Shadow Step Rogue Build Guide
Welcome to the Shadow Step Rogue Endgame Guide! This build features an unorthodox Rogue archetype and a unique playstyle. The purpose of this build is to zoom through all content in the game! Therefore, we use Shadow Step as our main damage ability, turbocharged Momentum and Stolen Vigor! This relies stacking Cooldown Reduction to instantly jump from enemy to enemy, boosted by conditional multipliers on each hit. The Gear, Skills, Paragon and Gameplay setup are unique to this build and require a strong understanding of the class to pilot properly!
Requirements for this Build:
- This build requires very specific gear and affix rolls. Missing the recommendation even a bit can lead to a very unpleasant experience with the build.
- You need at least 60%+ Total Cooldown Reduction for Shadow Step for the build to feel fluid and around 70%+ to unleash its full potential.
- You also need at least 12+ Ranks in Shadow Step.
This build guide assumes you have a Level 60 Character and unlocked Torment 1. To get there, level up with one of our Rogue Leveling Guides. See how this Build compares against others with our various Build Tier Lists.
Season Theme
Season 6 is the Season of Hatred Rising. It features the Zakarum Remnants faction which hunts Realmwalkers, massive behemoths that roam outdoor zones and beckon Mephisto's hellspawn. Participate in these zone events and take down the Realmwalkers to spawn a portal to a Seething Realm. There you can acquire Seething Opals, new consumables that stack with Elixirs for a XP buff and the chance to gather extra rewards when defeating enemies. The types of Opals are:
- Seething Opal of Equipment
- Seething Opal of Gold
- Seething Opal of Materials
- Seething Opal of Torment
- Seething Opal of Socketables
Use these Opals at all times to earn reputation with the Zakarum Remnants faction and unlock further rewards.
Learn more details about the season theme in our full Season Guide.
Skills & Gameplay
Essentials
Zoom through the map with Shadow Step. Shadow Step is your main damage skill.
Prioritize Elite enemies with your Shadow Steps to take them down before they can act.
Simply spamming Shadow Step can already deal with most open world situations easily, but in order to be the most effective, there are many details to master.
Your general Gameplay rotation relies on strategically hitting targets through the Cleave Temper and managing your Cooldowns properly.
Skill Rotation
- Always try to keep your Shadow Step imbued with Cold Imbuement.
- Use Smoke Grenade on elites to activate its multiplier and Synergy for the next Shadow Step.
- This spawns a smoke cloud that makes you invisible through Pitfighter's Gull.
- Ensure hitting Elites with Smoke Grenade to gain the flat cooldown reduction from Countering Smoke Grenade.
- With Concealment you can activate your Damage after Stealth Bonuses.
- Use Shadow Step to Cleave down mobs.
- This hit will reset your Shadow Step CD through the Disciplined Shadow Step upgrade with enough CDR.
- This hit will proc Synergy for less Cooldown on your next Smoke Grenade.
- Use Dark Shroud for more damage reduction and movement speed.
- If any of your skills are on Cooldown during this rotation, weave in Death Trap to reset all of your Cooldowns through Preparation and pull mobs together.
- This activates No Witnesses.
Rogue Specialization
Preparation
Preparation reduces your Ultimate Cooldown by 5 seconds for every 75 Energy spent.
We spend Energy through the Qax rune.
This allows us to reduce the Cooldown of our Ultimate for better uptime and damage reduction.
Learn more details and how to unlock this system in our full Rogue Specialization Guide.
Paragon & Glyphs
Carefully check your Paragon Boards to ensure correct board rotation. Glyphs go from a radius of 3 to 4 at level 15 and from 4 to 5 at level 46. Some of them cannot be activated before reaching these thresholds! Progress through The Pit to rank up your Glyphs.
In the Paragon we pick up important damage multipliers and use Glyphs that benefit our Vulnerable Damage for Victimize. A lot of Rogue's power relies on enemies being Crowd-Controlled so key items like Fists of Fate are important to apply them.
Use the slider to see the progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Some Glyph position swaps, board changes and other pathing adjustments may occur as you unlock your full potential. The setup displayed by default is the final version of the build before spending additional points that do not significantly impact your character's power.
Glyph Leveling Priorities
To Level 15
- Exploit
- Fluidity
- Headhunter
- Devious
- Control
To Level 46
- Exploit
- Control
- Fluidity
- Devious
- Headhunter
There are a total of 328 Paragon Points. After reaching level 60, you gain up to 300 Paragon Levels, 24 from Renown and 4 from Altars of Lilith. Check out our dedicated in-depth guides to learn more about Paragon Boards and Glyphs.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them into your Armor pieces to replace normal gems. The Shadow Step Rogue focuses on the following combos:
Best in Slot
- Bac + Ohm - Invokes War Cry after traversing. With our high mobility, we keep this up nearly all the time.
- Noc+ Tzic - Whenever we inflict a hard crowd-control, which happens even more frequently with Fists of Fate, we invoke Concussive Stomp. This stomp knocks down enemies and also can trigger Lucky Hit Effects like Victimize.
Alternative Choices
If you haven't unlocked the final setup or found the top runes, you can also benefit from these options:
- Cem - We evade frequently so that is a good alternative to Noc.
- Yax - We drink a potion frequently to keep Unstable Elixirs up, so this rune can also be beneficial.
- Lac - Invokes Challenging Shout for more defense.
- Kry - To group up enemies before having access to Shroud of Khanduras.
- Wat - Decrepify helps with stagger, defense and allows an execute at 10% HP, can be combined with Xol in your other Runeword to generate large amounts of offering.
- Mot - You can use this before you have access to Umbrous in addition to taking Dark Shroud on your skill bar.
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.
Hired: Subo
He reveals all enemies and materials on the minimap, allowing you to farm Iron Chunks and Bundled Herbs easily. The highlighting is very useful to spot out Elites in Dungeons, as you will recognize the pattern for elites quickly after getting used to it.
You gain a multiplicative increase to your Lucky Hit Chance whenever Subo attacks an enemy through his Ambusher passive.
With how frequently we want to drink Potions for Unstable Elixirs, Share a Drink helps us to generate more.
Reinforcement: Raheir
We choose Bastion for extra defense.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
Stat Priorities & Item Progression
To enable the Shadow Step Rogue to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Recommended Stat Thresholds:
- 40%+ Cooldown Reduction
- 25%+ Shadow Step Cooldown Reduction
- 20%+ Trap Skill Cooldown Reduction
- 50%+ Critical Strike Chance
- 40%+ Attack Speed
- 12+ total Ranks of Shadow Step
- 400%+ Damage per Dark Shroud Shadow
- 400%+ Ultimate Skill Damage
- Armor Capped 1000
- Resistance Capped 70%
- 5,000+ Life
- 30%+ Dodge Chance
- 20%+ Chance to Freeze/Stun/Immobilize
- 150%+ Movement Speed
- 40%+ Caltrops Size
- 25%+ Smoke Grenade Cooldown Reduction
Item Progression Goals
Before you dive into the Endgame with the Shadow Step Rogue, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
FAQ & Mechanics
Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
What can I do to improve survivability?
How can I trigger Unstoppable?
When I can transition to this build?
What is the Cooldown Reduction Breakpoint and how do I reach it?
Mechanics
For more even more in-depth information about specific Rogue Mechanics and Interactions, check out the Rogue Compendium by Avarilyn.
Dark Shroud Mechanics
Cooldown Reduction Scaling
Shadow Step Mechanics
Smoke Grenade Mechanics
Dodge Mechanics
Stagger Mechanics
Video Guide
Coming soon.
Credits
Written by M1PY