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Forge of Fallen Pride Abyssal Dungeon Guide


Forge of Fallen Pride Introduction

Forge of Fallen Pride is the second TIER 2 Abyssal Dungeon and you need to be at least 840 Item Level to enter this Abyssal Dungeon. This dungeon drops Tier 2 Accessories, Ability Stones, Engraving Books, Cards and materials to craft the set Marvelous Earth Bow. After clearing the dungeon, you can pay gold to get additional loot. The recommended Combat Items are HP Potion, Panacea, Taunting Scarecrow and Time Stop Potion.

Compared to the previous Abyssal Dungeons, this one is much simpler and less cooperation reliant. Most boss mechanics are easily understood within a few tries.

This guide assumes that you are familiar with the recommended Raid Build for your class.


First Boss: Avadon

Avadon alone is a simple boss to slay, however if you don't shift the focus to his summons or react fast enough to avoid damaging your teammates, the difficulty increases.

Special Interactions & Patterns

Select a Pattern

Curse of Ember

Summoning Wyverns

Curse of Ember

The boss applies a curse on a random player in frequent intervals. The player is immediately surrounded by a red circle and red orbs appear above the player's head. Once the player has 3 orbs above the head, an explosion occurs and deals damage to nearby players. To prevent this, move away from your teammates as soon as you get cursed.

General Patterns

Select a Pattern

Slash

Big Jump

Flame Shurikens

Jumping Slash

Imprisonment

Rain of Swords

Slash

The Boss targets a player and slashes 4 times with his sword, in a straight line. The first 3 hits stagger and the last one has a bigger AoE and knocks up. If you are targeted by this attack try not to stay close to your teammates.


Second Boss: Kaishur

Kaishur has a possible wipe mechanic in his arsenal, which requires a swift change of focus and enough damage to succeed. Besides from that, the boss is agile and some of his skills will be enhanced once he reaches low HP.

Special Interactions & Patterns

Select a Pattern

Phantoms

Counter Attack

Stagger Check

Phantoms

Kaishur summons 2 phantoms at the 16th and 8th HP bar while channeling for a devastating attack. Pay close attention to the orb's color on boss's hand. Kill the phantom with the wing color matching the orb's color. If you kill it fast enough it drops a safe zone on the ground. Stay in it to avoid getting one shot by the follow-up attack of Kaishur. If the party's damage is too low or focused on the wrong phantom, you might not make it in time to prevent a team wipe.

The summoned phantoms have their own set of attacks which deal damage, stun and freeze the player. Make sure to avoid these attacks to prevent a damage loss.

General Patterns

Select a Pattern

Ki Wave

Lightning Strikes

Charge

Backwards Jump

Homing Swords

Phantom Slash

Ki Wave

The Boss shoots 2 Ki waves towards a target, or summons 2 phantoms at random locations that shoot multiple Ki waves towards a target. If the boss summons the phantoms, focus on dodging the waves as they deal a decent amount of damage.


Gameplay Video

Credits

Written by Perciculum
Reviewed by Facefoot