LIVE

Sunwuko Wave of Light Monk Guide


Introduction

Sunwuko Solo Push
View all variants

Welcome to the fastest build in Diablo 3: Sunwuko Wave of Light Monk. Little known fact: the set used by the build is actually called Monkey King's Garb, but since every single piece is called "Sunwuko's this" and "Sunwuko's that" everyone in the community just calls it Sunwuko.

With nearly limitless mobility provided by Dashing Strike + In-Geom combo and huge AoE coverage of Wave of Light Explosive Light, this build can clear Nephalem Rifts like no other. Its true strength however comes from the flexibility of Monkey King's Garb set. Sunwuko's Shines allows us to keep the (6) Bonus while equipping Cain's Destiny for more Greater Rift Keystones.

Follower overhaul in Season 23 made it possible to include Cain's Destiny into every build, which brought many Nephalem Rift builds up to Sunwuko Wave of Light level. Followers however, are only available in solo play, so this build still retains its #1 spot when it comes to farming Greater Rift Keystones in groups!



Best Key Farmer ✔
Insane AOE Damage ✔
You Don't Have To Aim ✔
Fastest Build In Diablo 3 ✔

❌ Requires Decent Gear
❌ Struggles In Bad Maps
❌ Rotation Requires Practice
❌ Low Single Target Damage


Core Setup

Core Item Build

Items

  • Sunwuko (2) Bonus gives 50% damage reduction when Sweeping Wind is active.
  • Sunwuko (6) Bonus gives 1500% increased damage for each Sweeping Wind stack for a total of 19,500% thanks to Vengeful Wind.
  • Captain Crimson's Trimmings (2) Bonus gives 20% Cooldown Reduction and Resource Cost Reduction.
  • Captain Crimson's Trimmings (3) Bonus increases our damage by our Cooldown Reduction percentage and decreases our damage taken by our Resource Cost Reduction percentage.
  • Vengeful Wind is mandatory as it gives us 10 extra stacks of Sweeping Wind providing us a 15,000% multiplier due to the Sunwuko (6) Bonus.
  • Incense Torch of the Grand Temple cuts the cost of Wave of Light in half and gives it 550% increased damage.
  • Tzo Krin's Gaze gives up to 150% Wave of Light damage, and allows us to cast WoL where our mouse cursor is.
  • Pinto's Pride makes Wave of Light slow enemies by 80% and increases its damage by 150%. The slow is significant because it's applied before the damage is calculated, letting us always get full benefit from Bane of the Trapped.
  • Ring of Royal Grandeur completes our Sunwuko and Captain Crimson's Trimmings set bonuses.

Season 27 Sanctified Items

Angelic Crucibles are new consumables that drop anywhere once you're Level 70. Using them on items reforges them into Sanctified Items with Primal Ancient stats, and adds one of three new unique Class Powers listed below. For full details on how they work, check out this Seasonal Guide by Chewingnom!

Let's look at our Class Powers and see how they apply to our build:

  1. The best power for us is the Sanctified Wave of Light. It massively increases our damage (5x-20x) but makes the build a bit slower and more clunky. Because of that, we only include it into Greater Rift-related variants of the build. In content where damage doesn't matter (T16 and Echoing Nightmares) this power actually hurts us so get one of the other two!
  2. The Sanctified Way of the Hundred Fists power doesn't help us, so go for the one listed above.
  3. The Sanctified Seven-Sided Strike power doesn't help us, so go for the one at the top.

Since you can only equip one of them, choosing the right item to craft it on matters! Great candidates are Weapons, Offhands, Jewelry or any item with an important multiplier. With that in mind, we recommend Sanctifying one of the following items:

  • Rabid Strike
  • The Crudest Boots
  • Squirt's Necklace

Global Stat Priorities

Our offensive priorities are: Cooldown > Fire Damage > Critical Hit Chance > Critical Hit Damage > Attack Speed, along with as much Wave of Light damage as possible for speed content. We need the Cooldown to keep Epiphany up at all times and to gain damage from our Captain Crimson's Trimmings (3) Bonus. We stack Attack Speed to cast Dashing Strike and Wave of Light as fast as possible.

When solo pushing drop the Attack Speed rolls for Area Damage as too much Attack Speed will drain our spirit. Our playstyle will involve gathering up large groups of enemies to burn down with Area Damage.

Assembling the Build

1. Do the Challenge Rift for the materials to cube Legendary Powers. You can complete this once a week for additional resources and we always update the guide for you!

2. Gather the full Monkey King's Garb set. Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find! Instead convert them to another part of the set with Recipe 4 in Kanai's Cube. If your last missing set piece is Sunwuko's Shines - don't gamble for it! Instead gamble for a cheap and easy item, like Sunwuko's Balance, and once again convert it with Recipe 4. If you have extra materials you can use Recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.


3. Gamble from Kadala in this order:

  1. The full Monkey King's Garb set
  2. Pinto's Pride
  3. Nemesis Bracers
  4. Goldwrap
  5. Tzo-Krin's Gaze

4. Craft using Recipe 3 in Kanai's Cube in this order:

  1. Daibos to get Incense Torch of the Grand Temple
  2. Fist Weapons to get Kyoshiro's Blade and Vengeful Wind
  3. Swords to get In-Geom
  4. Anything from the Gamble list in Step 3 that you haven't already acquired.

5. Do Bounties to acquire several important items for this build:

  • Act 1: Ring of Royal Grandeur
  • Act 2: Gloves of Worship (for your follower)
  • Act 3: Avarice Band
  • Act 4: Can drop any bounty item from any act
  • Bounty Turn In: Recipes for Captain Crimson's Trimmings, Sage's Journey and Cain's Destiny

6. At this point you can somewhat comfortably farm Nephalem or Speed Greater Rifts where you can find all the remaining items you need for different variants of the build. It's better to spend your materials improving your set pieces, getting ancient weapon etc.

Item Stat Priorities

SLOT ITEMSTAT PRIORITY
Main-HandIn-geom
Rabid Strike
Incense Torch of the Grand Temple (Cubed)
1. Damage Range
2. Socket Ramaladni's Gift
3. Cooldown Reduction
4. Attack Speed
5. Damage %
Off-HandVengeful Wind1. Damage Range
2. Socket Ramaladni's Gift
3. Cooldown Reduction
4. Attack Speed
5. Damage %
HelmTzo Krin's Gaze
Sunwuko's Crown
Cain's Insight (Crafted)
1. Wave of Light Damage
2. Socket Flawless Royal Diamond
3. Critical Hit Chance
4. Dexterity
5. Vitality
GlovesSunwuko's Paws1. Cooldown Reduction
2. Attack Speed (T16) / Area Damage (Push)
3. Critical Hit Chance
4. Critical Hit Damage
ShouldersSunwuko's Balance1. Cooldown Reduction
2. Area Damage
3. Dexterity
4. Vitality
Chest Sunwuko's Soul1. Sockets Flawless Royal Emerald
2. Dexterity
3. All Resistance
4. Vitality
PantsSunwuko's Leggings
Captain Crimson's Thrust (Crafted)
1. Dexterity
2. Sockets Flawless Royal Emerald
3. All Resistance
4. Vitality
BootsCaptain Crimson's Waders (Crafted)
Cain's Travelers (Crafted)
The Crudest Boots
1. Wave of Light Damage
2. Dexterity
3. All Resistance
4. Vitality
Ring 1Avarice Band (A3 Bounties)
Convention of Elements
Focus
1. Socket
2. Cooldown
3. Critical Hit Chance
4. Critical Hit Damage
Ring 2Restraint
Ring of Royal Grandeur (A1 Bounties)
1. Socket
2. Cooldown
3. Critical Hit Chance
4. Critical Hit Damage
BracersPinto's Pride1. Fire Damage
2. Critical Hit Chance
3. Dexterity
4. Life per Hit
AmuletSunwuko's Shines
Squirt's Necklace (Cubed)
The Flavor of Time (Cubed)
1. Socket
2. Fire Damage
3. Critical Hit Damage
4. Critical Hit Chance
BeltCaptain Crimson's Silk Girdle (Crafted)1. Dexterity
2. All Resistance
3. Vitality
4. Life %
PotionBottomless Potion of Kulle-AidFor breaking walls to pull enemies
and increase DPS

Gems

  • Bane of the Trapped provides 60% increased damage to slowed enemies. Pinto's Pride applies the slow before the damage is calculated so we can take advantage of this gem.
  • Enforcer increases pet damage by 60%, which also affects Rabid Strike clone.
  • Zei's Stone of Vengeance provides up to 80% increased damage based on how far away we are from enemies (50 yards is the maximum which is about half a screen away). This gem is amazing because we will always be hitting monsters at range.
  • Boon of the Hoarder makes monsters spray gold everywhere for our Goldwrap and 30% increased movement speed for T16 content.
  • Bane of the Stricken gives up to 2.3% increased damage on successive attack against the same target. We'll need this gem if we want to solo push to kill the Rift Guardian.

Skills

  • Wave of Light Explosive Light is our damage dealer that blows up the entire screen with a fiery bell. This skill is cast at our enemies when we wear Tzo Krin's Gaze so we can kill enemies across the screen.
  • Sweeping Wind Inner Storm is needed to gain our massive Sunwuko (6) Bonus. Our maximum stacks are increased by 10 from Vengeful Wind.
  • Epiphany Insight gives 45 spirit per second and allows us to teleport to monsters with our melee attacks. This spirit regeneration is needed to spam Wave of Light.
  • Breath of Heaven Zephyr gives 30% movement speed so we can fly through speed content faster.
  • Mantra of Conviction Annihilation gives 16% damage and 30% movement speed when activated before killing an enemy. Overawe is another good choice if you'd prefer extra damage over the movement speed.
  • Mantra of Salvation Agility gives 40% all resistance and 35% dodge when solo pushing.
  • Crippling Wave Rising Tide all us to proc the 2nd part of Bastions of Will while solo pushing.

Passives

  • Beacon of Ytar gives 20% Cooldown Reduction to keep Epiphany up.
  • Momentum gives 20% increased damage for 6 seconds after we move 25 yards (about 1/4th of a screen).
  • Seize the Initiative gives 30% Attack Speed when hitting enemies above 75% HP.
  • Near Death Experience allows us to cheat death.
  • Harmony gives us extra resistances when solo pushing.

Paragon Points

CoreOffensiveDefensiveUtility
1. Movement Speed1. Cooldown Reduction1. All Resistance1. Area Damage
2. Maximum Spirit2. Attack Speed2. Life %2. Resource Cost Reduction
3. Vitality13. Critical Hit Chance3. Armor3. Pickup Radius
4. Dexterity4. Critical Hit Damage4. Life Regeneration4. Life per Hit

1 Add a bit of Vitality if you feel too squishy (a total of 750,000 Life is recommended).

Follower

Patch 2.7.0 revamped the follower system giving all 3 hirelings new powers and the emanate system. The first thing you should do is read our complete follower guide and remember the key takeaways:

  1. The emanation system allows followers to share certain legendary and set powers with you. The most important ones are: The Flavor of Time, Nemesis Bracers, Avarice Band, Sage’s Journey and Cain’s Destiny. Click the guide above for the full list.
  2. Follower’s powers are based on their main stat (maxed at 25,000, but they have a 2.5x multiplier so you only need 10,000). This means we stack Intelligence on the Enchantress, Dexterity on the Scoundrel and Strength on the Templar.
  3. Followers share 20% of their Experience, Magic and Gold Find stats with you.
  4. Legendary gems do not work on followers, except Esoteric Alteration and Mutilation Guard.
  5. Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
  6. Followers never deal significant damage; you’re on your own to clear the content.

Select Follower

Gameplay

T16

The idea here is to fly as fast as possible from elite to elite, dropping a Wave of Light in between each Dashing Strike. If we consistently kill elites and keep our In-geom up, we'll be able to spam our abilities permanently. The best way I know to play this is to hold force stand still and Wave of Light all the time, and tap Dashing Strike. This playstyle will cause your dash to "interrupt" your constant attacking, which will guarantee you fire a bell the second you land from your dash. The rotation is:

  1. Spam Epiphany constantly.
  2. Activate Sweeping Wind one time. As long as you hit an enemy every 6 seconds, the your stacks will refresh. If you're traveling down long hallways or changing floors, make sure you refresh it manually to avoid losing all your stacks.
  3. Activate Mantra of Healing once every 3 seconds to maintain the shield buff.
  4. Hold down Wave of Light and force stand still while tapping Dashing Strike to continuously attack and teleport throughout the rift.
  5. Use Mystic Ally if you run out of Spirit.

Solo Push

When pushing we have to be much more tactical in how we play. This build is a bit squishy and grouping of enemies is required to get a proper clear.

  1. Activate Sweeping Wind one time. As long as you hit an enemy every 6 seconds, the your stacks will refresh. If you're traveling down long hallways or changing floors, make sure you refresh it manually to avoid losing all your stacks.
  2. Once you've found a group of enemies use Cyclone Strike and Way of the Hundred Fists Assimilation to gain the damage buff.
  3. Cast Wave of Light 3 times and then use Cyclone Strike 2-3 times to detonate them. Repeat this rotation 2 times and then do Way of the Hundred Fists again to refresh the buff and regain Spirit.
  4. Even with maximum CDR your Epiphany will have a small downtime so watch out to not get oneshot during that time.

Hardcore

In speed content this build is already immortal as long as you pick up gold from Goldwrap + Boon of the Hoarder + Avarice Band. For solo if the current setup isn't tanky enough you can either add more paragon points into vitality, or drop Bindings of the Lesser Gods for Spirit Guards and Cyclone Strike for Serenity. Check out our dedicated Hardcore Survival Guide to learn more about how to succeed in this game mode!


Variants

Nephalem Rifts
T16

Concept
DO NOT use Sanctified Wave of Light power in Nephalem Rifts! It will make you a lot slower!

Since this is one of the best speed builds in Diablo 3, this is where we belong. Flying around detonating everything with Wave of Light is our specialty. Many players will make this Monk regardless of what class they main just to acquire Greater Rift Keystone as fast as possible.

Gameplay
The main thing to remember from the Gameplay section we already covered is you need a rhythm between Wave of Light and Dashing Strike. My favorite way to play is to put WoL on my left mouse button, hold it down constantly along with force stand still, and tap my dash. The basic idea of this in plain English is: "I'm always throwing Waves of Light, and I interrupt that with Dashes."

This is a bit counter-intuitive as we usually move, and then attack. Here we perpetually attack, and interrupt that with moving. With practice you'll be flying around faster than Neo from the Matrix.

Setups
At very high Paragon (5,000+) you can replace Tzo Krin's Gaze with Leoric's Crown to get Epiphany Teleports back.

If you're playing in groups, cube Nemesis Bracers and change Stone of Jordan into Avarice Band. Without Goldwrap we're not immortal so we use Serenity Ascension in place of Mystic Ally to pick up loot from Molten packs. On the Rift Guardian fight swap Captain Crimson's Waders and Tzo Krin's Gaze for Cain's Destiny. You can also change In-geom to Kyoshiro's Blade at the same time to make the fight shorter.

GR Solo Push
Solo Push

Concept
In solo push setup we use Rabid Strike and an assortment of pet multipliers to maximize our damage. We need to get as much CDR as possible to have almost permanent Epiphany.

Gameplay
Follow the DPS rotation described in the Gameplay section above. You can perform this rotation 3 times per Convention of Elements cycle. Make sure that one of the DPS phases overlaps with Fire cycle! Since 95% of your damage comes from the Rabid Strike clone, your positioning and aiming doesn't matter so focus on staying alive.

Setups
The main problem of this build is toughness, but it's very hard to get without sacrificing tons of damage. Your best option is switching Way of the Hundred Fists to Serenity Ascension. You will lose a powerful damage buff and will only have enough Spirit for one or two DPS rotations per CoE cycle, but surviving will be much easier.

If that is still not enough, your only option is to drop a damage multiplier. Drop Bindings of the Lesser Gods for Spirit Guards and use Serenity instead of Cyclone Strike. You can make this setup a bit more competitive by using Focus and Restraint as well as Hand of the Prophet on enchantress, but then your toughness will be almost back where you started.

Echoing Nightmare
Echoing Nightmare Setup

Concept
DO NOT use Sanctified Wave of Light power in Echoing Nightmares! It will make you a lot slower!

For Echoing Nightmares we are using a build similar to solo push. We drop Bindings of the Lesser Gods, since all the monsters are CC-immune and use Tzo Krin's Gaze instead. For more information check out our full Echoing Nightmare Guide and take a look at our Echoing Nightmare Build Tier List and META post for the best builds and strategies!

Gameplay
Click Speed Pylon as soon as the challenge starts and all the other Pylons at around wave 90. At wave 122 you can stop attacking and run to the corner to let the timer run out.

Keep up Epiphany at all times but don't recast it until it's almost expired. Spam Wave of Light to kill everything. Use Mystic Ally when your spirit gets low and use Serenity or Dashing Strike when meteors come falling down.


Video Guide


Mechanics

Wave of Light

  • Sometimes this skill doesn't seem to do any damage. This can happen if a monster is directly in the center of the hit, or if there are wallers blocking the bell's path to the monster. If this happens, reposition yourself and/or break the walls with Bottomless Potion of Kulle-Aid.

Pinto's Pride

  • Applies the slow before the damage is calculated, so we can get value out of Bane of the Trapped.

Tzo Krin's Gaze

  • Changes your Wave of Light to be cast at your mouse cursor instead of on top of you.
  • With this item equipped Wave of Light will no longer teleport you to the enemy while Epiphany is active.

Bindings of the Lesser Gods

  • Applies the debuff to all enemies damaged by Cyclone Strike, i.e. all enemies within 15 yard radius around the monk.
  • Cyclone Strike cast by Won Khim Lau can apply the debuff.
  • Cyclone Strike cast by Rabid Strike clone cannot apply the debuff.

Rabid Strike

  • Epiphany needs to be active to get the clone.
  • The clone is considered a Mystic Ally. It gets buffed by Enforcer, The Crudest Boots and Bindings of the Lesser Gods, but not Mystic Ally damage.
  • Instead of picking a random value between the Minimum and Maximum Damage from your Weapon, the clone always uses the average of their sum.
  • When dual wielding, the clone alternates between your Main-Hand and Off-Hand Weapons to calculate its damage.

Summary

  • Put together the core items and acquire the full Sunwuko set.
  • Practice interrupting your Wave of Light with Dashing Strike to move as quickly as possible.
  • Learn to swap to Cain's Destiny set on the Rift Guardian for 25% more keys!
  • Enjoy the fastest build Diablo 3 has ever seen!

Town Is Lava!


Credits

Written by Raxxanterax & Northwar.
Updated by Northwar.


Changelog

Apr 3rd 2022
Updated for Season 26/Patch 2.7.3.

Aug 18th 2022
Updated for Season 27/Patch 2.7.4.