Roland's LegacySweep Attack Crusader build is a very fun build to play. The set provides a massive 375% Attack Speed bonus, which lets you easily reach the Attack Speed cap, even when using a Two-Handed Mace, the slowest weapon in the game. If you want to run around Sanctuary, slapping demons across the face at Mach 20, then this is the build for you.
One nice thing about Roland's Legacy, is that it doesn't require any support skills. Just using your main attack, Sweep Attack or Shield Bash is enough to activate all of the bonuses. This lets you choose the remaining skills, and gives you freedom to customize any Roland's Legacy build exactly to your liking.
On current patch, Roland's LegacySweep Attack Crusader is completely outclassed by either Heavens's Fury Crusader or Fist of the Heavens Crusader in pushing and farming alike. But if you want to climb Roland's Legacy leaderboards, this is the build for you!
Tanky ✔ Great Sustain ✔ Very High Attack Speed ✔ 2 Completely Free Skill Slots ✔
❌ Small AoE ❌ Short Range ❌ Very Spammy ❌ Not Enough Useful Passives
Core Setup
Items
Roland's Legacy set provides 375% Attack Speed, 56% damage reduction, 40,000% Sweep Attack damage increase, and also lets us reset cooldowns of Iron Skin and the Law skill extremely fast.
Captain Crimson's Trimmings set gives around 60% DPS, 65% damage reduction as well as 20% CDR and RCR.
Ring of Royal Grandeur allows us to get full bonuses from both sets.
Golden Flense increases Sweep Attack damage by 300% and it also solves all our Wrath issues.
Denial increases Sweep Attack damage by up to 625%.
Global Stat Priorities
Stack at least 55% Cooldown Reduction (CDR) to get decent uptime on Akarat's Champion. Life per Hit is your main source of recovery; make sure to have at least one roll on Weapon or Bracers. Since your Recovery is not dependent on your Life pool, you should prioritize mitigation stats—All Resist, Elite Reduction and Melee Reduction—over HP stats, when possible. Finally, stack DPS stats wherever possible: Fire Damage, Sweep Attack Damage, Critical Hit Damage, Critical Hit Chance and Area Damage. Any Attack Speed rolls on gear are completely useless, because your Attack Speed is capped just from Roland's Legacy (6) Bonus.
Assembling the Build
1. Do the Challenge Rift for the materials to cubeLegendary Powers. You can complete this once a week for additional resources and we always update the guide for you!
2.Gather the full Roland's Legacy set. Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find! Instead convert them to another part of the set with Recipe 4 in Kanai's Cube. If you have extra materials you can use Recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.
2-Handed Flails to get Flail of the Charge and Golden Flense
Rings to get Obsidian Ring of the Zodiac
Anything from the Gamble list in Step 3 that you haven't already acquired.
5. Do Bounties to acquire several important items for this build:
Act 1: Ring of Royal Grandeur
Act 2: Gloves of Worship (for your follower)
Act 3: Avarice Band
Act 4: Can drop any bounty item from any act
Bounty Turn In: Recipes for Captain Crimson's Trimmings, Sage's Journey and Cain's Destiny
6. At this point you can somewhat comfortably farm Nephalem Rifts or low GRs where you can find all the remaining items you need for different variants of the build. Spend your mats improving your set pieces, getting ancient weapon etc.
7. Use Primordial Ashes in Kanai's Cube with the new Curiosity of Lorath Nahr recipe to obtain a free Crafted Primal Ancient. Since you can only equip one of them, choosing the right item to focus matters! Great candidates are Weapons, Offhands, Jewelry or any item with an important multiplier. With that in mind, we recommend getting one of the following items:
The Furnace
Denial
Convention of Elements
Item Stat Priorities
SLOT
ITEM
STAT PRIORITY
Main-Hand
The Furnace Flail of the Charge Golden Flense (Cubed)
1. Damage Range 2. Socket Ramaladni's Gift 3. Damage % 4. Life per Hit 5. Area Damage 6. Cooldown Reduction 7. Strength
1. All Resistance 2. Strength 3. Vitality 4. Life %
Potion
Bottomless Potion of Kulle-Aid
For breaking walls to pull enemies and increase DPS
Gems
Bane of the Trapped is the most common DPS gem. This is a melee build, so nothing special needs to be done in order to activate the damage bonus.
Bane of the Stricken is used in every version of the build except T16. Because of Denial, even on speedfarm tiers, bossfight takes too long without this gem.
The last gem varies a lot: it can be Gogok of Swiftness to reach a CDR breakpoint, Boon of the Hoarder for gold, Molten Wildebeest's Gizzard to protect Squirt's Necklace stacks, Bane of the Powerful for extra damage or Esoteric Alteration for toughness.
Skills
Sweep Attack Blazing Sweep is the main source of DPS and also healing, thanks to our insane Attack Speed. Blazing Sweep is used because it deals more than double the damage of other runes.
Iron Skin Flash is a very popular skill and for a good reason. Damage reduction, Movement Speed and no collision for only one skill slot. It's a bargain!
Akarat's Champion Prophet is a staple in every single crusader build. One skill providing 35% DPS, more than double toughness, CC-immunity, Wrath regeneration and full heal on "death" is just too good to pass up.
One of the remaining skill slots is occupied by Law skill, which is either Laws of Hope Wings of Angels for mobility or Laws of Valor Unstoppable Force for defense.
Finally, the last 2 skill slots are completely free. Popular choices include Condemn Vacuum, Steed Charge, and Justice Sword of Justice.
Passives
Heavenly Strength is necessary to equip a shield together with 2h weapon. Due to Attack Speed from Roland's Legacy (6) Bonus, we always want to run a two-hander for its higher base damage.
Finery is the strongest generic crusader passive, which provides about 15% DPS and 12% toughness boost.
Indestructible is the strongest "cheat death" passive in the game; we use it because there's nothing better.
The last passive is free, because there's nothing really useful. The best option is Holy Cause just for additive 10% damage. Alternatively, you can go for a small defense boost via Divine Fortress or Vigilant.
Paragon Points
Core
Offensive
Defensive
Utility
1. Movement Speed
1. Cooldown Reduction
1. All Resistance
1. Area Damage
2. Strength
2. Critical Hit Damage
2. Armor
2. Life per Hit
3. Vitality1
3. Critical Hit Chance
3. Life %
3. Resource Cost Reduction
4. Maximum Wrath
4. Attack Speed
4. Life Regeneration
4. Pickup Radius
1 Add a bit of Vitality if you feel too squishy (a total of 600,000 Life is recommended).
Follower
Patch 2.7.0 revamped the follower system giving all 3 hirelings new powers and the emanate system. The first thing you should do is read our complete follower guide and remember the key takeaways:
The emanation system allows followers to share certain legendary and set powers with you. The most important ones are: The Flavor of Time, Nemesis Bracers, Avarice Band, Sage’s Journey and Cain’s Destiny. Click the guide above for the full list.
Follower’s powers are based on their main stat (maxed at 25.000, but they have a 2.5x multiplier so you only need 10.000). This means we stack Intelligence on the Enchantress, Dexterity on the Scoundrel and Strength on the Templar.
Guardian's Jeopardy(3) Bonus works for followers by improving their inherent stat multiplier from x2.5 to x3.5, making it slightly easier to hit the 25,000 main stat threshold if needed.
Followers share 20% of their Experience, Magic and Gold Find stats with you.
Legendary gems do not work on followers, except Esoteric Alteration and Mutilation Guard.
Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
Followers never deal significant damage; you’re on your own to clear the content.
Select Follower
Speed GR Enchantress
For T16 we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is T16 content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death.
Stat Priorities:Since we do not have the immortality focus, we need to stack survivability on our Enchantress.
Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed.
Key Items:
The Flavor of Time: For double duration on Pylons.
Nemesis Bracers: For extra Elites, Death’s Breaths and In-geom procs.
Avarice Band: For the insane pickup radius.
Ring of Royal Grandeur: To complete our sets.
Gloves of Worship: For 10 Minute Shrine Buffs.
Sage’s Journey: For double Death’s Breaths.
Cain’s Destiny: For 25% more Greater Rift Keystones.
For speed Greater Rifts we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is speed content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death.
Stat Priorities:Since we do not have the immortality focus, we need to stack survivability on our Enchantress.
Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed.
Key Items:
The Flavor of Time: For double duration on Pylons.
Nemesis Bracers: For more progression from Elites.
Oculus Ring: For 85% increased damage.
Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
Hellfire Ring, Leoric's Crown and Cain's Destiny: For more Experience and Attack Speed.
For Greater Rift Pushing we recommend this Enchantress setup for the Slow from Temporal Pulse, Cooldown Reduction from Prophetic Harmony, Damage Reduction and Armor from Powered Shield, and the "cheat death" effect from Fate's Lapse.
Stat Priorities:Since we have the immortality relic, we do not need to stack survivability on our Enchantress.
Intelligence> Attack Speed. Key Items:
The Flavor of Time: For double duration on Pylons.
Nemesis Bracers: For more progression from Elites.
Oculus Ring: For 85% increased damage.
Unity: For 50% damage reduction if you're also wearing one.
Ice Climbers: To make your follower immune to Freeze and Immobilize effects.
Mempo of Twilight and Cain's Destiny: For more Attack Speed.
Gameplay
Sweep Attack is the main damage skill. You should use it as much as possible to deal damage, proc LpH and to reset cooldowns of your Law and Iron Skin.
Akarat's Champion should be used when it's about to expire on versions of the build that use Obsidian Ring of the Zodiac. On setups with static cooldown, Akarat's Champion should be used exactly on the start of Fire rotation of Convention of Elements.
Iron Skin and the Law skill can be spammed indiscriminately; their cooldowns will be reset in no time, thanks to Roland's Legacy (2) Bonus.
Hardcore
This build is very tanky by itself, and it already includes Indestructible. If you want to make it even tankier, you can swap Endless Walk set for Obsidian Ring of the Zodiac and Squirt's Necklace to get 100% uptime on Akarat's Champion. Check out our dedicated Hardcore Survival Guide to learn more about how to succeed in this game mode!
Variants
Nephalem Rifts
GR Solo Speeds
GR Solo Push
Concept In T16 version of the build we drop Denial to fit in Norvald's Fervorset, which is needed to spam Steed Charge. This build is not the fastest torment clearer, due to small AoE of Sweep Attack, but it gets the job done.
As many other T16 buids, we use the Gold Items: Goldwrap, Avarice Band and Boon of the Hoarder. Together, these three give you a screen-wide pick up radius, 30% Movement Speed, nearly infinite toughness, and a steady supply of gold. With toughness taken care of, we can focus mainly on mobility. We have Laws of Hope Wings of Angels, which not only gives Movement Speed, but also provides a shield to protect our Squirt's Necklace stacks. To make sure that this shield doesn't drop when there's not enough mobs around, we get Long Arm of the Law. Since we no longer have RCR from Unstoppable Force, we switch to Akarat's Champion Embodiment of Power.
Steed Charge Endurance is used for maximum mobility. In our last skill slot we have Condemn Vacuum to pull in the mobs. Obsidian Ring of The Zodiac helps with Akarat's Champion uptime and also lets us use Condemn more.
Gameplay The gameplay is very simple: run up to mobs, slap them to death, run to the next group. There's no tricks.
Setups If you play in a group, equip Nemesis Bracers and replace Stone of Jordan with Avarice Band. At high Paragon (3,500+), you can swap Captain Crimson's Trimmings to Sage's Journey for more Death's Breath drops.
Concept This variant tries to get as much damage as possible, while staying mobile. For that we utilize The Furnace, Convention of Elements, and Squirt's Necklace + Molten Wildebeest's Gizzard combo. To protect the shield we need to have high and consistent damage mitigation. We use Laws of Valor Unstoppable Force, Aquila Cuirass, and Obsidian Ring of The Zodiac for 100% Akarat's Champion uptime. For this version healing is not needed, so you can get an extra CDR roll on your weapon instead.
Our free skill slots are occupied by utility skills: Condemn Vacuum and Steed Charge Draw and Quarter. Thanks to Obsidian Ring of The Zodiac, we can use these two fairly often.
Gameplay Gameplay in speeds is pretty straightforward: you Steed Charge forward, use Condemn Vacuum to group the mobs, and Sweep Attack them to death.
One thing you should pay extra attention to is your Squirt's Necklace stacks. You have a big shield from Molten Wildebeest's Gizzard, and that shield can take quite a lot of hits. However, since you are melee and have to stop to deal damage, you are almost constantly getting hit. Because of that, your shield rarely has time to regenerate. If you notice that your Squirt's Necklace buff drops, you need to kill whatever you are fighting and then wait a couple of seconds before moving forward to let your shield refresh. If you don't do that, you might not see any Squirt's Necklace stacks until you spawn the Rift Guardian.
Setups If you find that you Squirt's Necklace buff drops too often, and you don't want to play that shield minigame, you can switch to a different setup that is using Bastions of Will for damage. You have to lose Steed Charge to fit in Justice Sword of Justice but it's not too bad, since you have Iron Skin Flash constantly up. Instead of Molten Wildebeest's Gizzard you use Bane of the Powerful. Squirt's Necklace stays there but it's only useful during the Shield Pylon.
Concept The solo push version aims to get as much damage and toughness as possible. For damage, we have Endless Walk set, Strongarm Bracers, The Furnace and Convention of Elements. For toughness, we use Laws of Valor Unstoppable Force and Aquila Cuirass. Our third legendary gem is Gogok of Swiftness, which helps us reach 64.5% CDR breakpoint, necessary for 32s cooldown on Akarat's Champion. Our free skill slots are occupied by utility skills: Condemn Vacuum and Steed Charge Draw and Quarter.
It's strongly recommended to get Life per Hit on your weapon; just that one roll will be enough to solve all your sustain problems. If your Paragon is high and your gear is optimized, you can try to get away with only LpH on the bracers, but you will have to be a lot more careful.
It's also useful to have one Resource Cost Reduction roll somewhere (best place is Shoulders or Shield). Without it, you will slowly lose Wrath, if you spam Sweep Attack on a single target, while Akarat's Champion is down. As a result, you will lose Aquila Cuirass' buff, and some of the more aggressive bosses may be able to kill you.
Gameplay Generally, your journey through the rift should follow this rotation:
Convention of Elements Cycle
Actions
2s into Holy
Find a place to make a pull; try to position your Templar in the middle. Run around with Condemn Vacuum active to suck in all the mobs.
3s into Lightning
Stand in the middle of the pull and don't move to letEndless Walk switch into damage mode.
3s into Physical
Activate Condemn Vacuum again to apply Strongarm Bracers debuff.
Start of Fire
Activate Akarat's Champion, if it's not on cooldown. Stand still and DPS the pull; move to Oculus Ring's zone when it appears.
Start of Holy
Use Steed Charge Draw and Quarter to move forward, taking surviving high-HP trash and elites with you.
Of course, you don't have to move every 16s; if you have enough mobs left alive, you can stay and do another DPS rotation.
Setups You can go for a lower CDR breakpoint: 47.7%. With that you get 48s cooldown on Akarat's Champion and you can have it active during 2 Fire rotations out of 3. In return you get a bit more Area Damage and Amplification from your Enchantress. With less Akarat's Champion uptime, you are also less tanky so the gem slot will be occupied by Esoteric Alteration. This version is slightly weaker than 32s one, but it's easier to get the gear for it.
Video Guide
Mechanics
Sweep Attack
Covers half a circle with 18 yard radius.
Sweep Attack goes from right to left (relative to character), the rightmost target hit gets Bane of the Stricken stack.
Blazing Sweep's DoT stacks with itself.
Blazing Sweep's DoT scales with Attack Speed; it's total damage is equal to 120% * APS. For Roland's Legacy builds that equals to 600% weapon damage.
Roland's Legacy
The Attack Speed from Roland's Legacy (6) Bonus stacks additively with itself, resulting in 375% Increased Attack Speed at 5 stacks.
The damage reduction from Roland's Legacy (6) Bonus stacks multiplicatively with itself, resulting in 55.6% damage reduction at 5 stacks.
Summary
Stack CDR to reach the 64.5% Breakpoint.
Get Life per Hit on your Weapon.
Get one Resource Cost Reduction roll.
Always use Blazing Sweep.
Sweep your enemies away with tide of... sweeps... I guess...