Rob has been playing Blizzard games since 2005, especially the Warcraft & Diablo series. Determination, efficiency and reliability represent this EU-Player both ingame and in real life. He has been a long term non-seasonal player from the origins of Diablo 3. His current focus has shifted to seasonal gameplay, pushing the group leaderboard ranks early in the season. While Rob has an arsenal of experience with all classes, you'll usually find him leaping into battle with his beloved Barbarian or pushing the current META to new heights!
Learn about Resources, Video Guide & Mechanics in this Immortal King Hammer for the Ancients (HotA) Barbarian Build Guide for Diablo 3.
Hammer of the Ancients & Critical Hit Chance
This build starts the damage rotation at Maximum Fury, which is generated by Furious Charge.
During single target fights like on the Rift Guardian we stay at Maximum Fury all the time with The Gavel of Judgment and get up to 174 Fury .
We get 1% Critical Hit Chance per 5 Fury we currently have, so at full Fury we get 174/ 5 = 35% more Critical Chance. In conjunction with Battle Rage Bloodshed and Wrath of the Berserker, we gain a total of 35 + 3 + 10 = 48% bonus Critical Hit Chance.
With the 5% players get by default and another 5% we get from the Paragon System, this build reaches 58% Critical Hit Chance without any items. This allows us to drop some Critical Hit Chance on Rings to gain other stats like Cooldown Reduction or Damage Range.
Battle Rage Bloodshed
A great offensive skill that has been reworked a lot in the past due to multiple bugs like double dipping some damage multipliers such as Elite damage and Physical Elemental damage.
Releases a 20 yard wave around your character every second.
Does not proc Area Damage and diminishes its effectiveness.
The damage is calculated from a sum of the critical hits performed during the last second.
The damage wave itself is not further amplified by any damage bonus, including Physical Elemental damage, as its damage calculation is based off of your hits, which are already buffed.
Always keep up Wrath of the Berserker and Call of the Ancients
Furious Charge every 8 seconds for Band of Might.
High Damage potential in a very small area of effect with Hammer of the Ancients.
Very fast Attack Speed and cooldown resets with Immortal King's Call(4) Bonus
You almost always see high yellow Critical Hit Numbers.
This build has been one of the best in the past and even made it into the group META years ago. It is a really cool and fun build to play and Barbs can only hope for some love to this classic build in the future Patches!
Written by Rob. Introduction by Chewingnom. Reviewed by Northwar & Raxxanterax.