Holy Priest Mythic+ Guide

11.1 - Undermine(d)

Last Updated:March 23, 2025|Changelog|FAQ

Welcome to the Holy Priest Mythic+ guide for the World of Warcraft patch 11.1! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!

Overview

Patch 11.1 - Undermine(d)
Holy Priest
Holy PriestMythic+
Overall Healing
Average
Damage
Strong
Utility
Average
Survivability
Weak
Mobility
Subpar
Holy Priest Mythic+ Best in Slot Gear

Hero Talents

Patch 11.1 - Undermine(d)
Holy Priest
  • Archon focuses on your constant healing output, while Oracle focuses on enhancing your big healing cooldowns and providing utility to the team.
Archon
Oracle
  • When casting Halo you also periodically create more Halos that return to you. They are enhanced by the following nodes and grant you certain benefits:
    • Power Surge
      • Creates multiple Halos.
    • Resonant Energy
      • Applies an increased healing taken buff to any ally hit by a Halo ring.
    • Energy Compression
      • massively increases the effectiveness of each Halo.
    • Divine Halo
      • Halos return to you after reaching max distance.
  • Oracle grants you a new Ability that cycles through 4 different versions:
    1. Premonition of Insight
      • Decreases the cooldown of the next 3 spells you cast by 7 seconds.
    2. Premonition of Piety
      • Increases your healing done by a large amount and causes 70% of your overhealing to be redistributed.
    3. Premonition of Solace
      • Your next Flash Heal, Heal, Holy Word: Serenity or Renew apply a massive absorb and a 15% dr to your target.
    4. Premonition of Clairvoyance
      • Gain the effects of all the other Premonitions.

Talents

Patch 11.1 - Undermine(d)
Holy Priest
General Talent Build
Holy Priest Mythic+ Talents

When to use this Spec

This is the default loadout going into any dungeon. You need to adjust class talent tree based on the utility needed for the affix and dungeon combo. To make your life easier, Dungeon specific talent loadouts are available in the Dungeon section.

Gameplay Altering Talents

Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.

Spec Tree

  • Voice of Harmony
    • This crucial talent restores harmony to the flow of your healing rotation as it allows Prayer of Mending and Holy Fire to reduce the cooldown of your Holy Word spells, exactly like all your other core rotational spells.
  • Lightweaver
    • This talent changes your rotation in a way that you are casting Heal as an emergency spell, as it does the most healing and has a short cast time.
  • Trail of Light
    • An important talent to utilize, as it introduces a new mechanic to the class by turning your Flash Heal and Heal into multi target spells. You need to think about whom you target with your Flash Heal and Heal, and in which order, as they also heal your previous target.
  • Empyreal Blaze
    • The talent significantly increases the amount of Holy Fires you can cast during a dungeon and offers a way to keep up your damage while moving, since the extra Holy Fires are instant.
  • Burning Vehemence
    • Transforms Holy Fire into your most powerful damage spell in any scenario, allowing you to add meaningful damage in AoE pulls.
  • Miracle Worker
    • Enables you to prepare effectively for critical moments by granting you an additional charge of your healing Holy Words. This greatly enhances the value of the Holy Priest's core cooldown reduction mechanic, as you can now retain one charge for emergencies.
  • Guardian Angel
    • Enables you to use Guardian Spirit more frequently, greatly easing difficult encounters.
  • Divine Image
    • Rewards you for planning ahead with your Holy Words. The Naaru is empowered by each Holy Word you cast, but the empowerment only lasts for a short duration.

Class Tree

  • Phantom Reach
    • Increases the range of your spells to 46 yards, giving you a significant advantage. This allows you to outrange certain Mythic+ mechanics or continue healing your teammates even if the party spreads out.
  • Surge of Light
    • This talent significantly helps with mana management and mobility, providing you with an additional recovery tool while on the move.
  • Twins of the Sun Priestess
    • You also gain the effects of Power Infusion when you cast it on an ally.
  • Protective Light
    • In combination with Binding Heal and Surge of Light, this talent provides you with an easily accessible 10% damage reduction.
  • Translucent Image
    • Adds a new but weak defensive ability to the Priest class toolkit. However, when combined with Protective Light, it could save your life!
  • Rhapsody
    • This talent turns Holy Nova into a small AoE damage cooldown, but it requires you to be in melee range, so use it cautiously.

Hero Talent Tree

  • Incessant Screams
    • Your Fear recasts after a short duration stopping all casts again.
  • Word of Supremacy
    • Only Increases the amount of stamina you gain from your Class buff.

Rotation

Patch 11.1 - Undermine(d)
Holy Priest

Tier Set

  • 2-Set: Your healing spells have a chance to apply Insurance! to their targets that heals them for (1023.68% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (614.25% of Spell power).
  • 4-SetHoly Word: Serenity and Holy Word: Sanctify apply Insurance! for 10 sec to one target while Apotheosis is active. Your healing is increased by 1% for each Insurance! active on allies.

Priority List

For Healing

  1. Cast Prayer of Mending on Cooldown.
  2. Cast Heal if Resonant Words and Lightweaver are active.
  3. Cast Holy Word: Serenity if at 2 charges and you do not have Resonant Words active.
  4. Cast Holy Word: Sanctify on Cooldown if there is AoE healing to be done, people are stacked, and you do not have Resonant Words active.
  5. Cast Flash Heal to generate Lightweaver stacks.
  6. Cast Holy Word: Serenity if people require enough single target healing and you do not have Resonant Words active.
  7. Cast Holy Nova if you have 15 or more stacks of Rhapsody and there is AoE healing to be done and people are stacked.
  8. Cast Heal to reduce the Cooldown of Holy Word: Serenity.
  9. Cast Renew on movement globals. (Skip this if you run into mana issues)

For Damage

  1. Cast Holy Fire on Cooldown
  2. Cast Holy Word: Chastise on Cooldown
  3. Cast Holy Nova if at max stacks
  4. Cast Holy Nova if 5 or more targets.
  5. Cast Smite
  6. Multi-DoT with Shadow Word: Pain on movement globals

Cooldowns

Halo

  • As archon holy priest Halo becomes your main cooldown make sure to position properly and always be aware that you need to take advantage of the massive damage this spell does as well.

Divine Hymn

  • With the recent changes to Divine Hymn scaling within dungeons, it has become a potent cooldown. Maximizing this cooldown is all about making use of the increased healing taken buff on the group afterwards!

Apotheosis

  • Apotheosis is your biggest output cooldown for both damage and healing. Use it as often as possible to reset the cooldowns of your Holy Words and save Mana. During Apotheosis, prioritize casting Flash Heal, as it reduces the cooldown of Holy Word: Serenity the most.

Deep Dive

Patch 11.1 - Undermine(d)
Holy Priest

Lightweaver

  • Properly minmaxing this talent increases not only your direct healing output but also the amount of Holy Words you can cast over the course of a dungeon. Try to make playing this talent a habit of yours, so you don't have to constantly think about it since this is a pretty simple talent.

Optimizing Power Infusion

  • While Power Infusion is your spell, the optimal usage is to prioritize your teammates' benefit over your own. To achieve this, track your party members' offensive cooldown uptime. It is recommended to use addons or WeakAuras for this, as discussed in the Addon section, or simply communicate with your teammates and ask them to request it at the exact time they need it.

Understanding Mechanics

Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.

Dungeons

Patch 11.1 - Undermine(d)
Holy Priest

← Scroll for more Dungeons →

Cinderbrew Meadery
Darkflame Cleft
Priory of the Sacred Flame
The Rookery
Operation: Floodgate
Theater of Pain
Operation: Mechagon
The Motherlode!!
Holy Priest Mythic+ Cinderbrew Meadery Talents

Boss Tips

Brewmaster Aldyr

  • General Tips
    • Use Leap of Faith in the intermission to complete it faster!
  • Personal/External
    • Always have a defensive active when targeted with Throw Cinderbrew.

I'pa

  • General Tips
    • Always dispel Burning Fermentation from players who do not have a defensive ability active first.
  • Personal/External
    • Always have a defensive active when targeted with Burning Fermentation.

Benk Buzzbee

  • General Tips
    • Focus on playing the Bee-Haw! mechanic first, if played well there is no group damage.
  • Personal/External
    • Always have a defensive active when Fluttering Wing happens.

Goldie Baronbottom

  • Personal/External
    • Ensure you have a defensive active when Let It Hail! happens.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Boiling Flames from Venture Co. Pyromaniac.
    • Free Samples? from Taste Tester.
    • Rejuvenating Honey from Flavor Scientist.
    • Bee-stial Wrath from Bee Wrangler.
    • Honey Volley from Royal Jelly Purveyor.
  • Pay extra attention to these casts:
    • Throw Chair from Hired Muscle.
    • Reckless Delivery from Careless Hopgoblin
    • Failed Batch from Flavor Scientist.
    • Swarming Surprise from Venture Co. Honey Harvester.
Holy Priest Mythic+ Darkflame CLeft Talents

Boss Tips

Ol' Waxbeard

  • General Tips
    • Position yourself close to a pillar to hide behind when the boss targets you with Reckless Charge.
  • Personal/External
    • Always use a defensive cooldown when targeted with Luring Candleflame.

Blazikon

  • General Tips
    • Make sure that you hit a candle with Wicklighter Barrage.
  • Personal/External
    • Always have a defensive active when Dousing Breath breath happens.

The Candle King

  • General Tips
    • This boss does a lot of damage, make sure your group is stacked!
    • Always hit a Wax Statue with Darkflame Pickaxe, otherwise you will be overwhelmed by raw damage.
    • Always instantly dispel Paranoid Mind!
  • Personal/External
    • Ensure to have a personal defensive active when targeted with Throw Darkflame.

The Darkness

  • General Tips
    • Use your mobility spells to collect candles.
    • Stay stacked with your group, do not bait Shifting Anomalies ahead.
  • Personal/External
    • Always have a defensive active when targeted with Shadowblast.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Blazing Fiends - Explosive Flame
    • Shuffling Horror - ‍Drain Light
    • Royal Wicklighter - ‍Flashpoint
    • SootsnoutFlaming Tether
Holy Priest Mythic+ Priory of the Sacred Flame Talents

Boss Tips

Captain Dailcry

  • General Tips
    • Depending on your route the either Elaena Emberlanz, Sergeant Shaynemail or Taener Duelmal is up
      • Interrupt ‍Repentance from Elaena Emberlanz.
      • Sergeant Shaynemail puts a strong bleed ‍Lunging Strike.
      • Taener Duelmal casts ‍Cinderblast.
  • Personal/External
    • Ensure you have a defensive active when targeted with Savage Mauling.

Baron Braunpyke

  • General Tips
    • The boss casts empowered versions of his spell when empowered by Vindictive Wrath.
  • Personal/External
    • Use your personal defensives when soaking Sacrificial Pyre.

Prioress Murrpray

  • General Tips
    • Turn around at the end of ‍Blinding Light.
    • Keep the Arathi Neophytes away from your range players with ‍Ursol's Vortex.
  • Personal/External
    • Use a defensive when Blinding Light happens.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Devout Priest - Inner Fire
    • Devout Priest - Greater Heal
  • Pay extra attention to these casts:
    • Ardent Paladin - Sacred Toll
    • Arathi Footman - Defend
Holy Priest Mythic+ The Rookery Talents

Boss Tips

Kyrioss

  • General Tips
    • Dispel Lightning Torrent as fast as possible, if people get hit.
  • Personal/External
    • Rotate through your defensives while Lightning Torrent is happening.

Stormguard Gorren

  • Personal/External
    • Rotate your personals to mitigate damage from Chaotic Corruption.

Voidstone Monstrosity

  • General Tips
    • Take a central position so you can heal your entire party!
    • Dispel Unleash Corruption as fast as possible.
  • Personal/External
    • Ensure you have a defensive active when Null Upheaval happens.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Cursed Thunderer - Lightning Bolt
    • Unruly Stormrook - Energized Barrage
    • Cursed Rooktender - Lightning Surge
    • Void Ascendant - ‍Feasting Void
Holy Priest Mythic+ Operation: Floodgate Talents

Boss Tips

Big M.O.M.M.A.

  • General Tips
    • Disengage from the boss after being targeted by ‍Sonic Boom to avoid getting hit by it.
    • During the first phase always hit the Darkfuse Mechadrones as it triggers the second phase after all of them are dead.
      • If you take too long to kill the Darkfuse Mechadrones Big M.O.M.M.A casts ‍Kill-o-Block Barrier.
    • Phase 2 is a burn phase, hold your cooldowns for ‍Jumpstart it is a 200% damage increase.

Demolition Duo

  • General Tips
    • Kill both bosses in a similar time to avoid ‍Divided Duo.
    • Diffuse ‍Big Bada BOOM! with ‍Barreling Charge and ‍Kinetic Explosive Gel.
  • Personal/External
    • Ensure to always have a defensive active when affected by Kinetic Explosive Gel.

Swampface

  • General Tips
    • Make sure there is a rule in place that determines the direction in which you and your party should always move!
  • Personal/External
    • Always have a defensive active when Awaken the Swamp happens.

Geezle Gigazap

  • General Tips
    • Preposition well to avoid kiting Leaping Sparks for a long time.
  • Output Cds
    • Save your healing cds for Turbo Charge as this is the time your party takes heavy damage.
  • Personal/External
    • Ensure to always have a defensive active when targeted with Gigazap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Mechadrone Sniper - Trickshot
    • Venture Co. Diver - Harpoon
    • Disturbed Kelp - Restorative Algae
    • Darkfuse Bloodwarper - Blood Blast
  • Pay extra attention to these casts:
    • Shreddinator 3000 - ‍Shreddation
      • Move towards the end of the cast to avoid any damage.
    • Disturbed Kelp - ‍Jettison Kelp
      • Coordinate AoE stops to prevent this from happening.
Holy Priest Mythic+ Theater of Pain Talents

Boss Tips

An Affront of Challengers

  • General Tips
    • At 100 Energy Sathel the Accursed casts ‍Searing Death, be spread before it to avoid cleaving each other.
  • Output Cds
    • Use everything to maximize damage as there is low AoE damage on this boss.
  • Personal/External
    • Ensure to have a defensive cooldown active whenever Mighty Smash happens.

Gorechop

  • Output Cds
    • Use everything to maximize damage as there is low AoE damage on this boss.
  • Personal/External
    • The Oozing Leftovers cleave with ‍Leaping Thrash, prioritize not stacking with other people.

Xav the Unfallen

  • Personal/External
    • Ensure to have a defensive active whenever Might of Maldraxxus happens.

Kul'tharok

  • General Tips
    • Spread around the boss to avoid cleaving each other with ‍Well of Darkness.
    • Use Ursol's Vortex to keep the Lost Souls away from Kul'Tharok.
  • Personal/External
    • Rotate through your defensive arsenal whenever targeted with Well of Darkness.

Mordretha, the Endless Empress

  • General Tips
    • Dark Devastation targets a random player and it can overlap with ‍Ghostly Charge, bait it towards a good direction so you can easily dodge both mechanics.
  • Personal/External
    • Rotate through your defensive arsenal whenever targeted with Manifest Death.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Necrotic Bolt from Battlefield Ritualist.
    • Unholy Fervor from Battlefield Ritualist.
    • Necrotic Bolt from Maniacal Soulbinder.
    • Necrotic Bolt Volley from Maniacal Soulbinder.
    • Bone Spear from Bone Magus.
    • Sear Mind from Twilight Beguiler.
    • Withering Discharge from Blighted Sludge-Spewer.
  • Pay extra attention to these casts:
    • Heavin the Breaker - Interrupting Roar
      • You can LoS this cast.
    • Harugia the Bloodthirsty - Bloodthirsty Charge
      • You can LoS this cast.
    • Portal Guardian - Soulstorm
      • Make sure to dispel Shadow Vulnerability.
    • Raging Bloodhorn - Raging Tantrum
      • You can remove Raging Tantrum with Soothe.
Holy Priest Mythic+ Operation: Mechagon Talents

Boss Tips

Tussle Tonks

  • General Tips
    • Kill the Platinum Pummeler and Gnomercy 4.U. at the same time to avoid ‍Electrical Storm.
  • Personal/External
    • Use defensives during ‍Ground Pound.

K.U.-J.O.

  • Output Cds
    • During ‍Explosive Leap avoid hitting the ‍Junk Bomb.
  • Personal/External
    • Rotate ‍Defensives on ‍Explosive Leap.

Machinist's Garden

  • General Tips
    • Fully focus on dodging ‍Self-Trimming Hedge.
    • Use Stampeding Roar during "Hidden" Flame Cannon.
  • Personal/External
    • Rotate through your defensive arsenal whenever targeted with Blossom Blast.

King Mechagon

  • General Tips
    • Throughout the fight the ‍Plasma Orb adjust their positioning around different players on ‍Recalibrate. Watch the arrows closely to avoid getting clipped by it.
  • Personal/External
    • Ensure to have a defensive active when targeted with Mega-Zap.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Bomb Tonk - ‍Detonate
    • Mechagon Tinkerer - ‍Giga-Wallop
    • Mechagon Mechanic - Tune Up
Holy Priest Mythic+ The Motherlode!! Talents

Boss Tips

Coin-Operated Crowd Pummeler

  • General Tips
    • Spread before Footbomb Launcher to help your team kick the Footbombs.
    • Instantly dispel yourself if a Timed Detonation happens.
  • Personal/External
    • Always have a defensive active when the Boss casts Static Pulse.

Azerokk

  • Personal/External
    • Rotate through your defensive arsenal whenever the boss uses Resonant Quake.

Rixxa Fluxflame

  • Personal/External
    • Ensure to have a defensive active when targeted with Propellant Blast.

Morgul Razdunk

  • General Tips
    • Preposition in melee whenever Gatling Gun happens.
  • Personal/External
    • Use a defensive whenever targeted with Homing Missile.

Trash Tips

  • Important abilities to interrupt in this dungeon are:
    • Refreshment Vendor - Iced Spritzer
    • Hired Assassin - Toxic Blades
    • Venture Co. EarthshaperRock Lance
    • Stonefury - Furious Quake
    • Venture Co. AlchemistTransmute: Enemy to Goo
  • Pay extra attention to these casts:
    • Hired Assassin - ‍Fan of Knives
      • Use AoE stops to prevent this.
    • Mechanized Peacekeeper - ‍Charged Shield
    • Venture Co. War Machine - ‍Charged Shot

Affixes

The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.

  • +2 Affixes -- Rotates on a weekly basis
    • Xal'atath's Bargain: Ascendant
    • Xal'atath's Bargain: Voidbound
    • Xal'atath's Bargain: Oblivion
    • Xal'atath's Bargain: Devour
  • +4 Affixes -- Alternates between each other on a weekly basis
    • Tyrannical
    • Fortified
  • +7 Affix
    • Challenger's Peril
  • +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
    • Tyrannical
    • Fortified
  • +12 Affix
    • Xal'atath's Guile -- Replaces the +2 Affix

Following you get some useful tips for handling different Mythic+ Affixes as a Holy Priest.

  • Xal'atath's Bargain: Ascendant
    • Use Psychic Scream or Mass Dispel to interrupt as many orbs as possible.
  • Xal'atath's Bargain: Voidbound
    • There is nothing special you can do to help with this affix.
  • Xal'atath's Bargain: Oblivion
    • Keep an eye behind you and collect any orbs that fly into melee range. Make sure to intercept them before they hit any enemies.
  • Xal'atath's Bargain: Devour
    • You can remove all debuffs at once with Mass Dispel. If Mass Dispel is on cooldown make sure to instantly single dispel one healing absorb debuff!

Stat Priority

Patch 11.1 - Undermine(d)
Holy Priest

Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Holy Priest. For more detailed information, visit the Stats and Attributes guide.

The conclusion here is that you want to equip the highest item level generally.

All secondary stats are affected by diminishing returns. Click here to learn more!

Tertiary

  • Avoidance - Reduces damage taken from AoE effects.
  • Leech - Returns a portion of your damage and healing done as healing to you. (Excludes self healing)
  • Speed - increases movement speed. (Does stack with other movement speed abilities)

The only time you should think about picking a lower item level is if it has Leech or Avoidance. Speed is nice to have, but you should generally ignore that stat.

Here is a showcase of how powerful Leech is for a Healer:

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Warcraftlogs

Gear

Patch 11.1 - Undermine(d)
Holy Priest
Best in Slot
Farmable Alternatives

Due to the way stat weights work for Holy Priests, there isn't a strict best-in-slot list. Although it is theoretically possible to obtain items with all the correct Tertiaries, doing so requires extraordinary luck or several human lifespans because of the weekly reset system in World of Warcraft.

SlotItemLocation
HeadConfessor's Unshakable HaloTier/Catalyst
NeckStrapped Rescue-KegCinderbrew Meadetory
ShoulderConfessor's Unshakable RadianceTier/Catalyst
CloakTest Pilot's Go-PackSproketmonger
ChestConfessor's Unshakable VestmentTier/Catalyst
WristConsecrated CuffsCrafting
GlovesConfessor's Unshakable MittsCrafting
BeltRingmaster's CummerbundMechagon
LegsPit Doctor's PetticoatTier/Catalyst
BootsNonconductive Kill-o-SocksFloodgate
Ring 1The Jastor DiamondGallywix
Ring 2Wick's Golden LoopDarkflame Cleft
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Reverb RadioRik Reverb
WeaponElectrifying Cognitive AmplifierMechagon
Off-HandVagabond's TorchCrafting

Authors Note:

This list shows the best items for healing in Raids from all sources. Keep in mind that getting different tier pieces with Leech / Avoidance changes which off-piece is best for you. Likewise, any other non-trinket item with Leech / Avoidance replaces the one suggested here.

Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.

SlotItemLocation
HeadInventor's Ingenious TrifocalsMechagon
NeckStrapped Rescue-KegCinderbrew Meadery
ShoulderShoulderguards of Fraying SanityMechagon
CloakElectrician's Siphoning FilterFloodgate
ChestSaboteur's Rubber JacketFloodgate
WristRixxa's Sweat-Wicking CuffsMotherlode
GlovesPunctured Apiary GlovesCinderbrew Meadery
BeltRingmaster's CummerbundMechagon
LegsAncient Hardened LegwrapsRookery
BootsNonconductive Kill-o-SocksFloodgate
Ring 1Footbomb Championship RingMotherlode
Ring 2Bloodoath SignetTheater of Pain
Trinket 1Signet of the PrioryPriory of the Sacred Flame
Trinket 2Carved Blazikon WaxDarkflame Cleft
Two-Hand WeaponNeural Synapse EnhancerMechagon
One-Hand WeaponElectrifying Cognitive AmplifierMechagon
Off-HandDeathwalker's PromiseTheater of Pain

Trinkets

Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the dungeon.

Passive Trinket alternatives

  • Mug's Moxie Jug
    • A strong crit stat stick.

Embellishments

  • Darkmoon Sigil: Ascension
    • Very strong stat stick that gives you a high amount of a random secondary stat that changes every 8 seconds.
  • Writhing Armor Banding
    • Doubles the effect of your Darkmoon Sigil: Ascension.

Remaining Sparks

  • Crafted items are 636 item level and regular items are 639 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.

Consumables

Patch 11.1 - Undermine(d)
Holy Priest
  • Phials
    • Flask of Tempered Swiftness
  • Food
    • Feast of the Divine Day
  • Combat Potion
    • Algari Mana Potion -- Recommended
    • Potion Bomb of Power
  • Health Potion
    • Algari Healing Potion
  • Weapon Oil
    • Algari Mana Oil
  • Augment Rune
    • Crystallized Augment Rune
  • Sockets
    • Quick Sapphire
    • Culminating Blasphemite -- Unique, use one of each gem colour to enhance your Blasphemite.
      • Quick Ruby
      • Quick Onyx
      • Versatile Emerald

Enchantments

HelmS.A.D.
NeckMagnificent Jeweler's Setting 2x
CloakEnchant Cloak - Chant of Leeching Fangs
ChestEnchant Chest - Crystalline Radiance
WristEnchant Bracer - Whisper of Armored Leech
S.A.D.
BeltS.A.D.
LegsDaybreak Spellthread
BootsEnchant Boots - Scout's March
Ring 1Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Ring 2Enchant Ring - Radiant Haste
Magnificent Jeweler's Setting 2x
Weapon Enchant Weapon - Stormrider's Fury
Holy Priest Enchantments

You buy S.A.D. from the Great Vault Vendor to add sockets to your Helm, Wrists and Belt.

Races

Patch 11.1 - Undermine(d)
Holy Priest

For min-maxing a Holy Priest in Mythic+ Dungeons, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.

  • Is very valuable because you can dispel yourself or remove dangerous bleed effects.
    • Removes all magic, bleed, poison, and disease effects and reduces physical damage taken.
  • Shadowmeld -- Night Elf
    • Turns you invisible, any action, taking damage, or moving breaks this effect.
    • Use-cases:
      • Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.

Recommendation

It is highly recommended to play a Dwarf this season! The higher the keys you run, the more essential Stoneform becomes in certain dungeons, such as Siege of Boralus and others.

Macros

Patch 11.1 - Undermine(d)
Holy Priest

Discover recommended macros for Holy Priest during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.

Macro Import Guide Video

All spells in this Holy Priest Mythic+ Guide are available as mouseover macros for your convenience!

Prayer of Mending

/cast [@mouseover, help] Prayer of Mending; Prayer of Mending

Holy Word: Serenity

/cast [@mouseover, help] Holy Word: Serenity; Holy Word: Serenity

Flash Heal

/cast [@mouseover, help] Flash Heal; Flash Heal

Heal

/cast [@mouseover, help] Heal; Heal

Renew

/cast [@mouseover, help] Renew; Renew

Power Word: Shield

/cast [@mouseover, help] Power Word: Shield; Power Word: Shield

Power Infusion

/cast [@mouseover,exists] Power Infusion; Power Infusion

Leap of Faith

/cast [@mouseover, help] Leap of Faith; Leap of Faith

Guardian Spirit

/cast [@mouseover, help] Guardian Spirit; Guardian Spirit

Power Word: Life

/cast [@mouseover, help] Power Word: Life; Power Word: Life

Addons

Patch 11.1 - Undermine(d)
Holy Priest

Below, you see a screenshot of the author's User Interface for their Holy Priest, outlining which addons are used and how they are utilized in Mythic+ Dungeons to make your life easier.

Holy M Ui 1024 X 603
Holy Priest Mythic+

Changes this Patch

Patch 11.1 - Undermine(d)
Holy Priest

FAQ

Patch 11.1 - Undermine(d)
Holy Priest

Credits

Written By: Rycn

Reviewed By: Sol

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