Introduction
Kayangel is the new Abyssal Dungeon introduced in Elgacia. Kayangel acts as a Legion Raid clear so you can replace it with an existing raid for 3/3. You can drop in and out of the gates just like Legion Raids. Learn how to get past the angels (and owl) guarding your rewards! Rewards include Set 3 upgrades, Ancient Stone upgrade, and more!
Normal Mode: 1540+
Hard Mode: 1580+
- Panacea
- Sacred Charm
- Whirlwind Grenade
- Dark Grenade
DPS
Support
Main Mechanics Overview
- During Raid - Elemental Weakness
- x62 HP - Rotating Elements
- x42 HP - Counter/Stagger
- x20 HP - Rings
Cheatsheet
Main Mechanics
Main mechanics occur at certain HP intervals or Phases.
Description
- During raid, colored (elemental) shapes will spawn.
- Depending on the color, you will need to break the color that beats that color.
- You can thnk of it has Blue = Water, Red = Fire, Green = Grass.
- Red < Blue < Green < Red...
What To Do
- Depending on the mechanic, you will need to destroy the element that is strong against the element shown on the boss/mechanic.
Telegraph
- Boss will go the center with DR.
- Summons 3 elemental orbs in a triangle.
Description
- You will need to intercept orbs coming out of the boss during this phase and rotate.
- The boss will then flash an element/shape under the boss.
- You will need to destroy the element that beats that element or you will die.
What To Do
- When the mechanic starts, use cleanse or Panacea / Sacred Charm to get rid of previous elemental debuff if you have.
- Have 3 players assigned to body block the orbs (line up towards the orbs).
- Rotate counterclockwise after each orb, making sure you do not take the orb in the same direction twice (rotate 6 times).
- After the boss stops launching orbs, check for the element shown underneath the boss.
- Destroy the element that is strong against it.
- If Blue destroy Green
- Red destroy Blue
- Green destroy Red
Telegraph
- Boss will go the center with DR.
- Summons 3 mobs in a triangle.
Description
- Players will need to counter all 3 mobs to stagger the boss.
- You cannot stagger boss until all mobs are countered.
What To Do
- 3 players will need to counter the mobs, with 1 flex player in case someone messes up.
- After all mobs are countered, stagger the boss.
Hard Mode: There will be additional counter mobs after the 3 first ones. They will spawn even if you miss the counter. Players after their initial counter will just rotate clockwise for the next set of counters.
Telegraph
- Boss will go the center with DR.
- Summons 2 elemental rings on the floor.
Description
- Rings will be spawned with a certain color.
- Players will need to destroy any orbs that are strong against that ring color specifically.
- Failing 3 times will wipe. So try not to AoE shapes.
What To Do
- Assign players to specific rings.
- Green Ring = destroy Red
- Blue Ring = destroy Green
- Red Ring = destroy Blue
Hard Mode: There will be an additional 3rd ring. Assign 2 players to take half of the ring. Example: P1 take 1st ring, P2 2nd ring, P3/P4 take 3rd ring.
Notable Patterns
Telegraph
- SpaceBar prompt will appear.
What To Do
- Try to keep SpaceBar meter just before finishing.
- Finish the bar when the boss emits a black explosion.
Telegraph
- Boss will spawn 5 clones.
What To Do
- One of the clones will have an electric cloud underneath, that will be the safe spot.
Telegraph
- Boss will spawn 3 orbs in a triangle.
What To Do
- Avoid getting hit by the orbs shooting out.
- If you do get hit, destroy the orb that was suppose to eat that orb.
Credits
Written by Starlast