Retribution Paladin Leveling Guide
Last Updated:October 24, 2024|Changelog
Welcome to the Retribution Paladin leveling guide for the World of Warcraft patch 11.0.5! In this guide, you find a small overview of good talents to pick from, a simplified rotation as well as a shopping list to prepare you for your leveling journey!
If you are already level 80, don't hesitate to check out the Mythic+ or Raid guide instead!
Talents
Spec Tree
- Radiant Glory
- Automatically activates Crusade when you cast Wake of Ashes.
- Crusade
- Spend Holy Power to increase its stack to 10, and try to extend its duration with procs from Radiant Glory.
- Execution Sentence
- A strong single-target burst cooldown.
- Final Verdict
- Your main single-target Holy Power spender.
- Blessed Champion
- Your Judgment and Crusader Strike now Cleaves to 4 additional targets.
- Blade of Vengeance
- Blade of Justice now Cleaves to 5 nearby enemies and additionally debuffs them with Expurgation.
- Tempest of the Lightbringer
- When you cast Divine Storm it now hits an additional time for 20% of the base damage and hits anyone up to 20 yards away.
- Boundless Judgment
- Your Judgment generates an additional Holy Power.
- Improved Blade of Justice
- 2 charges of Blade of Justice instead of 1.
- Crusading Strikes
- Generates 1 Holy Power every 2nd auto attack, replaces your Crusader Strike.
- Look below in Deep Dive to see how to play around this.
- Empyrean Power
- Somtimes grants you a free Divine Storm.
- Art of War
- Your auto attacks have a 20% chance to reset Blade of Justice.
- Penitence
- Buffs your Dot effects by 10%
- Burning Crusade
- Divine Storm Now deals 5% more damage.
- Searing Light
- Divine Storm and Judgment has a small chance to activate a beam of light dealing damage around the target.
Class Tree
- Divine Toll
- Casts Judgment on your target.
- Mainly used for its Holy Power gain.
- Divine Purpose
- Your Holy Power spenders have a 10% chance to make your next Holy Power spender free and deal 10% increased damage.
- Vengeful Wrath
- Hammer of Wrath Deals more damage on enemies below 35%.
- Holy Aegis
- Armor and Crit increased by 4%
- Lead the Charge
- When you cast Divine Steed you now reduce your teammate's movements spells by 3-sec pr use.
- Divine Steed
- Move at 100% movement speed for 3 seconds.
- Cavalier Grants you 2 charges instead of 1.
- Move at 100% movement speed for 3 seconds.
- Lay on Hands
- Strong single target heal that can be used on a friendly target to save them.
- Blessing of Protection
- Great way to avoid aggro or prevent Physical damage.
- Blessing of Sacrifice
- Perfect to use on tanks or players dealing with certain spells during boss fights.
- Rebuke
- A kick to interrupt any spell.
- Blessing of Freedom
- You become immune to slow effects for 8 sec.
- Unbound Freedom
- When you cast Blessing of Freedom on another player you also gain it and both of you also gain 30% movement speed
- Of Dusk and Dawn
- After you cast 3 generators your next spender deals 30% more damage you can stack this.
- Lightbearer
- 10% of any healing you get is put on your melee camp as well.
- Light's Revocation
- you can now use Divine Shield even tho you have Forbearance, and now you gain a small shield after your Divine Shield is over.
- Cleanse Toxins
- A Cleanse to remove portion and disease effects.
- Blinding Light
- When you have no aoe stops this can be very useful as it stop all casts around you
Hero Talents
Templar is focused on Single target with stacked cleave from Shake the Heavens, while Herald of the Sun is focused on buffing your Divine Storm and a dealing damage via dots from Dawnlight.
- Casting Wake of Ashes Grants you Hammer of Light a 5 Holy Power spender that replaces Wake of Ashes until it’s used.
- Over time you gain stacks of Light's Deliverance. At 60 Stacks, you gain a freeHammer of Light that you must cast before Wake of Ashes since they have the same key bind.
Shake the Heavens Interactions
- After casting Hammer of Light you gain Shake the Heavens which casts an Empyrean Hammer on your target every 2 seconds for 8 seconds, which can be extended by Higher Calling
- Shake the Heavens also grants you 12% haste for 6 seconds.
Empyrean Hammer Interactions
- Casting any Holy Power spender triggers an Empyrean Hammer which activates Wrathful Descent if it crits. Shake the Heavens triggers an additional Empyrean Hammer.
- After casting Hammer of Light you instantly trigger 2 Empyrean Hammers on your main target.
- Sanctification
- Trying to maintain a high stack is very important, casting Divine Toll grants you 1 stack per enemy hit.
Defensive Traits
- Sacrosanct Crusade
- Wake of Ashes grants you an absorb shield while Hammer of Light heals you upon use.
Dawnlight Interactions
- Wake of Ashes causes your 2 next Holy Power spenders to apply Dawnlight to your target. This debuff radiates damage around the target for 8 seconds. Additionally , when you activate Avenging Wrath or Crusade you also apply Dawnlight on 4 nearby targets and start Sun's Avatar.
- As long as there is any Dawnlight DoT active your Holy Power spenders gain 5% additional damage. On top of this every time you apply any Dawnlight you gain 2% Haste for 12 seconds which can overlap.
- Wake of Ashes grants you Divine Purpose.
Divine Storm and Hammer of Wrath gain some new passives
- Second Sunrise
- They have a 15% chance to be casted again for 30% effectiveness.
- Luminosity
- They both gain 10% increased damage.
- Sun Sear
- When they critical strike any target they burn the target for some radiant damage for 4 seconds.
- Blessing of An'she
- Your overtime effects have a chance to buff your next Hammer of Wrath by 200% and make it usable on the target regardless of its health.
Defensive Traits
- Eternal Flame
- Replaces Word of Glory and also heals a small amount over 16 seconds, and its healing is increased by 25% when used on your self.
- Illumine
- When you have Dawnlight on a target its now slowed by 50%.
Leveling Talent Points
- ChoosTemplar as your Hero Talent.
- Pick Light's Guidance.
- Pick Shake the Heavens.
- Pick Zealous Vindication.
- Pick Higher Calling.
- Pick Wrathful Descent.
- Pick Hammerfall.
- Pick Light's Deliverance.
- Pick Sacrosanct Crusade.
- Pick Unrelenting Charger.
- Pick Undisputed Ruling.
Rotation
Single-Target
- This is mainly used for the stronger enemies and you should prior Execution Sentence windows to get them down quickly as they can hurt in the later levels.
- Try to save Execution Sentence for stronger enemies as to not waste a global.
- Don't overcap on Holy Power even at 4 Holy Power just cast Templar's Verdict or Divine Storm.
- Make sure to always prior you're cooldowns such as Wake of Ashes and Avenging Wrath.
AoE
- If you find you're self in a pack of 3+ mobs you should swap to Divine Storm unless you have Judge, Jury and Executioner buff ready. Remember Wake of Ashes hits more than 1 enemy.
- Here can could skip Execution Sentence unless there is 1 mob that's way stronger then the rest!
- Always prio cleaving as many as possible with you're Holy Power generating abilities.
Shopping List
- 20x Phial of Tepid Versatility
- 40x Fried Bonefish
- 40x Elemental Potion of Ultimate Power
- 80x Potion of Withering Dreams
- 4x Howling Rune
- Dreambound Augment Rune -- Requires Reputation
or - 10x Draconic Augment Rune
- 20x Goblin Glider Kit
- Nice to either prevent yourself from dying to fall damage or to fly over small gaps without mounting up.
- 20x Gunshoes
- Use to gain a 200% movement speed & water walking buff for 25 seconds.
- Use the "walk" toggle to slow down if you want to hand in quests.
- Buy 1x Light-Step Hoofplates and use it as your mount equipment.
Buy this Banner on your faction's Guild Vendor.
- Horde/Orgrimmar: Banner of Cooperation
- Alliance/Stormwind: Banner of Cooperation
Buy this Banner on your faction's Guild Vendor.
- Horde/Orgrimmar: Standard of Unity
- Alliance/Stormwind: Standard of Unity
Buy this Banner on your faction's Guild Vendor.
- Horde/Orgrimmar: Battle Standard of Coordination
- Alliance/Stormwind: Battle Standard of Coordination
Credits
Written by: Narcolies
Reviewed by: Reviewer, Rycn