damage). At the very least, max your physical, necrotic and void resistances for the first Timeline.

Here are the recommended items and affixes for each slot:

  • Weapon: Temple Staff
  • Helmet: Gilded Crown, Celestial Helm and
  • Body Armour: Opulent Robes and Celestial Raiment.
  • Belt: Bronze Belt
  • Boots: Heoborean Boots and Solarum Greaves
  • Gloves: Engraved Gauntlets
  • Amulet: Bone Amulet
  • Rings: Gold Ring
  • Relic: Scrying Eye and Warding Scroll

Best Prefixes

  1. Flame Ward Charge and Added Ward
  2. Increased Cooldown Recovery Speed
  3. Vitality
  4. Level of Flame Ward, Level of Lightning Blast, Level of Mana Strike, Level of Static Orb and Level of Teleport
  5. Lightning Penetration
  6. Spell Damage, Elemental Damage and Lightning Damage
  7. Cast Speed
  8. Critical Strike Multiplier and Lightning Critical Strike Multiplier

Best Suffixes

  1. Health
  2. Hybrid Health
  3. Health
  4. Fire Resistance, Lightning Resistance, Cold Resistance, Elemental Resistance, Physical Resistance, Necrotic Resistance and Void Resistance
  5. Chance to Apply Frailty on Hit
  6. Chance to Chill on Hit
  7. Chance to Slow on Hit

Loot Filter

Loot Filters are critical in Last Epoch. Highlighting all the related valuable Item Bases, Affixes, Uniques and Idols is crucial to your character's progression. As your gear gets better, remember to hide the rules that are no longer useful to avoid screen clutter.

Link :

Learn how to load and make Filters with our Loot Filter Guide.

Summary

This Sorcerer leveling build shines in both its offensive and defensive capabilities. It kills bosses in seconds, makes you straight up immortal and can clear monsters as you move, making it one of the smoothest mastery to play during the campaign.

  • Use Glacier before switching to Static Orb for clear and Lightning Blast for single target, at level 35.
  • Use Flame Ward to escape lethal damage.
  • Use Teleport to move quickly through the chapters.
  • Starting at chapter 8, keep Teleport boost active at all time, it last 8s.
  • Always change your Staff to the best base possible for your level.
  • Cap your Physical Resistance early to make the campaign look easy.

What's Next?

Congratulations, you completed the campaign and your first 3 Monoliths Timelines! What awaits you is unlocking Empowered Monolith after pushing through The Reign of Dragons, Spirits of Fire, The Age of Winter and The Last Ruin Timelines and activating the beacon in the middle of them. Then you can dive into dungeons, empower your character further and test your limits at the Arena leaderboard.

Check out our Sorcerer Guides and find the perfect Sorcerer Endgame build for you.

Please visit our Monolith Beginner Guide for more information on how the Monolith of Fate system works.

Find out more about dungeons in our Dungeon Guide.

Credits

Written by Terek.
Reviewed by Aristotelian and Lizard_IRL.

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