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UE Multishot Demon Hunter Guide


Introduction

UE Multishot Bounties
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The Unhallowed Essence Set is a staple of the Demon Hunter class and has been one of the best speedfarming setups in the game for years. It's simple, fast and embodies the core of what DH gameplay is about: incredibly mobile, long-range, heavy damage burst, stutter-stepping and a high mechanical skill ceiling.

This build is very easy to get running and has perks that make it accessible to less experienced players. As one of the top dogs in T16 Rifts, and one of the Bounty builds of all time due to its versatility, damage and high speed, it will always find a place somewhere in the META. It's not the best for pushing the highest tiers, but it can hold up decently against other midrange builds. This makes UE a classic for Demon Hunter enthusiasts.

Multishot is the main skill in the setup. It hits everything on your screen at once and you can fire it multiple times per second. In Nephalem Rifts up to Torment 16 you can even oneshot everything, instantly clearing entire screens as well as a couple of unlucky mobs outside of it.

Many enjoy the build for being easy to play and an effective midrange farmer. For Bounties, there are only very few builds that hold up against it. If you are playing anything except Monk it will cost you approximately 30 minutes and 2,000 Death's Breaths to create it from scratch and you will be able to run Bounties faster than almost anything else. During Season 27, this build is significantly changed and stronger than usual thanks to Sanctified Powers bringing us Sanctified Strafe.

Beginner Friendly ✔
Top Farming Build ✔
Very High Skill Ceiling ✔

Clears Entire Screens at Once ✔

❌ Low Synergy in Groups
❌ Pushing needs Practice
❌ Weaker than other Push Builds
❌ Requires Resource Management


Core Setup

Core Item Build

Items

  • Unhallowed Essence provides roughly x500 Multishot damage increase, 60% damage reduction and also allows you to restore your Discipline with your Primary skills.
  • Yang's Recurve is one of two key legendary items, on top of the 200% damage bonus and 50% Attack Speed, it also adds up to 50% Resource Cost Reduction as a free fifth primary roll.
  • Dead Man's Legacy is another huge damage buff of 200% and the double-hit effect, which translates to approximately 43% increased DPS.
  • Dawn will be your cubed weapon slot for permanent Vengeance uptime.
  • Squirt's Necklace can give you up to 100% damage bonus when you don't take damage.
  • Captain Crimon's Trimmings set is used to fit the Cooldown requirements for Vengeance and for great defensive synergy with Yang's Recurve
  • Ring of Royal Grandeur is necessary to get full benefits from both sets. It's placed in the cube in every variant, because of bad guaranteed primary rolls.

Season 27 Sanctified Items

Angelic Crucibles are new consumables that drop anywhere once you're Level 70. Using them on items reforges them into Sanctified Items with Primal Ancient stats, and adds one of three new unique Class Powers listed below. For full details on how they work, check out this Seasonal Guide by Chewingnom!

Let's look at our Class Powers and see how they apply to our build:

  1. The best power for us is the Sanctified Strafe. It enables a completely different playstyle this season by firing Multishot automatically similar to the GoD DH with Hungering Arrow. This massively upgrades the build because our rate of fire is way higher than normal and we profit from other various effects like Mantle of Channeling and Taeguk.
  2. The Sanctified Vengeance also helps us but is nowhere close, so go for the top power.
  3. The Sanctified Cluster Arrow power doesn't help us, so go for the one at the top.

Since you can only equip one of them, choosing the right item to craft it on matters! Great candidates are Weapons, Offhands, Jewelry or any item with an important multiplier. With that in mind, we recommend Sanctifying one of the following items:

  • Yang's Recurve
  • Dead Man's Legacy
  • Squirt's Necklace

Global Stat Priorities

Especially important for almost any DH build is reaching permanent Vengeance uptime. This is achievable through the 65% Cooldown Reduction effect provided by Dawn (Cubed) and having 37% Cooldown Reduction on your character. What you will usually use is the Flawless Royal Diamond in Helmet, 10% from Paragon Points and Captain Crimson's Trimmings (2) Bonus.

Aside from that, Maximum Discipline is the best stat you can have, which is a secondary roll on Bows, Quivers and Cloaks. Make sure you get as much as possible, but don't worry too much about one or two missing points (1 Discipline is worth roughly 1.2% DPS when you are near the maximum, more if not). For Attack Speed you want either 0 or 1 roll, going for more is not worth it. Other than that, you want to stack damage stats wherever possible, especially Crit stats, Fire Damage, Multishot Damage, and lastly Area Damage (only for pushing). The rest goes to defense - especially All Resistance on Pants, Boots, Shoulders is important - mixed in with some Vitality rolls and perhaps Elite Damage Reduction on your chest piece. In addition to its regular benefits, Resource Cost Reduction is also a decent defensive option due to the set synergy.

Assembling the Build

1. Do the Challenge Rift for the materials to cube Legendary Powers. You can complete this once a week for additional resources and we always update the guide for you!

2. Gather the full Unhallowed Essence set. Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find! Instead convert them to another part of the set with Recipe 4 in Kanai's Cube. If you have extra materials you can use Recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.

3. Gamble from Kadala in this order:

  1. The full Unhallowed Essence set
  2. Dead Man's Legacy
  3. Nemesis Bracers, Warzechian Armguards and Wraps of Clarity
  4. Goldwrap and Krelm's Buff Belt
  5. Stone of Jordan, Focus and Restraint
  6. Mantle of Channeling

4. Craft using Recipe 3 in Kanai's Cube in this order:

  1. Bows to get Yang's Recurve
  2. Hand Crossbows to get Dawn
  3. Amulets to get Squirt's Necklace and The Flavor of Time
  4. Create a level 1 Witch Doctor and upgrade Maces to get Echoing Fury
  5. Anything from the Gamble list in Step 3 that you haven't already acquired

5. Do Bounties to acquire several important items for this build:

  • Act 1: Ring of Royal Grandeur
  • Act 2: Gloves of Worship
  • Act 3: Avarice Band and Pride's Fall
  • Act 4: Can drop any bounty item from any act
  • Bounty Turn In: Recipes for Captain Crimson's Trimmings, Sage's Journey and Cain's Destiny

Item Stat Priorities

SLOTITEMSTAT PRIORITY
Main-HandYang's Recurve
Dawn (Cubed)
Odyssey's End (Cubed)
Echoing Fury (Cubed)
1. Damage Range
2. Socket Ramaladni's Gift
3. Maximum Discipline (Secondary)
4. Damage %
5. Attack Speed
6. Area Damage
7. Dexterity
Off-HandDead Man's Legacy1. Maximum Discipline (Secondary)
2. Critical Hit Chance
3. Multishot Damage
4. Area Damage
5. Dexterity
Maximum Discipline as Secondary is needed on Weapon and Off-Hand for Unhallowed Essence (6) Bonus.
HelmAccursed Visage
Pride's Fall (A3 Bounties)
1. Multishot Damage
2. Socket Flawless Royal Diamond
3. Critical Hit Chance
4. Dexterity
GlovesFiendish Grips1. Critical Hit Chance
2. Critical Hit Damage
3. Area Damage
4. Dexterity
5. Attack Speed
ShouldersUnsanctified Shoulders
Mantle of Channeling
1. Dexterity
2. Area Damage
3. Resource Cost Reduction
4. Cooldown Reduction
5. All Resistance
6. Vitality
Chest Cage of the Hellborn1. Maximum Discipline (Secondary)
2. Sockets Flawless Royal Diamond
3. Dexterity
4. Vitality
5. Elite Damage Reduction
6. All Resistance
Maximum Discipline as Secondary is needed on Cloak for Unhallowed Essence (6) Bonus.
PantsUnholy Plates
Captain Crimson's Thrust (Crafted)
1. Dexterity
2. Sockets Flawless Royal Diamond
3. All Resistance
4. Vitality
BootsHell Walkers
Captain Crimson's Waders (Crafted)
1. Multishot Damage
2. Dexterity
3. All Resistance
4. Vitality
Ring 1Focus
Avarice Band (A3 Bounties)
Stone of Jordan
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Damage Range
5. Area Damage
6. Attack Speed
Ring 2Restraint
Elusive Ring
Ring of Royal Grandeur (A1 Bounties, Cubed)
1. Socket
2. Critical Hit Chance
3. Critical Hit Damage
4. Damage Range
5. Area Damage
6. Attack Speed
BracersWraps of Clarity
Nemesis Bracers
Warzechian Armguards
1. Fire Damage
2. Critical Hit Chance
3. Dexterity
4. Vitality
5. All Resistance
AmuletSquirt's Necklace
The Flavor of Time
1. Socket
2. Critical Hit Damage
3. Fire Damage
4. Critical Hit Chance
BeltCaptain Crimson's Silk Girdle (Crafted)
Sage's Ribbon (Crafted)
Goldwrap
1. Dexterity
2. All Resistance
3. Vitality
4. Life %
PotionBottomless Potion of Kulle-Aid For breaking walls to pull enemies and increase DPS

Gems

  • Zei's Stone of Vengeance - Simply the best DPS gem for ranged builds.
  • Bane of the Trapped - Overall a very strong DPS gem when you can apply Crowd Control, which we do with Thrill of the Hunt.
  • Other popular choices are Bane of the Stricken for solo pushing, Boon of the Hoarder for Torment farming and Bane of the Powerful for a good mix of extra DPS and defense in farming, Molten Wildebeest's Gizzard to protect your Squirt's Necklace and Pride's Fall buffs, and Wreath of Lightning for Movement Speed in Bounties.

Skills

  • Multishot as our main damage dealer. Arsenal is used for most activities because of its superior single target damage and convenience added by heat-seeking missiles.
  • Strafe automatically fires Multishot thanks to Sanctified Strafe.
  • Preparation Invigoration is a must have for +20 Maximum Discipline, which translates to 25% DPS increase, thanks to Unhallowed Essence (6) Bonus.
  • Vengeance provides 40% extra damage and either 10 Hatred per second or 50% damage reduction, depending on which rune is used.
  • Smoke Screen is used for mobility and to protect us.
  • Evasive Fire or Entangling Shot (while pushing) are used to activate Bastions of Will. In T16, Smoke Screen Shadow Glide is used for extra speed.

Passives

  • Ambush is used in nearly every variant due to its synergy with Dead Man's Legacy.
  • Tactical Advantage is the best mobility passive for Demon Hunters and has a place in every variant except solo push.
  • Ballistics is 100% multiplicative bonus for Arsenal's rockets and is used in every variation featuring that rune.
  • Other options include Steady Aim, Thrill of The Hunt, Hot Pursuit, Blood Vengeance, Awareness and Cull the Weak.

Paragon Points

CoreOffensiveDefensiveUtility
1. Movement Speed1. Cooldown Reduction1. All Resistance1. Area Damage
2. Dexterity2. Critical Hit Damage2. Armor2. Resource Cost Reduction
3. Vitality13. Critical Hit Chance 3. Life %3. Life per Hit
4. Maximum Hatred4. Attack Speed4. Life Regeneration4. Pickup Radius

1 Add a bit of Vitality if you feel too squishy (a total of 750,000 Life is recommended for Solo Push).

Follower

Patch 2.7.0 revamped the follower system giving all 3 hirelings new powers and the emanate system. The first thing you should do is read our complete follower guide and remember the key takeaways:

  1. The emanation system allows followers to share certain legendary and set powers with you. The most important ones are: The Flavor of Time, Nemesis Bracers, Avarice Band, Sage’s Journey and Cain’s Destiny. Click the guide above for the full list.
  2. Follower’s powers are based on their main stat (maxed at 25,000, but they have a 2.5x multiplier so you only need 10,000). This means we stack Intelligence on the Enchantress, Dexterity on the Scoundrel and Strength on the Templar.
  3. Guardian's Jeopardy (2) Bonus works for followers by improving their inherent stat multiplier from x2.5 to x3.5, making it slightly easier to hit the 25,000 main stat threshold if needed.
  4. Followers share 20% of their Experience, Magic and Gold Find stats with you.
  5. Legendary gems do not work on followers, except Esoteric Alteration and Mutilation Guard.
  6. Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
  7. Followers never deal significant damage; you’re on your own to clear the content.

Select Follower

Gameplay

  • Multishot is our main damage skill. Use it once to proc the Sanctified Strafe effect.
  • Use Strafe to proc Multishot automatically.
  • Make sure to keep your Discipline high, as your set's damage bonus scales with current Discipline, not with Maximum Discipline.
  • Keep up Vengeance at all times (use once every 20 sec) and activate Preparation to refill your Discipline when you run low.
  • Make sure to use Evasive Fire at least once every 5 seconds to keep up the buffs from Wraps of Clarity and Bastions of Will.
  • When fighting enemies, try to stay at a distance to maximize your Zei's Stone of Vengeance and potentially enable Steady Aim as well as keep up Unhallowed Essence (4) Bonus.
  • Use your high mobility to reposition yourself frequently and place most enemies into your cone-shaped AoE.
  • Whenever you are not actively traveling but fighting in the same place, tap Multishot while holding Strafe. This fires extra shots in between the automatic ticks and increases your DPS.

Hardcore

The build is overall quite tanky and a great choice for Hardcore players. Additionally, you have permanent immunity to Crowd Control effects and high mobility to get out of dangerous situations with ease when you have to. Replace Ambush with Awareness if the variation doesn't already include it.

Check out our dedicated Hardcore Survival Guide to learn more about how to succeed in this game mode!


Variants

Nephalem Rifts
UE MS T16

Concept
The idea here is to keep enough damage to pretty much oneshot anything you can encounter with a single Multishot while adding everything we can to make it faster. Your follower will be decked out with Avarice Band, Nemesis Bracers, The Flavor of Time, Sage's Journey and Cain's Destiny.

Gameplay
Hunt elites and kill the big trash packs on the way. Just make sure you don't starve yourself of Discipline. In general you should stop using Shadow Power and Smoke Screen when you go below 70% Discipline.

Use Multishot once to proc the Sanctified Strafe effect, then spin away!

Setups
In groups, replace Elusive Ring and Warzechian Armguards with Avarice Band and Nemesis Bracers.

Bounties
UE MS Bounties

Concept
The main objective is to reach your Bounty target quickly while still having enough damage to finish it within a few seconds maximum.

Gameplay
Just make sure you don't starve yourself of Discipline. In general you should stop using Smoke Screen when you go below 70% Discipline.

Use Multishot once to proc the Sanctified Strafe effect, then spin away! With Bastions of Will, also activate your generator once every 5 seconds after you have arrived at your destination.

Setups
Once you are better geared you can include several swaps for extra speed: Goldwrap for Krelm's Buff Belt, Bastions of Will for Stone of Jordan and Avarice Band and Evasive Fire for Shadow Power Shadow Glide.

GR Solo Speeds
UE MS Solo Speeds

Concept
This version goes for maximum damage, using Bastions of Will set, Squirt's Necklace, Bane of the Trapped and Cull the Weak plus Thrill of the Hunt to activate the latter two.

Gameplay
Stay at range and use Smoke Screen to keep your Squirt's Necklace buff. In general, you want to kill almost all the mobs in the room before actually entering it.

Use Multishot once to proc the Sanctified Strafe effect. Make sure to use Evasive Fire at least once every 5 seconds to keep up the buffs from Wraps of Clarity and Bastions of Will. Whenever you are not actively traveling but fighting in the same place, tap Multishot while holding Strafe. This fires extra shots in between the automatic ticks and increases your DPS.

Setups
If you are struggling to survive, replace Cull the Weak with Awareness.

GR Solo Push
UE MS Solo Push

Concept
Solo push version goes for maximum damage, using Bastions of Will set, Bane of the Trapped and Cull the Weak plus Thrill of the Hunt to activate the latter two. It's highly recommended to get at least 1 Life per Hit roll for recovery.

Additionally, we replace Dawn with Odyssey's End and use Entangling Shot while spinning to apply the debuff.

Gameplay
Stay at range and use Smoke Screen to keep your Squirt's Necklace buff. In general, you want to kill almost all the mobs in the room before actually entering it.

Use Multishot once to proc the Sanctified Strafe effect. Whenever you are not actively traveling but fighting in the same place, tap Entangling Shot while holding Strafe.

Setups
For more survivability, replace Ambush with Numbing Traps or Awareness.

Echoing Nightmare
UE MS Echoing Nightmare

Concept
For Echoing Nightmares we are using an exact copy of the Speed GR build. For more information check out our full Echoing Nightmare Guide and take a look at our Echoing Nightmare Build Tier List and META post for the best builds and strategies!

Gameplay
Click Speed Pylon as soon as the challenge starts and all the other Pylons at around wave 90. At wave 122 you can stop attacking and run to the corner to let the timer run out.

Stay at range and use Smoke Screen to keep your Squirt's Necklace buff. In general, you want to kill almost all the mobs in the room before actually entering it.

Use Multishot once to proc the Sanctified Strafe effect. Make sure to use Evasive Fire at least once every 5 seconds to keep up the buffs from Wraps of Clarity and Bastions of Will. Whenever you are not actively traveling but fighting in the same place, tap Multishot while holding Strafe. This fires extra shots in between the automatic ticks and increases your DPS.


Video Guide


Mechanics

Unhallowed Essence

  • Multishot damage is increased by 350% per point of Discipline you currently have.
  • This bonus adds up as one big multiplier - you won't get a multiplicative bonus for every point.
  • At 86 Discipline, missing 1 point means a DPS loss of ~1.2% (increasing slightly the less you have).
  • The 4-piece damage bonus is a separate 1.6 multiplier and stacks multiplicatively with the 6-piece bonus.

Dead Man's Legacy

  • The double-hit effect can occur on the first shot if that brings the target below the 60% HP threshold.
  • This item makes Ambush a better than usual DPS choice for this build. It provides 11.3% DPS increase instead of regular 7.7%.
  • The extra hits produce their own damage number and double the total proc coefficient value, too.

Thrill of the Hunt

  • The slow effect is applied after the damage, making this passive a pretty bad choice for very fast paced activities such as Nephalem Rifts and Bounties. It's only useful against enemies that take multiple hits to kill.

Odyssey's End

This information is only important for the solo pushing variation using the Bow.

  • Applying Entangling Shot to an enemy will also entangle nearby targets that weren't hit.
  • The application works even when the main target is already part of the chain.
  • The visual effect of the debuff is not always properly displayed, but the effects are active as long as you see it on some enemies.
  • If you let the debuff run out, it will disappear and have to be re-applied on all targets again.
  • Make sure to refresh the debuff even during nuke phases.


Summary

  • Reach the necessary Cooldown Reduction for permanent Vengeance (37%) and use it every 20 seconds.
  • Keep up buffs (Wraps of Clarity, Bastions of Will) at all times.
  • Position yourself to hit most enemies with your cone-shaped Multishot AoE.
  • Keep your Discipline high as it directly scales your damage output.

We hope you enjoyed this guide! Unhallowed Essence is an ideal build for both beginners and veterans alike and will bring joy to anyone seeking to mow down enemies with a barrage of arrows.


Credits

Written by Northwar & wudijo.
Reviewed by Raxxanterax.
Updated by wudijo.


Changelog

Aug 19th 2022
Updated for Season 27 / Patch 2.7.4. Adjusted Setups for Sanctified Strafe.

Mar 23rd 2022
Updated for Season 26 / Patch 2.7.3.