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Patterns of Justice PoJ Tempest Rush Monk Guide

Last Updated: March 12th 2024

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Introduction

Patterns of Justice Solo Push
View all variants

Welcome to the amazing all-around Patterns of Justice Tempest Rush Monk. If you enjoy dragging monsters forward and erasing them with beautiful icy bombs of death, you're in the right place.

With the introduction of the Patterns of Justice Set and Won Khim Lau in Season 19, Tempest Rush has come into the spotlight once more, this time as a main damaging ability instead of being used as a trigger for Exploding Palms builds.

Meanwhile Patterns of Justice is the set designed around Tempest Rush, Monkey King's Garb (Sunwuko) is unfortunately performing better overall in push. However, whenever a season theme offers more Kanai's Cube flexibility such as Season 20 or Season 22, Patterns of Justice claims its throne due to its ability to equip Shenlong's Spirit for a massive damage boost. In Season 24, PoJ asserts its leadership due to being able to utilize a One-Handed Ethereal Weapon with Flying Dragon legendary power.

This is an Area Damage (AD) build, since Tempest Rush can proc it. This is further enhanced by the Flurry stack system allowing for great burst damage. A combination of smooth gameplay and devastating damage make this build a very fun and competitive one to go with. Let's dive in and learn what makes it so great!

Spin to Win ✔
Unique Playstyle ✔
Incredible All-Around Build ✔
Gigantic Icy Bombs of Damage ✔

Gear Dependent
Difficult Execution
Struggles in Low Density
❌ Trees & Wormholes Make You Cry

Core Setup

Core Item Build

Items

  • Patterns of Justice (2) Bonus gives every rune for Sweeping Wind and 15% movement speed.
  • Patterns of Justice (4) Bonus gives 50% damage reduction and a tremendous 50 Spirit Regeneration.
  • Patterns of Justice (6) Bonus increases all damage by 20,000% when you hit enemies with Tempest Rush while Sweeping Wind is active.
  • Captain Crimson's Trimmings (2) Bonus gives 20% Cooldown Reduction and Resource Cost Reduction.
  • Captain Crimson's Trimmings (3) Bonus increases our damage by our Cooldown Reduction percentage and decreases our damage taken by our Resource Cost Reduction percentage.
  • Won Khim Lau gives 600% damage and causes Tempest Rush to cast Cyclone Strike.
  • Cesar's Memento increases damage to enemies that are blinded, stunned or frozen by 800%.
  • Balance gives 600% damage to Tempest Rush and 100% Critical Hit Chance if it hits 3 or less enemies (awesome for killing the Rift Guardian).
  • Ring of Royal Grandeur completes our Patterns of Justice and Captain Crimson's Trimmings Set Bonuses.
  • Obsidian Ring of the Zodiac lets us reset all our cooldowns.
  • Squirt's Necklace provides between 20% and 100% increased damage thanks to Serenity.

Season 30 Soul Shards

Soul Shards are powerful socketable items that initially dropped during Season 25 but they are returning for Season 30! There are 4 available for Weapons based on the Lesser Evils, with another 3 for Helmets based on the Prime Evils. They drop at Rank 0 and be upgraded three times with the brand new Hellforge Embers to unlock additional powers, or be used in the Kanai's Cube as Augments. Here's how they progress:

  • Rank 0: Soul Shards begin with a unique static Legendary Power. Creates a Rank 50 Augment.
  • Rank 1: Gives all powers from the normal gems. Creates a Rank 75 Augment.
  • Rank 2: Grants one additional powerful stat. Creates a Rank 100 Augment.
  • Rank 3: Unlocks 1 of 3 bonus Legendary Powers unique to that Soul Shard. Creates a Rank 125 Augment.

Warning: Leoric's Crown and Broken Crown do not work with Soul Shards!

Read our Soul Shards Guide written by Chewingnom for full details on how they work. What you should prioritize on them for Solo Pushing is the following:

  1. The Correct Soul Shard & Rank 3 Power
    The best shards for Solo Pushing are:
    • Helmets: We want to use Sliver of Terror for the massive damage buff from our abilities on cooldown. For the Rank 3 power take the Ring of Fire to unleash a devastating AoE blast for big leaderboard pushes!
    • Weapons: We want to use Essence of Anguish for the Movement Speed and Cooldown Reduction. For the Rank 3 power take the explosion to help us clear out large densities during the Rift. Hint: Make sure to get a Poison Damage Range on your follower's Weapon so it can stack the buff automatically.
  2. The Rank 2 Stat
    The stats that come from the second upgrade are not equal. Here's what we're looking for on them:
    • Helmets: We want either Main Stat for damage or Melee/Ranged Damage Reduction to survive. Avoid Armor and All Resistance as their stat ranges are far too low compared to the others options.
    • Weapons: We want Lightning/Cold Damage to boost our character's power the furthest. Avoid Attack Speed and Critical Hit Chance as their stat ranges are too low compared to the others.
  3. The Stat Ranges on the Rank 1 and 2 Powers
    This is just icing on the cake because the ranges will not make or break your build. Still, look for the Soul Shards with the best stat ranges, especially on the offensive stats.

For the other game modes, other Soul Shards can be used. Check the Variants below to see what's used there.

What about extra Soul Shards? Either salvage them for gems, or upgrade and use them in Kanai's Cube for Augments.

Global Stat Priorities

Stack about 75% Cooldown Reduction to keep up Epiphany. Get one or two Life per Hit rolls (Weapons, Bracer) for recovery. Aim to get All Resistance on your Belt, Pants and Boots and Secondary Resistances for Harmony passive on all other pieces. Your offensive priorities are: Cold Damage > Critical Hit Chance > Area Damage > Critical Hit Damage ~ Damage Range > Tempest Rush Damage.

Assembling the Build

Item Stat Priorities

Gems

Skills

Passives

Paragon Points

Altar of Rites

Follower

Gameplay

Hardcore

Variants

Nephalem Rifts
Bounties
GR Solo Speeds
GR Solo Push
T16 Solo

Concept
This is a Tempest Rush monk build and simply throwing in In-Geom and Dashing Strike is enough to turn it into a top tier Nephalem Rift build. Cyclone Strike Wall of Wind on the bar automatically procs Cesar's Memento for us. We change the Tempest Rush rune to Electric Field for extra AoE. Finally we finish off the build with a bunch of movement speed and the standard T16 Gold package: Goldwrap, Boon of the Hoarder, Avarice Band.

Gameplay
You don't have to worry about building a million Flurry stacks or being on a specific Convention of Elements cycle. Just Tempest Rush forward and use Dashing Strike when there are no elites or minimal density.

Setups
If you're playing in groups, drop Captain Crimson's Trimmings for Goldwrap and Leoric's Crown, cube Nemesis Bracers and replace Stone of Jordan with Avarice Band. The exact same setup can be also used in bounties if you're willing to deal with gold-dependent toughness.

Speed Bounties

Concept
Bounty build is very similar to Nephalem Rifts variant, except we ditch all the gold-related stuff and go for more toughness to be able to ignore mobs during Exploration Bounties. Aquila Cuirass and The Guardian's Path take care of that problem.

Gameplay
Nothing really changes in Bounties compared to Nephalem Rifts. The only big difference is the lack of Nemesis Bracers. You need to carry a pair of them in your bag and do the swap when you want to get an In-Geom proc from a shrine.

Setups
If you're struggling with damage or toughness replacing Wreath of Lightning with Molten Wildebeest's Gizzard will both boost your toughness via shields and Life Regeneration, and also help you with damage by protecting your Squirt's Necklace buff.

You can also use the Group Nephalem Rifts setup with no changes to do bounties. There you have Nemesis Bracers all the time so no swapping is required. As a downside your toughness will depend on how much gold you pick up.

Speed GR Farming

Concept
For Solo XP farming on monk Tempest Rush is always a solid option. It provides high damage with a good amount of speed to farm GR100+ in under 3 minutes on any map. Here we use Echoing Fury for extra damage and Movement Speed. We drop some Area Damage to get Resource Cost Reduction for more toughness.

Gameplay
Spam Serenity as hard as you can. Each time you use it, your shield from Molten Wildebeest's Gizzard will refresh keeping your Squirt's Necklace buff safe. Use Epiphany every 15 seconds. Keep channeling Tempest Rush at all times and interrupt it briefly to release small explosions. Even 5-10 stack explosion should be strong enough to kill stuff in speeds. Use Dashing Strike when you need to cover a lot of empty space or jump over a wall.

Setups
If you can't keep your Squirt's Necklace buff, switch Dashing Strike rune to Blinding Speed or replace Mantle of Channeling with Lefebvre's Soliloquy or St. Archew's Gage.

At high Paragon (5,000+) you can drop Unity to get Stone of Jordan. Switch all your Elemental Damage rolls to Lightning and change the follower's token to Hand of the Prophet.

If you want to farm for gear instead of XP and do 1-1.5 minute runs in GR 90 range, you need to use a Lightning setup with Electric Field and drop most of toughness and some damage in favor of Movement Speed. Replace Echoing Fury with Vengeful Wind, Unity with Stone of Jordan, Serenity with Mantra of Conviction Annihilation. Warzechian Armguards take place of Mantle of Channeling in the cube. Take Near Death Experience instead of The Guardian's Path to prevent accidents.

SoJ Solo Push

Concept
In this version we use Stone of Jordan and stack Lightning damage making use of 25% roll on the Won Khim Lau. To keep up permanent Epiphany we need to stack 75% CDR.

Gameplay
Your damage rotation is described in detail in the section above. Look for an open map, create a big pack of monsters and slowly drag it through the rift by teleporting your follower forward after every rotation.

Setups
If you are lacking survivability, you can use The Burning Axe of Sankis as your second weapon for 35% damage reduction. For even more toughness you can change Mantle of Channeling to Lefebvre's Soliloquy or Stone Gauntlets. You also have an option of using Unity.

At high Paragon levels (4,000+) you can drop The Guardian's Path for Relentless Assault for more damage.

Video Guide

Guide Video

Mechanics

Tempest Rush Flurry

Blinding Flash

Summary

  • Put together the core items and acquire the full Patterns of Justice set.
  • Practice building and detonating your Flurry stacks on your Cold cycle of Convention of Elements.
  • Climb the solo leaderboards by gathering monsters together and burning them down with Area Damage.
  • Enjoy this beautiful Spin-to-Win build!

Town Is Lava!

Credits

Written by Northwar & Raxxanterax. Introduction by Chewingnom.
Shoutout to Nevetser the Brutal for helping optimize the build.

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