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Hildebrandt Palace Abyssal Dungeon Guide


Introduction

Hildebrandt Palace is the last TIER 1 Abyssal Dungeon and you need to be at least 460 Item Level to enter this Abyssal Dungeon. This dungeon drops Tier 1 Accessories, Ability Stones, Engraving Books, Cards and materials to craft the Sets Enraged Nature Launcher and Boisterous Elemental Launcher. After clearing the dungeon, you can pay gold to get additional loot. The recommended Combat Items are HP Potion, Splendid Whirlwind Grenade, Splendid Swift Robe and Time Stop Potion.

In this Abyssal Dungeon you have to fight against the Phantom Legion Queen along with 2 separate phased boss battles against Brelshaza. This dungeon requires all the skill sets introduced in previous Abyssal Dungeon: coordination, timing and positioning are required to be victorious.

This guide assumes that you are familiar with the recommended Raid Build for your class.


First Boss: Phantom Legion Queen

The Phantom Legion Queen is an agile boss with varius teleport and dash skills. This makes the encounter more difficult for classes with long skill animation and preparation time. Additionally she also has a one shot mechanic which requires positional awareness and coordination.

Special Interactions & Patterns

Select a Pattern

Dark Wave

Dark Rotation

Dark Wave

The Phantom Legion Queen teleports to the center of the arena and starts levitating when she has around 8 and 5 HP bars remaining. While she is levitating, she takes reduced damage and spawns mirrors with specific colors at the edge of the battleground. There are always 2 mirrors with the same color which act as a portal. Eg.: Interacting with one of the red mirrors, teleports you to the location of the other red mirror. The mirrors will always be in the same spots but the color distribution is random.

Shortly after the Queen starts levitating, she spawns 2 dark waves. The first wave usually moves from top right to bottom left or vice versa. Soon after the first wave reaches its destination and disappears, the boss spawns a second dark wave moving from top left to bottom right or vice versa. Getting hit by the wave leads to instant death.

To survive this mechanic, you need to interact with a mirror so you can teleport to a location where the dark wave has already passed. Make sure to check the color of the mirrors where the first dark wave spawns and try to find a match at the opposite side of the battleground.

Tips:
  • Avoid interacting with the purple mirror, it is the only color that teleports the player to the center of the battleground.
  • Don't interact with the mirrors too early, otherwise you might get teleported to the paired mirror while the dark wave is still around it. The ideal time to interact is usually when the dark wave is close to the Queen in the center.

General Patterns

Select a Pattern

Shockwave

Triple Dash

Backstep

Frontal Spheres

Dark Explosion

Dark Geyser

Red Spheres

Mini Dark Wave

Shockwave

The Phantom Legion Queen sends out cone shaped shockwaves left and right of her which knock up and knock back the player on hit.

There are 2 additional variants of this skill where the Queen sends out 3 or even 4 shockwaves. The 3 shockwave variant is the only variant with a safe spot in close proximity around the boss.


Brelshaza Phase 1

The second boss of the Abyssal Dungeon Hildebrandt Palace is Brelshaza. This Phase 1 encounter has no team wipe or one shot mechanics, instead you have to survive a mechanic where your movement skills are put to the test.

Special Interactions & Patterns

Select a Pattern

Rolling Boulders

Rolling Boulders

At the 14th and 6th HP bar, Brelshaza teleports to the center of the battleground and tilts the entire battleground by 45°. At the same time huge dark boulders start to spawn at the top of the battleground and roll towards the bottom. At the bottom, there are rotating blades which will deal continuous damage to everyone nearby.

The boulders knock you up and push you towards the rotating blades on hit. To prevent the knock up, you can use spacebar for recovery or to dodge through the boulders.

A few seconds after the start of this mechanic, a red mark appears below one of the players. This player needs to stay close to the boss because 5 seconds after the mark appears, a meteorite descends towards the marked player. That meteorite needs to hit the boss to interrupt this mechanic. If the marked player gets pushed away from the boss by the dark boulders, the meteorite can miss and you have to wait until another player gets the red mark.

Tips:
  • Focus more on dodging the boulders and less on dealing damage to the boss.
  • There are fast and slow rolling boulders. If two side by side boulders are rolling towards you, identify the slower one and stay in it's path until the faster one passes by.
  • If you get the red mark, you can move close to the boss and use your awakening skill to prevent getting knocked up and away by the dark boulders. The Time Stop Potion (Bound) can be useful in this situation too.

 

General Patterns

Select a Pattern

Teleport

Dark Explosion

Cross Sphere

Dark Trail

Shrapnel Sphere

Light Explosion

Dreamcage

Sphere Carousel

Teleport

The boss teleports to a nearby location and deals low damage to players in close vicinity. The boss's movement direction can be tracked by the HP bar.


Brelshaza Phase 2

During Phase 2 Brelshaza keeps the general attack patterns of Phase 1 and acquires some new attacks. Additionally, you have to clear 2 wipe mechanics that are both repeated twice. And as if that wasn't enough, this boss battle gets significantly more difficult the longer the battle lasts.

Special Interactions & Patterns

Select a Pattern

Stagger Check

Enlighten the Darkness

Stagger Check

At the 34th and 26th HP bar, Brelshaza gains a shield which can be destroyed by using skills and Combat Items with the Stagger affix like Whirlwind Grenade. If you fail to destroy the shield in time, the boss wipes the entire party.

Tips:
  • Make sure to save skills with high Stagger shortly before Brelshaza reaches the 34th or 26th HP bar
  • Be aware that the boss will always teleport to the center of the battleground before the 2nd Stagger mechanic at 26th HP bar.

General Patterns

Select a Pattern

The Collapse

Enhanced Dark Trail

The Isolation

The Bubble

Enhanced Light Explosion

Dark Portals

The Collapse

Shortly after first Enlighten the Darkness pattern, the battleground starts to collapse from the edges. This reduces the space by a lot over time. Additionally, narrow dark waves move from top to bottom of the battleground in short intervals. On hit the waves deal low damage.


Gameplay Video

Credits

Written by Perciculum
Reviewed by Facefoot