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Torture Chamber Dimensional Trial Guide

Last Updated:December 25, 2024|Changelog

The Torture Chamber Dimensional Trial can be challenged repeatedly and has no cost to enter. Depending on your chosen difficulty, dungeons have higher enemy stats, more complex boss mechanics, and additional effects applied. Clear higher levels to contribute toward leaderboards and seasonal rewards.

All attack patterns in the Torture Chamber remain the same in Dimensional Trials. A Blood Orb Mechanic is added during the Zombie Mechanic phase.

Tier 5 Mechanics and Up

Make sure to pre-place pins for the Zombie Mechanic before the fight begins.

  • Do not empty all Blood Tanks, as that causes a party wipe.
Attack Pattern
Zombie Mechanic
Blood Orb
Pizza Stack Pattern

The Zombie Mechanic happens automatically at 90% HP, regardless of the Attack Pattern. After 90%, it starts its Attack Pattern from the beginning, as listed below.

  • One Of The 3 Patterns
    • Rain, Lines, Pizza
    • Lines, Rain, Pizza
    • 3 Lines, Pizza
  • Scythes
    • Players need to gather after Pizza AoE and then Tank usesStalwart Bastion
    • An AoE puddle drops at each player's locations after it ends
    • Make sure no puddle is dropped in either of the Kidnap locations
  • Kidnap
    • 3 players should stand in front to block
  • Crossbow Mechanic
    • The moment this mechanic starts, 2 players should move to interact with a tank to acquire the Eye
    • After the boss has finished the move, another blood tank becomes filled. A 3rd person should take this tank.
    • Taking tanks lets the player see which number their zombie is.
  • Zombies
    • Fury Attack shortly after
    • Fury Attack after entire mechanic is completed
      • Boss starts taking normal damage after this

Description

The Zombie Mechanic is essentially the same as it is in the normal 2-Star dungeon. In Dimensional Trials, only players with the Eye above their head open see which number they are.

  • 3 Players should get their Eye during the Kidnap Mechanic or Crossbow Mechanic
Torture Chamber Dimensional Trial Blood Tank

After the Zombie Mechanic begins, you have 2 scenarios.

  • 3 Eyes with Zombie aggro
    • Players need to position themselves according to the distance from the boss.
    • The remaining 2 players need to try at most two times to figure out their position.
  • 2 Eyes with Zombie aggro
    • There is a chance the 3rd player with the Eye doesn't have Zombie aggro.
    • The remaining 3 players with Zombies must now try to position themselves correctly.
    • This specific situation is shown below.
      • Each player needs to try at most 3 times.

Description

Filled Blood Tanks pop out a Blood Orb 2 times during the Zombie Mechanic. 1 Player each must block a Blood Orb.

  • Ideally, only 1 Blood Tank is remaining when the Zombie Mechanic begins.
  • Whoever does not have a Zombie on them needs to stand in front of the Blood Tank to block a Blood Orb.
  • After this player blocks one, the player with Zombie aggro blocks the other.
Torture Chamber Dimensional Trial Blood Orb

Description

The pizza mechanic happens according to one of these patterns.

  • Rain, Lines, Pizza
  • Lines, Rain, Pizza
  • 3 Lines, Pizza

Players must stack together and then run away to prevent the rest of the team from getting hit by Cone AoEs.

  • 3 players acquire a red marker above their heads.
  • After blinking 3 times, the pizza AoE is locked on that location.
  • Players must move after the 3rd blink.

Gameplay

Torture Chamber Dimensional Trial Run

Credits

Written by Yaen

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