Holy Priest Mythic+ Guide
Welcome to the Holy Priest Mythic+ guide for the World of Warcraft patch 11.0.2! This guide covers everything you need to know to understand your character! Are you starting out and leveling up from 70? Check out the leveling guide!
Overview
Hero Talents
- Archon focuses on your constant healing output, while Oracle focuses on enhancing your big healing cooldowns and providing utility to the team.
- When casting Halo you also periodically create more Halos that return to you. They are enhanced by the following nodes and grant you certain benefits:
- Power Surge
- Creates multiple Halos.
- Resonant Energy
- Applies an increased healing taken buff to any ally hit by a Halo ring.
- Energy Compression
- massively increases the effectiveness of each Halo.
- Divine Halo
- Halos return to you after reaching max distance.
- Power Surge
- Oracle grants you a new Ability that cycles through 4 different versions:
- Premonition of Insight
- Decreases the cooldown of the next 3 spells you cast by 7 seconds.
- Premonition of Piety
- Increases your healing done by a large amount and causes 70% of your overhealing to be redistributed.
- Premonition of Solace
- Your next Flash Heal, Heal, Holy Word: Serenity or Renew apply a massive absorb and a 15% dr to your target.
- Premonition of Clairvoyance
- Gain the effects of all the other Premonitions.
- Premonition of Insight
Talents
When to use this Spec
This is the default loadout going into any dungeon. You need to adjust class talent tree based on the utility needed for the affix and dungeon combo. To make your life easier, Dungeon specific talent loadouts are available in the Dungeon section.
Gameplay Altering Talents
Discover all talents that significantly alter your gameplay within the Spec and Class Talent trees. This section gives a concise overview of these talents and their applications but for a more detailed look check out the Rotation and Deep Dive sections below.
Spec Tree
- Voice of Harmony
- This crucial talent restores harmony to the flow of your healing rotation as it allows Prayer of Mending and Holy Fire to reduce the cooldown of your Holy Word spells, exactly like all your other core rotational spells.
- Lightweaver
- This talent changes your rotation in a way that you are casting Heal as an emergency spell, as it does the most healing and has a short cast time.
- Trail of Light
- An important talent to utilize, as it introduces a new mechanic to the class by turning your Flash Heal and Heal into multi target spells. You need to think about whom you target with your Flash Heal and Heal, and in which order, as they also heal your previous target.
- Empyreal Blaze
- The talent significantly increases the amount of Holy Fires you can cast during a dungeon and offers a way to keep up your damage while moving, since the extra Holy Fires are instant.
- Burning Vehemence
- Transforms Holy Fire into your most powerful damage spell in any scenario, allowing you to add meaningful damage in AoE pulls.
- Miracle Worker
- Enables you to prepare effectively for critical moments by granting you an additional charge of your healing Holy Words. This greatly enhances the value of the Holy Priest's core cooldown reduction mechanic, as you can now retain one charge for emergencies.
- Guardian Angel
- Enables you to use Guardian Spirit more frequently, greatly easing difficult encounters.
- Divine Image
- Rewards you for planning ahead with your Holy Words. The Naaru is empowered by each Holy Word you cast, but the empowerment only lasts for a short duration.
Class Tree
- Phantom Reach
- Increases the range of your spells to 46 yards, giving you a significant advantage. This allows you to outrange certain Mythic+ mechanics or continue healing your teammates even if the party spreads out.
- Surge of Light
- This talent significantly helps with mana management and mobility, providing you with an additional recovery tool while on the move.
- Twins of the Sun Priestess
- You also gain the effects of Power Infusion when you cast it on an ally.
- Protective Light
- In combination with Binding Heal and Surge of Light, this talent provides you with an easily accessible 10% damage reduction.
- Translucent Image
- Adds a new but weak defensive ability to the Priest class toolkit. However, when combined with Protective Light, it could save your life!
- Rhapsody
- This talent turns Holy Nova into a small AoE damage cooldown, but it requires you to be in melee range, so use it cautiously.
Hero Talent Tree
- Incessant Screams
- Your Fear recasts after a short duration stopping all casts again.
- Word of Supremacy
- Only Increases the amount of stamina you gain from your Class buff.
Rotation
Tier Set
- 2-Set: Serendipity is 10% more effective.
- 4-Set: Heal, Flash Heal and Prayer of Healing have a 50% chance to cast again at 35% effectiveness.
Priority List
For Healing
- Cast Prayer of Mending on Cooldown.
- Cast Heal if Resonant Words and Lightweaver are active.
- Cast Holy Word: Serenity if at 2 charges and you do not have Resonant Words active.
- Cast Holy Word: Sanctify on Cooldown if there is AoE healing to be done, people are stacked, and you do not have Resonant Words active.
- Cast Flash Heal to generate Lightweaver stacks.
- Cast Holy Word: Serenity if people require enough single target healing and you do not have Resonant Words active.
- Cast Holy Nova if you have 15 or more stacks of Rhapsody and there is AoE healing to be done and people are stacked.
- Cast Heal to reduce the Cooldown of Holy Word: Serenity.
- Cast Renew on movement globals. (Skip this if you run into mana issues)
For Damage
- Cast Holy Fire on Cooldown
- Cast Holy Word: Chastise on Cooldown
- Cast Holy Nova if at max stacks
- Cast Holy Nova if 5 or more targets.
- Cast Smite
- Multi-DoT with Shadow Word: Pain on movement globals
Cooldowns
Halo
- As archon holy priest Halo becomes your main cooldown make sure to position properly and always be aware that you need to take advantage of the massive damage this spell does as well.
Divine Hymn
- With the recent changes to Divine Hymn scaling within dungeons, it has become a potent cooldown. Maximizing this cooldown is all about making use of the increased healing taken buff on the group afterwards!
Apotheosis
- Apotheosis is your biggest output cooldown for both damage and healing. Use it as often as possible to reset the cooldowns of your Holy Words and save Mana. During Apotheosis, prioritize casting Flash Heal, as it reduces the cooldown of Holy Word: Serenity the most.
Deep Dive
Lightweaver
- Properly minmaxing this talent increases not only your direct healing output but also the amount of Holy Words you can cast over the course of a dungeon. Try to make playing this talent a habit of yours, so you don't have to constantly think about it since this is a pretty simple talent.
Optimizing Power Infusion
- While Power Infusion is your spell, the optimal usage is to prioritize your teammates' benefit over your own. To achieve this, track your party members' offensive cooldown uptime. It is recommended to use addons or WeakAuras for this, as discussed in the Addon section, or simply communicate with your teammates and ask them to request it at the exact time they need it.
Understanding Mechanics
Rotational min-maxing is just one aspect of mastering a specialization, but there are numerous other key mechanics that influence your performance. Use the following guides to improve them.
Dungeons
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Boss Tips
Avanoxx
- General Tips
- Always dispel Web Wrap targets instantly.
- Output Cds
- Always tie your Cooldowns to Gossamer Onslaught as this is the event that does the most damage.
- Personal/External
- Ensure to always have both Protective Light and Fade active when Alerting Shrill or Gossamer Onslaught is happening.
- Use Algari Healing Potion as the first line of emergency defensives, whenever you drop to low HP.
Anub'zekt
- General Tips
- Always stay close to the boss as it otherwise becomes harder to dodge Impale the further away you are.
- Output Cds
- Rotate through your healing arsenal to heal through the damage done by Infestation.
- Personal/External
- Fill the spaces between your healing cooldowns by using defensives and communicating to your group to do the same.
Ki'katal the Harvester
- General Tips
- Get rid of Grasping Blood with Psychic Scream when Cosmic Singularity cast finishes.
- Personal/External
- Rotate through your defensive arsenal whenever you are affected by Cultivated Poisons.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Trilling Attendant - Resonant Barrage
- Ixin - Horrifying Shrill
- Bloodstained Webmage - Revolting Volley
- Blood Overseer - Venom Volley
- Pay extra attention to these casts:
- Sentry Stagshell - Alarm Shrill
- A really long cast that needs to get disrupted.
- Nerubian Hauler and Hulking Bloodguard - Massive Slam
- A short stun that ramps in damage done per cast.
- Nakt - Call of the Brood
- Massive amount of damage to all players.
- Sentry Stagshell - Alarm Shrill
Boss Tips
Orator Krix'vizk
- General Tips
- Your Group needs to ensure that they are spread for Shadows of Doubt, so you can instantly dispel one debuff. Mass Dispel can come in handy here as well.
- Output Cds
- The boss casts Vociferous Indoctrination every 32 seconds making it very easy for you to have multiple Holy Words ready each time.
- Personal/External
- On higher keys, always use a defensive and have both Protective Light and Fade active when you tank Shadows of Doubt for its full duration.
Fangs of the Queen
- General Tips
- Stack in melee to instantly remove Freezing Blood.
- Output Cds
- Always ensure to have a healing cooldowns ready when Ice Sickles happens.
- Personal/External
- Whenever Knife Throw overlaps with Ice Sickles use a personal and have both Protective Light and Fade active.
The Coaglamation
- General Tips
- Viscous Darkness knocks you. Make sure to not be knocked into an already existing pool!
- Output Cds
- Rotate through your healing cooldowns and fill gaps with Pots and Raid Cooldowns from your party as this boss has a constant high HPS requirement.
- Personal/External
- Ensure to have a personal defensive active when Dark Pulse happens. This happens every 70 seconds so you need to alternate between Guardian Spirit and Desperate Prayer.
Izo, the Grand Splicer
- General Tips
- Stay stacked with your group, do not bait Shifting Anomalies ahead.
- Output Cds
- Only use holy words when Splice is active.
- Rotate through your different healing cooldowns and potions for every set of Splice as it is followed up by either Tremor Slam or Umbral Weave, which is a very lethal combination.
- Personal/External
- Ensure to have both Protective Light and Fade active whenever Tremor Slam or Umbral Weave happens.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Sureki Silkbinder - Silk Binding
- Herald of Ansurek - Twist Thoughts
- Covert Webmancer - Mending Web
- Pay extra attention to these casts:
- Eye of the Queen - Void Rush
- Royal Venomshell - Venomous Spray
- Hulking Warshell - Tremor Slam
- Elder Shadeweaver - Umbral Weave
Boss Tips
E.D.N.A.
- General Tips
- Dispel Seismic Reverberation right after the boss begins casting Seismic Smash so your tank gets the damage reduction from Seismic Reverberation.
- Output Cds
- Whenever you clear Volatile Spikes with Refracting Beam you need to have a Healing Cooldown active.
- Personal/External
- Whenever you clear Volatile Spikes with Refracting Beam ensure to have a defensive cooldown and both Protective Light and Fade active.
Skarmorak
- General Tips
- Whenever Void fragments spawn instantly soak one to gain Unstable Energy. Extend the buff right before Fortified Shell.
- Output Cds
- Rotate through your healing cooldown arsenal when the boss channels Void Discharge.
- Personal/External
- Use your personal defensives when Void Discharge happens.
Master Machinists Brokk and Dorlita
- General Tips
- Make sure to look around for safe vents to not get caught by surprise.
- Output Cds
- Whenever Exhaust Vents occurs, you need to have multiple Holy Words ready.
- Personal/External
- Use Desperate Prayer when Exhaust Vents overlaps with Metal Splinters.
Void Speaker Eirich
- General Tips
- Since Holy Priest lacks mobility preposition next to the portals to get rid of Void Corruption as soon as possible.
- Output Cds
- This fight has a high constant HPS requirement so make sure you spread out your Cooldowns to have a constant stream of high HPS.
- Personal/External
- Ensure to have a personal defensive active when you still have a Void Corruption when the boss casts Entropic Reckoning.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Ghastly Voidsoul - Howling Fear
- Void Bound Howler - Piercing Wail
- Pay extra attention to these casts:
- Void Bound Despoiler - Void Storm
- Forge Loader - Molten Mortar
- Rock Smasher - Smash Rock
- Cursedforge Honor Guard - Shield Stampede
- Cursedforge Stoneshaper - Earth Burst Totem
- Earth Burst Totem casts Earth Burst which needs to be killed before it goes off.
Boss Tips
Speaker Shadowcrown
- General Tips
- Dispel Burning Shadows as fast as possible.
- Output Cds
- Whenever you dispel Burning Shadows your party gets a DoT with a healing absorb.
- Personal/External
- There are no planned uses, use stuff freely when things go wrong.
Anub'ikkaj
- General Tips
- Make sure if you are targeted by Dark Orb to not aim it into a wall, as if it does not travel for a long time you will wipe.
- Output Cds
- Shadowy Decay happens every 41 seconds, so you have to alternate your healing cooldowns with your defensives and communicate that with your group. If you don't have either up this ability will kill you.
- Personal/External
- Rotate your personals to mitigate damage fromShadowy Decay.
Rasha'nan
- General Tips
- Tell your group to not pick up Arathi Bomb during Erosive Spray cast to avoid unnecessary high damage overlap in Phase 1.
- Output Cds
- You need to heal through Erosive Spray because people do need their defensive for when they are targeted with Spinneret's Strands.
- Personal/External
- You cannot get targeted by Spinneret's Strands as a healer so make sure to use your personals on Erosive Spray instead.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Nightfall Shadowmage - Ensnaring Shadows
- Nightfall Commander - Abyssal Howl
- Nightfall Darkcaster - Tormenting Beam
- Pay extra attention to these casts:
- Ixkreten the Unbreakable - Terrifying Slam and Abyssal Rot
- Nightfall Dark Architect - Usher Reinforcements
- Deathscreamer Iken'tak - Dark Orb and Abyssal Rot
- Watch out for players with Abyssal Rot during Dark Orb explosion.
- Ascendant Vis'coxria - Shadowy Decay and Abyssal Rot
- Watch out for players with Abyssal Rot during Shadowy Decay cast.
Boss Tips
Ingra Maloch
- General Tips
- It is very easy to die on this boss if interrupts are not properly managed, ensure that during Embrace Darkness no kick goes through as they will execute their target.
- Output Cds
- Save your healing cooldowns for when Ingra is protected by Embrace Darkness as before there is no damage.
- Personal/External
- No planned uses, use stuff freely when things go wrong or you are low on healing.
Mistcaller
- General Tips
- Fear the fox spawned by Freeze Tag to help your party.
- Output Cds
- Save your healing cooldowns for Guessing Game as that is the only time your Group takes damage.
- Personal/External
- Rotate through your defensive arsenal while Guessing Game is active.
Tred'ova
- General Tips
- Focus on not moving a lot whenever Acid Expulsion happens to not kill a teammate later down the line.
- Output Cds
- Ensure to have multiple Holy Words ready for Consumption as this is the only time your party takes heavy damage.
- Personal/External
- Use your defensives whenever you are focused as Marked Prey.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Drust Harvester - Harvest Essence
- Spinemaw Staghorn - Stimulate Resistance
- Pay extra attention to these casts:
- Drust Spiteclaw - Dying Breath
- This debuffs enemies as well as players.
- Tirnenn Villager - Overgrowth
- Drust Boughbreaker - Furious Thrashing
- Triggers at 50% HP of the Drust Boughbreaker. Make sure to have healing cooldowns ready for it.
- Mistveil Defender - Mist Ward
- Mistveil Stalker - Mistveil Bite
- Mistveil Stinger - Anima Injection
- Poison dispel.
- Spinemaw Staghorn - Acid Nova
- Drust Spiteclaw - Dying Breath
Boss Tips
Blightbone
- General Tips
- Use Psychic Scream to disrupt the spawned adds.
- Dispel the disease after each Heaving Retch cast.
- Output Cds
- Use everything to maximize damage as there is no AoE damage on this boss.
- Personal/External
- Ensure to have both Protective Light and Fade active and have a defensive cooldown active whenever targeted by Heaving Retch.
Amarth, The Harvester
- General Tips
- Be ready to use Shackle Undead if Final Harvest cast is about to finish and there are still some adds alive. As long as they are CCed as the cast finishes it will prevent them from exploding.
- Output Cds
- Save your healing cooldowns for after Final Harvest is completed as that is the only time AoE damage happens.
- Personal/External
- Ensure to have a defensive active whenever your group runs out of interrupts and you are targeted by Necrotic Bolt.
Surgeon Stitchflesh
- General Tips
- The most important part about this encounter is to hit the hook at the correct time. Use your Angelic Feathers to help your party get into position.
- Output Cds
- Save your healing cooldowns for when multiple abominations are active as Festering Rot does heavy group damage.
- Personal/External
- Ensure to have a defensive active whenever you are targeted with Stitchneedle.
Nalthor the Rimebinder
- General Tips
- You can use Leap of Faith to save Dark Exile if you grip them directly after the Dark Exile cast finished. Keep in mind they will still die when the duration of the debuff expires.
- Output Cds
- Save your Holy Words for Icebound Aegis as this is the only time AoE damage happens.
- Personal/External
- Rotate through your defensive arsenal whenever Icebound Aegis is active on the boss.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Corpse Harvester - Drain Fluids
- Stitched Vanguard - Meat Shield
- Skeletal Marauder - Rasping Scream
- Corpse Collector - Goresplatter
- Pay extra attention to these casts:
- Zolramus Necromancer - Grim Fate
- Skeletal Marauder - Gruesome Cleave
- Fast frontal cast.
- Flesh Crafter - Throw Cleaver
- This spell also does damage to enemies and should be aimed at any enemy to deal extra damage.
- Help with this by positioning the mobs in front of the Flesh Crafter.
- This spell also does damage to enemies and should be aimed at any enemy to deal extra damage.
- Loyal Creation - Spine Crush
- A big circle cast that can't be disrupted as it recasts until the cast is finished once.
Boss Tips
Chopper Redhook
- General Tips
- Look out for clutch Leap of Faiths on players fixated with On the Hook.
- Output Cds
- Save your healing cooldowns for when Gore Crash happens to ensure nobody gets executed by a Molten Slug.
- Personal/External
- Ensure to have a defensive active when targeted by Molten Slug and Gore Crash is about to happen.
Dread Captain Lockwood
- Output Cds
- Cycle through your healing cooldowns for every Fiery Ricochet.
- Personal/External
- Ensure to have a personal defensive active for Fiery Ricochet.
Hadal Darkfathom
- General Tips
- Ask for external sprints to dodge Tidal Surge if your group can provide them.
- Output Cds
- Break Water is the only damage event on this boss. Ensure people are always topped before this.
- Personal/External
- Rotate through your defensive arsenal whenever Break Water happens and have both Protective Light and Fade active.
Viq'Goth
- General Tips
- Always have your group be spread to be able to instantly dispel a Putrid Waters.
- Output Cds
- Spot heal Putrid Waters whenever Slam happens.
- Preplan your Mass Dispel casts so your group can position accordingly.
- Personal/External
- Whenever you tank Putrid Waters for its duration ensure to have a defensive active.
- Use Guardian Spirit on Putrid Waters targetes without defensives.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Ashvane Commander - Bolstering Shout
- Bilge Rat Tempest - Choking Waters
- Bilge Rat Pillager - Stinky Vomit
- Pay extra attention to these casts:
- Scrimshaw Enforcer - Slobber Knocker
- Casted frontal cone that is hard to see.
- Irontide Raider - Iron Hook into Savage Tempest
- Blacktar Bomber - Fire Bomb
- Ashvane Commander - Azerite Charge
- Irontide Powdershot - Molten Slug
- Ashvane Spotter - Sighted Artillery
- Bilge Rat Demolisher - Crushing Slam
- Scrimshaw Enforcer - Slobber Knocker
Boss Tips
General Umbriss
- General Tips
- Ask for AoE sprints or Rescue to dodge Shadow Breath more efficiently.
- Personal/External
- Ensure to have both Protective Light and Fade active when Commanding Roar happens.
Forgemaster Throngus
- General Tips
- Bait Fiery Cleave to the nearest wall to save boss room space.
- Output Cds
- Save your healing cooldowns for whenever Throngus has his sword out, as that is the phase when heavy AoE damage happens.
- Personal/External
- Use Desperate Prayer on every overlap of Molten Flurry and Forge Swords.
Drahga Shadowburner
- General Tips
- Use Leap of Faith to help players fixated with Flaming Fixate.
- Output Cds
- Ensure that people are at full health before every Twilight Buffet.
- Personal/External
- Ensure to have both Protective Light and Fade and a defensive active when Twilight Buffet happens.
Erudax, the Duke of Below
- General Tips
- Ask for AoE sprints or Rescue whenever Shadow Gale happens.
- Output Cds
- You have to heal through Void Surge as people need their defensives to survive the overlap of Abyssal Corruption and Shadow Wound.
Trash Tips
- Important abilities to interrupt in this dungeon are:
- Twilight Earthcaller - Mass Tremor
- Twilight Beguiler - Sear Mind
- Pay extra attention to these casts:
- Twilight Destroyer - Umbral Wind
- You can LoS this cast.
- Molten Giant - Molten Wake
- Massive AoE damage on to the entire group.
- Twilight Lavabender - Ascension and Dark Eruption
- Ascension triggers at 50% HP and starts pulsing Scorching Heat group damage. Save healing cooldowns for that.
- Twilight Warlock - Enveloping Shadowflame
- Twilight Enforcer - Ramping Rage
- Mutated Hatchling - Shadow Wound
- Faceless Corruptor - Corrupt and Mind Piercer
- Twilight Destroyer - Umbral Wind
Affixes
The Affix system got revamped going into The War Within Season 1 retiring most Affixes as well as introducing new kiss-curse ones while also changing on which key level these appear.
- +2 Affixes -- Rotates on a weekly basis
- Xal'atath's Bargain: Ascendant
- Xal'atath's Bargain: Voidbound
- Xal'atath's Bargain: Oblivion
- Xal'atath's Bargain: Devour
- +4 Affixes -- Alternates between each other on a weekly basis
- Tyrannical
- Fortified
- +7 Affix
- Challenger's Peril
- +10 Affixes -- Alternates between each other on a weekly basis, is always the opposite of the +4 Affix
- Tyrannical
- Fortified
- +12 Affix
- Xal'atath's Guile -- Replaces the +2 Affix
Following you get some useful tips for handling different Mythic+ Affixes as a Holy Priest.
- Xal'atath's Bargain: Ascendant
- Use Psychic Scream or Mass Dispel to interrupt as many orbs as possible.
- Xal'atath's Bargain: Voidbound
- There is nothing special you can do to help with this affix.
- Xal'atath's Bargain: Oblivion
- Keep an eye behind you and collect any orbs that fly into melee range. Make sure to intercept them before they hit any enemies.
- Xal'atath's Bargain: Devour
- You can remove all debuffs at once with Mass Dispel. If Mass Dispel is on cooldown make sure to instantly single dispel one healing absorb debuff!
Stat Priority
Understand your secondary stat priority and the tertiary stats needed for optimal performance during Mythic+ dungeons as a Holy Priest. For more detailed information, visit the Stats and Attributes guide.
The conclusion here is that you want to equip the highest item level generally.
All secondary stats are affected by diminishing returns. Click here to learn more!
Tertiary
- Avoidance - Reduces damage taken from AoE effects.
- Leech - Returns a portion of your damage and healing done as healing to you. (Excludes self healing)
- Speed - increases movement speed. (Does stack with other movement speed abilities)
The only time you should think about picking a lower item level is if it has Leech or Avoidance. Speed is nice to have, but you should generally ignore that stat.
Here is a showcase of how powerful Leech is for a Healer:
Gear
Due to the way stat weights work for Holy Priests, there isn't a strict best-in-slot list. Although it is theoretically possible to obtain items with all the correct Tertiaries, doing so requires extraordinary luck or several human lifespans because of the weekly reset system in World of Warcraft.
Slot | Item | Location |
---|---|---|
Head | Cocoonsilk Cowl | Mists of Tirna Scithe |
Neck | Elder's Hemolymphal Periapt | City of Threads |
Shoulder | Living Luster's Dominion | Tier/Catalyst |
Cloak | Wings of Shattered Sorrow | Rasha'nan |
Chest | Living Luster's Raiment | Tier/Catalyst |
Wrist | Consecrated Cuffs | Crafting |
Gloves | Living Luster's Touch | Tier/Catalyst |
Belt | Burrower's Cinch | Ara-Kara |
Legs | Living Luster's Trousers | Tier/Catalyst |
Boots | Tainted Earthshard Walkers | Stonevault |
Ring 1 | Stitchflesh's Misplaced Signet | Necrotic Wake |
Ring 2 | Experiment 08752's Band | City of Threads |
Trinket 1 | Gale of Shadows | Grim Batol |
Trinket 2 | Unbound Changeling | Mists of Tirna Scithe |
Weapon | Scepter of Manifested Miasma | Bloodbound Horror |
Off-Hand | Vagabond's Torch | Crafting |
Authors Note:
This list shows the best items for healing in Raids from all sources. Keep in mind that getting different tier pieces with Leech / Avoidance changes which off-piece is best for you. Likewise, any other non-trinket item with Leech / Avoidance replaces the one suggested here.
Below you are presented with a good list of farmable alternatives that are obtainable outside of WoW’s weekly lockout system. While replaced in time as you progress, these offer immediate character power.
Slot | Item | Location |
---|---|---|
Head | Cocoonsilk Cowl | Mists of Tirna Scithe |
Neck | Elder's Hemolymphal Periapt | City of Threads |
Shoulder | Reanimator's Mantle | Necrotic Wake |
Cloak | Anvilhide Cape | The Stone Vault |
Chest | Arachnofrost Vest | City of Threads |
Wrist | Vitriolic Veinwoven Wraps | City of Threads |
Gloves | Tricksprite Gloves | Mists of Tirna Scithe |
Belt | Burrower's Cinch | Ara-Kara |
Legs | Archaic Venomancer's Footwraps | Ara-Kara |
Boots | Tainted Earthshard Walkers | The Stonevault |
Ring 1 | Stitchflesh's Misplaced Signet | Necrotic Wake |
Ring 2 | Experiment 08752's Band | City of Threads |
Trinket 1 | Gale of Shadows | Grim Batol |
Trinket 2 | Unbound Changeling | Mists of Tirna Scithe |
Two-Hand Weapon | Krix'vizk's Speech Rod | City of Threads |
One-Hand Weapon | Unceremonious Bloodletter | Ara-Kara |
Off-Hand | Pail of Preserved Obscurity | City of Threads |
Trinkets
Below you can find active and passive alternatives to our recommended trinkets. Do note that some trinkets are better than others depending on the dungeon.
Active Trinket alternatives
- Spymaster's Web
- A strong On-Use Trinket that rewards precise planning. It takes 4 minutes to reach max stacks, so make sure to tie it to the important damage events instead of just using it on cooldown!
Passive Trinket alternatives
- Empowering Crystal of Anub'ikkaj
- A very strong stat stick, granting you a huge random secondary stat proc.
- Ovi'nax's Mercurial Egg
- Very interesting Trinket, that gives you a mix of main stat and your highest secondary. Use it when moving to the next pull to keep a good distribution.
- Ara-Kara Sacbrood
- Another very good stat stick that also deals a very minor amount of damage.
Embellishments
- Darkmoon Sigil: Ascension
- Very strong stat stick that gives you a high amount of a random secondary stat that changes every 8 seconds.
- Writhing Armor Banding
- Doubles the effect of your Darkmoon Sigil: Ascension.
Remaining Sparks
- Crafted items are 636 item level and regular items are 639 on max item level, therefore, it's not beneficial to equip crafted items outside of your 2x embellishments unless you don't have access to other high item level gear on that slot.
Consumables
- Phials
- Flask of Tempered Swiftness
- Food
- Feast of the Divine Day
- Combat Potion
- Algari Mana Potion -- Recommended
- Potion Bomb of Power
- Health Potion
- Algari Healing Potion
- Weapon Oil
- Algari Mana Oil
- Augment Rune
- Crystallized Augment Rune
- Sockets
- Quick Sapphire
- Culminating Blasphemite -- Unique, use one of each gem colour to enhance your Blasphemite.
- Quick Ruby
- Quick Onyx
- Versatile Emerald
Enchantments
Helm | Nerubian Gemweaver |
Neck | Magnificent Jeweler's Setting 2x |
Cloak | Enchant Cloak - Chant of Leeching Fangs |
Chest | Enchant Chest - Crystalline Radiance |
Wrist | Enchant Bracer - Whisper of Armored Leech Nerubian Gemweaver |
Belt | Nerubian Gemweaver |
Legs | Daybreak Spellthread |
Boots | Enchant Boots - Scout's March |
Ring 1 | Enchant Ring - Radiant Haste Magnificent Jeweler's Setting 2x |
Ring 2 | Enchant Ring - Radiant Haste Magnificent Jeweler's Setting 2x |
Weapon | Enchant Weapon - Authority of Radiant Power |
You buy Nerubian Gemweaver from the Great Vault Vendor to add sockets to your Helm, Wrists and Belt.
Races
For min-maxing a Holy Priest in Mythic+ Dungeons, different racial traits can provide a tremendous benefit to your characters. If this is not your top goal, picking a race that fits your style works just as well.
- Is very valuable because you can dispel yourself or remove dangerous bleed effects.
- Removes all magic, bleed, poison, and disease effects and reduces physical damage taken.
- Use-cases:
- Cultivated Poisons, Ki'katal the Harvester (Ara-Kara, City of Echoes)
- Gut Shot, Dread Captain Lockwood (Siege of Boralus)
- Putrid Waters, Viq'Goth (Siege of Boralus)
- Curse of Entropy, Drahga Shadowburner (Grim Batol)
- Shadowmeld -- Night Elf
- Turns you invisible, any action, taking damage, or moving breaks this effect.
- Use-cases:
- Run past basically any mob and then cast Shadowmeld to make them reset. Even works on mobs that have stealth detection if you get enough distance before you Shadowmeld.
Recommendation
It is highly recommended to play a Dwarf this season! The higher the keys you run, the more essential Stoneform becomes in certain dungeons, such as Siege of Boralus and others.
Macros
Discover recommended macros for Holy Priest during Mythic+ dungeons and watch a quick video guide on creating simple macros for your character.
Mouseover Macros
All spells in this Holy Priest Mythic+ Guide are available as mouseover macros for your convenience!
Prayer of Mending
/cast [@mouseover, help] Prayer of Mending; Prayer of Mending
Holy Word: Serenity
/cast [@mouseover, help] Holy Word: Serenity; Holy Word: Serenity
Flash Heal
/cast [@mouseover, help] Flash Heal; Flash Heal
Heal
/cast [@mouseover, help] Heal; Heal
Renew
/cast [@mouseover, help] Renew; Renew
Power Word: Shield
/cast [@mouseover, help] Power Word: Shield; Power Word: Shield
Power Infusion
/cast [@mouseover,exists] Power Infusion; Power Infusion
Leap of Faith
/cast [@mouseover, help] Leap of Faith; Leap of Faith
Guardian Spirit
/cast [@mouseover, help] Guardian Spirit; Guardian Spirit
Power Word: Life
/cast [@mouseover, help] Power Word: Life; Power Word: Life
Recommended Macros
Addons
Below, you see a screenshot of the author's User Interface for their Holy Priest, outlining which addons are used and how they are utilized in Mythic+ Dungeons to make your life easier.
Addons
WeakAuras
Changes this Patch
Patch 11.0.1
Patch 11.0.2
Patch 11.0.5
FAQ
Q: Why do I keep dying?
Credits
Written By: Rycn
Reviewed By: Sol