Longbow / Staff PvP Build Guide
Last Updated:January 5, 2025|Changelog
Welcome to the Liberator Longbow / Staff PvP Build Guide! In PvP, your role is to deal huge AoE damage at long range. Typically, in MMOs, this type of playstyle resembles a "Glass Cannon," where you're extremely squishy, and any mistake in positioning can lead to your doom. In Throne and Liberty, bad positioning definitely gets you killed, but Longbow / Staff users stack a good amount of survivability with Endurance and Distorted Sanctuary. This makes you much more sturdy, even if you do get caught.
Longbow / Staff players build for as much Range as possible to maximize their Passive Buff from Sniper's Sense. With Shadow Harvester Grips, Karnix's Hell Bow, Insightful Ring of Dimension, and 50 Perception, you reach 29% extra Range on your abilities.
In addition to all the AoE abilities you get from Staff, Longbow users have access to Flash Wave and Limit Break, allowing you to do even more AoE damage. This makes Longbow / Staff particularly strong in Castle Sieges.
Offensive Build
End Game Longbow / Staff PvP Build w/ Runes
If you're interested in PvE, check out our Longbow / Staff PvE Build Guide!
Skill Builds and Rotation
More AoE Damage
Level 5 Blitz Variant
Non Level 5 Blitz Variant
- At Level 5 with the Cooldown ▼ Specialization, Limit Break's Cooldown becomes 45 seconds. This matches Flash Wave's Cooldown, so you can use more of both together.
- Use these two builds if you expect massive clumps of targets.
Castle Siege
- This castle siege build focuses solely on AoE abilities.
More Single Target Damage
No Decisive Bombardment Variant
AoE Root Variant
- These two builds don't use Decisive Bombardment. Instead both focus on more single target damage with CC like Ensnaring Arrow and an AoE root, Icebound Tomb.
- Use these builds if you need various tools to survive.
Instant Cast AoE Skills
Sometimes, getting instant damage out as fast as possible is better than casting Flash Wave.
- Chain Lightning
- Judgment Lightning
Flash Wave Combo
This is your bread-and-butter combo.
- High Focus
- Flash Wave
- Limit Break
- Flash Wave
Utility Skills
- Tornado
- Tornado can be used to peel off Melee or as an engage tool.
- Victorious Energy or High Focus
- If using Victorious Energy, always pre-buff before an engagement.
- Consider using Blitz for this skill if you expect a prolonged fight.
- With High Focus, make sure you use your longer Cooldown skills before the buff is over.
- Icebound Armor
- When used correctly, helps you avoid damage at key PvP engages.
Tips
- Always have your Longbow as your main hand weapon so that Anti-magic Arts is active.
- Stay at maximum Range of targets. You have no easy escapes, so your positioning on the battlefield is paramount to your survival.
- Pre-buff with Victorious Energy for the extra Hit if you specced High Focus for it.
- This build focuses on your ability to skirmish with single-target skills while using excellent AoE tools.
- You also want Icebound Tomb for a bit more CC for the unexpected as you can't rely on your teammates.
- If Limit Break is Level 5, use your discretion to make changes to the build as referenced in the Large Scale tab.
- Spec Victorious Energy for High Focus if you built Evasion.
Longbow Single Target Combo
- Ensnaring Arrow
- Strafing 2x
- Zephyr's Nock
- Strafing
- Always use Ensnaring Arrow with Strafing because they have similar Cooldowns.
Self-Sustain
- Healing Touch
- This skill alone gives you great sustain in the absence of a Healer.
Tips
- Always have your Longbow as your main hand weapon so that Anti-magic Arts is active.
- Stay at maximum Range of targets. You have no easy escapes, so your positioning on the battlefield is paramount to your survival.
- Pre-buff with Victorious Energy for the extra Hit if you specced High Focus for it.
- This build focuses entirely on Arena PvP.
- Icebound Tomb is a fantastic skill to take one person out of the fight. It can be a game changer.
- Flash Wave is a great tool to damage enemies and heal your teammates.
Mana Burn Combo
This is a fantastic tool to exhaust the Mana of tanks or healers due to Fireball Barrage's Specialization.
- Serial Fire Bombs
- Fireball Barrage
Instant Burst Bind Combo
You can always swap Binds used and any DPS skills in any combo. You don't need to be super strict about it.
- Ice Spear Bombardment
- Judgment Lightning
- Zephyr's Nock (Optional)
Longbow Single Target Combo
Always use Ensnaring Arrow with Strafing because they have similar Cooldowns.
- Ensnaring Arrow
- Strafing 2x
- Zephyr's Nock
- Strafing
Self-Sustain Combo
The Vitality Specialization makes this combo a potent healing tool.
- Healing Touch
- Nature's Blessing
Tips
- Always have your Longbow as your main hand weapon so that Anti-magic Arts is active.
- Stay at maximum Range of targets. You have no easy escapes, so your positioning on the battlefield is paramount to your survival.
- Pre-buff with Victorious Energy for the extra Hit if you specced High Focus for it.
Skill Prioritization
- Use Quality Marind Ore to craft Quality Active Skill Growth Book and Quality Passive Skill Growth Book.
- Use Rare Marind Ore to craft Rare Active Skill Growth Book and Rare Passive Skill Growth Book.
- Prioritize getting all these skills to blue first before getting them to purple.
PvP Gear Progression
Acquiring Gear pieces and upgrading them is incredibly expensive and time-consuming. If you enjoy both PvE and PvP content, use these sets for PvE.
If you're interested in PvE Gear Progression, check out our Longbow / Staff PvE Build Guide here!
Rune Building Philosophy (Click Me!)
Umbramancer, Toublek, or Talus (Click Me!)
Evasion vs Endurance Philosophy (Click Me!)
Archived Builds (Click Me!)
- With Material Transmutation out, every piece of accessory is accessible. Thus, the "No Field Boss" gear versions will be archived in the archived tab.
Game
Umbra
Toublek/Talus
Arena PvP
Archboss
T2 Hit Focus
T2 Crit Focus
T2 Evasion
T2 Nebula / Archboss
Early Game Longbow / Staff PvP Build
Mid Game Longbow / Staff PvP Build
Trying to PvP with blues at this stage of the game is asking to get farmed. You want to transition as fast as possible to your Mid Game build. This will let you stand somewhat of a chance against other players until you reach End Game gear.
Fully trait your blue gear before transferring over to purple gear. A fully traited blue piece will give you 960 Blessings for you to use. You can use a trash blue gear piece and fill it up with cheap traits before transferring it to a purple piece in the same slot.
Transition Blues
- You don't see many blue accessories here in these builds. That's because most of them are not worth using. Before transferring to a Purple piece, you can fully upgrade and trait out any trash blue accessory.
- If you want to skip directly to purple armor pieces and weapons, fully upgrade and trait out the cheapest blue you can find.
Your Goals
- You should do contracts immediately to acquire Contract Coins so you can buy Quality Lithograph: Weapons, Quality Lithograph: Armor, and Quality Lithograph: Accessories to craft Green Gear to complete Lithograph Book entries for Blue Gear.
- Longbow of the Resistance from Long Ranged Nuisance
- Staff of the Resistance from Archwizard's Lost Staves
- Elite Sharpshooter's Cloak from Cloaks that Wield Victory
- Lethal Fortune Ring from Rustic Mother Nature Rings
- Craft Recipe: Common Trait Unlockstone Bundle to unlock Traits for your gear.
- Farm accessible gear by doing Open World Dungeons.
- Trait those accessible gear.
- Extract traits from gear to sell in the Auction House for Lucent.
- Turn valuable gear into Lithographs and sell them in the Auction House.
- Buy gear and traits with the Lucent you earned.
Traits
- If transitioning to Purple Gear immediately, fill up a blue item with cheap traits before transferring.
Co-Op Dungeon Sources
- Death's Abyss
- Karnix's Hell Bow
- You can also pity craft Recipe: Karnix's Netherbow using 2 Dimensional Essence: Salvation instead of relying on RNG.
- You must do each Co-Op Dungeon at least 5 times to acquire enough tokens to craft 2 Dimensional Essence: Salvation.
- Karnix's Hell Bow
- Sapphire Dimensional Band
- Precious Epic Accessory Selection Chest
- Requires Recipe: Dimensional Essence: Salvation to craft.
- You must do each Co-Op Dungeon at least 3 times to acquire enough tokens to craft it.
- Precious Epic Accessory Selection Chest
- Cursed Wasteland
- Lethal Fortune Ring
- Feathered Drakeskin Gloves
- Cave of Destruction
- Bracers of the Primal King
Open World Sources
- Corrupt Witch's Hat from Worker Ant in Ant Nest
- Duskblood Trousers from Dark Wizard in Shadowed Crypt
- Guardian Torque from Dark Shaman in Shadowed Crypt
- Staff of the Umbramancer from Avolos Geomancer in Sanctum of Desire
- Shadow Harvester Tunic from Avolos Tracker in Sanctum of Desire
- Shadow Harvester Boots from Avolos Tracker in Sanctum of Desire
- Necklace of Cold Strength from Kastleton Arena Merchant for 9 Arena Coin
Budget Option
Defensive Build
Longbow / Staff PvP Build w/ Runes
4-Piece Shadow Harvester High Base Damage
Longbow / Staff PvP Build w/ Runes
Alt: Bracers of the Primal King 70 PER
- The 4-piece harvester set allows high Max Damage, Range, and Attack Speed.
- Staff of the Umbramancer allows you to hit 60 Strength and 60 Perception extremely easily.
- See the Gear Alternatives below for more options.
Defensive and Support Runes
You will see that Max Health is taken for most Defensive Runes slotted in these builds. This is interchangeable depending on what you need and your server meta.
- Use Ranged Endurance Runes if your server is heavy on Longbow users.
- Use Magic Endurance Runes if your server is heavy on Staff users.
- Melee Endurance is not as helpful since you don't have a high base already with traits. If you find that there are a lot of greatsword users, use Max Health.
When you get a Rare Chaos Rune: Ring with a good stat, replace the Support Rune in your Rings.
PvP Stats and Traits
- Hit Chance, Critical Hit Chance, Heavy Attack Chance, Skill Damage Resistance, Skill Damage Boost, and Endurance are your most important traits.
- Buff Duration will extend the duration of buffs, the most important of which is High Focus and Victorious Energy.
- You have two options for the 3rd trait of your accessories: Collision Resistance and Debuff Duration.
- Collision Resistance helps against enemy Collision skills.
- Use Debuff Duration helps against debuffs.
- 50%+ Buff Duration allows High Focus to last 6+ seconds longer.
- Your high Endurance with Distorted Sanctuary is enough to mitigate most unbuffed Ranged and Magic attacks from being Crits.
- Be careful about your low Mana Regen.
- Unbuffed, you reach ~1000 Hit Chance with full purple gear.
- If you specced Victorious Energy for Victorious Energy, you will hit 1400+ Hit Chance.
- Your Critical Hit Chance is compensated by Sniper's Sense.
Gear Alternatives (Click Me!)
Gear Sources (Click Me!)
Budget Option
Offensive Max Damage Build
Longbow / Staff PvP Build w/ Runes
Defensive High Hit Build
Longbow / Staff PvP Build w/ Runes
- Toublek's Shattering Quarterstaff and Talus's Crystalline Staff are interchangeable.
- Toublek's Shattering Quarterstaff will give you more CDR, whereas Talus's Crystalline Staff is a great defensive option.
- You should run the high Hit Chance build on servers with extremely high Evasion.
- The offensive build is for long-range casting with high CDR for uptime.
Defensive and Support Runes
You will see that Max Health is taken for most Defensive Runes slotted in these builds. This is interchangeable depending on what you need and your server meta.
- Use Ranged Endurance Runes if your server is heavy on Longbow users.
- Use Magic Endurance Runes if your server is heavy on Staff users.
- Melee Endurance is not as helpful since you don't have a high base already with traits. If you find that there are a lot of greatsword users, use Max Health.
When you get a Rare Chaos Rune: Ring with a good stat, replace the Support Rune in your Rings.
PvP Stats and Traits
- Hit Chance, Critical Hit Chance, Heavy Attack Chance, Skill Damage Resistance, Skill Damage Boost, and Endurance are your most important traits.
- Buff Duration will extend the duration of buffs, the most important of which is High Focus and Victorious Energy.
- You have two options for the 3rd trait of your accessories: Collision Resistance and Debuff Duration.
- Collision Resistance helps against enemy Collision skills.
- Use Debuff Duration helps against debuffs.
- 50%+ Buff Duration allows High Focus to last 6+ seconds longer.
- Your high Endurance with Distorted Sanctuary is enough to mitigate most unbuffed Ranged and Magic attacks from being Crits.
- Be careful about your low Mana Regen.
- Unbuffed, you reach ~1000 Hit Chance with full purple gear.
- If you specced Victorious Energy for Victorious Energy, you will hit 1400+ Hit Chance.
- Your Critical Hit Chance is compensated by Sniper's Sense.
Gear Alternatives (Click Me!)
Armor Sources (Click Me!)
Budget Option
Umbra Longbow / Staff PvP Build w/ Runes
Talus Longbow / Staff PvP Build w/ Runes
- It is incredibly tough to play Longbow/Staff in high MMR arena. You are the first target people focus and if you don't have enough Melee Evasion, you are essentially griefing your other 2 teammates.
- You reach 2000+ Melee Evasion with Victorious Energy.
- Then field general pieces are solely for stats and not the set bonus.
Bell Longbow / Staff PvP Build w/ Runes
Tevent Bell Longbow / Staff PvP Build w/ Runes
- Spec the Burning Smokescreen and Use the Designated Location Specializations for Frost Smokescreen. You can proc Queen Bellandir's Hivemind Staff Passive effect with it.
High Hit Chance
Budget No Field Boss Longbow / Staff PvP Build
Alt: 70 PER 60 DEX with Epic Rune Synergies
Alt: 70 STR 60 PER with Strength Rune Synergies
High Hit Chance
Field Boss Longbow / Staff PvP Build
Alt: 60 DEX
Alt: 70 STR 60 PER with Strength Rune Synergies
- Epic Runes and Epic Rune Synergies are not yet implemented in the embeds. With both, your stats will be even higher.
- These are Hit Chance focused builds to counter a high Ranged and Magic Evasion meta. Read below for more details.
T2 Gearing Meta
Consider the defensive and offensive breakpoints other classes can reach when building your gear.
- Melee
- Fully built good Sword and Shield users reach ~1500 to ~2000 base Ranged and Magic Endurance.
- The amount varies depending on Trait Resonances and Runes.
- With the Palace Guard's Plate Armor item set, they will take even less damage. If you are targeting Sword and Shields, use the Shield Block Penetration Chance Rune Synergy.
- Fully built good Sword and Shield users reach ~1500 to ~2000 base Ranged and Magic Endurance.
- Ranged
- Bow / Daggers and Staff / Daggers can reach between 1700 to 2100 base Ranged and Magic Evasion pre-buffed without sacrificing damage. The specific numbers depend on the Runes the player slots and the Trait Resonance they use.
- Support
- If Bow / Wands follow the builds on this site, they can reach ~1700 base Ranged and Magic Endurance with ~900 Ranged Heavy Attack Evasion and ~400 Magic Heavy Attack Evasion at full build. Like above, these numbers differ depending on the Runes and Trait Resonance.
Considering the above it's hard to find a one size fits all. How you gear will entirely depend on the meta of your server.
- Is your server full of high Evasion users? Do you usually target those players? If so, build more Hit Chance.
- You might also need to spec Icebound Tomb for Evasion shred.
- Using Deadly Marker boosts your Hit Chance for single targets and niche situations.
- Is your server more Endurance-focused? Are you trying to kill those Endurance users? If so, build more Critical Hit Chance. Sniper's Sense will help against opponents Endurance as well.
Rune Synergies
- You can go whatever Rune Synergies you want that best fits what you are fighting.
- If you don't need 70 PER and the extra Hit Chance / CC Chance, swap to STR Rune Synergies and hit 70 STR.
- Use the DEX Attack Speed Rune Synergies on your weapons if you want more damage.
Gear Alternatives
The great thing about Tier 2 gear is that you can swap many pieces depending on your wants.
- Spineflower Royal Guards Cloak for more Range.
- Song of the Night Sky Bracelet or Ice Queen's Bracelet for more Endurance.
- Stone Cold Heart Cloak and Fell Tree Belt are two Archboss items you should use if you are ever lucky to acquire them. They both provide insane bonuses.
4-Piece Transcendent Longbow / Staff PvP Build
Alt: 70 PER with Epic Rune Synergies
Alt: 70 STR 60 PER with Strength Rune Synergies
2-Piece Nether Longbow / Staff PvP Build
Alt: 70 PER with Epic Rune Synergies
Alt: 70 STR 60 PER with Strength Rune Synergies
- Epic Runes and Epic Rune Synergies are not yet implemented in the embeds. With both, your stats will be even higher.
- These are Crit Chance focused builds to counter a high Endurance meta. Read below for more details.
T2 Gearing Meta
Consider the defensive and offensive breakpoints other classes can reach when building your gear.
- Melee
- Fully built good Sword and Shield users reach ~1500 to ~2000 base Ranged and Magic Endurance.
- The amount varies depending on Trait Resonances and Runes.
- With the Palace Guard's Plate Armor item set, they will take even less damage. If you are targeting Sword and Shields, use the Shield Block Penetration Chance Rune Synergy.
- Greatswords can reach ~2400 base Melee Hit Chance fully geared without sacrificing damage.
- Spears can reach a ~1700 base Melee Hit Chance before buffs.
- Fully built good Sword and Shield users reach ~1500 to ~2000 base Ranged and Magic Endurance.
- Ranged
- Bow / Daggers and Staff / Daggers can reach between 1700 to 2100 base Ranged and Magic Evasion pre-buffed without sacrificing damage. The specific numbers depend on the Runes the player slots and the Trait Resonance they use.
- Support
- If Bow / Wands follow the builds on this site, they can reach ~1700 base Ranged and Magic Endurance with ~900 Ranged Heavy Attack Evasion and ~400 Magic Heavy Attack Evasion at full build. Like above, these numbers differ depending on the Runes and Trait Resonance.
Considering the above it's hard to find a one size fits all. How you gear will entirely depend on the meta of your server.
- Is your server full of high Evasion users? Do you usually target those players? If so, build more Hit Chance.
- You might also need to spec Icebound Tomb for Evasion shred.
- Using Deadly Marker boosts your Hit Chance for single targets and niche situations.
- Is your server more Endurance-focused? Are you trying to kill those Endurance users? If so, build more Critical Hit Chance. Sniper's Sense will help against opponents Endurance as well.
Transcendent vs Nether
Critical Hit Damage
- The 4-piece Transcendent Set gives you unconditional 40% Critical Hit Damage at 25-meter range, whereas the 2-piece Nether Set maxes out at 25% Critical Hit Damage. But the Nether set effect is conditional upon no enemies standing within 5 meters of you.
- In Castle Siege, it can be extremely easy to avoid having an enemy within 5 meters. But it takes good positional awareness not to have an enemy within a 5-meter range of yourself in other forms of PvP.
Heavy Attack Chance
- With Runes, the 2-piece Nether Set can reach 1000 Heavy Attack Chance, translating to 50% Heavy Attack Chance.
- In contrast, the 4-piece Transcendental Set has a Heavy Attack Chance of around 730, which is 42%.
Rune Synergies
- You can go whatever Rune Synergies you want that best fits what you are fighting.
- If you don't need 70 PER and the extra Hit Chance / CC Chance, swap to STR Rune Synergies and hit 70 STR.
- Use the DEX Attack Speed Rune Synergies on your weapons if you want more damage.
Gear Alternatives
The great thing about Tier 2 gear is that you can swap many pieces depending on your wants.
- Challenging Champion's Cloak for more Hit Chance.
- Spineflower Royal Guards Cloak for more Range.
- Pure Light Elemental Spirit Ring for more Hit Chance.
- Ancient's Blood Ring for more Range and Attack Speed.
- Ring of Eternal Flames for more Critical Hit Chance.
- Song of the Night Sky Bracelet or Ice Queen's Bracelet for more Endurance.
- Stone Cold Heart Cloak and Fell Tree Belt are two Archboss items you should use if you are ever lucky to acquire them. They both provide insane bonuses.
Melee Evasion Longbow / Staff PvP Build
Ranged/Magic Evasion Longbow / Staff PvP Build
- Epic Runes and Epic Rune Synergies are not yet implemented in the embeds. With both, your stats will be even higher.
- The Forgotten Assassin Set adds 220 extra Evasion to all 3 bases, but it is not currently calculated in the stats window above. Add 220 to the base stats above yourself. This will be fixed at a later time.
Gearing Logic
The below assumes you read the gearing meta in the other T2 build tabs.
- The Melee Evasion set allows you to reach 3400+ Melee Evasion with Victorious Energy. This is good enough to achieve a 50% Evasion rate against the average Greatsword user.
- The Ranged Magic Evasion set will allow you to reach 2300+ Ranged and Magic Evasion.
Gear Alternatives
The great thing about Tier 2 gear is that you can swap many pieces depending on your wants.
- Challenging Champion's Cloak for more Hit Chance.
- Spineflower Royal Guards Cloak for more Range.
- Pure Light Elemental Spirit Ring for more Hit Chance.
- Ancient's Blood Ring for more Range and Attack Speed.
- Ring of Eternal Flames for more Critical Hit Chance.
- Song of the Night Sky Bracelet or Ice Queen's Bracelet for more Endurance.
- Stone Cold Heart Cloak and Fell Tree Belt are two Archboss items you should use if you are ever lucky to acquire them. They both provide insane bonuses.
Nebula Longbow / Staff PvP Build
Alt: 70 STR 60 PER with Strength Rune Synergies
Archboss Longbow / Staff PvP Build
Alt: 60 STR 60 PER with Strength Rune Synergies
- Epic Runes and Epic Rune Synergies are not yet implemented in the embeds. With both, your stats will be even higher.
- The Nebula build uses accessories acquired from Nebula Island, content that probably will not be on launch.
Nebula Build
Moon Shadow Necklace, Massacring Blood Chain, and Frost Warrior's Belt are hard to acquire accessories from Nebula Island.
- You can run 2-Piece Nether or 4-Piece Transcendent for either of these builds. To see what a 2-Piece Nether set looks like, look at the T2 Crit Focus tab.
- Moon Shadow Necklace is a fantastic item for the added Skill Damage Resistance.
- Stone Cold Heart Cloak and Fell Tree Belt are two Archboss items.
Gear Alternatives
The great thing about Tier 2 gear is that you can swap many pieces depending on your wants.
- Great Tree Sap Necklace for more Hit Chance.
- Challenging Champion's Cloak for more Hit Chance.
- Spineflower Royal Guards Cloak for more Range.
- Pure Light Elemental Spirit Ring for more Hit Chance.
- Song of the Night Sky Bracelet or Ice Queen's Bracelet for more Endurance.
Evasion Builds (Click Me!)
Guardians
Guardians are special transformations that add offensive or defensive buffs or attacks to your character for 30 seconds. These are the recommended Guardians for this class in both PvE and PvP situations.
- Lady Knight Kamarshea is a useful Guardian for defense.
Summary
- If you prefer a long-range playstyle that bombards enemies with skills, Longbow / Staff is the weapon combination for you.
- Depending on the situation, you have multiple options to customize your skill build.
- With skills like Judgment Lightning and Flash Wave, Longbow / Staff is the king of AoE.
- At End Game, you can reach 50 Strength, 60 Perception, and close to 1000 Hit.
Credits
Written by Yaen
Reviewed by Tenkiei and Nymphellas